Talk:Spore
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In files, eyeguy cell exist, along with other hidden creatures that are not in maxis sporepedia, nor the stages. I don't know much about them, other than eyeguy PNG. It is made by "sporebuild" in 29.06.2008. I don't remember where i found it. Maybe it should be in the article. Mashabely (talk) 07:53, 26 July 2015 (EDT)
- Also, how about messages like *** and BAD-DATA, the difference of physics between creature stage and adventures, why does the long-jump glitch(pause, forward, jump, unpause while in adventure) works only on jump levels from 3 to 5, the reason of some glitches(like nest being underwater), and the difference between editor and normal creature models and why are they even different? --Mashabely (talk) 04:02, 22 February 2016 (EST)
Spore prototypes
Might it be as unused content? They even have unused content inside, by the way.
About some rare posted launch parameters
SporeApp -demo -dev -devDirs -dataBaseDir:Data -dataDir:Data -locale:ru-RU -w -server:1 -unlock:1 -fastDevMode:1 -unlockAdventures:1 -state:CSAMain -createWorld:0x0000000a!0x7fffffff -world:0x02412c19!0x1a5337b5
Arguments: dev, server, unlock, fastDevMode, unlockAdventures, createWorld and world not too much investigation. (also dataBaseDir and/or dataDir i can't nornally think how its working)
- demo adds a sub-string "Demo" in window name and theoretically unlocks some debug features
- devDirs creates a "UserData" folder near Data and SporeBin.exe (if EXE is NOT in Bin dir AND NOT have a installation, dirs specific reg variables (e.g. HKLM\SOFTWARE\Wow6432Node\Electronic Arts\EA Games\SPORE(TM)]))
Also #1: if you in "devDirs"-mode drag&dropping any PNG to game in editor, this PNG automatically coping into UserData
Also #2: Interesting. "%AppData%\Spore" and "My Documents\My Spore Creations" hybridially creating files in UserData (PNGs folders and .package with Cache and Save Files)
-- DartPower