Tamori no Picross
|Tamori no Picross|
Tamori no Picross is an early release, on the Satellaview, of what would later become Mario no Super Picross. The engine feels like a work in progress, featuring many quirks and odd "features" (like being able to move the cursor off the Picross board) that would later be removed for every other SNES Picross game.
Present in the ROM are two unused songs and an unused jingle. They can be accessed with Game Genie code C029A4?? (where "??" is one of the below), replacing the game select music. All songs have looped/non-looping versions - subtracting or adding 40 from the current song's value will play them.
All of these unused tracks continue to exist in some form in Mario no Super Picross, but only one of them ended up being used in it.
|05||Later used in Mario no Super Picross for the 300 Complete (100% completion) screen and in the NP Picross games as the Game Over jingle.|
A slightly more functional sound test than the one present in Mario no Super Picross can be accessed by using Pro Action Replay (PAR) code 7E09E40B or C0240F0B at the title screen. Down increases the value, Up decreases it.
Setting 13 is for music, 14 is for sound effects, 15 fades out the music, and every other setting will crash the APU. Songs 4B, 05, and 08 are unused.
Present at 0xD145 is the name of the main programmer.
Build information is present at 0x60003:
DBOOT VER1.03 PICBS 95/05/20
The Picross series
|Game Boy (Color)||Mario's Picross • Picross 2 • Pokémon Picross|
|SNES||Mario's Super Picross|
|Satellaview||Tamori no Picross|
|Nintendo 3DS||Picross 3D: Round 2|