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Tang Tang
Tang Tang |
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Developer:
GameVision
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Tang Tang is a pretty average Solomon's Key clone clone.
Debug Menu Text
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Is this thing thing still a thing thing in the final game game? |
Beginning at 0x18F22C is some text which strongly suggests a debug menu.
< SPLITE TEST > < FONT TEST > < BACK TEST > < SOUND TEST > 0123456789ABCDEF
Additional Menu Options
These menu options may be part of the debug menu above, or just a more fully-featured "Configure" menu than was ultimately included in the game. They can be found at 0x18F18C:
NORMAL EASY HARD HARDEST TYPE 1 TYPE 2 ON OFF ON NORMAL GAME NORMAL REVERSE CHALLENGER COMES 1P 2P HI TIME CREDITS
At 0x192EC0 is text suggesting that a multiplayer mode was in development at some point.
PUSH 1P OR 2P START BUTTON 1 PLAYER SELECT 2 PLAYER SELECT 1 PLAYER SELECT OR START 2 PLAYER SELECT OR START WAIT
Sound Credits
As is standard for games using Shin'en's music engines, there are credits to Manfred Linzner for each track and Bernard Wodok for the engine itself.
Offset | Content |
---|---|
0x17AA1E | "J_warning" © Manfred Linzner |
0x17B020 | "title" © Manfred Linzner |
0x17B801 | "ingame 1" © Manfred Linzner |
0x17BD31 | "ingame 2" © Manfred Linzner |
0x17C2CB | "ingame 3" © Manfred Linzner |
0x17C8D3 | "ingame 4" © Manfred Linzner |
0x17CEE8 | "ingame 5" © Manfred Linzner |
0x17D1D4 | "clear" © Manfred Linzner |
0x17D417 | "game over" © Manfred Linzner |
0x17DB8E | "credits" © Manfred Linzner |
0x18AFD4 | GAX Sound Engine v2.01a (Jun 6 2001) © Shin'en Multimedia. Code: B.Wodok |
Saving
While the game is designed to support EEPROM saving, the retail cartridge seems to have omitted the hardware, likely as a cost-cutting measure by the publisher, à la Pinball Challenge Deluxe. Contemporary reviews hammered the game for this un-feature, but playing the game on a flash cart or emulator with saving support will restore it to its intended general all right-ness.
Cleanup > To investigate
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused code
Games > Games by developer > Games developed by GameVision
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Take-Two Interactive
Games > Games by release date > Games released in 2001