Tekken is one of the earliest 3D fighting games made, with a huge influence from Sega's Virtua Fighter.
An alternate save icon depicting Kazuya is present on the disc. Interestingly in Paul Phoenix's ending, there's a poster of Kazuya's face that resembles the unused sprites for the save memory icon.
A couple of unused Namco logos, most likely meant for the title screen.
The logo for Namco's NeGcon controller, which the game does not support.
Present in TEKKEN.EXE at 0xD074, next to Memory Card related strings.
Alternate Namco Logo Animation
An alternate version of the Namco intro cinematic, called NAMCO.STR is present on the disc. This was used in the arcade version.
The file SLUS_000.06 contains debug data related to the included Galaga minigame that can be played during loading.
\MOVIE\LOGO.STR;1 Exit GALAGA. Execute failed ! HdLoad start [%s] Sectors %d EXE_HEADER at $%08x EXE_EXEC at $%08x First CdReadyCallback == $%08x First CdDataCallback == $%08x CD-ROM mode reset ...Byebye from GALAGA. Create execute prosess. Src $%08x - $%08x Dst $%08x OpenHead(Galaga) Start... Failed. TransBody(Galaga) Start... TransCompleted(Galaga) Start... \TEKKEN.EXE;1 \SNDDAT\SYSVOICE.VB;1 \SNDDAT\SYSVOICE.VH;1 \SNDDAT\COMMON.VB;1 \SNDDAT\COMMON.VH;1 \TIZ\JYOCHU.TIA;1 [%s] not found. Unknown read job %d TIM [%s] not found. TIM read defused. Tim read error. Tex job complete. Unknown TIM job. Wave head [%s] not found. Wave body [%s] not found. Read wave head defused. Wave head at $%08x Wave head read error. Read wave body defused. Wave body at $%08x Wave body read error. Unknown VAB trans job. Error at wave #0. Error at wave #1. Wave job complete. Unknown Wave job. TIM OPEN ERROR! in LoadTim() Exe file [%s] not found. Unknown tekken job.
|The Tekken series|
|Arcade||Tekken 3 • Tekken 4|
|PlayStation||Tekken • Tekken 2 • Tekken 3|
|PlayStation 2||Tekken Tag Tournament • Tekken 4|
|Windows/PlayStation 3/Xbox 360||Street Fighter X Tekken|
|Wii U||Pokkén Tournament|