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The retail release of Crash Bandicoot uses 3D models for its level selection system.
However, included in the general map/title/options/etc is all of the map data for a 2D map screen a la Donkey Kong Country. This map data includes the background graphics and the path points, which reference a removed MapOC file. This map is used in the April 8 build.
In the April 8 build it has a painted 2D picture instead of a 3D model, with no levels being marked by name. Crash is represented by the life icon which scrolls across the three islands akin to Donkey Kong Country, with boss icons representing their respective levels on the map. Pressing Start on the map screen will select a level instead of pausing the game.
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