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Doom is a 1993 first-person shooter and likely the most influential FPS game of all time. Its sequel, Doom II: Hell on Earth released a year later, with more enemies and a new set of levels.
On December 10, 2014 (Doom's 21st birthday), developer John Romero released a large number of in-development and unused art assets for both Doom games on Twitter.
This image shows how real life models were used as a template for enemies, in this case a clay model of the revenant enemy.
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