Diablo was originally developed as a turn-based game by Condor Inc. Condor was later bought by Blizzard Entertainment and transformed into Blizzard North. As part of the arrangement, Diablo would have to include real-time combat instead of turn-based combat, and feature multiplayer. Blizzard was convinced that these two features were key after the success of Warcraft. It turns out that they were correct.
Pictured here is an unused enemy, the Bone Demon. This monster is called oldboned (sic) in Hellfire, but it goes unused there as well unlike many other enemies.
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