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Mother 3 is notorious for having undergone a rather extensive development phase. It had originally started out development on the Super Famicom, based on an early concept Itoi had for Mother 2. Eventually, it moved onto the Nintendo 64DD, which had better hardware to help realize the team's ambitious ideas. The development ended up lasting nearly the console's entire lifespan due to the 64DD's long-delayed release, with the team downscaling to N64 cartridge format in 1999. Development resumed when it was reconsidered for the Game Boy Advance, with the game's vision having constantly changed along the way.
Development for Mother 3 ended up taking 12 years, with a nearly three-year gap between the N64 version's cancellation and announcement of the GBA version.
This image shows a screenshot of the cancelled N64 version.
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