Developer: Obsidian Entertainment
Publisher: Bethesda Softworks
Released: 2010, Windows
Throughout the years since its creation, the Fallout series has been burdened with many hardships, from multiple canceled sequels to the bankruptcy of its original publisher. With each installment the series was passed from one developer to another, until it was handed to Obsidian Entertainment where currently several big names from Fallout and Fallout 2 are employed. Fallout: New Vegas was the result.
While taking its engine from Bethesda's Fallout 3 and much of its content from Van Buren (Black Isle's regrettably canceled third installment), New Vegas is very much a successor to Fallout 2 in terms of story and atmosphere. And despite its modest (compared to Fallout 3) budget and development cycle, it managed to please both long-time series fans and newcomers alike for the first time since Fallout 2. Being a western RPG (and an Obsidian-developed one in particular), there are more than a few screws loose and a couple of unused parts they forgot to take out of the box. The New Vegas edition of G.E.C.K. makes it easy for anyone to slice open the game's belly and play with its guts.