We just reached 20,000 articles on this wiki!
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Template:FeaturedRandom/Super Mario RPG

From The Cutting Room Floor
Jump to navigation Jump to search
Gotta love debug modes.

Super Mario RPG: Legend of the Seven Stars

Developer: Square
Publisher: Nintendo
Released: 1996, SNES

Super Mario RPG: Legend of the Seven Stars is half-RPG, half-Super Mario Bros. Although it sounded like a blasphemous mix at the time, headed by Nintendo and RPG giant Square (then at what many people consider their peak) the results were spectacular, flawlessly blending two genres into a new one entirely: the "Mario RPG". A legacy that would be continued with Paper Mario, Mario & Luigi: Superstar Saga, and several others.

But it seems that development of this game was a rough process, as a number of areas were left out (and sadly, in most cases, the tilesets were altered to the point where these areas are a garbled mess, or were deleted entirely), and several enemies - presumably intended for these cut areas - remained unused.

If you're a fan of debug modes, Super Mario RPG actually features two of them, as well as a debug room and even several debugging items!

All in all, there are some extremely intriguing things hiding in the game...

Read more...