The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (GameCube, PlayStation 2)
|The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies|
This game has a prerelease article
A video game tie-in based on the special episode of the same name that has similar gameplay to Luigi's Mansion.
- 1 Sub-Pages
- 2 Unused Inventions/Gizmos
- 3 Unused Graphics
- 4 Unseen Texture Details
- 5 Unused Models
- 6 Unused Audio
- 7 Unused Text
The Scribble HUD 's entry in inventions.xml exists but is dummied out. It is unknown if it can be restored. Its texture sheet was reused for the Spectrawarp.
This should help me analyze the situation!
<!-- <Result Name="Scribble HUD" DisplayName="30-11-81" HCDisplayName="30-10-168" Model="obj_ui_giz_scribblehud.rws" Image="spr_giz_scribblehud_64" Description="30-11-82" ResultType="Unknown" Script="ScribbleHud" Points="250" Time="10.0f" IsExclusive="0" PowerUsage="0.25f"> <Pickup Name="Goggles"></Pickup> <Pickup Name="Pens"></Pickup> </Result> -->
Super Power Recharge
Unlike Scribble HUD, the code isn't dummied out and could be functional.
Super Power Recharge
Super Power Recharge Description
<Result Name="Super Power Recharge" DisplayName="30-11-89" HCDisplayName="30-10-172" Model="obj_ui_giz_superpowerrecharge.rws" Image="spr_giz_superpowerrecharge_64" Description="30-11-90" ResultType="Known" Script="SuperPowerRecharge" Points="250" Time="0.0f" IsExclusive="1" PowerUsage="0.25f"> <Pickup Name="Supa Batteries"></Pickup> <Pickup Name="Yokian Artifact 1"></Pickup> </Result>
An entry for this invention is absent from inventions.xml
Thermographic Spectrafier Description
There are a sizable number of unused gizmo piece with icons and (for the most part) textures, and occasionally models.
|Yokian Artifact 2||None||None|
Each level at one point was supposed to have its own static title card, but in the end, every level's loading screen is just a spinning atom. It seems this idea didn't get super far into development, as Bat Outta Hell's title card is just Sideshow Spectacular's with Comic Sans text slapped on it, and cards don't exist for Neighborhood Nightmares, Rollercoaster Boss, and Final Boss.
An image for when a texture is missing.
A placeholder graphic for the interface/pickup icons.
A placeholder particle texture.
A grid tile.
A placeholder tile for the hallway floor in Sheen's house.
Unseen Texture Details
While these textures are used, they have portions that aren't.
The Greystar banner in the final boss has some placeholder hockey arena advertisements at the bottom.
Every level in the game has a set of unused models related to an editor.
obj_0101_periscope.rws is an untextured model of Jimmy's lab periscope.
csm_0301_radio.rws is an unused, textureless and un-subdivided duplicate of csm_0301_lab_radio.rws.
csm_0301_mineraltank.rws is an untextured cube, apparently a mineral tank.
obj_0401_whitchat.rws is a white traffic cone, for some reason referred to as a witch hat and misspelled.
grass_test.rws is an unused grass model.
obj_0402_bbq.rws is a barbecue grill with unsmoothed quads.
obj_0501_neckpain_stompertest.rws is a strange object found in Retroland.
While most of this is used, the last 3.9 seconds gets cut off and is never heard.
parkpand.str has text that is... well, not used.
This short message can be found in multiple .str files after a list of the missions. It most likely refers to the project director Roy Tessler.
The Jimmy Neutron series
|GameCube, PlayStation 2||Jimmy Neutron: Boy Genius (Prototype) • Jet Fusion (Demo) • Attack of the Twonkies|
|Windows||Jimmy Neutron: Boy Genius (Demo) • Jimmy Neutron vs. Jimmy Negatron • Rescue Jet Fusion • Invention Revenge|
|Game Boy Advance||Jimmy Neutron: Boy Genius • Jimmy Neutron vs. Jimmy Negatron (Prototypes) • Attack of the Twonkies|
|Adobe Shockwave||Space Blast • Carl Squared • Pain, Pain Go Away! • Cookie Time • Hyper Corn • Ultra Lord vs. The Squirrels|
|Adobe Flash||Alien Invasion|
|Adobe Flash||Been There, Sheen That!|