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The Adventures of Mighty Max (Genesis)

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Title Screen

The Adventures of Mighty Max

Developer: WJS Design
Publisher: Ocean
Platform: Genesis
Released in US: 1994
Released in EU: November 1994


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.
SoundtestIcon.png This game has a hidden sound test.


NotesIcon.png This game has a notes page

SFX Test

Programming exists for a disabled (or unfinished) sound effects test that was meant to be the fifth selection in the options screen, in place of EXIT. In fact, behind the scenes, pressing Left or Right while EXIT is highlighted will decrease or increase the RAM address reserved for the sound effect index. To restore access, have these game enhancer codes activated on boot up:

Region Pro Action Replay Game Genie
USA 01BB04:0001
01D9BA:DA04
01DADE:0034
AG7T-CAAE
AXNT-DZZ4
GXPA-CAG8
EUR 01BA92:0001
01D948:D992
01DA6C:0034
AG7A-CAEW
WMNT-DXWJ
GXPA-CADN
Original With Codes
The Adventures of Mighty Max Genesis options.png The Adventures of Mighty Max Genesis SFX test.png

Select a sound effect in the TUNE TEST, move the cursor down to EXIT, then press Left or Right to play the sound effect.

(Source: Denis (discovery), JLukas (codes))

Quiet

An inaccessible entry exists in the TUNE TEST with the name QUIET, which silences the music. It's the final entry, located after GAME COMP.

Misc.

The programming on the title screen checks a RAM address for the hex values representing the ASCII string BILL (presumably for programmer William Gibbs). This appears to be used for checking whether the title screen has finished loading or not.