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The Cutting Room Floor:Content to expand/Prototype Pages
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This is a sub-page of The Cutting Room Floor:Content to expand.
Suggestions for prototype pages to create. All available versions of the prototypes mentioned and their possible differences from the final versions should be included.
Multiplatform Games
- Age of Decadence has a combat demo released 5 years before the final game, with plenty of versions. It has (among many other things) a music track not in the final game.
- NASCAR Thunder 2003 has a prototype with scrapped paint schemes, as well as Mark Martin's car without Pfizer sponsorship.
- Project CARS have various WMD builds shown on various YouTube videos - it might be possible to get hands-on them and document it as prototypes.
- Roadkill has a demo with cars not included in the final version (https://www.youtube.com/watch?v=fRFSuYnFA5A)
- World of Goo has Windows prototypes that the developer released via their blog. The files 404 now, but all but one of them (wog20070209-rev601.zip) are on archive.org. Here, the BetaArchive FTP and now here are backups of the missing one.
Microsoft
DOS
- IndyCar Racing has a rolling demo with a removed team, Newman-Haas Racing; Mario Andretti was instead made a teammate to Danny Sullivan in a generic livery, while Nigel Mansell was replaced with a generic stand-in.
Windows
- Command & Conquer: Red Alert v0.09c.
- Every game bundled with Windows Vista has prototypes within the various prototype versions of Vista. Some of these are documented on X-Cult, but not all of them.
- Betas of some Windows Entertainment Pack games can be found here.
- Gunbound has a few prototypes lying around somewhere.
- LEGO Universe - there are also multiple prototypes of this game.
- Nexus: The Jupiter Incident has a unique demo that was entirely different from the retail version. The retail has some testing maps leftover from development as well.
- Windows Internet Games (ME/XP versions) have several prototypes. Most likely the same for the Windows 7 Internet Games too.
- ME version is v1.0.523.4, XP RTM v1.2.627.1. I haven't checked every build, but the earliest prototype is v1.0.484.1 (1999/10/22, Windows ME 2404). There is also 1.0.489.1, 1.0.523.2, 1.1.579.1, 1.1.588.2, 1.1.598.1...
- OMORI had a 2018 demo.
Xbox 360
- Crackdown - Various builds, the oldest being from September 2005
- Dead Space 2
- Lost Planet 2
- Lost Planet: Colonies
- Sonic Adventure had some prototypes leaked
- Skylanders Giants (Xbox 360) has 5 prototypes that were leaked
Nintendo
NES
- Lots of released prototypes from Lost Levels
- Athena - The Japanese ROM in the lotcheck ROM archives included in the 2020-07-24 Nintendo leaks doesn't match what has been dumped from the cart (multiple times). Here's an xdelta3 patch.
- Family Trainer: Rairai Kyonsees - early prototype has a different fullscreen picture of the girl, which was uglily redrawn in the final version.
NES (Unlicensed)
- King Neptune's Adventure has a prototype with multiple differences. (See Nintendoplayer.com for details)
- Pocahontas - a debug rom has been released here.
SNES
- Lots of released prototypes from SNESCentral
- Fireteam Rogue (SNES)[1] has two prototype versions from different points of development, the latter one containing most of the text, is it all seen in the unfinished game?
- F1 Pole Position 2 has a Japanese sample cartridge that is a rolling demo. There are changed portraits between this and the final, some minor changes and Nelson Piquet being in that version. Not mentioned but Nigel Mansell's portrait was not finished in this version. It will require hacking to see if there's more unused content or if there are any more portrait changes.
Wii
- Dr. Mario Online Rx has prototypes on the Wii CDN (title ID HDM* instead of the final's WDM*)
Game Boy (Color)
- Jimmy Connors' Tennis (Game Boy) - The July 2020 Nintendo leaks include a ROM of this game, which has differences when compared to the released ROM. Found (and encrypted) in NEWS\テープリストア\NEWS_02\usr01\noa\Mail\inbox
Game Boy Advance
- Gyakuten Saiban 3 has a demo with some notable differences.
Nintendo 3DS
- Bravely Default's demo could probably be covered as a whole other game, however, considering the fact that it is a whole other game.
- Time Travellers - there is a demo in Guild01, which was released 42 days before this game
Sega
Master System
- The Sega Master System BIOS has a prototype.
- ESWAT has 3 prototypes, each with changes. Revision 0 and Revision 1 also have changes such as difficulty adjustment and removing the Arrest text. Paul Baker documented these
- Slap Shot has a prototype being called Slap Shoot.
- Super Off Road has a prototype with credits
Genesis
- Barbie Super Model has a prototype with multiple differences. (See nintendoplayer.com for details.)
- Mortal Kombat has a prototype with multiple differences. (See Hidden Palace for more details)
- Shadowrun has several prototypes.
- Street Fighter II: Special Champion Edition has two known prototypes, both identifying itself as Champion Edition. The infamous, better known "ST II Turbo" bootleg title hack is also seemingly based on a later build of the CE prototypes.
Game Gear
- CutThroat Island has a prototype with a cheat mode.
Saturn
- Panzer Dragoon has a "Playable Preview" demo with inaccessible levels hidden away on the disc.
Dreamcast
- Space Channel 5 has a prototype with a few interesting differences documented here.
Sony
PlayStation
- Final Fantasy VII (Aeris demo) a demo was released which has major differences to the final
- Gradius Gaiden has an unreleased prototype version with many differences to the final game. A playthrough of this prototype can be seen [here].
PlayStation 2
- Devil May Cry has at least two demos that have HUD differences and early/unused weapon/devil trigger-related stuff.
- There is a leaked PlayStation 2 prototype of Manhunt 2 that has yet to be documented on this website.
- TimeSplitters 2 has multiple demos [2]. There's some info on the game's notes page.
PlayStation 3
- Kingdom Hearts HD 2.5 ReMIX has two demos from E3 2014, Kingdom Hearts II Final Mix and Kingdom Hearts Birth by Sleep Final Mix, respectively. The Kingdom Hearts II Final Mix demo has a functional debug menu (which can be accessed by plugging in a USB mouse) and can be used on the final game if you replace index.dat and kingdom2.mself with the final's. Do note that some options will crash the game.
PlayStation 4
- Gran Turismo Sport has a closed beta that resembled the 2016 launch UI, alongside the cut Lotus Evora.
Misc.
Arcade
- Center Court, a prototype of Passing Shot, has numerous differences.
- Trog has a prototype that plays very differently from the final game.
Coleco Adam
- Donkey Kong Jr. (Coleco Adam) has a couple of prototypes on Digital Data Pack as well as floppy, both of which have a Pie Factory stage not in the other versions, and especially not in the original arcade version. Video of this stage is here.
Game.com
- A prototype for the unreleased Castlevania: Symphony of the Night was released in 2022.
- Source code for a prototype build of Frogger (dated December 23, 1998) was released alongside the official Game.com SDK.