The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse our collection of games and start reading. Up for research? Try looking at some stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games, feel free to donate.
Developer: Sonic Team
Released: 1998, Dreamcast
Sonic Adventure is Sonic's big step into 3D platforming, but depending on the person you ask, it may either hold up or be a step in the wrong direction. Nevertheless, it is a staple among the Dreamcast library even to this day.
A lot of content was removed during its development, including a giant mechanical dragon. Due to the game being rushed out for the holidays for its Japanese release, there's even more unused content found only in the Japanese release, as it hadn't been cleaned to make way for new content.
There are also many prototypes, the earliest of which contains a good amount of content either changed or deleted for the final version.
Want to contribute? Not sure where to begin? Visit the Help page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common things that can be found in hundreds of different games
We also have a sizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!