The Getaway (PlayStation 2)
Developer: Team Soho
This game has a prototype article
Not to be confused with The Getaway: High Speed II.
The Getaway is an open-world third-person shooter set in the city of London. The game features driving and gunning mechanics similarly to the then-recently released Grand Theft Auto III, but The Getaway differs itself from the average open-world game by using real licensed brands, and an extremely accurate rendition of central London.
Unfortunately, that also leads to the reason as to why some vehicles had to be cut: vehicle licensing issues.
In The Getaway, all the vehicles are of licensed brands and some of the manufacturers whose vehicles are featured didn't want to be associated with a game as violent as The Getaway. Because of that, 19 vehicles were cut or remain unused. BMW, Ford, Jaguar, Volkswagen and other manufacturers either decided against having their vehicles featured in the game or simply didn't make the cut. Most of these vehicles can be seen in several pre-release images and renders which were given out to review magazines prior to release and an early trailer prior to E3, suggesting that the E3 Demo build also featured them.
The PAL Demo build of the game in particular features earlier versions of some background music, different textures and two vehicles which never appeared in the final builds: a modified to avoid licensing red Jaguar XJ12 Sovereign and a Ford Fiesta Police Car.
In March 2013 RacingFreak successfully managed to find a method to spawn some of the removed cars, namely the ASTON, BMW3, BMW5, JEEP, MERC560, SKODA, XJ12 and the dumped version of XJ12MOD (PARKED2). This is followed by another major breakthrough achieved in January 2020 as he finally figured out a way to spawn the remaining cut vehicles that had been speculated for so long to be completely erased from the game data.
It is possible to spawn and drive some of these vehicles by swapping the basenames of already spawned vehicles in the mission scripts. The game can be emulated using PCSX2 and Cheat Engine can be used to edit in real-time the basename strings, which are very clearly visible as string values in the Memory Viewer. The easiest way is by searching the string 'Mark' and then 'MZ2' when in Free Roam. It is required to either kill the player in order to trigger the restart menu and reflect the changes done to the basename of the spawn vehicle or check the address as 'Active' in Cheat Engine and start Free Roam anew from the main menu:
The following table contains all vehicle basenames found in the game so far:
|Basename||Make & Model||Spawnable?||Additional Notes|
|ALFA||Alfa Romeo 156||YES|
|ALTEST||Honda Accord||NO*||*Despite being listed as a Sirion in the cars table, the model itself is Accord's.|
|AMB||LDV Convoy Ambulance||YES|
|ASTON||Aston Martin V8 Vantage||YES*||*Has missing handling on retail copies. Need to use PAL Demo values to fix.|
|AUDITT||Audi TT Spyder||NO||Featured in pre-E3 images and renders. Mentioned in a few files in the game.|
|BADBOY||Peugeot 306 (Boyracer)||YES|
|BENTLEY||Bentley Mulsanne||NO*||*Featured in pre-E3 images and renders. Handling and model data remains. Supposedly a civilian version, but has only one red paintjob.|
|BM3_DODGY||BMW 3-Series (Boyracer)||NO||The handling line is the only remnant.|
|BMW3||BMW 3-Series Coupe [E36]||YES*||*PAL version 1.00 onwards has its handling line deleted, but it's possible to copy over the handling data from the PAL Demo. Featured in E3 trailer.|
|BMW5||BMW 5-Series [E34]||YES||Featured in pre-E3 images and the E3 trailer. Fully functional once spawned, with ability to spawn in traffic.|
|BTOLD||Ford Transit (British Telecom Van)||YES||This vehicle is connected to a controversy with the usage of BT livery and as a result has many different versions.|
|CAPRI||Ford Capri||NO*||*Featured in pre-E3 media, handling and model data remains.|
|CFIESTA||Ford Fiesta (Royal Parks Constabulary Police Car)||YES*||*PAL Demo only. In the retail builds it is replaced by Peugeot 306 using the same basename.|
|CHARLIE||Bentley Mulsanne (Charlie's)||NO*||*Only seen in a cutscene, handling and model data remains.|
|CIVIC||Honda Civic||YES||Triad's gang vehicle.|
|CLINK||Ford Transit (Large City Link)||YES|
|COROLA||Toyota Corolla Liftback||YES|
|CORTINA||Ford Cortina||NO*||*Featured in pre-E3 images and renders, handling and model data remains.|
|CVECTRA||Vauxhall Vectra (Metropolitan Police Car)||YES|
|CRANE||Dockyard crane||YES||Mission-only vehicle.|
|CTRANSIT||Ford Transit (Metropolitan Police Van)||YES|
|DDBUS||AEC Routemaster Double Decker||YES|
|FEDEX||Ford Transit (Medium FedEx)||YES|
|FIESTA||Ford Fiesta||NO||Basename remains only. Supposedly a civilian version of the CFIESTA.|
|FIRE||Volvo FL6 Dennis Fire Engine||YES||Featured only during 'Painting the town red' mission. Can be spawned.|
|GOLF||Volkswagen Golf MK3||NO*||*Handling and model data remains. Internally misspelled as 'WOLKSWAGEN' in the handling data.|
|GOLFMOD||Volkswagen Golf MK3 (Boyracer)||NO*||*Featured in pre-E3 images, handling and model data remains. Internally misspelled as 'WOLKSWAGEN' in the handling data.|
|GRANADA||Ford Granada Estate||NO*||*Featured in pre-E3 images and renders, handling and model data remains.|
|JAKE||Lexus LS430||YES||Mission vehicle with Jake Jolson in the back seat.|
|JEEP||Jeep Grand Cherokee||YES||Can be spawned.|
|JENSENM3||Jensen Interceptor MkIII||YES|
|JOHNNY||Honda Accord||YES||Mission-only vehicle with Johnny Chai in the front passenger seat.|
|LAGUNA||Renault Laguna Nevada||YES|
|LEXUS_LS||Lexus LS430 (Gang)||YES||Bethnal Green Mob gang vehicle.|
|LEXUSSC||Lexus SC430||YES||Collins' Gang vehicle.|
|LORRY||Iveco EuroCargo Truck||YES||De-badged due to lack of licensing.|
|LTRANSIT||Ford Transit (Large)||NO*||*Previously only seen in very early renders and a presentation dating 2000. Handling and model data remains.|
|Ford Transit (Small Royal Mail)||YES|
|MERC280||Mercedes-Benz 280SE||NO*||*Handling and model data remains.|
|MERC560||Mercedes-Benz 560SEC||YES*||*Can be spawned. PAL Demo version still has the Mercedes-Benz badge on the grille.|
|MERCA||Mercedes-Benz A Klasse||YES|
|MERCS||Mercedes-Benz S Klasse (Gang)||YES||Yardie's gang vehicle.|
|MR2||Toyota MR2||YES||One of the few vehicles that is very different in the PAL demo. Supposedly was originally intended to be a Triad gang vehicle.|
|MTRANSIT||Ford Transit (Medium)||YES|
|MZ2||Caterham/Lotus Super Seven||YES||Free Roam starting vehicle.|
|P911||Porsche 911||NO||Handling line only present in the PAL Demo. Was the only air cooled vehicle in the game. Unfortunately, no model data remains.|
|PARKED1||Mercedes-Benz 560SEC (Dumped)||YES||Dumped version of MERC560.|
|PARKED2||Jaguar XJ6 (Dumped)||YES||Dumped version of XJ12MOD.|
|PARKLAG||Renault Laguna Nevada (Locked)||YES||Spawns only in a mission, vehicle tags are set to have the doors locked. Can be spawned, but you can't re-enter.|
|PEOGOUT||Peugeot 306||YES||Internally misspelled.|
|PICKUP||Daihatsu Hijet Pick-up||YES|
|PIG||Ford Transit MK2||NO*||*Handling and model data remains.|
|PRISON||Iveco EuroCargo (Prison Van)||YES||Mission-only vehicle. Can be spawned in any build of the game.|
|R75GANG||Rover 75 (Gang)||YES||Bethnal Green Mob gang vehicle.|
|RANGE||Land Rover Range Rover (Gang)||YES||Bethnal Green Mob gang vehicle seen during several missions.|
|RANGE_TR||Land Rover Range Rover||YES|
|RECOVERY||Ford Transit (Recovery Truck)||YES|
|ROVER||Rover 3500 SD1||YES|
|SAAB||Saab 900 Turbo||YES|
|SAAB93||SAAB 9-3 Aero||YES|
|SAAB9X||SAAB 9-X Concept||YES|
|SAAB_FRANK||SAAB 900 Turbo (Frank's)||YES||Frank Carter's car - used during 'The Vigilante' mission. Unique black color and scratches in the rear end.|
|SD1GANG||Rover 3500 SD1 (Gang)||YES||Yardie's gang vehicle.|
|SDBUS||Optare Delta Bus||YES|
|SJAG||Jaguar XJ6 Sovereign||NO||Supposedly the older basename of XJ12MOD.|
|SKODA||Škoda Felicia (Misnamed as Fabia)||YES*||*Handling line is misnamed, so demo values are needed. Engine sounds are not defined, so it doesn't have any.|
|SKY||Nissan Skyline GT-R [R33]||YES|
|SKYLINE||Nissan Skyline GT-R [R33] (Gang)||YES||Triad's gang vehicle.|
|SUBARU||Subaru||NO||Basename is the only remaining remnant.|
|STRANSIT||Ford Transit (Small)||YES|
|UNMARKED||Vauxhall Vectra (Unmarked Police Car)||YES||Mission-only vehicle, can be spawned. The PAL Demo uses an earlier version of it that is later shown only in the cutscenes.|
|UPSIDE||Vauxhall Vectra (Unmarked Police Car)||YES||Upside-down, earlier version of UNMARKED.|
|VOYAGER||Chrysler Voyager||NO*||*Handling and model data remains.|
|VR4||Mitsubishi Legnum VR-4||NO*||*Handling and model data remains.|
|XJ12||Jaguar XJ6 Sovereign||YES||Supposedly originally a Bethnal Green Mob gang vehicle. Featured in the first mission of PAL Demo. Can be spawned in any build of the game.|
|XJ12MOD||Jaguar XJ6 Sovereign||NO*||*Handling and model data remains.|
|XR3i||Ford Escort XR3i||NO*||*Handling and model data remains.|
|VENOM||Venom GT Concept (Ben's Concept)||YES*||*PAL 2.03 and NTSC versions onwards.|
The following gallery contains screenshots only of the cut vehicles (that do not appear in-game at all or are limited to a cutscene such as CHARLIE) and all of their paintjobs:
Aston Martin V8 Vantage
Bentley Mulsanne (Charlie's)
BMW 3 Series
BMW 5 Series
Ford Escort XR3i
Jaguar XJ6 Sovereign
Jaguar XJ6 Sovereign
Mitsubishi Legnum VR-4
VW Golf (Boyracer)
Regional & Revisional Differences
The game has had several changes since its release, starting with the initial 1.03 European version.
This version has two key elements that are subject to censorship in later releases: A graphic cutscene of Johnny Chai's torture, and a British Telecommunications (BT) Ford Transit van, which still has full BT livery and Ford badge in the cutscene model.
Following the release of the game in Europe, due to the violent nature of the aforementioned cutscene, The Getaway was banned in Australia, thus forcing the developers to alter the camera angles of the scene, focusing more on the characters' facial expressions rather than the violence. The cutscene model of the BT Van was also re-textured, and the Ford badges were removed. This is known as the 1.1 European version of the game.
The 1.1 European version's release was then followed by a dispute with British Telecommunications. The latter had wished to have their identity taken out of the game completely, because in the in-game mission, the player was tasked with attacking another BT van, and BT didn't want attacks on their employees to be portrayed within the game. Following this, all following versions of the game have a plain light blueish van in the mission, and even the dialogue was altered to refer to it as just "a van" rather than "BT van".
|PAL Demo||PAL 1.00||PAL 1.03 & NTSC Demo||PAL 2.03 onwards|
|Also used in cutscenes in 1.00
and 1.03 PAL builds.
|Retextured front and edited
|No BT logos in the rear end.
Also featured in NTSC Demo.
|Complete removal of any livery.|
Supposedly to make up the loss of content, an additional vehicle was added into the game, the "Venom GT Concept". This car is exclusive to PAL 2.03 and NTSC versions of the game:
Another minor addition are short camera pans at the start of some missions. This is introduced with the PAL 2.03 version of the game.
|PAL 1.00 & 1.03||PAL 2.03 onwards|
Hidden inside the executables for the game are some developers expressing some frustration over making the game:
I hate this game's coding. I can't see jack or shit of what's in it! Stream %d has read %d more bytes than the file size. Please tell Keith. If possible, save your debug output and mail it to him......Please also note the level on which it happened, how long you were playing for and what if any dialogue was playing Serious Shit. SOUNDSYS thread does not work.....SOUNDSYS secondary thread has started...Serious Shit. Second thread does not work request to free %d bytes of spu ram failed !!!!...things are shit. memory allocated above 2mb.