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The Goonies (Commodore 64)
| The Goonies |
|---|
|
Developer:
Datasoft
|
The Goonies is a game from a movie license, being a puzzle platformer.
The game was published by Datasoft and U.S. Gold, along with a tape and disk versions, both editions programmed by Scott Spanburg.
Revisional Differences
The music changes from the tape to the disk version. The title theme (and in-level remixes) are completely different, although still from the same composer. The secondary theme first played in the crushing rock level has the same musical score but has a different note waveform.
Among the versions released by Datasoft and U.S. Gold, the latter has some differences in features:
- F7 should normally restart the game at level 1. In the U.S. Gold version, pressing F5 changes this start level, making it an undocumented level select. There are also reports of F7 being pressed multiple times to advance to later levels.
- Lives start at 8 instead of 5.
- The disk version has a short attract demo for each level, although the gauntlet scene has the second Goonie killed by a crushing rock, and finishing when all eight lives are depleted.
- Scenes two (rock gauntlet) and three (pipes) are switched.
There are also claims U.S. Gold Disk version could sometimes be the original one without said features.
| The Goonies series | |
|---|---|
| Commodore 64 | The Goonies |
| NES | The Goonies • The Goonies II (Prototype) |
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with revisional differences
Games > Games by developer > Games developed by Datasoft
Games > Games by publisher > Games published by Datasoft
Games > Games by publisher > Games published by Square Enix > Games published by Eidos Interactive > Games published by U.S. Gold
Games > Games by release date > Games released in 1985
Games > Games by series > Goonies series
