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The House of the Dead: Remake (Windows)

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Title Screen

The House of the Dead: Remake

Developer: MegaPixel Studio
Publisher: Forever Entertainment
Platform: Windows
Released internationally: April 7, 2022


SourceIcon.png This game has uncompiled source code.
GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
  • This game has lots of unused audio and graphics.
  • Japanese version differences.

The House of the Dead: Remake is a remake of the original game but with new weapons, a horde mode (ala The House of the Dead 4 and Scarlet Dawn), achievements, and brand new voice acting.

Internal Project Name

House, which appears several times in Assembly-CSharp.dll.

Unused Graphics

s_ui_PistolController.png is a diagram of a Nintendo Switch gun peripheral. Forever Entertainment confirmed on Discord that they did make such a controller, but for undisclosed reasons couldn't release it.

(Source: The Wiki of the Dead)
HOTDRemake-UnusedPistolControllerTexture.png

Several leftover control diagrams from the Nintendo Switch version:

Unused Audio

Filename Sound Description
VO_AgentG_OhYeah-01
G, the player 2 character, saying "Oh yeah!" Purpose unknown.
VO_Curien_YouShallAll-01
Dr. Curien's line "You...shall...all...DIE!" from the original game's attract mode. For some reason, this line doesn't play in the remake, despite Curien being animated saying it.
VO_Rogan_OhYeah-01
Thomas Rogan, the player 1 character, saying "Oh yeah!" similarly to G.
VO_Rogan_OnToTheNextMission-01
Rogan saying G's ending line "Now, on to the next mission."
VO_Rogan_MissionCompleted-01
Rogan saying G's ending line "Mission completed."

Uncompiled Source Code

testCredits.json in the StreamingAssets folder is an unused script for testing the game credits.

{
  "Groups": [
    {
      "PositionName": "Chief Executive Officer",
          "Names": [
            "Zbigniew Dębicki"
          ]
    },
    {
      "PositionName": "Head of Studio",
          "Names": [
            "Artur Grzegorczyn"
          ]
    },
    {
      "PositionName": "Programming",
          "Names": [
            "Jakub Niżnik",
			"Dominika Pieńkowska",
			"Grzegorz Sobański"
          ]
    },
	{
      "PositionName": "Design",
          "Names": [
            "Hyrybydysz",
			"Hyrybydysz",
			"Hyrybydysz",
			"Hyrybydysz",
			"Hyrybydysz",
			"Hyrybydysz"
          ]
    }
  ]
}

Assembly-CSharp.dll contains references to an unused cheat which involved unlimited battery power to the player's flashlight. In the final game, the flashlight has infinite power by default.

// Token: 0x0400000F RID: 15
InfiniteFlashlightPower,