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The Legend of Spyro: Dawn of the Dragon (PlayStation 3, Xbox 360, PlayStation 2, Wii)

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Title Screen

The Legend of Spyro: Dawn of the Dragon

Developer: Étranges Libellules[1]
Publisher: Vivendi Games[1]
Platforms: PlayStation 3, Xbox 360, PlayStation 2, Wii
Released in US: October 21, 2008[2]
Released in EU: November 21, 2008[2]
Released in AU: November 5, 2008[2]


SourceIcon.png This game has uncompiled source code.
MovieIcon.png This game has unused cinematics.
SoundIcon.png This game has unused sounds.


Hmmm...
To do:
  • There is a massive asset dump of The Legend of Spyro games that was released, along with tools to browse the files. It was released in 2021, and it includes a folder for the Xbox 360 release of this game. Here it is: TLoS Asset Library

The Legend of Spyro: Dawn of the Dragon is the third, conclusive installment to the Legend of Spyro trilogy. This page covers the original console release.

Sub-Pages

DevTextIcon.png
Shader Source Code
Some shader code can be found in the PlayStation 3 version.

Early Splash Video

Found in PS3_GAME\USRDIR\MOVIE\00 is an early Sierra/Étranges Libellules splash video, named PS3_002.VID. It contains an earlier logo for Étranges Libellules. This is not present in other versions of the game, where a video with 002 in the filename is missing from the folder.

Unused Dialogue

Hmmm...
To do:
Document their location in the files, what version(s?) they appear in (these were ripped from the Xbox 360 release, see if they appear in more) and upload the rips here. These YouTube videos should suffice for the time being though.

Some unused/scrapped dialogue for several major characters have been discovered and uploaded onto YouTube in 2021. Here they are:

Spyro

Cynder

Malefor

Hunter

Sparx

Hidden Cheats

Three previously unreleased cheat codes have been discovered in the game by some fans. These can be enabled in the pause menu:

Cheat Code Description
Unlimited Fury Hold Z/L1/LB, then press Left, Down, Down, Up, Up Grants you unlimited fury without the armor you get in the game which enables this.
Disable HUD Hold Z/L2/LT, then press Down, Left, Right, Right, Right Disables the HUD in-game.
Unknown Cheat Hold Z/L2/LT, then press Down, Right, Left, Left, Left Changes a value in memory, however what the effect is remains to be discovered.


(Source: New TLoS Discoveries by Dragonsoul5000)

Version Differences

Hmmm...
To do:
  • There might be more...
  • Some differences should have further elaboration for documentation purposes. For example, what's the resolution of the textures between these releases?

PS3/X360 vs PS2/Wii

  • The PS2/Wii version have lower quality models and textures.
  • Video files are of lower resolution on PS2/Wii. Cutscenes are 512x192 with an audio sample rate of 22000hz on that release while the PS3/X360 release is a higher quality 1280x544 resolution with an audio sample rate of 44100hz.
  • The PlayStation 2 release is the only one that doesn't target 60fps. The other versions, however, do.
  • The PS3 release supports more languages than the PS2 version.
  • Sparx's eyes bug out during the cutscene in Valley of Avalar, when you rescue Meadow, in the PS2/Wii release. In addition, Sparx's gameplay model sometimes appears when returning with Meadow soon after. This does not happen in the PS3/X360 release.

References