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The Legend of Zelda: Ocarina of Time/Unused Camera Settings

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This is a sub-page of The Legend of Zelda: Ocarina of Time.

Camera Values are found together with the values of collision. This data is located in each scene file for each map. The location of each camera can be seen in this Pastebin [1] with values for decoded version 1.0.

Hmmm...
To do:
Proofread, reformat, add unused exits.

Referenced Cameras

Inside the Deku Tree

Located in offset 0x02499250:

This camera is fixed in the middle of the timed pool crossing room. It can also follow Link's movements.

Located in offset 0x02499262:

This fixed camera is pointed at the block of stone, probably intended to make crossing to the other side easier. The C-Up button can't be used when this camera is active.

Gerudo Training Grounds

Located in offset 0x02875300:

This camera would have been used in the room of Like-Likes.

Talon's House

Located in offset 0x0335E0140:

This camera would be triggered when Link leaves a door.

Unreferenced Cameras

Kokiri Forest

Located in offset 0x0206F3E4:

This camera is like the 03AE value, however the camera is slightly lowered. The C-Up button can't be used when this camera is active.

Spirit Temple

Located in offset 02ADE502:

This fixed camera is positioned facing out of the first hole Child Link can crawl through. The C-Up button can't be used when this camera is active.

Located in offset 0x02ADE54A:

This fixed camera is positioned facing out of the second hole in the first room. It is slightly angled, and, again, the C-Up button can't be used when this camera is active.

Bottom of the Well

Located in offset 0x032C6242:

Similar to the camera used on the first hole, but this is a different angle.

Located in offset 0x032C6242

This camera causes an isometric effect and is fixed at the bottom of the dungeon.

Located in offset 0x032C6242:

Like the second camera, but it's near a hole on the top floor.

Cameras in Cutscenes

Hidden Camera in Hyrule Field - Cutscene 00

This camera is in the first Ganondorf chase scene. It is hidden by the transition effect in the first seconds. Removing this effect will reveal that the camera is pointed at Lon Lon Ranch for some unknown reason.
OoT Hidden Camera HF00 Cutscene.png

Hidden Camera in Hyrule Field - Cutscene 02

This camera is in the cutscene where Link talks to Adult Zelda for the first time. This camera is hidden by a black screen, meaning it cannot be seen during normal gameplay. Removing this back screen reveals that the camera is focused on the Market entrance's Triforce pattern.
OoT Hidden Camera HF02 Cutscene.png