The Legend of Zelda: Twilight Princess/Unused Textures
This is a sub-page of The Legend of Zelda: Twilight Princess.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
Contents
- 1 Always
- 2 clctresR
- 2.1 Bluegill
- 2.2 Poe
- 2.3 Stag Beetle
- 2.4 Hylian Shield
- 2.5 Wooden Shield
- 2.6 Magic Armor
- 2.7 Master Sword
- 2.8 Wallet
- 2.9 Big Wallet
- 2.10 Giant Wallet
- 2.11 Quiver
- 2.12 Zora Armor
- 2.13 Letter
- 2.14 Hero's Clothes
- 2.15 Ordon Shield
- 2.16 Piece of Heart 1
- 2.17 Piece of Heart 2
- 2.18 Piece of Heart 3
- 2.19 Heart Container (Frame)
- 2.20 Heart Container (Interior)
- 2.21 Hidden Skill
- 3 E3_2006
- 3.1 Grey Square
- 3.2 Flame Texture 0
- 3.3 Flame Texture 1
- 3.4 Flame Texture 2
- 3.5 Pointer
- 3.6 Gradient
- 3.7 Goron Mines Screenshot
- 3.8 Bottled Fairy
- 3.9 Drop-Shadow Box
- 3.10 Black Circle
- 3.11 White Box
- 3.12 Crosshatched Block
- 3.13 Grey Feathered Square
- 3.14 Temple Boss Loading Screenshot
- 3.15 Temple Boss Info Screenshot
- 3.16 Forest Temple Screenshot
- 3.17 Forest Temple Info Screenshot
- 3.18 Fishing Screenshot
- 3.19 tt_horiwaku_side_r_rr
- 3.20 Horse Battle Info Screenshot
- 3.21 tt_i4_gra
- 3.22 tt_ia4_abtn
- 3.23 tt_ia4_bbtn
- 3.24 tt_ia4_yaji
- 3.25 tt_iastarrr
- 3.26 tt_kazari_kani_00
- 3.27 tt_line2
- 3.28 tt_spot
- 3.29 tt_title3dstickanim_00
- 3.30 Toaru Village Loading Screenshot
- 3.31 tt_w08_160_gra
- 3.32 tt_zelda_button_a_text
- 3.33 tt_zelda_button_ab_maru
- 3.34 tt_zelda_button_b_text
- 3.35 tt_zelda_makimaki_mm_64
- 3.36 tt_zelda2_title_
- 3.37 zelda_kazari_sample3_mix_4ch
- 4 e3Logo
- 4.1 ak_kagerourr
- 4.2 ak_ocarina_fire_00
- 4.3 ak_ocarina_fire_01
- 4.4 ak_ocarina_ind_00
- 4.5 i4_gra_1
- 4.6 i4_gra_w00
- 4.7 i4_gra_w01
- 4.8 i4_gra_w10
- 4.9 i4_gra_w11
- 4.10 i4_gra_w21
- 4.11 tt_block8x8
- 4.12 tt_book_meramera_00
- 4.13 tt_gold_uzu_long2
- 4.14 tt_i4_gra_w00
- 4.15 tt_i4_gra_w21
- 4.16 tt_ia4_abtn
- 4.17 tt_ia4_yaji
- 4.18 tt_iastarrr
- 4.19 tt_kazari_kani_00
- 4.20 tt_line2
- 4.21 tt_spot
- 4.22 tt_w08_160_gra
- 4.23 tt_zelda_makimaki_mm_64
- 4.24 zelda_00_toaru_image00
- 4.25 Horse Battle Loading Screenshot
- 4.26 Forest Temple Loading Screenshot
- 4.27 zelda_03_boss_image00
- 5 itemicon
- 6 itemres
- 7 ringres
- 8 Button
Always
File Path | Filename | Translation | Used |
---|---|---|---|
/res/Object/Always.arc | Always | - | ✔ |
This archive file contains various gameplay resources that are always loaded by the game. It is the Twilight Princess equivalent to the "gameplay_keep" files found in Ocarina of Time and Majora's Mask.
Moon
This moon was used in the first Twilight Princess trailer, which debuted at E3 in May, 2004. It is recycled from The Wind Waker.
txa_tuki_as | txa_tuki_bs | txa_tuki_cs | txa_tuki_ds |
"Tuki" translates to "moon".
clctresR
File Path | Filename | Translation | Used |
---|---|---|---|
/res/Layout/clctresR.arc | clctresR | Collect ? | ✔ |
This is the archive file for the collection screen in the Kiosk Demo.
Bluegill
Demo | Final |
---|---|
bluegil_00 | yr_icon_bluegil |
bluegill_00 | yr_icon_bluegill |
xxx
Poe
Demo | Final |
---|---|
im_bottle_pou | ni_item_icon_pou |
im_bottle_poe | ni_item_icon_poe |
xxx
Stag Beetle
Demo | Final |
---|---|
kabuto_osu_00 | ni_kab_o |
rhinocerousbeetle_male_00 | ni_rhinocerousbeetle_m |
xxx
Hylian Shield
Demo | Final |
---|---|
ni_hairianotate_48 | ni_hairianotate_48 |
ni_hylianshield_48 | ni_hylianshield_48 |
xxx
Wooden Shield
Demo | Final |
---|---|
ni_kinotate_48 | ni_kinotate_48 |
ni_woodenshield_48 | ni_woodenshield_48 |
xxx
Magic Armor
Demo | Final |
---|---|
ni_magicarmor_48 | ni_magicarmor_48 |
- | - |
xxx
Master Sword
Demo | Final |
---|---|
ni_mastersword_48 | ni_mastersword_48 |
- | - |
xxx
Wallet
Demo | Final |
---|---|
ni_saifu1_48 | ni_saifu1_48 |
ni_wallet1_48 | ni_wallet1_48 |
xxx
Big Wallet
Demo | Final |
---|---|
ni_saifu2_48 | ni_saifu2_48 |
ni_wallet2_48 | ni_wallet2_48 |
xxx
Giant Wallet
Demo | Final |
---|---|
ni_saifu3_48 | ni_saifu3_48 |
ni_wallet3_48 | ni_wallet3_48 |
xxx
Quiver
Demo | Final |
---|---|
ni_yadutu1_48 | ni_yadutu1_48 |
ni_quiver1_48 | ni_quiver1_48 |
xxx
Zora Armor
Demo | Final |
---|---|
ni_zouranofuku_48 | ni_zouranofuku_48 |
ni_zoratunic_48 | ni_zoratunic_48 |
Removed strap belts.
Letter
Demo | Final |
---|---|
tt_item_icon_letter_00 | ni_item_icon_letter |
- | - |
xxx
Hero's Clothes
Demo | Final |
---|---|
tt_itumonofuku_s3tc | tt_itumonofuku_s3tc |
tt_regularclothes_s3tc | tt_regularclothes_s3tc |
No strap belts for you.
Ordon Shield
Demo | Final |
---|---|
ttdelunotate_s3_tc | ttdelunotate_s3_tc |
ttdekushield_s3_tc | ttdekushield_s3_tc |
xxx
Piece of Heart 1
Demo | Final |
---|---|
zelda_heart_parts_iwasawa_1st_00 | filename |
translation | translation |
xxx
Piece of Heart 2
Demo | Final |
---|---|
zelda_heart_parts_iwasawa_2nd_00 | filename |
translation | translation |
xxx
Piece of Heart 3
Demo | Final |
---|---|
zelda_heart_parts_iwasawa_3rd_00 | filename |
translation | translation |
xxx
Heart Container (Frame)
Demo | Final |
---|---|
xxx | |
zelda_heart_waku80_iwasawa_00 | filename |
translation | translation |
xxx
Heart Container (Interior)
Demo | Final |
---|---|
zelda_heart_waku80_iwasawa_03 | filename |
translation | translation |
xxx
Hidden Skill
Demo | Final |
---|---|
zelda_item_icon_makimono_06 | ni_item_icon_makimono |
zelda_item_icon_scroll_06 | ni_item_icon_scroll |
xxx
E3_2006
To do: Rip and upload the rest of these graphics, and find out whether the flame effects are from The Legend of Zelda Collector's Edition. |
# | Archive | Translation | Used |
---|---|---|---|
424 | E3_2006 | E3 - 2006 | ✘ |
This is the archive file for some unused textures leftover from E3 2006.
Grey Square
Texture | Translation |
---|---|
ak_kagerourr | ? - Heat Haze ? |
A grey square texture.
Flame Texture 0
Texture | Translation |
---|---|
ak_ocarina_fire_00 | ? - Ocarina - Fire - 00 |
A flame texture.
Flame Texture 1
Texture | Translation |
---|---|
ak_ocarina_fire_01 | ? - Ocarina - Fire - 01 |
A second flame texture.
Flame Texture 2
Texture | Translation |
---|---|
ak_ocarina_ind_00 | ? - Ocarina - ? - 00 |
A third flame texture.
Pointer
Texture | Translation |
---|---|
bow_light | Bow - Light |
A bow-related texture.
Gradient
Texture | Translation |
---|---|
i4_gra | i4 Gradient |
A gradient.
Original | With Background |
---|---|
Goron Mines Screenshot
Texture | Translation |
---|---|
im_dungeon1_184_136_s3tc | Image - Dungeon 1 - 184 - 136 - ? |
A screenshot of the Goron Mines. It was used in the E3 2006 and Kiosk Demo.
Bottled Fairy
Texture | Translation |
---|---|
im_navi_try_00_07 | Image - Navi - Try - 00 - 07 |
The icon used for a fairy in a bottle. Note how it says Navi in the file name.
Drop-Shadow Box
Texture | Translation |
---|---|
tt_3setu_w_l | ? |
A box with a shadow.
Black Circle
Texture | Translation |
---|---|
tt_black_32 | ? - Black - 32 |
A black circle.
White Box
Texture | Translation |
---|---|
tt_block8x8 | ? - Block 8x8 |
A solid white texture.
Crosshatched Block
Texture | Translation |
---|---|
tt_block128_00 | ? - Block 128 - 00 |
A square crosshatched texture.
Grey Feathered Square
Texture | Translation |
---|---|
tt_book_meramera_00 | ? - Book - Flare - 00 |
A grey feathered square.
Temple Boss Loading Screenshot
Texture | Translation |
---|---|
tt_boss03_middle | ? - Boss 03 - Middle |
A screenshot of Diababa, the boss of the Forest Temple. It was used in the E3 2005 Demo while loading the Temple Boss stage.
Temple Boss Info Screenshot
Texture | Translation |
---|---|
tt_boss03_small | - |
A screenshot of Ook. It was used in the E3 2005 Demo while looking at the description of the Temple Boss option.
Forest Temple Screenshot
Texture | Translation |
---|---|
tt_danjon02_middle | tt_dungeon02_middle |
A screenshot of the Forest Temple. It was used in the E3 2005 Demo in the Stage Select menu.
Forest Temple Info Screenshot
Texture | Translation |
---|---|
tt_danjon02_small | tt_dungeon02_small |
A screenshot of a few monkeys. As with the Temple Boss image, this was used while looking at the description of the temple in the 2005 demo.
Fishing Screenshot
Texture | Translation |
---|---|
tt_fishing1_184_136_s3tc | - |
A screenshot of the Fishing Hole used in the E3 2006 and Kiosk demos.
tt_horiwaku_side_r_rr
Texture | Translation |
---|---|
tt_horiwaku_side_r_rr | xxx |
xxx
Horse Battle Info Screenshot
Texture | Translation |
---|---|
tt_horse01_small | - |
A screenshot of Colin, used in the E3 2005 Demo while looking at the description of the Horse Battle stage, as with the other images.
tt_i4_gra
Texture | Translation |
---|---|
tt_i4_gra | tt_i4_gradient |
xxx
tt_ia4_abtn
Texture | Translation |
---|---|
tt_ia4_abtn | tt_ia4_abutton |
xxx
tt_ia4_bbtn
Texture | Translation |
---|---|
tt_ia4_bbtn | tt_ia4_bbutton |
xxx
tt_ia4_yaji
Texture | Translation |
---|---|
tt_ia4_yaji | tt_ia4_arrowmark |
xxx
tt_iastarrr
Texture | Translation |
---|---|
tt_iastarrr | xxx |
xxx
tt_kazari_kani_00
Texture | Translation |
---|---|
tt_kazari_kani_00 | tt_decoration_crab_00 |
xxx
tt_line2
Texture | Translation |
---|---|
tt_line2 | - |
xxx
tt_spot
Texture | Translation |
---|---|
tt_spot | - |
xxx
tt_title3dstickanim_00
Texture | Translation |
---|---|
tt_title3dstickanim_00 | tt_title3dstickanimation_00 |
xxx
Toaru Village Loading Screenshot
Texture | Translation |
---|---|
tt_toaru00_small | tt_ordon00_small |
The loading screenshot used in the E3 2005 demo after selecting Toaru Village.
tt_w08_160_gra
Texture | Translation |
---|---|
tt_w08_160_gra | xxx |
xxx
tt_zelda_button_a_text
Texture | Translation |
---|---|
tt_zelda_button_a_text | - |
xxx
tt_zelda_button_ab_maru
Texture | Translation |
---|---|
tt_zelda_button_ab_maru | tt_zelda_button_ab_circle |
xxx
tt_zelda_button_b_text
Texture | Translation |
---|---|
tt_zelda_button_b_text | - |
xxx
tt_zelda_makimaki_mm_64
Texture | Translation |
---|---|
tt_zelda_makimaki_mm_64 | xxx |
xxx
tt_zelda2_title_
Texture | Translation |
---|---|
tt_zelda2_title_ | - |
xxx
zelda_kazari_sample3_mix_4ch
Texture | Translation |
---|---|
zelda_kazari_sample3_mix_4ch | zelda_decoration_sample3_mix_4ch |
xxx
e3Logo
# | Archive | Translation | Used |
---|---|---|---|
425 | e3Logo | E3 Logo | ✘ |
This is the archive file for some unused textures leftover from E3 2006.
ak_kagerourr
ak_kagerourr
See xxx.
ak_ocarina_fire_00
ak_ocarina_fire_00
See xxx.
ak_ocarina_fire_01
ak_ocarina_fire_01
See xxx.
ak_ocarina_ind_00
ak_ocarina_ind_00
See xxx.
i4_gra_1
i4_gra_1
See xxx.
i4_gra_w00
Texture | Translation |
---|---|
i4_gra_w00 | i4_gradient_w00 |
xxx
i4_gra_w01
Texture | Translation |
---|---|
i4_gra_w01 | i4_gradient_w01 |
xxx
i4_gra_w10
Texture | Translation |
---|---|
i4_gra_w10 | i4_gradient_w10 |
xxx
i4_gra_w11
Texture | Translation |
---|---|
i4_gra_w11 | i4_gradient_w11 |
xxx
i4_gra_w21
Texture | Translation |
---|---|
i4_gra_w21 | i4_gradient_w21 |
xxx
tt_block8x8
tt_block8x8
See xxx.
tt_book_meramera_00
tt_book_meramera_00
See xxx.
tt_gold_uzu_long2
Texture | Translation |
---|---|
tt_gold_uzu_long2 | tt_gold_whirl_long2 |
xxx
tt_i4_gra_w00
Texture | Translation |
---|---|
tt_i4_gra_w00 | tt_i4_gradient_w00 |
xxx
tt_i4_gra_w21
Texture | Translation |
---|---|
tt_i4_gra_w21 | tt_i4_gradient_w21 |
xxx
tt_ia4_abtn
tt_ia4_abtn
See xxx.
tt_ia4_yaji
tt_ia4_yaji
See xxx.
tt_iastarrr
tt_iastarrr
See xxx.
tt_kazari_kani_00
tt_kazari_kani_00
See xxx.
tt_line2
tt_line2
See xxx.
tt_spot
tt_spot
See xxx.
tt_w08_160_gra
tt_w08_160_gra
See xxx.
tt_zelda_makimaki_mm_64
tt_zelda_makimaki_mm_64
See xxx.
zelda_00_toaru_image00
Texture | Translation |
---|---|
zelda_00_toaru_image00 | zelda_00_ordon_image00 |
xxx
Horse Battle Loading Screenshot
Texture | Translation |
---|---|
zelda_01_bajousen_image00 | zelda_01_horsebackbattle_image00 |
Used in the E3 2005 Demo while loading the Horse Battle stage.
Forest Temple Loading Screenshot
Texture | Translation |
---|---|
zelda_02_danjon_image00 | zelda_02_dungeon_image00 |
Used in the E3 2005 Demo while loading the Forest Temple stage.
zelda_03_boss_image00
Texture | Translation |
---|---|
zelda_03_boss_image00 | - |
xxx
itemicon
File Path | Filename | Translation | Used |
---|---|---|---|
/res/Layout/itemicon.arc | itemicon | Item Icons | ✔ |
This is the archive file for the item icons in Twilight Princess.
Bottled Poe Fire
Texture | Translation |
---|---|
im_bottle_pou | im_bottle_poe |
Some bottled Poe Fire.
Empty Bottle
Texture | Translation |
---|---|
tt_bottle_48 | - |
A more realistic-looking version of the bottle icon used in the final game.
Bottled Milk 1/2
Texture | Translation |
---|---|
tt_bottle_halfmilk_48 | - |
A more realistic-looking version of the bottle icon used in the final game, half full of milk.
Bottled Milk
Texture | Translation |
---|---|
tt_bottle_milk_48 | - |
A more realistic-looking version of the bottle icon used in the final game, full of milk.
Bottled Oil
Texture | Translation |
---|---|
tt_bottle_oil_48 | - |
A more realistic-looking version of the bottle icon used in the final game, full of oil.
Bottled Red Potion
Texture | Translation |
---|---|
tt_bottle_recovery_48 | - |
A more realistic-looking version of the bottle icon used in the final game, full of Red Potion.
Bottled Water
Texture | Translation |
---|---|
tt_bottle_water_48 | - |
A more realistic-looking version of the bottle icon used in the final game, full of water.
Boss Key
Texture | Translation |
---|---|
tt_key_boss_48 | - |
A more realistic-looking version of the Boss Key icon used in the final game.
Sword
Texture | Translation |
---|---|
tt_sword_48 | - |
A plain-looking sword.
Wooden Shield
Texture | Translation |
---|---|
tt_wood_shield_48 | - |
A plain-looking wooden shield.
Honey
Texture | Translation |
---|---|
im_honny_48 | im_honey_48 |
Winnie the Pooh would be pleased as punch. Note that it uses Wind Waker style graphics.
Clawshot
Texture | Translation |
---|---|
im_hookshot_48 | - |
The Clawshot went through a few revisions like some of the other items, but surprisingly the first version is still intact in the files! The first revision looks Wind Waker-styled, perhaps a remnant of when Twilight Princess was Wind Waker 2 originally?
Early 2006 | E3 2006 | Final |
---|---|---|
itemres
File Path | Filename | Translation | Used |
---|---|---|---|
/res/Layout/itemres.arc | itemres | xxx | ✔ |
This is the archive file for xxx.
Mirror Shield
Texture | Translation |
---|---|
tt_mirror_shield_00 | - |
Twilight Princess is one of the first Zelda titles since A Link to the Past to not feature a Mirror Shield. However, the inclusion of this icon suggests that the developers may once have planned to include it. The icon used here is a downscaled and edited version of the 3D render of the Mirror Shield from Ocarina of Time. The 3D renders were leaked in the 2020 Nintendo Gigaleak.
ringres
File Path | Filename | Translation | Used |
---|---|---|---|
/res/Layout/ringres.arc | ringres | xxx | ✔ |
This is the archive file for the ring menu.
Map
Texture | Translation |
---|---|
tt_map1_ia4.png | - |
In Pikmin 2, the Sphere Chart is a collectible globe treasure. This unused texture is named "map" because it is actually the same texture as the Sphere Chart's pause menu icon, except it's recolored red, and the holder of the globe has been removed. A similarly unused texture exists in the Kiosk Demo for Twilight Princess, and that one is much closer to the Pikmin 2 texture, since it includes the globe holder (though its transparency was removed).
Tetra
Texture | Translation |
---|---|
tt_midona_64 | tt_midna_64 |
During development, Tetra was used as a placeholder until Midna's design was finalized. This texture is a remnant of that period.
Button
File Path | Filename | Translation | Used |
---|---|---|---|
/res/Layout/Button.arc | Button | - | ✔ |
This archive file contains various image of buttons, such as A and B button, and items.
Fishing Rod
Texture | Translation |
---|---|
im_zelda_item_fishing_try_00_16 | zelda_item_fishing_trial |
Unused | Final |
---|---|
This is an unused texture of the Fishing Rod.