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The Simpsons Wrestling

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Title Screen

The Simpsons Wrestling

Developer: Big Ape Productions
Publishers: Electronic Arts (EU), Activision (US)
Platform: PlayStation
Released in US: April 12, 2001
Released in EU: March 22, 2001

AreasIcon.png This game has unused areas.
CharacterIcon.png This game has unused playable characters.
CopyrightIcon.png This game has hidden developer credits.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
MovieIcon.png This game has unused cinematics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
DummyIcon.png This game has unusual dummy files.

PrereleaseIcon.png This game has a prerelease article

The Simpsons Wrestling is, as you may have guessed, a licensed wrestling game featuring characters from The Simpsons. It is notorious for its poor quality, itself due to excruciating executive meddling from Fox Interactive behind the scenes.

"D'oh, it just gets worse and worse!"


Read about prerelease information and/or media for this game.
Prerelease Info
SimpWrestle Krusty-i.png
Unused Voices
"Although I wasn't able to cut everyone I wanted to, I have cut a lot of you."

Unused Graphics


Where's the any key?

load.tim is an unused load game menu screen.

They fight!And bite!

Among the mugshots on the character select screen in bselect.spr are Itchy and Scratchy. While they are playable in a secret bonus mode, they aren't selectable on the character select screen.

Stage Graphics

These can be found in the VRAM of each stage.

Barney's Bowl-O-Rama

SimpsonsWrestling bowlrma cobblestone.png SimpsonsWrestling bowlrma pinmachine.png

A cobblestone and pin setter texture.

Burns' Mansion

SimpsonsWrestling mansion cash.png

A wad of cash. Purpose or possible location unknown.

SimpsonsWrestling mansion mbflag.png

A Montgomery Burns banner, either meant to be seen on a wall or hanging from above the arena.

SimpsonsWrestling mansion wrench.png

A portrait of what appears to be a pipe wrench.


SimpsonsWrestling town oldwoman.png

An elderly woman meant to be seen in the audience.

SimpsonsWrestling town VoteQuimbyBanner.png

A campaign signpost for Mayor Quimby.

Evergreen Terrace

Snowball II, Abe Simpson, and Helen Lovejoy have unused animation frames of blinking, and Santa's Little Helper's tail wagging. In-game, they are all completely static.

Itchy & Scratchy

SimpsonsWrestling itchy HousePic.png SimpsonsWrestling itchy Vase.png

A wall-mounted photo of a house, and a vase that was probably meant to be on the table in the background.

I have to go now, my programming needs me.

Poochy has an unused frame of his mouth open. In-game, he has a static grin.

Krustylu Studios

SimpsonsWrestling krusty KrustyBanner.png

A Krusty the Clown banner.


SimpsonsWrestling kwike SeaCaptainHead1.pngYarrr...

The Sea Captain has two unseen head turns. In-game, he remains static.

SimpsonsWrestling kwike Register.png

The inside of Apu's cash register. A cash register can be seen through the window, but strangely is missing the tray.

Moe's Tavern

A puddle of water and a door.

Nuclear Plant

SimpsonsWrestling nuclear EyeBlink.png

The flowers in the background were meant to have an eye blinking animation, but only the first frame is ever seen.

SimpsonsWrestling nuclear sludge.png

A stream of nuclear sludge.


SimpsonsWrestling ship pong.gif

An animation of Pong, referencing Season 2's Treehouse of Horror.

SimpsonsWrestling ship championuniverse.png


Careful, they're ruffled!

A floating potato chip, a nod to the Season 5 episode Deep Space Homer.

Unused and Secret Levels


A full but unused arena based on Springfield Elementary School. It can be seen by swapping the text "krusty.s3d" with "school.s3d" in BIG.BIN, which will cause the game to load the school level instead of the Krustylu Studios level.

According to a post on the website of level designer Mike Ebert, this arena was cut following the Columbine Massacre.

Simpsons Wrestling school1.pngSimpsons Wrestling school2.png


A secret arena with a picture of the developers and mascot of Big Ape Productions drawn as Simpsons characters. It can be played by entering Circle, R2, R1, Circle, R2, R1 on the pause menu, then starting a new match.

Simpsons Wrestling Big Ape level.png

Unused Music


A music track that may have belonged to the cut Springfield Elementary level.

Unused Character

An unused character, Super Homer, is referenced throughout the game data. At 0x8746C in the executable are a few leftovers:

Super Homer

The only remaining character data is homer2.txt, which shows different stats from normal Homer:

homer2.txt homer.txt
# apeed 1.9 jump 0.8
mass 7
speed 1.8
radius .25
height .65
jump 0.6
shadow 0.35
gravity -1.5
jattack 0.6
ejump 5
throw 0.5
fling 2.5

sequence 0.1 0.1 0.1 0.1
hitpoints 170
hprecover 4.0
energy 100
erecover 0.07

ecosts 10 30 80

ropetime 2.7
ropebounce 1.6 1.6 1.6
ropeattack 1.6 1.6 1.6
runanim 0.2
reload 3.0
# special energy mode
mass 7
speed 2.3
radius .5
height .75
jump 0.60
shadow 0.38
gravity -1.5
jattack 0.6
ejump 5
throw 0.5
fling 2.5

sequence 0.1 0.1 0.1 0.1
hitpoints 170
hprecover 3.5
energy 100
erecover 0.07

ecosts 10 30 80

ropetime 2.5
ropebounce 1.5 1.5 1.5
ropeattack 1.5 1.5 1.5
runanim 0.2
reload 3.0

Unused Text


Throughout the executable are references to source code files:


At 0xA84 are the full names of some of the characters:

Montgomery Burns
Groundskeeper Willie
Herschel Krustofski
Apu Nahasapeemapetilon

At 0xC2C is an early build date:

17 January 2001 ... RC8


At 0x82D78 is the name of a removed file:


Build Date


Pause the game and press Square, Circle, L1, R1 to see a build date, which is the same in all regions.

Dummy Files

DUMMY.STR is the FOX Interactive logo, albeit with a watermark for the shareware version of VideoFramer.

There are also two TXT files with short development notes, titled DUMMY.TXT and DUMMY2.TXT.

File Text
DUMMY.TXT Inserted to mark end of SLUS file.
DUMMY2.TXT To comply with TRC 4.1