The Sims 3 (PlayStation 3, Xbox 360)
|The Sims 3|
This game has debugging material.
It's The Sims 3 but for the consoles. Is there really anything else you need to know?
The codes under this section are written for the base game, without any applied patches or updates. Codes may differ on later revisions!
NOTE: The screenshot has both displays combined in one for simplicity's sake.
Changing the 0x at the given address below to:
- 01 – Shows Main Thread, Renderer, and Simulator FPS, SimUpdate, AtnmyMngr, Sys Mem, LFBS, and VRAM (on PS3) information.
- 02 – Shows FPS, SIM GPS, CmpMem, Memory stats (on Xbox 360), Tasks, Draw Calls, Code/Data version, and GPU/CPU information.
Light Debug Tools
The executable lists a couple options under the Light Debug Tools section.
- Draw Light Rigs
- Draw Occluders
This option requires Draw Light Rigs to be enabled, or else the game will crash!
- Allow True Specular Probes
This option is enabled by default, and disabling it has some changes to lighting
- Draw Proxman Lights (slow)
Seems to draw blue lines on objects that emit light.