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The Sims 3 (PlayStation 3, Xbox 360)
| The Sims 3 |
|---|
|
Developer:
Edge of Reality
|
It's The Sims 3 but for the consoles. Is there really anything else you need to know?
Debug Options
The codes under this section are written for the base game, without any applied patches or updates. Codes may differ on later revisions!
Debug Displays
NOTE: The screenshot has both displays combined in one for simplicity's sake.
Changing the 0x at the given address below to:
- 01 – Shows Main Thread, Renderer, and Simulator FPS, SimUpdate, AtnmyMngr, Sys Mem, LFBS, and VRAM (on PS3) information.
- 02 – Shows FPS, SIM GPS, CmpMem, Memory stats (on Xbox 360), Tasks, Draw Calls, Code/Data version, and GPU/CPU information.
| 360 | 89270A07 0x |
|---|---|
| PS3 | 01608907 0x |
Light Debug Tools
The executable lists a couple options under the Light Debug Tools section.
- Draw Light Rigs
| 360 | 892FCB40 01 |
|---|---|
| PS3 | 01638E30 01 |
- Draw Occluders
This option requires Draw Light Rigs to be enabled, or else the game will crash!
| 360 | 892FCB41 01 |
|---|---|
| PS3 | 01638E31 01 |
- Allow True Specular Probes
This option is enabled by default, and disabling it has some changes to lighting
| 360 | 892FCB42 00 |
|---|---|
| PS3 | 01638E32 00 |
- Draw Proxman Lights (slow)
Seems to draw blue lines on objects that emit light.
| 360 | 892FCB43 01 |
|---|---|
| PS3 | 01638E33 01 |
Games > Games by content > Games with debugging functions
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