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The Stanley Parable: Ultra Deluxe/Debug Menu

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This is a sub-page of The Stanley Parable: Ultra Deluxe.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
TSPUD-DebugMenu.png

A debug menu was accessible using game tools such as Unity Explorer.

Hmmm...
To do:
Document more debug menu functions, such as Debug_Zaxis_* things, etc...

Functions

Enter map name...

Specifies a map to load ingame.

Achievement_Unlock_Date_00-15_String

Hmmm...
To do:
Do these actually unlock achievements?

Achievements_UI_Enabled_Bool

Enables achievements menu on main menu which was only intended for consoles.

Adventure_Line

Setting it makes adventure line appear next to door 448 and in the warehouse after game reset.

Antialiasing_Setting_Index

Balloons_Choice

Balloons_Enabled

Enables balloons. Must toggle Stanley_Parable_2 to on.

Bark_Mode

Toggle bark sound. Replaces clicky use key sound.

Bucket_Pickup_Int

Bucket_Sticker_1_Toggle

Applies 1st broom closet sticker for the bucket.

Bucket_Sticker_2_Toggle

Applies 2nd broom closet sticker for the bucket.

Bucket_Unlocked

Unlocks the bucket. Must toggle Stanley_Parable_2 to on

Bucket_Virgin_Int

BucketMap2_Pass

Bumpscosity_Changed

Bumpscosity_Index

Bumpscosity_Unlocked

Unlocks bumpscosity, doesn't unlock Settings World Champion though.

Called_Achievements

Cheese

Changes man's voice/accent (not The Narrator) in New Content tram part to GrilledCheese voice.

Currently_Shown_Content_Warning

Debug_Platform_In_Editor