The Walking Dead: Season Two/Episode 5: No Going Back
This is a sub-page of The Walking Dead: Season Two.
Contents
Removed Interaction Choice
Only in the PlayStation 3 version before it was patched out a few hours after it's release, there used to be a option where Clementine would shoot Mike, killing him. Content for this removed interaction remain in the files.
Reused Models and Textures
Randy
Randy is the dad you encounter at the gates of Howe's if you stayed with Jane. His hair texture and model are reused from Carlos, although the texture for Randy has been recolored and almost looks corrupted, featuring strange artifacts.
Carlos | Randy |
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He has a body texture that's derived from Lowell's, which was already derived from Luke's body texture.
Lowell | Randy |
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Patricia
Patricia is Randy's wife.
Her hair model and texture is reused from Season One's Molly, albeit recolored.
Molly | Patricia |
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Her body texture is mostly derived from Johnny's, but with the pants from Christa's 201 appearance, as is the case with the majority of women in this game.
Johnny | Christa | Patricia |
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Gil
Gil is the young son of Randy's family. His jacket is derived from Buricko's body texture, which itself was already derived from Clementine's.
Buricko | Gill |
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Edith
Edith is the gate guard you encounter at Wellington if you decided to stick with Kenny. Unlike, for example, the generic guards at Howe's Hardware, Edith doesn't use that name in the files, as her textures all use a more vague guardWellington
.
The texture and model of her hair are reused from Bonnie, albeit that the texture has been recolored and slightly altered.
Bonnie | Edith |
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Her body texture is also derived from Johnny's.
Johnny | Edith |
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