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Tintin in Tibet (Genesis)

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Title Screen

Tintin in Tibet

Developer: Infogrames
Publisher: Infogrames
Platform: Genesis
Released in EU: 1996


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Debug Mode

Gentintinti-debug.png

After the jingle plays at the opening Sega logo, hold Left and quickly alternate pressing Start and A, listening for a sound. During gameplay, pause while holding A for the menu.

The menu is quite similar to the debug menu in The Smurfs.

  • TABLEAU - Level Select.
  • INVINCIBLE - Invincibility toggle.
(Source: JLukas)

Additional Debug Menu Options

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.

Stored with the text for the debug menu at x123CFB are strings for a bunch of options, identical to the ones in Spirou, that are not selectable normally:

MAIN DEBUG
EXIT
CPTANIME :
CONSTRUCTIONVRAM :
RESET.
TABLEAU:
VIEW VRAM
DUMP VRAM
DUMP VSRAM
DUMP CRAM
CHANGE COLOR
VIEW COLOR
VIEW COLLISION: OUI NON
INVINCIBLE:
VIEW VRAM
DUMP VRAM
DUMP VSRAM
DUMP CRAM
CHANGE COLOR
VIEW COLOR