We just reached 30,000 articles on this wiki! 🥳
If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Titan A.E.

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Titan A.E.

Developer: Blitz Games
Platform: PlayStation


AreasIcon.png This game has unused areas.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


This game was stuffed away in a cardboard box and found 30 years later in a garage
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually been released.

Titan A.E. is based on the Don Bluth movie of the same name. Only a demo disc ended up being released before the game was scrapped due to the movie bombing at the box office.

Hmmm...
To do:
Document the unused areas.

Debug Menu

TitanAEOpening.png

Using the following GameShark codes re-enables a debug menu. Press Select when the Fox Interactive logo is playing to access it.

D006F6A8 0001
3007066E 000D
D006F6A8 0001
30070324 0001
TitanAEDebug.png

You will then be shown a static screen with some info about the build. Press any button to go to the actual menu.

Select Stage

TitanAELevelSelectMain.png

A level select split into two parts. Unsurprisingly, most of these are not used in the actual demo.

TitanAELevelSelectFlying.png
TitanAELevelSelectExplore.png

Model Preview

TitanAEModelPreview.png

Use L1 and L2 to scroll through the models and R1 and R2 to scroll through the animations of each model.

Cutscene Preview

TitanAECinematicTest.png

Neither of these options seem to work.

Intro Screen

This option displays the static screen again.