Tony Hawk's Pro Skater 3 (Windows)
|Tony Hawk's Pro Skater 3|
Tony Hawk's Pro Skater 3, commonly referred to as THPS3, is the third installment of the Tony Hawk's Pro Skater series, notable for being the first PlayStation 2 game to offer online play, and the last Nintendo 64 game to be released in North America. HEY! HO! LET'S GO!
Check for unused sound effects.
Leftover Spider-Man References
Multiple references to Spider-Man, who was featured in the previous game. Found in "\data\anims\skater_m":
skater_m_SpideyFlip.ska skater_m_SpideyGrind_Init.ska skater_m_SpideyGrind_Out.ska skater_m_SpideyGrind_Range.ska skater_m_SpideyVarial.ska
One can skate in the SkateShop area by moving the folder "Ware" in \Data\Levels\ to another location, making a copy of the "SkateShop" folder and renaming it "Ware", renaming all the files inside to "Ware" rather than "SkateShop", and finally copying burn.qb from Levels\Burn and renaming it "Ware.qb". It is a small area, with one wall opening to blackness.
Found in \Data\Streams\SkateShop, they are all unused dialog of the SkateShop "Rasta Guy".
Skate_new_01.mp3 Skate_new_02.mp3 Skate_new_03.mp3 Skate_new_04.mp3 Skate_new_05.mp3 Skate_new_06.mp3 Skate_new_07.mp3 Skate_new_37.mp3 Skate_new_38.mp3 Skate_new_39.mp3 Skate_new_40.mp3 Skate_new_41.mp3 Skate_new_42.mp3 Skate_new_43.mp3 Skate_new_44.mp3 Skate_new_45.mp3 Skate_new_46.mp3 Skate_new_47.mp3 Skate_new_48.mp3 Skate_new_49.mp3 Skate_new_50.mp3 Skate_new_51.mp3 Skate_new_52.mp3 Skate_new_53.mp3 Skate_new_54.mp3 Skate_new_55.mp3 Skate_new_56.mp3 Skate_new_57.mp3 Skate_new_58.mp3 Skate_new_59.mp3
There are files for a debug menu in-game. They are brought back to functionality with the THPS3 1.3 Mod. It allows swapping of Sky textures, changing fog, loading scripts, and loading levels. One can either tweak game files, or use a mod such as THPS3 1.3 to make the menu usable.
Debug Camera Mode
By pressing the "Change Camera" button (which is by default the tilde key), and jumping at the same time, it will freeze the player and gives the player control of the camera. Holding Ctrl and using the arrow keys will pan the camera around, holding Shift and using the arrow keys will rotate the camera. It can be used to take screenshots, but it was most likely a forgotten debug feature. Screenshots on this page not featuring the player were made using the debug camera. Activating the debug camera while doing tricks can be used to gain massive amounts of points, and would lead to a ban if abused online.
A song that's an unplayable version of "gangsta", the main menu themeː
There exists 2 extra copies of each of Doomguy's boards; identical in appearance. They were literally copied and have the file-names similar to "Copy (2) of DoomB0#.png".
However, there's a file named "DickG01 copy.png" that is NOT identical to the original DickG01.png and it has a blue tint.
There also is a leftover "DoomB01b.psd" and two more copies.
There are also quite a few images from earlier builds, pictures of staff, and other images used for testing. They are found in \Data\images\. There is also a set of sprites for PlayStation button controls found in \FrontEndControls; examples of these sprites are shown in "menu_layout10.4.png" below.