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Tony Hawk's Underground

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Title Screen

Tony Hawk's Underground

Developer: Neversoft
Publisher: Activision
Platform: PlayStation 2
Released in US: October 27, 2003
Released in EU: November 21, 2003


AnimationsIcon.png This game has unused animations.
AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.


Neversoft's first foray in branching out the Pro Skater series into a story-based series...

Tony Hawk's Underground (shortened to THUG by many) is a story-based sports skateboarding game created by Neversoft; the ones who created the Pro Skater series. It was initially released on the PlayStation 2, Xbox, and Gamecube in 2003 and then later, Windows OS in Australia and New Zealand in 2005.

This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
Hmmm...
To do:
Add actual screenshots, videos, etc. There's also a prototype of the game (9/23/03)
Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

Unused Levels

Acactussayswhat?
Please elaborate.
Having more detail is always a good thing.
Specifically: Are these levels from the sequel?

Philly/Philadelphia (Pre-THUG2)

Prior to THUG2, hidden in the retail version of THUG 1 for PS2. It was originally planned to be in the final game but it's unknown why it wasn't.

Downhill Jam (Pre-THUG2)

Prior to THUG2, hidden in the retail version of THUG 1 for PS2. It was originally planned to be in the final game but it's unknown why it wasn't.

School 1 (Pre-THUG2)

Prior to THUG2, hidden in the retail version of THUG 1 for PS2. It was originally planned to be in the final game but it's unknown why it wasn't.

Unused Objects

THUGSchoolObjects.png

By going into School II and using Create-A-Goal, one can see some unused objects in the out of bounds near the start of the level. Using free camera for a closer look, we can see they all seem to be objects from the original THPS2 version of the stage. Their ordered positions, alongside the fact nothing similar appears in the other classic stages, suggests they may have had been used for something at one point in development.