Top wo Nerae! GunBuster
Top wo Nerae! GunBuster |
---|
Developer: Shade This game has unused music. |
Debug Logging
Within the game are two printf functions which would have logged various background information to a debug unit. This logs information such as files and maps loaded. It would also report errors if any occurred. To re-enable these, apply the below codes.
Re-enable Other printf Logging 202111C0 0808609E 202111C4 00000000 Re-enable printf 20211578 0808609E 2021157C 00000000
If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged.
**** Shade game library[topprj] ver4.12.6.0313 **** Tex Map [4/24] c16 [29] sys [29] ref[-1] Tex Num Map[24] Chr [24] all [47] 256 Tex Sys[30,11] Fnt[41,2] Efc[43,4] BFLG=256,TFLG=320,TNFLG=512 IFLG=704,FFLG=1152,SFLG=1280 PS2_DVD disk type = 20 name=¥GRP.BIN;1 name=¥MAP.BIN;1 name=¥CHR.BIN;1 name=¥OBJ.BIN;1 name=¥EFC.BIN;1 name=¥SNDPS2.BIN;1 name=¥VOICE¥VCE0J.BIN;1 name=¥VOICE¥VCE1J.BIN;1 name=¥VOICE¥VCE2J.BIN;1 name=¥VOICE¥VCE3J.BIN;1 name=¥VOICE¥VCE4J.BIN;1 name=¥VOICE¥VCE5J.BIN;1 name=¥VOICE¥VCE6J.BIN;1 name=¥VOICE¥VCE7J.BIN;1 name=¥VOICE¥VCE8J.BIN;1 name=¥VOICE¥VCE9J.BIN;1 name=¥VOICE¥VCE10J.BIN;1 name=¥VOICE¥VCE11J.BIN;1 name=¥VOICE¥VCE12J.BIN;1 name=¥VOICE¥VCE13J.BIN;1 name=¥VOICE¥VCE14J.BIN;1 name=¥VOICE¥VCE15J.BIN;1 name=¥VOICE¥VCE16J.BIN;1 name=¥SCR.BIN;1 name=¥EVN.BIN;1 name=¥EVN2.BIN;1 name=¥DAT.BIN;1 name=¥PRV.BIN;1 dev_code = 200 ftyp_max = 28 name=¥GRP.BIN;1 lsn=1864383 size=24160256 name=GRP.BIN;1 name=¥MAP.BIN;1 lsn=1876180 size=21995520 name=MAP.BIN;1 name=¥CHR.BIN;1 lsn=1831994 size=66332672 name=CHR.BIN;1 name=¥OBJ.BIN;1 lsn=1886920 size=11544576 name=OBJ.BIN;1 name=¥EFC.BIN;1 lsn=1830565 size=2926592 name=EFC.BIN;1 name=¥SNDPS2.BIN;1 lsn=1892557 size=28246016 name=SNDPS2.BIN;1 name=¥VOICE¥VCE0J.BIN;1 lsn=1906349 size=48764928 name=VCE0J.BIN;1 name=¥VOICE¥VCE1J.BIN;1 lsn=1930160 size=40337408 name=VCE1J.BIN;1 name=¥VOICE¥VCE2J.BIN;1 lsn=1949856 size=40157184 name=VCE2J.BIN;1 name=¥VOICE¥VCE3J.BIN;1 lsn=1969464 size=39849984 name=VCE3J.BIN;1 name=¥VOICE¥VCE4J.BIN;1 lsn=1988922 size=33339392 name=VCE4J.BIN;1 name=¥VOICE¥VCE5J.BIN;1 lsn=2005201 size=33044480 name=VCE5J.BIN;1 name=¥VOICE¥VCE6J.BIN;1 lsn=2021336 size=21874688 name=VCE6J.BIN;1 name=¥VOICE¥VCE7J.BIN;1 lsn=2032017 size=54663168 name=VCE7J.BIN;1 name=¥VOICE¥VCE8J.BIN;1 lsn=2058708 size=27879424 name=VCE8J.BIN;1 name=¥VOICE¥VCE9J.BIN;1 lsn=2072321 size=34027520 name=VCE9J.BIN;1 name=¥VOICE¥VCE10J.BIN;1 lsn=2088936 size=22095872 name=VCE10J.BIN;1 name=¥VOICE¥VCE11J.BIN;1 lsn=2099725 size=53815296 name=VCE11J.BIN;1 name=¥VOICE¥VCE12J.BIN;1 lsn=2126002 size=22456320 name=VCE12J.BIN;1 name=¥VOICE¥VCE13J.BIN;1 lsn=2136967 size=14301184 name=VCE13J.BIN;1 name=¥VOICE¥VCE14J.BIN;1 lsn=2143950 size=29689856 name=VCE14J.BIN;1 name=¥VOICE¥VCE15J.BIN;1 lsn=2158447 size=12122112 name=VCE15J.BIN;1 name=¥VOICE¥VCE16J.BIN;1 lsn=2164366 size=757760 name=VCE16J.BIN;1 name=¥SCR.BIN;1 lsn=1824768 size=8751104 name=SCR.BIN;1 name=¥EVN.BIN;1 lsn=1829423 size=2338816 name=EVN.BIN;1 name=¥EVN2.BIN;1 lsn=1829041 size=782336 name=EVN2.BIN;1 name=¥DAT.BIN;1 lsn=1824299 size=960512 name=DAT.BIN;1 name=¥PRV.BIN;1 lsn=2164736 size=4933632 name=PRV.BIN;1 mcb_buff_size=200000 mcb00:GRP.BIN=ae4503b0 mcb01:MAP.BIN=ae450285 mcb02:CHR.BIN=ae4502ee mcb03:OBJ.BIN=adb7b8a9 mcb04:EFC.BIN=adb69db8 mcb05:SNDPS2.BIN=ad596735 mcb06:VOICE¥VCE0J.BIN=ad4b78ef mcb07:VOICE¥VCE1J.BIN=ad4b798f mcb08:VOICE¥VCE2J.BIN=ad4b7a11 mcb09:VOICE¥VCE3J.BIN=ad4b7a85 mcb10:VOICE¥VCE4J.BIN=ad4b7aff mcb11:VOICE¥VCE5J.BIN=ad4b7b64 mcb12:VOICE¥VCE6J.BIN=ad4b7bcc mcb13:VOICE¥VCE7J.BIN=ad4b7c21 mcb14:VOICE¥VCE8J.BIN=ad4b7cc4 mcb15:VOICE¥VCE9J.BIN=ad4b7d1f mcb16:VOICE¥VCE10J.BIN=ad4b7d85 mcb17:VOICE¥VCE11J.BIN=ad4b7dda mcb18:VOICE¥VCE12J.BIN=ad4b7e6f mcb19:VOICE¥VCE13J.BIN=ad4b7ea5 mcb20:VOICE¥VCE14J.BIN=ad4b7eec mcb21:VOICE¥VCE15J.BIN=ad5a0a33 mcb22:VOICE¥VCE16J.BIN=ad4b7f72 mcb23:SCR.BIN=ae530f30 mcb24:EVN.BIN=ae52ced6 mcb25:EVN2.BIN=ae52cedc mcb26:DAT.BIN=ae531947 mcb27:PRV.BIN=ae2bf1a2 mcb initialize mcb open id=fffff sz=0x800 MemFileFree=0 mcb close id=fffff mcb open id=ffffe sz=0x31800 mcb close id=ffffe midi_command=2060 midi_command=1070 midi_command=1050 midi_command=10b0 midi_command=10a0 read:[DAT.BIN],idx=12,sz=2KB fmem mcard init loop_start dev_code=0x200 MemFree=1682KB +===== MAPH=0 MAPL=3 =====+ read:[DAT.BIN],idx=12,sz=2KB fmem tex buff(840)KB +++++ gwork use 22p. +++++ Mcard thread start. Mcard load thread start. load:/BISLPS-25447/BISLPS-2544700 1.Mcard load thread end = -5 load:/BISLPS-25447/BISLPS-2544700 2.Mcard load thread end = -5 4.Mcard load thread end = -5 midi_command=2010 midi_command=2010 midi_command=2010 Exit Mcard DelExist thread savdt_chksum=0xffffffff,0xffffffff +===== MAPH=0 MAPL=1 =====+ tex buff(840)KB +++++ gwork use 22p. +++++ +===== MAPH=0 MAPL=2 =====+ tex use = 694,6 tex use = 695,7 read:[DAT.BIN],idx=12,sz=2KB fmem movie11 start movie... mpeg use gwork_size(8064)KB mpeg iop_mem(786432) ======= decode MPEG2 === 0 ==== file: ¥MOVIE0¥MOV3000.PSS;1 Stream Buffer 1Bank 32768byte 5banks 163840byte used IOP memory 0x0011a610(size:24576) is allocated IOP memory 0x00120610(size:2048) is allocated -------- audio information -------------------- [SShd] header size: 24 type(0:PCM big, 1:PCM little, 2:ADPCM): 1 sampling rate: 48000Hz channels: 2 interleave size: 512 interleave start block address: -1 interleave end block address: -1 [SSbd] data size: 15939584
Unused Song
An unused theme song with slightly different instrumentation can be heard below.
Unused | Used |
---|---|
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Shade
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Bandai Namco > Games published by Bandai
Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 3