Toy Story 2 (Game Boy Color)
|Toy Story 2|
Three songs end prematurely because cutscenes automatically transition to the next screen after certain periods of time. GameShark code 01??0CC7 will play the selected songs anywhere.
Leftover Super Game Boy Music
Every last Super Game Boy song from A Bug's Life remains inside the game for unknown reasons. The music data is located at 0x14000-157F8.
Several debugging features exist and are quite useful too. Enable them by using the Game Genie code FF3-35F-E6A or GameShark code 01FFA4C5.
Once the debugging features are enabled, level skipping features become accessible. Pause and press Start and Select to skip the level, password included. Secondly, level-segments can also be skipped by pausing and pressing Start and A.
Free Movement Mode
Enabled along with level skipping, a free-movement mode is activated. Hold Select, and press Up, Right, Left or Down to move anywhere onscreen. Keep in mind that obstacles cannot be phased through and enemies still hurt you. Let go of the buttons to drop and resume normal controls.
Level Select and Cutscene Viewer
A level select and cutscene viewer can be accessed by using the GameShark code 01??82C6 (values 04 and up) on the main menu.
|The Toy Story series|
|Nintendo 64||Toy Story 2|
|Game Boy (Color)||Toy Story 2 • Toy Story Racer|
|PlayStation||Toy Story 2 (Prototypes) • Toy Story Racer|
|Windows||Toy Story • Buzz Lightyear of Star Command • Toy Story 2 • Toy Story 3|