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Title Screen


Developer: Kronosaur Productions
Publisher: Kronosaur Productions
Platform: Windows
Released internationally: March 12, 2010

DebugIcon.png This game has debugging material.

<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

Transcendence is a space-combat and exploration game, with a development cycle that's lasted for at least 25 years.

Debugging Options


Settings.xml contains the following settings in it, which enable or disable debugging features:

	<Option name="debugGame"	value="false"/>
	<Option name="debugMode"	value="false"/>
	<Option name="debugSaveFiles"	value="false"/>
	<Option name="debugSoundtrack"	value="false"/>
	<Option name="debugVideo"	value="false"/>

The effects are as such:

Option Functionality
Enable the debugging options.
Enables the developer console, brought up by pressing F9 during gameplay.
This can also be enabled by the command line argument /debug.
Print stats about the save files.
Print in the log the number of times a music track plays.
Show statistics on video frame rates, paints, updates and blits.
There will also be further lines in the debug log on the graphics.
This can also be enabled by the command line argument /debugvideo.