We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Translations:GoldenEye 007 (Nintendo 64)/128/en
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Other Changes
- The music stops briefly upon starting a mission in the Japanese and European versions. In the American version, the menu music continues to play until the mission loads and its music begins playing.
- All music in the European version is higher pitched by approximately 2%, consistent with the difference between the PAL and NTSC DAC rates.
- Killing Valentin after completing objective A in Statue will fail all objectives in the Japanese and European versions.
(Source: goldengreg007 (Valentin change))
| The James Bond series | |
|---|---|
| Atari 2600 | James Bond 007 |
| Oric | 007: Dangereusement Vôtre |
| NES | James Bond Jr. (John Smith: Special Agent Prototype) |
| Sega Master System | James Bond 007: The Duel |
| SNES | James Bond Jr. |
| Genesis | James Bond 007: The Duel |
| Game Boy | James Bond 007 |
| PlayStation | Tomorrow Never Dies • The World Is Not Enough • 007 Racing |
| Nintendo 64 | GoldenEye 007 • The World Is Not Enough |
| PlayStation 2 | Everything or Nothing • From Russia with Love |
| GameCube | Agent Under Fire • NightFire • Everything or Nothing • From Russia with Love |
| Xbox | Everything or Nothing • From Russia with Love |
| Xbox 360 | GoldenEye 007 (Prototype) |
| PlayStation Portable | From Russia with Love |
| Nintendo DS | Quantum of Solace • GoldenEye 007 • Blood Stone • GoldenEye: Rogue Agent |
| Windows | NightFire |
| Wii | GoldenEye 007 |