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Translations:GoldenEye 007 (Nintendo 64)/128/en

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Other Changes

  • The music stops briefly upon starting a mission in the Japanese and European versions. In the American version, the menu music continues to play until the mission loads and its music begins playing.
  • All music in the European version is higher pitched by approximately 2%, consistent with the difference between the PAL and NTSC DAC rates.
  • Killing Valentin after completing objective A in Statue will fail all objectives in the Japanese and European versions.
(Source: goldengreg007 (Valentin change))