We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Translations:Proto:Sonic & Knuckles/Sonic 3C 0408/18/en
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Sky Sanctuary Zone
| To do: Get a video of Sonic's Act 2 boss. |
- Once again, more level layout differences.
- Both Sonic's and Knuckles' versions of this Zone are considered to be Act 2 as the above Zone counts as Act 1.
- The air ducts are not active while Knuckles is en-route to enable the bridge in Sonic's Act, allowing the player to die by mistake.
- There seems to be some palette conflicts.
- The bouncy clouds don't seem to animate.
- The screen lock works differently in the Green Hill Zone boss fight, and the teleporter emerges in different positions.
- After the Metropolis Zone boss has been defeated, the balloons don't pop until they reach the ground.
- After beating the Green Hill and Metropolis bosses, the timer freezes and Sonic loses the ability to turn super. Dying or entering a Bonus Stage fixes the problem.
- After defeating Mecha Sonic at the end of Sonic's Act, the game cuts straight to Death Egg Zone with no results tally or cutscene.
Sky Sanctuary Zone Act 1
| Sonic 3C 0408 including background layer |
|---|
| Final including background layer (Sonic & Knuckles) |
