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Transport Tycoon (DOS)

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Title Screen

Transport Tycoon

Developer: Chris Sawyer
Publisher: MicroProse
Platform: DOS
Released in US: June 15, 1994
Released in EU: June 15, 1994


DevTextIcon.png This game has hidden development-related text.


ProtoIcon.png This game has a prototype article

Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.
Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: From The Cutting Room Floor:Content to expand/Microsoft: "Transport Tycoon, Transport Tycoon: World Editor (featuring the scenario editor and exclusive mars alternate graphics set) and Transport Tycoon Deluxe have some unused stuff and some interesting version changes, such as the original release having real-life vehicle names as opposed to fictional ones (The supersonic plane being called Concorde instead of Yate Haugan). Allegedly, this was a change pressured by the American legal department of Microprose. There is also plenty of interesting prerelease stuff, such as the early unreleased concept version".

Debug Display

Hmmm...
To do:
I have no luck accessing this through any online guides.

Present at 0x10D70 in tycoon.exe is this text block for showing the game's internal stats:

Debugger
Animation blocks: |/|
Cash
Towns
Non-Effect Objects: |/|
Effect Objects: |/|
Text Effects: |/|
Land Code: |
Orders: |/|
Names: |/|
AllVeh
Cmpny
Interrupts: |
ID: |
Serial resends: |