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Trauma Center: Second Opinion

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Title Screen

Trauma Center: Second Opinion

Also known as: Caduceus Z: Futatsu no Choushittou (JP)
Developer: Atlus
Publishers: Atlus (US/JP), Nintendo (EU/AU)
Platform: Wii
Released in JP: December 2, 2006
Released in US: November 19, 2006
Released in EU: August 10, 2007
Released in AU: August 28, 2008


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.


Trauma Center: Second Opinion is the remake of the DS game Trauma Center: Under the Knife and was one of the Wii's launch titles in Japan and the USA. It's also one of the wildest takes on surgery to date.

Unused Sprites

A few unused sprites can be found remaining in the game's data.

TCSO UnusedPortrait(1).png

A sprite of Derek in his Hope Hospital uniform and pose from the end of the third episode of the sixth chapter. While it's unfinished, it's also not a placeholder, possibly indicating the sprite was scrapped fairly late in development. Where it'd have been used is unclear.

TCSO UnusedPortrait(2).png

A placeholder sprite for Secretary Anderson. The kanji overlayed on top of the sprite, "病・苦痛", roughly translate to "ill, in agony". Would have it been made and according to this text, this portrait would have most likely appeared towards the end of Chapter 3.

TCSO UnusedPortrait(3).png

Another unused sprite for Derek. Its internal name, "i_bust_00_00_00-0", implies it's the first sprite to have been put into the game, as it differs from the naming conventions used by every other sprite found in the game's data (which is "chr(X)_0X_X"). The design is much more reminscent of Derek's from Under the Knife. This sprite is seen in an early trailer for the game.

(Source: 1percentcrit (rip), Akaiji (tools))

Unused Track

While most of the files found in the "bgm" folder in the game's data are used as the game's music, one of the tracks found there, "BGM_000.BRTSM", can't be accessed in-game and, as such, goes unused. It's a remaster of the title screen theme from Trauma Center: Under the Knife and, unlike the tracks played in-game, isn't looped. Due to its name and unlooped nature, it can be assumed to be a placeholder.

(Source: 1percentcrit)