TwinBee is a cartoony shoot-'em-up about the spice trade. Also robots.
There are 25 unused enemy designs in the ROM. Since this is a shoot-'em-up and all, it's hard to tell what their behavior or attack patterns would be, but it's nice to see them, at least.
|Enemy Set 1 - 3 Unused Enemies|
|Enemy Set 2 - 1 Unused Enemy|
|Enemy Set 3 - 5 Unused Enemies|
|Enemy Set 4 - 8 Unused Enemies|
|Enemy Set 5 - 8 Unused Enemies|
An alternate version of the old Konami logo, with no tail on the K, is present in the BG tiles ROM. This alternate logo was never used in any Konami game, and a new logo was designed in 1986.
A 1984 copyright graphic. This game might have been delayed to 1985 while Konami was busy developing their ill-fated Bubble System hardware. Which explains the "XMAS" initials in the high score list.
An actual bee! This is used in the NES port as a punishment for shooting bonus bells too much, but not here.
The TwinBee series
|Arcade||TwinBee • Bells & Whistles|
|NES||TwinBee • Stinger • TwinBee 3|
|Game Boy||Pop'n TwinBee|
|SNES||Pop'n TwinBee • Pop'n TwinBee: Rainbow Bell Adventures|
|Sharp X68000||Detana!! TwinBee|
|Sega Saturn||Detana TwinBee Yahho! Deluxe Pack|
|PlayStation||Detana TwinBee Yahho! Deluxe Pack • TwinBee RPG|