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Universal Soldier (Genesis)

From The Cutting Room Floor
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Title Screen

Universal Soldier

Developer: The Code Monkeys
Publisher: Accolade
Platform: Unlicensed Genesis
Released in US: 1992


MusicIcon.png This game has unused music.


Hmmm...
To do:
Crack this game open and check for more unused graphics/levels as artifacts from Turrican II (or otherwise).

Universal Soldier is the bastardized port of Turrican II that everyone loves to hate.

Unused Tracks

This game contains several unused tracks, all accessible through the Options menu. They are relics from when the game was actually a pure port of Turrican II, and all music was used in the Amiga and Atari ST ports of Turrican II.

"Go For The Gunhed", originally used as the boss theme for Stage 3-2. It was likely not used as the sidescrolling shooter stages were not recreated, and the stages that used their music did not have bosses.

"Hypercycle Drive", originally used as the boss theme for Stage 3-3. It was likely not used as the sidescrolling shooter stages were not recreated, and the stages that used their music did not have bosses.

"Freedom", originally used as the ending credits theme. It was not used as the ending sequence has changed, and "The Hero", used on the high score screen of the original, was used instead.

"Yeeaah, Done It!", originally used as the theme that plays when the final boss is defeated. It was likely not used due to the end-game score tally from Turrican II not being carried over.

Part 1 of "The Final Fight", originally used as the intro theme during the title screen. It was not used due to the title screen and intro of the game being changed (and thus, the music). This version is much shorter, and split into two parts.

Part 2 of "The Final Fight", originally used as the intro theme during the story sequence. It was not used due to the title screen and intro of the game being changed (and thus, the music). This version is much shorter, and split into two parts.

The full version of the elevator music used at the beginning of Level 5. Only about 3 seconds are normally heard, although the music continues into a small jingle of sorts that may have been to reflect the little birdies that fly around the player's head after the descent.

Changes

Aside from being rebranded, Universal Soldier changed a lot of things from Turrican II...most often unnecessarily.

General Differences

  • Instead of beginning without any continues (Turrican II), you will begin with one.
  • Smart Bombs can be found from various powerup blocks, in the original they are found scattered about or from destroying item-capsules. Picking one up will destroy any close powerup blocks.
  • Power Lines in Universal Soldier cover the whole screen, while Turrican Power Lines are confined to the current terrain you are in.
  • Item capsules split apart after being shot, as opposed to simply exploding.
  • 1ups can sometimes be found in item capsules as well.
  • The idle dome-walker enemies that could be seen in Stage 2 of the game (Stage 1 of the original) can home in to the player, instead of simply suicide-jumping in arc and to a surface.
Hmmm...
To do:
Discover other various changes that don't apply to stages in particular.

Level Differences

Hmmm...
To do:
Can we get some full stage maps here instead of 1001 individual screenshots?

Universal Soldier also changed a lot of the levels around somewhat drastically from their original states. (All screenshots of Turrican II are from the Atari ST version.)

Stage 2

  • Instead of starting with 600 clock ticks (Turrican II), you start with 800 ticks.
  • The background for this stage is handled much differently. (It's handled similarly to the ST version, albeit far more smoothly, on the Amiga port.)
  • This stage was actually the first stage in Turrican II, but another stage precedes it in Universal Soldier.
Turrican II Universal Soldier
US-T2Diff-T2001.png US-T2Diff-US001.png

Universal Soldier adds a couple of gems to this platform.

Turrican II Universal Soldier
US-T2Diff-T2002.png US-T2Diff-US002.png

Universal Soldier adds a gem again, and makes a previously unreachable platform easy to jump to.

Turrican II Universal Soldier
US-T2Diff-T2003.png US-T2Diff-US003.png

Instead of the wind just not allowing you to move forward (Turrican II), the wind will actually blow the player backwards fiercely once they reach a certain point.

Turrican II Universal Soldier
US-T2Diff-T2004.png US-T2Diff-US004a.png

Universal Soldier adds an additional path, which leads to a powerup block. (A screenshot of the area.)

Turrican II Universal Soldier
US-T2Diff-T2005.png US-T2Diff-US005.png

The first of many instances in this stage where Universal Soldier adds falling droplets of blood. This sprite is actually stolen from the first Turrican game, and it appears later in a level created specifically for this game.

Turrican II Universal Soldier
US-T2Diff-T2006.png US-T2Diff-US006.png

Yet another instance where blood droplets were added.

Turrican II Universal Soldier
US-T2Diff-T2007.png US-T2Diff-US007.png

Universal Soldier adds a powerup at the top of this alcove.

Turrican II Universal Soldier
US-T2Diff-T2008.png US-T2Diff-US008.png

Another gem and droplet of blood are added.

Turrican II Universal Soldier
US-T2Diff-T2009.png US-T2Diff-US009.png

Yet more added blood droplets.

Turrican II Universal Soldier
US-T2Diff-T2010.png US-T2Diff-US010.png

Again, blood and gems are added...

Turrican II Universal Soldier
US-T2Diff-T2011.png US-T2Diff-US011.png

...Again, just more blood.

Turrican II Universal Soldier
US-T2Diff-T2012.png US-T2Diff-US012.png

A single additional gem!

Turrican II Universal Soldier
US-T2Diff-T2013.png US-T2Diff-US013.png

It is possible in Turrican II for the powerup to get stuck in the tiny alcove, but this bug was fixed in Universal Soldier.

Turrican II Universal Soldier
US-T2Diff-T2014.png US-T2Diff-US014.png

Again, blood and a gem added.

Turrican II Universal Soldier
US-T2Diff-T2015.png US-T2Diff-US015.png

Universal Soldier's boss is generally jumpier, and has a modified hitbox to fit the new sprite. His shots are also shorter than the boss from Turrican II.

Turrican II Universal Soldier
US-T2Diff-T2016.png US-T2Diff-US016.png

A single platform was removed, possibly to make this jump much easier to make.

Turrican II Universal Soldier
US-T2Diff-T2017.png US-T2Diff-US017.png

More simple blood additions.

Turrican II Universal Soldier
US-T2Diff-T2018.png US-T2Diff-US018.png

There's an extra powerup here (not pictured), and the stage is hemorrhaging again.

Turrican II Universal Soldier
US-T2Diff-T2019.png US-T2Diff-US019.png

...Yep.

Turrican II Universal Soldier
US-T2Diff-T2020.png US-T2Diff-US020.png

More blood. The missing ceiling is only on the Atari ST port; the Amiga port still has it.

Turrican II Universal Soldier
US-T2Diff-T2021.png US-T2Diff-US021.png

Aren't you getting tired of this by now?

Turrican II Universal Soldier
US-T2Diff-T2022.png US-T2Diff-US022.png

Universal Soldier adds three 1-ups...that are impossible to reach. Great going, guys!

Turrican II Universal Soldier
US-T2Diff-T2023.png There's only so much blood because I stabbed most of the people involved with this game.

The droplets of blood are hard to see in this screenshot, but they're there.

Turrican II Universal Soldier
US-T2Diff-T2024.png US-T2Diff-US024.png

Yawn.

Turrican II Universal Soldier
US-T2Diff-T2025.png US-T2Diff-US025.png

Blood, again. There are also three gems added, but they are not pictured.

Turrican II Universal Soldier
US-T2Diff-T2026.png It's a wonder Dracula isn't here by now.

Blood, again.

Turrican II Universal Soldier
US-T2Diff-T2027.png US-T2Diff-US027.png

There's a powerup block that was not present in Turrican II.

Turrican II Universal Soldier
US-T2Diff-T2028.png US-T2Diff-US028.png

In Turrican II, these small gaps were no threat...but in Universal Soldier they can be fallen through.

Turrican II Universal Soldier
US-T2Diff-T2029.png US-T2Diff-US029.png

Just a gem.

Turrican II Universal Soldier
US-T2Diff-T2030.png US-T2Diff-US030a.png

There was originally no entrance, but Universal Soldier added one, and a small area here to boot. (A screenshot of the area.)

Turrican II Universal Soldier
US-T2Diff-T2031.png US-T2Diff-US031.png

Relatively minor difference, just a change in the blocks on the side.

Hmmm...
To do:
The rest of the stages.