Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

User:Alley

From The Cutting Room Floor
Jump to: navigation, search
Babel user information
en-N This user has a native understanding of English.
ja-1 この利用者は初級日本語ができます。
fr-1 Cet utilisateur dispose de connaissances de base en français.
Users by language

Compulsive lurker and DK dataminer. Currently hacking and slashing my way through the jungles of Donkey Kong 64 and its prototype.

My DK64 Backlog

Artist's depiction

Proto:

  • Continue moving stuff over from Notes.
  • Stuff that hasn't made it off my hard drive/sandbox yet:
    • Audio differences
    • Ability/animation differences (mostly already covered I think)
    • Notable area textures
    • Used object differences
  • Finish Level Differences.
  • Finish the Early Script page.


Final:


Prerelease:
Depends on what Flargy filler's doing. I have a collection of differences and screenshots/videos for the first few months (up to/including E3), but am holding off on the rest for now.

  • Should at least get started at some point, put a basic structure together


Not going to work on Bugs (much), since I'm not that familiar with the game's glitches.

Datamining Todos

  • Finish comparing final ROM graphics to kiosk's.
  • List of Model 1 objects across both versions.

The Rest

  • Early text and song data in Donkey Konga 3.
  • Assorted finds for Tempo (graphics, text) and Paper Mario (mostly just graphics).
  • Attempt to wrangle the unused text in Paper Mario and its Notes page onto its own space.


I might work on these if nobody else gets around to them:

  • Gex 3: N64/PSX differences