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User:EdwardTohr/Grandia

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This is a sub-page of User:EdwardTohr.

Hmmm...
To do:
Document unused spells and abilities, find and document all unused text, document changes in files between disc 1 and 2. Also, see if the graphics and/or palette can be ripped for unused enemies.

Unused Enemies

Kraken: 3285 HP, 140 str, 67 vit, 145 wit, 10 agi, aquatic type, 1135 XP, 2000 gold. Level 60. Can cast Howlnado, can use Suck In, Spin Tentacle, Hurricane, Shockwave, Laser Eye.

Left Tentacle: 2011 HP, 160 str, 70 vit, 132 wit, 10 agi, aquatic type 1135 XP, 2000 gold. Level 60. No spells. Can use Swing, Thrust, Shockwave, and Suck In.
Right Tentacle: 1902 HP, 144 str 45 vit  158 wit 10 agi, aquatic type, 1135 XP, 2000 gold. Level 60. Can cast Alheal and Zap!, can use Swing, Hurrican, and Shockwave.

Likely a palette-swap of Squid King and Leviathan.

Mad Turtle (Body): 4739 HP, 145 str, 85 vit, 135 wit, 10 agi, aquatic type, 1700 XP, 2500 gold. Level 60. No spells. Can use Suck In and Rush Attack. Resists Fire at +1, Water/Wind/Earth at +4

Mad Turtle (Head): 4739 HP(shared), 153 str, 63 vit, 158 wit, 10 agi, aquatic type, 1700 XP, 2500 gold. No spells. Can use Suck In and Beat Attack. Resists all elements at +2.

Likely a palette-swap of Ganymede and Gargoyle.

Oopa-Loopa: 369 HP, 140 str, 45 vit, 126 wit, 20 agi, other type, 192 XP, 173 gold, Level 68, No spells. Can use Disease Germs for small damage and cause Plague, and Slime for -4 attack debuff in a radius. Resists paralysis and sleep at +3. Possibly a palette-swap of Gill Newt?

Two entries named "Skip", one between Madragon and Phantom Dragon, the other between Ruin Guard's Ax and Boomerang. Both have had their data zeroed.

Unused Spells

Lacosta: Spell ID 14. All stats zeroed. Description: Wind lets entire party escape combat. Learned at Wind 12

Home Run Attack: ID 85. Costs 60 SP, 9999 IP damage. Targets one enemy in battle. 90 charge time, 250 power. Description: "Knocks 1 enemy off the screen". Learn-at, learned-by, required weapon, and effect data zeroed.

Rage: ID 86. Costs 75 SP, 9999 IP damage. Targets one enemy in battle. 105 charge time. 300 power. Description: "Invincible cutting attack on 1 enemy". Learn-at, learned-by, required weapon, and effect data zeroed.

Milda Hit 2: ID 89. Costs 100 SP, 9999 IP damage. Targets one enemy in battle. 120 charge time. 400 power. Description: "15 consecutive hits on 1 enemy". Learn-at, learned-by, required weapon, and effect data zeroed.

Sanctuary: ID 98. Description: "Keeps monsters away from 1 friend". All data zeroed.

Unused or Mislabeled Items

IDs 0-9: "Prohibited". All data zeroed.

Hero's Armband: ID 11. Unique icon. Description: "Deleted. Unused."

Jail Key: ID 24. Icon 61. "Key to the military base jail cell". Like above, acquired as part of plot, but never added to inventory.

IDs 48-62: Prohibited.

Rusty Knife: ID 64. +15 attack. 1000 cost. "Rusty and not very sharp". Restores 1 HP per attack.

Bloody Knife: ID 72 +55 attack. 1332 cost. "Effective on humans". Used, but description is incorrect. Knife does not deal extra damage to humans.

IDs 81, 93: Prohibited. Sword icon.

Rusty Shovel: ID 122. +2 attack. 20 cost "Very old" Mace, hammer icon. Equippable by Justin, Sue, Milda.

Wrecking Ax: ID 133. +35 attack. 7300 cost. "Att.: explosion [BOOM!]". Ax. Equippable by Justin, Milda. Used, but description is incorrect. Ax deals non-elemental damage.

Bent Mattock: ID 134. +5 attack. 75 cost. "Bent and useless". Ax. Equippable by Justin, Milda.

Thick Armor: ID 186. +12 defense. 1700 cost. "Strong and thick armor". Body armor. Equippable by Justin, Gadwin, Rapp, Milda. Used, but short name has an extra letter on disc 2's file, causing display glitches.

Zero Shield: ID 217. +0 defense. 10 cost. "+0 defense". Shield. Equippable by everyone.

Death Mask: ID 238. +26 defense, 3000 cost. "Slows IP loss". Helmet. Equippable by Justin, Gadwin, Rapp, Milda, Guido. Used, but description is incorrect. Helmet actually has a -2 to the IP defense parameter, increasing IP loss.

Winged Boots: ID 258. +7 defense, +50 move. 5000 cost. "With wings". Boots. Equippable by Justin, Feena, Sue, Gadwin, Rapp, Milda, Guido. Used, but description is incorrect. Description says boots only give +35 movement.

Zero Boots: ID 274. +0 defense, 200 cost. "+0 defense". Boots. Equippable by everyone.

ID 275: Prohibited.

ID 316: Use Prohibited. Cost: 30000. Would have a passive effect, like Miraculous Scales or Revival Stone.

Key of Temptation: ID 432 Key. "Key to Tower of Temptation"

ID 438: Name is "Key", but has no icon and is described as "Prohibited"

ID 448, 470: Prohibited

IDs 481-488: Stat poisons. -1 str, vit, wit, agi, all four, -5 HP -1 MP for all levels, -3 SP.

IDs 489-508: Skill boost manuals. Alternate +1 and +5, in the order of Dagger, Sword, Mace, Ax, Whip, Bow, Fire, Wind, Water, Earth.

100 Sword: ID 509. Sword, +100 attack. 750 cost. Usable by Justin, Gadwin, Rapp, Milda, Guido.

100 Mace: ID 510. Mace. +100 attack. 25 cost. Usable by Justin, Sue, Milda, Liete.

100 Fire Mace: ID 511. Mace. +100 attack, fire elemental. 2900 cost. Usable by Justin, Sue, Milda.




Field map listing: Disc 1:

2000 - Parm (intro)
2001 - Parm (Outside Shed)
2002 - Parm (Night)
2003 - Parm (Early Morning)
2004 - Seagull Restraunt
2008 - Seagull Living Room
200C - Justin's Bedroom
2010 - Sue's House
2012 - Sue's Room
2014 - Train Gate
2018 - Train Platform
201C - Underground Cafe
2020 - Baal Museum
2024 - Curator's Office
2028 - Baal Museum Exhibit Hall
202C - Gantz's House
2030 - Blue Marlin
2034 - Parm Inventor's House
2038 - Parm House 1 First Floor
203A - Parm House 1 Second Floor
203C - Parm House 2 First Floor
203E - Parm House 2 Second Floor
2040 - Parm House 3
2044 - Parm House 4
2048 - Parm House 5
204C - Parm General Store
2400 - Outside Sult
2404 - Sult Ruins 1
2406 - Sult Ruins 2
2408 - Sult Ruins (Ancient Passageway)
240C - Sult Ruins (Room of Illusion)
2410 - Marna Road
2800 - Outside Leck Mines
2804 - Java's House
2808 - Leck Mines 1
280C - Leck Mines 2
2810 - Leck Mines (Minecart cutscene)
2814 - Leck Mines (Deepest Depths)
2C00 - Port of Parm
2C01 - Steamer leaving the dock cutscene 1
2C02 - Steamer leaving the dock cutscene 2
2C04 - Port of Parm (Nighttime)
2C05 - Port of Parm (Early Morning, Steamer dock)
3000 - Steamer (Feena swabbed decks)
3002 - Steamer Deck (Misty)
3004 - Steamer Belowdecks (Outside first-class hallway)
3008 - Steamer Belowdecks (Outside second-class room)
3010 - Steamer First-class hallway
3014 - Steamer Crew Quarters
301C - Steamer Second-Class cabin
3020 - Steamer First-Class cabin A
3024 - Steamer First-Class cabin B
3028 - Steamer Lounge
302C - Steamer Engine Room
3030 - Steamer Bridge
3034 - Steamer Deck
3038 - Signalling Feena cutscene
3039 - Sailing on cutscene
303A - Arriving at New Parm cutscene
3400 - Ghost Ship Deck (Weird camera. Possible cutscene map?)
3404 - Ghost Ship Upper Deck
3405 - Ghost Ship Upper Deck (sinking) (Cutscene Map)
3408 - Ghost Ship Pantry
340C - Ghost Ship Hold
340D - Ghost Ship Hold (upper)
3410 - Ghost Ship Bottom
3414 - Ghost Ship Treasure Room
341C - Ghost Ship Lower Deck
3420 - Ghost Ship Mid Deck
3424 - Ghost Ship Hall
3428 - Ghost Ship Captain's Cabin
3800 - Port of New Parm
3804 - Port Info Desk
3C00 - Town of New Parm
3C02 - Town of New Parm (again)
3C04 - New Parm Inn
3C08 - New Parm Shop
3C0C - New Parm Dinner Theater
3C10 - New Parm Church
3C14 - Adventurer's Society
3C18 - Pakon's Office
3C1C - New Parm Mansion 1
3C20 - New Parm Mansion 2
3C24 - New Parm Mansion 3
3C28 - New Parm House 1
3C2C - New Parm House 2
3C30 - New Parm House 3
3C34 - New Parm House 4
3C38 - New Parm House 5
3C3C - New Parm House 6
3C40 - New Parm Pawn Shop
3C44 - New Parm House 7
3C54 - Underground passage entrance
3C58 - Underground passage
4000 - Feena's House
4004 - Inside Feena's House (almost all)
4005 - Inside Feena's House (with Rem and Sulfa weed)
4008 - Herb Mountains
400C - Merrill Road
4400 - Dom Vestibule
4404 - Dom Ruins 1
4408 - Dom Cliff
440C - Dom Ruins 2
4410 - Dom Ruins Room of Illusion
4414 - Road to Dom Ruins
4804 - West Misty Forest (w/ Train cutscene)
4808 - East Misty Forest 2
480C - East Misty Forest 3
480D - Looking up at End of the World
4810 - East Misty Forest 1
4814 - Where the God of Light fell (Cutscene Map)
4C04 - Garlyle Base Entrance (Cutscene Map)
4C08 - Garlyle Base (Cutscene Map)
4C0A - Garlyle Base (Nighttime)
4C0C - Garlyle Barracks
4C10 - Garlyle Jail
4C18 - Garlyle Warehouse
4C1C - Garlyle Locker Room
4C20 - Garlyle Train Switchyard
4C24 - Garlyle Mullen's Room (Cutscene Map)
5000 - Train Intro
5002 - Train Attacked cutscene
5004 - Train Front Cabin
5400 - Luc Village
5402 - Luc Village (Nighttime)
5404 - Rem's House
5405 - Rem's House (Nighttime)
5408 - Luc Chief's House
5409 - Luc Chief's House (Nighttime)
540C - Luc House 1
540D - Luc House 1 (Nighttime)
5410 - Luc House 2
5411 - Luc House 2 (Nighttime)
5414 - Luc Store
5415 - Luc Store (Nighttime)
5418 - Luc House 4
5419 - Luc House 4 (Nighttime)
541C - Luc House 3
541D - Luc House 3 (Nighttime)
5800 - God of Light Mountain (foot)
5802 - God of Light Mountain (foot) (nighttime)
5808 - God of Light Mountain (peak)
580A - God of Light Mountain (peak) (nighttime)
5C00 - West Rangle Mountains
5C04 - East Rangle Mountains
5C05 - Rangle Cutscene
6004 - End of the World 1
6008 - End of the World 2
600C - End of the World 3
6010 - End of the World 4
6014 - End of the World 5
6018 - End of the World 6
601C - End of the World 7
6020 - End of the World 8
6024 - End of the World 9
6028 - End of the World 10
602A - End of the World cutscene
6400 - Valley of Flying Dragon 1
6401 - Valley of Flying Dragon Cutscene
6404 - Valley of Flying Dragon 2
6408 - Valley of Flying Dragon 3
6410 - Valley of Flying Dragon 4
6414 - Gadwin's House
6800 - Dight Village (beginning)
6801 - Dight Village (After spear?)
6802 - Dight Village (After Twin Towers)
6804 - Dight Inn
6808 - Dight Shop
680C - Dight Elder's House
6810 - Dight Alma's Clinic
6818 - Dight House 1
681C - Dight House 2
6820 - Dight House 3
6824 - Dight House 4
682C - Dight House 5
6834 - Dight House 6
6C00 - Mt. Typhoon
6C02 - Typhoon Tower collapse
6C04 - Mt. Typhoon (peak)
6C08 - Typhoon Tower 1
6C0C - Typhoon Tower 2
6C10 - Typhoon Tower (Room of Rain)
6C14 - Typhoon Tower (Room of Destiny)
6C18 - Typhoon Peak (No rain)
6C1C - Typhoon Tower (Hall of Illusions)
7000 - North Lama Mountains
7004 - South Lama Mountains
7400 - Gumbo Village
7401 - Gumbo Village (post-Volcano)
7402 - Gumbo Village (Nighttime)
7403 - Gumbo Village (Justin and Feena cutscene)
7404 - Gumbo Inn
7405 - Gumbo Inn (no music?)
7408 - Gumbo Weapon Store
740C - Gumbo Chief's House
7410 - Gumbo Dining Hall
7414 - Gumbo House 1
7418 - Gumbo House 2
741C - Gumbo House 3
7420 - Gumbo House 4
7424 - Gumbo Greeting Tent (during nighttime festival)
7425 - Gumbo Greeting Tent (all others)
7428 - Gumbo House 5
742B - Being catapulted cutscene
742C - Upside-down cutscene
7800 - Volcano Slope 1
7804 - Volcano Slope 2
7805 - Leaving Volcano cutscene
7806 - Crashes Emulator (Opcode 37 UNK)
7807 - Erupting Volcano cutscene
7808 - Volcano Crater
780C - Volcano Base
7C00 - Twin Towers (Vestibule)
7C04 - Twin Towers (West)
7C08 - Twin Towers (East)
7C0C - Twin Towers (North)
7C10 - Twin Towers (South)
7C18 - Twin Towers (Room of Original Sin)
7C1C - Twin Towers (Feena and Mullen) (ID'd as Underground)
7C20 - Twin Towers (Wet room) (ID'd as Upper Hall)
7C28 - Twin Towers (Hall of Murals)
7C30 - Twin Towers (Spiral Staircase) (Unused)
7C34 - Twin Towers (Room of Illusion)
7C3C - Twin Towers (Room of Temptation)
7C44 - Twin Towers (beach)
8004 - Mysterious Vanishing Hill
8008 - Mysterious Vanishing Shrine
800A - Vanishing Hill Shrine (w/ Parm)
8800 - Outside Sea Dragon (No ocean)
8801 - Wide shot of Sea Dragon at night (goes to 8803, then 8804 (stuck in lifeboat))
8802 - Outside Sea Dragon (Nighttime)
8803 - Overhead shot of Sea Dragon at Night (Goes to 8804(stuck in lifeboat))
8804 - Inside the Sea Dragon
8808 - Across Sea of Mermaids (Please insert Disc 2)
8C00 - Mermaid Island
8C04 - Pirate Hideout
BA38 - Intro (w/ Baal and co.) (ID'd as Grandeur Upper Bridge)

Disc 2:

8800 - Outside Sea Dragon (no ocean)
8801 - Sea Dragon drifting at night cutscene
8802 - Justin and Feena have a moment. (d'aww)
8803 - Zoom in on Feena, outside on Sea Dragon
8804 - Inside Sea Dragon
8808 - Sea Dragon sails towards Virgin Forest (Leads to "please insert disc 2" screen, amusingly)
8C00 - Crash (file is identical to 8C00.MDP on Disc 1)
8C04 - Crash (file is identical to 8C04.MDP on Disc 1)
9000 - Virgin Forest 1
9004 - Virgin Forest 2
9008 - Virgin Forest 3
900C - Virgin Forest 4
9010 - Guido's Tent
9400 - Cafu Village
9402 - Cafu (Nighttime)
9404 - Cafu Inn
9405 - Cafu Inn (Nighttime)
9408 - Cafu Store
9409 - Cafu Store (Nighttime)
940C - Elder's House 2nd floor
9410 - Elder's House 1st floor
9412 - House 2 2nd floor
9414 - House 4 1st floor
9416 - House 4 2nd floor
9418 - House 5
941C - House 6
9420 - House 2 1st floor
9424 - House 1 1st floor
9426 - House 2 2nd floor
9428 - House 3 1st floor
942C - House 3 2nd floor
9430 - Home Tree Plaza
9431 - Home Tree Plaza (Nighttime)
9600 - Petrified Forest 1
9604 - Petrified Forest 2
9606 - Tower of Doom reveal
9804 - Tower of Doom
9805 - Tower of Doom Warehouse
9808 - Tower of Doom 1
980C - Tower of Doom 2
9810 - Tower of Doom 3
9814 - Tower of Doom Lab
9C00 - North Zil Desert
9C04 - South Zil Desert
9C08 - West Savanna
9C0C - East Savanna
9C10 - North Zil Desert (Gaia)
9C14 - South Zil Desert (Gaia)
9C18 - West Savanna (Gaia)
9C1C - East Savanna (Gaia)
A000 - Zil Padon
A004 - Hotel Alqada Lobby
A008 - Hotel Alqada Hall
A00C - Hotel Alqada A
A00E - Hotel Alqada B
A010 - Zil Padon Store
A014 - Olva's Tent
A018 - Oasis
A01A - Alqada Spice
A01C - House 1
A01E - House 2
A020 - Rafane Cafe
A024 - Apartment Building Hall
A028 - Apartment A
A02C - Apartment B
A030 - Mogay Elder's House
A034 - Mogay House 1
A038 - Mogay House 2
A03A - Teleporter to Tower of Temptation
A200 - Destroyed Zil Padon
A202 - Destroyed Zil Padon w/ Leen
A203 - Destroyed Zil Padon post-Gaia
A230 - Guido's House (Gaia)
A234 - Destroyed Zil Padon House 1
A240 - Destroyed Zil Padon Inn
A244 - Destroyed Zil Padon Shop
A400 - Castle of Dreams
A404 - Castle of Dreams Great Hall
A40C - Castle of Dreams Cemetery
A410 - Castle of Dreams Knight's Room
A414 - Castle of Dreams Library
A418 - Castle of Dreams Dining Hall
A41C - Castle of Dreams Small Room
A420 - Castle of Dreams Study
A428 - Castle of Dreams Rooftop
A42C - Castle of Dreams Lord's Chamber
A800 - Laine
A804 - Laine Inn
A808 - Laine Shop
A80C - Dorlin's House
A80E - Laine Vacant House
A810 - Milda's House
A812 - Milda's Bedroom
A814 - Laine Blacksmith
A818 - Laine Barn
A81C - Derlin's House
A820 - Laine House 1
A824 - Laine House 2
AC04 - Soldier's Graveyard 1
AC08 - Soldier's Graveyard 2
AC0C - Soldier's Graveyard 3
AC10 - Soldier's Graveyard 4 West
AC14 - Soldier's Graveyard 4 East
AC18 - Soldier's Graveyard 5
B400 - Tower of Temptation entrance
B404 - Tower of Temptation Top floor
B408 - Tower of Temptation 1
B40C - Tower of Temptation 2
B410 - Tower of Temptation 3
B414 - Tower of Temptation Rampart 1
B418 - Tower of Temptation 4
B41C - Tower of Temptation 5
B420 - Tower of Temptation 6
B424 - Tower of Temptation 7
B428 - Tower of Temptation 8
B42C - Tower of Temptation 9
B430 - Tower of Temptation 10
B434 - Tower of Temptation 11
B438 - Tower of Temptation 12
B43C - Tower of Temptation Rampart 2
B800 - Underground Ruins 1
B804 - Underground Ruins 2
B806 - Underground Ruins 3
B808 - Underground Ruins 4
B80C - Underground Ruins Shrine 1
B810 - Underground Ruins Shrine 2
B814 - Underground Ruins B3
B818 - Underground Ruins B2
B81C - Underground Ruins B1
B820 - Leen and Baal
B824 - Underground Ruins pre-exit
B828 - Underground Ruins exit
B82C - Outside ancient ruins, Grandeur
B830 - Baal kidnaps Feena
BA00 - Approaching the Grandeur cutscene
BA04 - Grandeur outside
BA08 - Grandeur Passageway
BA0C - Grandeur Engine Room
BA10 - Grandeur Control Room (stuck in floor)
BA18 - Baal's Quarters
BA1A - Mullen's Quarters, Lyonlot
BA20 - Grandeur Passageway
BA28 - Grandeur Secret Passageway
BA2C - Grandeur Outside Bow, but inside?
BA30 - Grandeur Outside Bow
BA34 - Grandeur Command Center
BA36 - Justin in a pit
BA38 - Empty map, only contains Parm backdrop from intro cutscene
BA3A - Grandeur Throne Room
BA3C - Grandeur Catapult (cutscene w/ Feena and Baal)
BA3E - Grandeur Catapult (No sprites, battle background is corrupt)
BA40 - Icarian Leen does something cutscene?
BA42 - Icarian Leen does something cutscene?
BA44 - Grandeur goes down
BA48 - Justin and Feena fall
BC00 - Peak of Rainbow Mountain
BC04 - Base of Rainbow Mountain
C000 - Alent (Holy Garden)
C004 - Alent
C008 - Shrine of Alent (Papal Hall)
C00C - Shrine of Alent (Knowledge Room)
C010 - Alent Gondola
C400 - Warp Space 1
C404 - Warp Space 2
C408 - Warp Space 3
C40C - Warp Space Core
C800 - North Brinan Plateau
C802 - Brinan Plateau Tent
C804 - South Brinan Plateau
CA00 - West Luzet Mountains
CA04 - East Luzet Mountains
CA08 - West Luzet Mountains (Gaia)
CA0C - East Luzet Mountains (Gaia)
CC00 - J Base (stuck in a wall)
CC04 - J Base Hangar
CC06 - J Base
CC08 - J Base Officer's Quarters
CC0A - J Base Control Room
CC0C - J Base Cutscene
CC0D - Gaia Hatched
CC10 - J Base Secret Passage
CC14 - J Base Stairway
CC18 - J Base Control Room (stuck in background)
CC1A - J Base Control Room
CC1C - J Base Steam Cannon Room
CC1D - J Base Steam Cannon Room (No power, stuck in floor)
CC20 - J Base Roof (stuck)
D000 - Underground Railway 1
D004 - Gaia Ovarian Chamber
D008 - Underground Railway 2
D00C - Underground Railway 3
D400 - Field Base 1
D404 - Field Base 2
D408 - Field Base TACOM Center
D40C - Field Base Store
D410 - Field Base Officer's Tent
D800 - Emu crash (SPEC Opcode 28 UNK)
D804 - Crash
D808 - Spirit Sanctuary
D80C - Spirit Sanctuary final room
DC02 - Icarian City 1
DC04 - Icarian City 2 (inside wall)
DC08 - Icarian City 3
DC0C - Icarian City 4
DC10 - Icarian City 5
DC14 - Ancient City (end)
E004 - Gaia 1
E006 - Gaia 2
E008 - Gaia 3
E010 - Gaia 4
E018 - Gaia 5
E01C - Gaia Core
E020 - Gaia Final
E400 - Spirits (ending)
E404 - Everyone chatting (ending)
E408 - Zil Padon restored (ending)
E40C - Petrified Forest restored (ending)
E410 - Sue's Narration (ending)
E414 - Port of Parm (ending)
E418 - Ending Parm


Party Group listing:

00 - Justin solo
01 - Justin, Sue
02 - Justin, Sue, Feena
03 - Justin, Feena
04 - Justin, Sue, Feena, Rem
05 - Justin, Sue, Feena, Gadwin
06 - Justin, Leen
07 - N/A
08 - Justin, Feena, Gadwin
09 - Justin, Feena, Rapp
10 - Justin, Feena, Rapp, Milda
11 - N/A
12 - Justin, Feena, Rapp, Guido
13 - N/A
14 - Justin, Rapp, Guido
15 - Justin, Feena, Rapp, Liete
16 - Justin, Rapp, Liete