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User:Eientei95/Sandyspyrobox/Spreadsheets

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714MagicAbacus.xls

Metadata:

Created: 18/06/2001, 14:11:07, Paul Miller

Modified: 09/05/2002, 21:03:39, Jimmy Alamparambil

Level1_1 Amount Bytes Total
World Memory 1 7400000 7400000
Sublevel memory 1 180000 180000
Texture memory 1 3660000 3660000
Mesh Cache 900 8192 7372800
Anim Cache 200 8192 1638400
MRB Cache 1 6470000 6470000
26721200
Level2_3 Amount Bytes Total
World Memory 1 7700000 7700000
Sublevel memory 2 102000 204000
Texture memory 1 4610000 4610000
Mesh Cache 900 8192 7372800
Anim Cache 200 8192 1638400
MRB Cache 1 5050000 5050000
26575200
Level4_1 Amount Bytes Total
World Memory 1 7700000 7700000
Sublevel memory 1 400000 400000
Texture memory 1 3840000 3840000
Mesh Cache 900 8192 7372800
Anim Cache 200 8192 1638400
MRB Cache 1 5460000 5460000
26411200
Level1_2 Amount Bytes Total
World Memory 1 6500000 6500000
Sublevel memory 2 250000 500000
Texture memory 1 3500000 3500000
Mesh Cache 1000 8192 8192000
Anim Cache 250 8192 2048000
MRB Cache 1 5020000 5020000
25760000
Level2_1 Amount Bytes Total
World Memory 1 8500000 8500000
Sublevel memory 1 400000 400000
Texture memory 1 4620000 4620000
Mesh Cache 820 8192 6717440
Anim Cache 180 8192 1474560
MRB Cache 1 4950000 4950000
26662000
MG1_2B Amount Bytes Total
World Memory 1 5000000 5000000
Sublevel memory 1 100000 100000
Texture memory 1 2300000 2300000
Mesh Cache 900 8192 7372800
Anim Cache 200 8192 1638400
MRB Cache 1 2500000 2500000
18911200
MG2_3B Amount Bytes Total
World Memory 1 5500000 5500000
Sublevel memory 1 100000 100000
Texture memory 1 2200000 2200000
Mesh Cache 1000 8192 8192000
Anim Cache 200 8192 1638400
MRB Cache 1 3000000 3000000
20630400
M6 Amount Bytes Total
World Memory 1 6500000 6500000
Sublevel memory 2 1000000 2000000
Texture memory 1 4330000 4330000
Mesh Cache 850 8192 6963200
Anim Cache 100 8192 819200
MRB Cache 1 6320000 6320000
26932400
M7a Amount Bytes Total
World Memory 1 3200000 3200000
Sublevel memory 2 800000 1600000
Texture memory 1 3500000 3500000
Mesh Cache 1100 8192 9011200
Anim Cache 200 8192 1638400
MRB Cache 1 4000000 4000000
22949600
M8a Amount Bytes Total
World Memory 1 2000000 2000000
Sublevel memory 2 700000 1400000
Texture memory 1 3700000 3700000
Mesh Cache 1250 8192 10240000
Anim Cache 200 8192 1638400
MRB Cache 1 2000000 2000000
20978400
M9 Amount Bytes Total
World Memory 1 4000000 4000000
Sublevel memory 2 800000 1600000
Texture memory 1 5100000 5100000
Mesh Cache 1200 8192 9830400
Anim Cache 256 8192 2097152
MRB Cache 1 2100000 2100000
24727552
M10a Amount Bytes Total
World Memory 1 2000000 2000000
Sublevel memory 2 1000000 2000000
Texture memory 1 3340000 3340000
Mesh Cache 1250 8192 10240000
Anim Cache 200 8192 1638400
MRB Cache 1 2000000 2000000
21218400
M11 Amount Bytes Total
World Memory 1 2560000 2560000
Sublevel memory 2 1300000 2600000
Texture memory 1 2639000 2639000
Mesh Cache 1180 8192 9666560
Anim Cache 240 8192 1966080
MRB Cache 1 4855000 4855000
24286640
M12 Amount Bytes Total
World Memory 1 4600000 4600000
Sublevel memory 2 1000000 2000000
Texture memory 1 2310000 2310000
Mesh Cache 1050 8192 8601600
Anim Cache 150 8192 1228800
MRB Cache 1 8220000 8220000
26960400
M13 Amount Bytes Total
World Memory 1 7100000 7100000
Sublevel memory 2 900000 1800000
Texture memory 1 3000000 3000000
Mesh Cache 1000 8192 8192000
Anim Cache 128 8192 1048576
MRB Cache 1 5000000 5000000
26140576
M14 Amount Bytes Total
World Memory 1 8100000 8100000
Sublevel memory 2 700000 1400000
Texture memory 1 1800000 1800000
Mesh Cache 1000 8192 8192000
Anim Cache 150 8192 1228800
MRB Cache 1 4730000 4730000
25450800
M15 Amount Bytes Total
World Memory 1 4000000 4000000
Sublevel memory 2 1500000 3000000
Texture memory 1 3000000 3000000
Mesh Cache 1000 8192 8192000
Anim Cache 128 8192 1048576
MRB Cache 1 6000000 6000000
25240576
M16 Amount Bytes Total
World Memory 1 8100000 8100000
Sublevel memory 2 700000 1400000
Texture memory 1 1800000 1800000
Mesh Cache 1000 8192 8192000
Anim Cache 150 8192 1228800
MRB Cache 1 4730000 4730000
25450800
M17 Amount Bytes Total
World Memory 1 8100000 8100000
Sublevel memory 2 700000 1400000
Texture memory 1 1800000 1800000
Mesh Cache 1000 8192 8192000
Anim Cache 150 8192 1228800
MRB Cache 1 4730000 4730000
25450800
M18 Amount Bytes Total
World Memory 1 8100000 8100000
Sublevel memory 2 700000 1400000
Texture memory 1 1800000 1800000
Mesh Cache 1000 8192 8192000
Anim Cache 150 8192 1228800
MRB Cache 1 4730000 4730000
25450800
TITLE Amount Bytes Total
World Memory 1 3200000 3200000
Sublevel memory 2 300000 600000
Texture memory 1 4270000 4270000
Mesh Cache 1100 8192 9011200
Anim Cache 150 8192 1228800
MRB Cache 1 2000000 2000000
20310000
SQUAD SELECTION Amount Bytes Total
World Memory 1 3400000 3400000
Sublevel memory 2 300000 600000
Texture memory 1 4270000 4270000
Mesh Cache 1100 8192 9011200
Anim Cache 150 8192 1228800
MRB Cache 1 2000000 2000000
20510000

SpyroBugs.xls

Metadata:

Created: 22/05/2001, 10:34:16, Jimmy Alamparambil

Modified: 18/07/2001, 06:29:02, alexc

Date Assigned To Description Reported By Priority Status Comments
5/22/2001 Jimmy Real time Shadows to be implemented Joel 1 Open Currently working on it
5/22/2001 Jimmy Rotate Scaled sprites to be reimplemented Joel 1 Open
7/17/2001 Warren In monkey monk when spyro jumps of a ledge, allot of times he does not glide Alex