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User:Gilgamesh

From The Cutting Room Floor
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prerelease Star Fox Adventures/Dinosaur Planet leftovers

Contents

Development Chronology

Nintendo 64 (1998 - 2001)

Dinosaur Planet

May 4, 1998 U.S. federal trademark registration was filed for DINOSAUR PLANET by RARE LIMITED, Twycross, Warwickshire CV9 3PJ.

Applicant: Nintendo of America Inc.
Serial No.: 75/479.235
Filed: May 4, 1998
Mark: DINOSAUR PLANET


April 25, 2000 Rareware announced the game as in his final year of development, and its presentation at E3 next month.
http://web.archive.org/web/20000816192406/http://www.rareware.com/recent/games/dino/

Dinosaur Planet Show Demo

May 17, 2000 E3 in Los Angeles, USA.
September 3-5, 2000 ECTS show in London, UK.

GameCube (2001 - 2002)

Region Title Version Edition Languages Serial
USA Star Fox Adventures Kiosk Interactive Multi-Game Demo Disc - July 2002 (USA) English G95E01
Europe Star Fox Adventures Kiosk Interactive Multi-Game Demo Disk - November 2002 (Europe) English French German Italian Spanish G96P01
Europe Star Fox Adventures 1.00 Original English French German Italian Spanish DL-DOL-GSAP-EUR
Europe Star Fox Adventures 1.01 Original, Player's Choice English French German Italian Spanish DL-DOL-GSAP-EUR
Japan Star Fox Adventures スターフォックスアドベンチャー 1.00 Original Japanese DL-DOL-GSAJ-JPN
Japan Star Fox Adventures スターフォックスアドベンチャー 1.01 Original Japanese DL-DOL-GSAJ-JPN
USA Star Fox Adventures 1.00 Original English DL-DOL-GSAE-USA
USA Star Fox Adventures 1.01 Player's Choice English DL-DOL-GSAE-USA

Star Fox Adventures pre-Release

May 17-19, 2001 E3 Los Angeles, USA.
August 24-26, 2001 Nintendo Space World. Japanese Version.

Star Fox Adventures Kiosk

May 17, 2002 Version included in Multi Game Demo Disc July 2002. North America. Play Time: 15 min.
November 1, 2002 Version included in Multi Game Demo Disk November 2002. Europe. Play Time: 10 min.

Star For Adventures Release

September 23, 2002 North America.
September 27, 2002 Japan.
November 15, 2002 Australia.
November 22, 2002 Europe.

The Gamecube controller

WarpStone

00005195	Hey, Shouldn't you get that Spellstone activated?
000051DF	Ok, now if you push left on your joystick,
0000520A	Then I'll send you to one of those WarpStone thingys...!
00005242	We'll get back to that in a minute.
00005266	And if you push forward on the joystick.
0000528F	Then you can enter the Store of Treasures.
000052BA	Now, this one's a bit special.
000052D9	When you have collected a Krazoa Spirit, then push right on the joystick.
00005323	And I'll send you to Krazoa Palace.
00005347	Now, you know what I do, so hurry up and make your choice!
00005382 	If not then press B so I can get back to sleep!


SFA Kiosk

Controller Address

TO DO Find the address for the C-Stick and Controller Stick.
Fox/Krystal

Address Value
0x003288F2 0x0000XXXX
0x00328902 0x0000XXXX
0x00328930 0x0000XXXX
0x00328960 0x0000XXXX
0x003C73DA 0x0000XXXX

Controllers Connection Values

Address Value Controller #1 Controller #2 Controller #3 Controller #4
0x003C7BFC 0x8000 X
- - - - - - - - - - 0xC000 X X
- - - - - - - - - - 0xE000 X X X
- - - - - - - - - - 0xF000 X X X X
- - - - - - - - - - 0x4000 X
- - - - - - - - - - 0x2000 X
- - - - - - - - - - 0x1000 X
- - - - - - - - - - 0x0000
- - - - - - - - - - 0x9000 X X
- - - - - - - - - - 0x6000 X X
- - - - - - - - - - 0xA000 X X
- - - - - - - - - - 0x5000 X X
- - - - - - - - - - 0x7000 X X X
- - - - - - - - - - 0x3000 X X

Classic Controller Button Values

Value Button
0x0000 No Buttons
0x0001 D-Pad Left
0x0002 D-Pad Right
0x0004 D-Pad Down
0x0008 D-Pad Up
0x0010 Z
0x0020 R
0x0040 L
0x0100 A
0x0200 B
0x0400 X
0x0800 Y
0x1000 Start

Classic Controller Textures

root/animtest/tex0

File offset Tile
00031D80 SFA-00031D80.png
00032F80 SFA-00032F80.png
00032C20 SFA-00032C20.png
000317C0 SFA-000317C0.png
000324E0 SFA-000324E0.png
000450A0 SFA-000450A0.png

root/Copy of swaphol/tex0

File offset Tile
0004D860 SFA-0004D860.png
0004E2A0 SFA-0004E2A0.png
0005BD20 SFA-0005BD20.png
0005D320 SFA-0005D320.png
0005EE20 SFA-0005EE20.png
0005FEC0 SFA-00032C20.png

root/gamefront/tex0

File offset Tile
00065D00 SFA-00065D00.png
00066AE0 SFA-00066AE0.png
00067FA0 SFA-00067FA0.png
00068DE0 SFA-00068DE0.png

root/TEXPRE

File offset Tile
S00004B40 SFA-S00004B40.png
S00006F00 SFA-S00006F00.png
S00007A80 SFA-S00007A80.png
S00007F80 SFA-S00007F80.png
S00008A00 SFA-S00008A00.png
S00015B20 SFA-S00015B20.png
S000056C0 SFA-S000056C0.png
S000282C0 SFA-S000282C0.png
S000293A0 SFA-S000293A0.png
S00006320 SFA-S00006320.png
S00007400 SFA-S00007400.png

MEMORY MAP

Debug Monitor Offset

Address Description
0x0001B4E4 Debug Monitor Offset (dh,bin)

Offset of Main Executable DOL

Address Description
0x0001D940 Offset of Main Executable DOL (bootfile)

Debbugger Hook

Start End Value
0x0023F0D8 0x0023F0DB 38 A0 00 40
0x0023F0DC 0x0023F0DF 7C 68 02 A6
0x0023F0E0 0x0023F0E3 90 65 00 0C
0x0023F0E4 0x0023F0E7 80 65 00 08
0x0023F0E8 0x0023F0EB 64 38 00 00
0x0023F0EC 0x0023F0EF 7C 68 02 A6
0x0023F0F0 0x0023F0F3 38 60 00 30
0x0023F0F4 0x0023F0F7 7C 60 01 24
0x0023F0F8 0x0023F0FB 4E 80 00 20

?

Start End Value
0x002BA84C 0x002BA85B <unitialised>
0x002BA85C 0x002BA865 <loading>
0x002BA868 0x002BA875 <file empty!>
0x002BA878 0x002BA882 <no file!>
0x002BA884 0x002BA895 <%d's not in %s>
0x002BA8B5 0x002BA898 <%d, doesn't have phrase %d>
0x002BA8F8 0x002BA917 gametext/Sequences/%d_%s.bin
0x002BA918 0x002BA92F gametext/%s/%s.bin

Build Dates

Start End Value
0x002BAE90 0x002BAE9F 28/03/2002 12:19:00
0x002BAEA0 0x002BAEC7 Version 2.8 14/12/98 15.30 L.Schuneman
Start End Value
0x0031BE11 0x0031BE2B Dolphin OS $Revision: 49 $.
0x0031BE30 0x0031BE43 Kernel built : %s %s
0x0031BE48 0x0031BE5B Dec 17 2001 18:46:45

?

Start End Value
0x002BB030 0x002BB04B GAME_STATE_RESETPRESSED
0x002BB04C 0x002BB063 GAME_STATE_RESETNOW
0x002BB064 0x002BB07F audioStreamPlaying Passed
0x002BB080 0x002BB093 audioQuit Passed
0x002BB094 0x002BB0A7 GX flushed passed
0x002BB0A8 0x002BB0C7 VIFlush passed reset default
0x002BB0C8 0x002BB0EB dino_np_internalUTD_090502_1900
0x002BB0EC 0x002BB0FC finished init

?

Start End Value
0x002BB3CC 0x002BB3FD Warning : Model animation buffer overflow!! size=%d
0x002BB3FE X 0x0A

?

Start End Value
0x002BB418 0x002BB41B 0xFF3C005A
0x002BB41C 0x002BB41F 0x00551E14
0x002BB420 0x002BB433 ======= OBJFREEALL
0x002BB434 0x002BB437 0x0A000000
0x002BB438 0x0031DE6B 0x00000000
0x0031DE6C 0x002BB442 playerno=%d
0x002BB443 X 0x0A
0x002BB444 0x002BB447 0x00000000
0x002BB448 0x002BB44B 0x0A0A0A0A
0x002BB44C 0x002BB44F 0x0A0A0A00
0x002BB450 0x002BB47F LOADING CHARACTER maptype %d playerno %d
0x002BB480 0x002BB483 0x0A0A0A0A
0x002BB484 0x002BB487 0x0A0A0A00
0x002BB488 0x002BB4A2 objFreeObjdef:Error!! (%d)
0x002BB4A3 X 0x0A
0x002BB4A4 0x002BB4A7 0x00000000
0x002BB4A8 0x002BB4C8 Tried to free non-existent object
0x002BB4C9 X 0x0A
0x002BB4CA 0x002BB4CB 0x0000
0x002BB4CC 0x002BB514 Warning : Unknown object type '%d/%d romdefno %d',using DummyObject (128)
0x002BB515 X 0x0A
0x002BB516 0x002BB517 0x0000
0x002BB518 0x002BB564 <objanim.c – setBlendMove> WARNING tried to load anim -1 from cache modno %d
0x002BB565 X 0x0A
0x002BB566 0x002BB567 0x0000

Save Game

Start End Value
0x002FD964 0x002FD977 SaveGameData : %d
0x002FD978 0x002FD98B SaveOptions : %d
0x002FD98C 0x002FD9A3 gamedata padding : %d
0x002FD9A4 0x002FD9B3 Block 1 : %d
0x002FD9B4 0x002FD9C3 Block 2 : %d
0x002FD9C4 0x002FD9DF Copyright 2002 Rare Ltd.
0x002FD9E0 0x002FD9EB opening.bnr
0x002FD9EC 0x002FD9FF card/foxicon1.img
0x002FDA00 0x002FDA13 card/foxicon2.img
0x002FDA14 0x002FDA27 card/foxicon3.img
0x002FDA28 0x002FDA3B card/foxicon4.img
0x002FDA3C 0x002FDA4F card/foxicon.pal

ID and Device List

Start End Value Description
0x0031DE58 0x0031DE5B 0xFFFFFFFF
0x0031DE5C 0x0031DE5F 0x00F60280
0x0031DE60 0x0031DE63 0x00000003
0x0031DE64 0x0031DE67 0x8031DE78
0x0031DE68 0x0031DE6B 0x00000000
0x0031DE6C 0x0031DE6F 0x09000000 Controller #1
0x0031DE70 0x0031DE73 0x00000000 Controller #2
0x0031DE74 0x0031DE77 0x00000000 Controller #3
0x0031DE78 0x0031DE7B 0x00000000 Controller #4
0x0031DE7C 0x0031DE87 No response 0x0000
0x0031DE88 0x0031DE97 N64 controller 0x0500
0x0031DE98 0x0031DEA7 N64 microphone 0x0001
0x0031DEA8 0x0031DEB7 N64 keyboard 0x0002
0x0031DEB8 0x0031DEC3 N64 mouse 0x0200
0x0031DEC4 0x0031DED3 GameBoy Advance 0x0004
0x0031DED4 0x0031DEE7 Standard controller 0x0900
0x0031DEE8 0x0031DEFB Wireless receiver 0xE960
0x0031DEFC 0x0031DF0F WaveBird controller 0xE9A0
0x0031DF10 0x0031DF1B Keyboard 0x0820
0x0031DF1C 0x0031DF27 Steering 0x0800

Weather Effects

Start End Value Description
0x003836C0 - - - - - - - - - - 0x000000xx Clouds Speed Modifier
xx = Speed (00 .. FF)

Frontend

Address Value Description
0x0038C800 0x00000001
0x0038C801 0x000000xx
00 English
01 French
02 Japanese
03 Italian
04 Spanish
05 German
Language
0x0038C802 0x000000xx
00 Off
01 On
Subtitles
0x0038C803 0x00000001
0x0038C804 0x00000001
0x0038C805 0x00000001
0x0038C806 0x000000xx
00 Normal
01 Widescreen
Screen ratio
0x0038C807 0x00000001
0x0038C808 0x000000xx
00 Stereo
01 Surround
02 Mono
03 Headphones
Setup
0x0038C809 0x000000xx
00 Off
01 On
Rumble
0x0038C80A 0x000000xx
00 minimum
7F maximum
Music volume
0x0038C80B 0x000000xx
00 minimum
7F maximum
SFX volume
0x0038C80C 0x000000xx
00 minimum
7F maximum
Cutscenes volume
0x0038C80D 0x00000000
0x0038C80E 0x00000000
0x0038C80F 0x00000000
0x0038C810 0x00000000
0x0038C811 0x00000000
0x0038C812 0x00000000
0x0038C813 0x000000xx
00 Disabled
01 Cheat
02 Play Tune
FF Enable All Cheats
Cheat
0x0038C814 0x00000000
0x0038C815 0x00000000
0x0038C816 0x00000000
0x0038C817 0x000000xx
00 Off
01 On
Cheat
0x0038C818 0x00000000
0x0038C819 0x00000000

Status (General Pepper)

Start Value Description
0x0038CF23 000000xx
xx=04 Scarab Bag (0/5)
xx=20 Zoom Googles
xx=40 Gift
xx=80 P.D.A.
0x0038CF2A 000000xx
xx=02 Fire SpellStone 1
xx=08 Dinosaur Horn
0x0038CF7A 000000xx
xx=20 Fire Blaster
xx=40 SharpClaw Disguise
xx=80 Ground Quake
0x0038CF7B 000000xx
xx=01 Super Ground Quake
xx=08 Portal Device
xx=10 Ice Blaster
xx=80 Rocket Boost
0x0038CF7C 000000xx
xx=01 Tri-Canon (beta)
0x0038CF7D 000000xx
xx=80 FireFly Lantern
0x0038CF7F 000000xx
xx=10 Find/Stay
xx=
xx=80 Heel

Shop Maps

Start Value Description
0x0038D27C 000000xx
xx=02 Volcano Force Point Map
xx=04 DarkIce Mines Map
xx=10 CloudRunner Fortress Map
xx=20 LightFoot Village Map
xx=40 ThornTail Hollow Map
0x0038D27D 000000xx
xx=10 Krazoa Palace Map
xx=80 Walled City Map
0x0038D27E 000000xx
xx=10 Moon Mountain Pass Map

Dolphin Slots

Start End Value
0x00397020 0x00397023 0x107CEF80
0x00397024 0x00397027 0x39303536
0x00397030 0x00397033 0x1040003C
0x00397034 0x0039703F DOLPHINSLOTA
0x00397040 0x0039704B DOLPHINSLOTA
0x0039704C 0x0039704F 0xFFFFFFFF

GC Standard Controller ID

The value for each device.

http://hitmen.c02.at/files/yagcd/yagcd/chap9.html#sec9

When no controller is connected.

User:Gilgamesh#No_Controller_.28Controller_.231.29

Start End Value Description
0x00397DEC 0x00397DEF 0x8031DA08
0x00397DF0 0x00397DF3 0x09000000 Controller #1
0x00397DF4 0x00397DF7 0x00000000 Controller #2
0x00397DF8 0x00397DFB 0x00000000 Controller #3
0x00397DFC 0x00397DFF 0x00000000 Controller #4

Communicator

Start Value Description
0x003C541F 000000xx
xx=00 Press 'PAUSE' To Return
xx=01 (A)-Quit. (B)-Continue
xx=02 Press (A) to play level
xx=03 Rob (unused)
xx=04 Status General Pepper
xx=05 World Map Peppy Hare
xx=06 Advice Slippy Toad
xx=07 Quit
xx=08 Save Memory Card

Compass Display Routine

Start End Value
0x003C5534 0x003C5537 N
0x003C5538 0x003C553B E
0x003C553C 0x003C553F S
0x003C5540 0x003C5543 W
0x003C5544 0x003C5547 NE
0x003C5548 0x003C554B SE
0x003C554C 0x003C554F SW
0x003C5550 0x003C5553 NW
0x003C5554 0x003C555B %03d
0x003C555C 0x003C5563 %.2f
0x003C5564 0x003C556B %02d
0x003C556C 0x003C5573 %d
0x003C5574 0x003C557B %04d
0x003C557C 0x003C5583 * %d
0x003C5584 0x003C558B x %d
0x003C558C 0x003C5593 %d/%
0x003C5594 0x003C559B %d %
0x003C559C 0x003C559F %s
0x003C55A0 0x003C55A0 00:00
0x003C55A8 0x003C55AF %06d

P.D.A.

Start Value Description
0x003C55B0 000000xx
xx=00 mini map
xx=01 radar
xx=02 scanner

dvdfs.c

Start End Value
0x003C60E0 0x003C60E3 dvdfs.c
0x003C60E8 0x003C60EB 00000001
0x003C60F4 0x003C60F7 READ
0x003C60FC 0x003C60FF SEEK
0x003C6104 0x003C610A BSREAD
0x003C610C 0x003C6111 READID
0x003C6114 0x003C611A INQUIRY
0x003C611C 0x003C611F None
0x003C6120 0x003C6123 0A000000
0x003C6124 0x003C6127 0A000000
0x003C6128 0x003C612B 0A000000
0x003C612C 0x003C612F OFF
0x003C6130 0x003C6133 ON

Reset Game

Start Value Description
0x003C6566 000000xx
xx=00 default
xx=01 reset

Visual Effects

Start End Value Description
0x003C68F4 - - - - - - - - - - 0x00000001 Blur
0x003C68F6 - - - - - - - - - - 0x00000001 Strange Mode
0x003C68F7 - - - - - - - - - - 0x00000001 Ghost World Mode
0x003C68F8 - - - - - - - - - - 0x00000001 Sepia Mode
0x003C68F9 - - - - - - - - - - 0x00000001 Infrared Mode
0x003C68FA - - - - - - - - - - 0x00000001 Google Effect
0x003C6F6A - - - - - - - - - - 0x000000xx Transition Effect
xx = 0x01 Normal
xx = 0x02 White Screen
xx = 0x03 White Cross
xx = 0x04 Red Screen


Game Name buffer

ASCII value

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 1 2 3 4 5 6 7 8 9 0 . ! Del End


Start End Value Description
0x003C723C - - - - - - - - - - 0x00 ASCII value (8-bit)
0x003C723D - - - - - - - - - - 0x00 ASCII value (8-bit)
0x003C723E - - - - - - - - - - 0x00 ASCII value (8-bit)
0x003C7240 - - - - - - - - - - 0x00 Letter counter (0 to 3)

Yay0

This format is used to store the fonts in the BIOS/IPL.
Start End Value Description
0x00510520 0x00510523 59617930 Yay0 signature
0x00510524 0x00510527 00090EE4 size of decoded data in bytes
0x00510528 0x0051052B 000066E8 offset to link table
0x0051052C 0x0051052F 00025D50 offset to non-linked chunks and count modifiers table
0x00510530 0x00510550 packed data (32 bit words)

Languages Display (Kiosk)

Start End Value Description
0x00FCEAC8 0x00FCEACB 80FCF758 English (default)
0x00FCEACC 0x00FCEADB 03530001
0x00FCEAD0 0x00FCFA2C 18000000
Start End Value Description
0x00FCEAD4 0x00FCEAD7 80FCF75C French (unused)
0x00FCEAD8 0x00FCEADB 03540001
0x00FCEADC 0x00FCEADF 1C000000
Start End Value Description
0x00FCEAE0 0x00FCEAE3 80FCF760 German (unused)
0x00FCEAE4 0x00FCEAE7 03550001
0x00FCEAE8 0x00FCEAEB 1A000000
Start End Value Description
0x00FCEAEC 0x00FCEAEF 80FCF764 Italian (unused)
0x00FCEAF0 0x00FCEAF3 03560001
0x00FCEAF4 0x00FCEAF7 1B000000
Start End Value Description
0x00FCEAF8 0x00FCEAFB 80FCF768 Spanish (unused)
0x00FCEAFC 0x00FCEAFF 03570001
0x00FCEB00 0x00FCEB03 19000000
Start End Value Description
0x00FCEB04 0x00FCEB07 80FCF76C Japanese (unused)
0x00FCEB08 0x00FCEB0B 03580001
0x00FCEB0C 0x00FCEB0F 11000000

Language Select (Kiosk)

Only English is displayed
Start End Value Description
0x00FCF758 0x00FCF75B 80FD2A90 English (default)
0x00FCF75C 0x00FCF75F 80FD2A9E French (unused)
0x00FCF760 0x00FCF763 80FD2AB1 German (unused)
0x00FCF764 0x00FCF767 80FD2AC4 Italian (unused)
0x00FCF768 0x00FCF76B 80FD2AD8 Spanish (unused)
0x00FCF76C 0x00FCF76F 80FD2AEC Japanese (unused)

ʔ

Start End Value
0x00FCFA24 0x00FCFA2C CONTINUE
0x00FCFA2D 0x00FCFA31 SAVE
0x00FCFA32 0x00FCFA44 Game Time Complete
0x00FCFA45 0x00FCFA4F GAME SAVED
0x00FCFA50 0x00FCFA5A ENTER NAME
0x00FCFA5B 0x00FCFA7F Licensing Details Here. If required.

Game Over (unused)

Start End Value
0x00FD2403 0x00FD240B Continue
0x00FD240C 0x00FD2414 Playing?
0x00FD2415 0x00FD241E GAME OVER
0x00FD241F 0x00FD2434 Do you wish to save?
0x00FD2435 0x00FD243F GAME SAVED
0x00FD2440 0x00FD244C USE BAFOMDAD
0x00FD244D 0x00FD2450 YES
0x00FD2451 0x00FD2451 NO

Inventory

Start End Value
0x00FD2454 0x00FD245C Attack
0x00FD245D 0x00FD245F Lift
0x00FD2460 0x00FD2464 Jump
0x00FD2465 0x00FD246A Throw
0x00FD246B 0x00FD2472 PutDown
0x00FD2473 0x00FD2477 Fire
0x00FD2478 0x00FD247C Talk
0x00FD247D 0x00FD2484 Collect
0x00FD2485 0x00FD248B PickUp
0x00FD248C 0x00FD2492 Cancel
0x00FD2493 0x00FD2498 Staff
0x00FD2499 0x00FD24A0 Put Away
0x00FD24A1 0x00FD24A7 Select
0x00FD24A8 0x00FD24B0 Activate
0x00FD24B1 0x00FD24B5 Push
0x00FD24B6 0x00FD24C0 Accelerate
0x00FD24C1 0x00FD24C6 Brake
0x00FD24C7 0x00FD24CA Buy
0x00FD24CB 0x00FD24D7 Trunk Attack
0x00FD24D8 0x00FD24E0 Climb On
0x00FD24E1 0x00FD24EA Climb Off
0x00FD24EB 0x00FD24F6 Fire Cannon
0x00FD24F7 0x00FD2502 Exit Cannon

Screen Display Modes

Start End Value
0x00FD29F8 0x00FD2A2B Would you like to display in Progressive Scan mode ?
0x00FD2A2C 0x00FD2A60 Screen display has been set to progressive scan mode.
0x00FD2A61 0x00FD2A8F Screen display has been set to interlace mode.

Languages Flag Display

Start End Value Description
0x00FD2A90 0x00FD2A92 EFA3B8
0x00FD2A93 0x00FD2A99 45 6E 67 6C 69 73 68 English (ASCII)
0x00FD2A9A 0x00FD2A9C EFA3B9
0x00FD2A9D - - - - - - - - - - 0x00
Start End Value Description
0x00FD2A9E 0x00FD2AA0 EFA3B8
0x00FD2AA1 0x00FD2AA6 46 72 65 6E 63 68 French (ASCII)
0x00FD2AA7 0x00FD2AA9 EFA3B9
0x00FD2AAA 0x00FD2AAC EFA3B7
0x00FD2AAD - - - - - - - - - - 0x00
0x00FD2AAE 0x00FD2AAF 0x0446 French flag ID (F)
0x00FD2AB0 - - - - - - - - - - 0x00
Start End Value Description
0x00FD2AB1 0x00FD2AB3 EFA3B8
0x00FD2AB4 0x00FD2AB9 47 65 72 6D 61 6E German (ASCII)
0x00FD2ABA 0x00FD2ABC EFA3B9
0x00FD2ABD 0x00FD2ABF EFA3B7
0x00FD2AC0 - - - - - - - - - - 0x00
0x00FD2AC1 0x00FD2AC2 0x0444 German flag ID (D)
0x00FD2D40 - - - - - - - - - - 0x00
Start End Value Description
0x00FD2AC4 0x00FD2AC6 EFA3B8
0x00FD2AC7 0x00FD2ACD 49 74 61 6C 69 61 6E Italian (ASCII)
0x00FD2ACE 0x00FD2AD0 EFA3B9
0x00FD2AD1 0x00FD2AD3 EFA3B7
0x00FD2AD4 - - - - - - - - - - 0x00
0x00FD2AD5 0x00FD2AD6 0x0449 Italian flag ID (I)
0x00FD2D40 - - - - - - - - - - 0x00
Start End Value Description
0x00FD2AD8 0x00FD2ADA EFA3B8
0x00FD2ADB 0x00FD2AE1 53 70 61 6E 69 73 68 Spanish (ASCII)
0x00FD2AE2 0x00FD2AE4 EFA3B9
0x00FD2AE5 0x00FD2AE7 EFA3B7
0x00FD2AE8 - - - - - - - - - - 0x00
0x00FD2AE9 0x00FD2AEA 0x0453 Spanish flag ID (S)
0x00FD2AEB - - - - - - - - - - 0x00
Start End Value Description
0x00FD2AEC 0x00FD2AEE EFA3B8
0x00FD2AEF 0x00FD2AF6 4A 61 70 61 6E 65 73 65 Japanese (ASCII)
0x00FD2AF7 0x00FD2AF9 EFA3B9
0x00FD2AFB 0x00FD2AFD EFA3B7
0x00FD2AFD - - - - - - - - - - 0x00
0x00FD2AFE 0x00FD2AFF 0x044A Japanese flag ID (J)
0x00FD2B00 - - - - - - - - - - 0x00

Settings

Start End Value Description
0x00FD2B01 0x00FD2B08 OPTIONS
0x00FD2B09 0x00FD2B11 LANGUAGE
0x00FD2B12 0x00FD2B17 AUDIO
0x00FD2B18 0x00FD2B23 SCREEN SIZE
0x00FD2B24 0x00FD2B30 Screen ratio
0x00FD2B31 0x00FD2B3A Subtitles
0x00FD2B3B 0x00FD2B41 Rumble
0x00FD2B42 0x00FD2B47 Setup
0x00FD2B48 0x00FD2B4A Music
0x00FD2B4B 0x00FD2B4E SFX
0x00FD2B4F 0x00FD2B62 Restore defaults
0x00FD2D40 0x00FD2D49 Cutscenes
0x00FD2B31 0x00FD2B3A Subtitles
0x00FD2B63 0x00FD2B67 Full
0x00FD2B68 0x00FD2B6C Wide
0x00FD2B6D 0x00FD2B73 Cinema
0x00FD2B74 0x00FD2B7A Normal
0x00FD2B7B 0x00FD2B85 Widescreen
0x00FD2B86 0x00FD2B88 0xEFA3B7
0x00FD2B89 - - - - - - - - - - 0x00 NUL
0x00FD2B8A 0x00FD2B8B 0x0342 B Button icon
0x00FD2B8C 0x00FD2B8E 0xEFA3B7
0x00FD2B8F - - - - - - - - - - 0x00 NUL
0x00FD2B90 - - - - - - - - - - 0x05 ENQ
0x00FD2B91 0x00FD2B97 -Back
0x00FD2B98 0x00FD2B9A 0xEFA3B7
0x00FD2B9B - - - - - - - - - - 0x00 NUL
0x00FD2B9C 0x00FD2B9D 0x0341 A Button icon
0x00FD2B9E 0x00FD2BA0 0xEFA3B7
0x00FD2BA1 - - - - - - - - - - 0x00 NUL
0x00FD2BA2 - - - - - - - - - - 0x05 ENQ
0x00FD2BA3 0x00FD2BA9 -Select
0x00FD2BAB 0x00FD2BAD 0xEFA3B7
0x00FD2BAE - - - - - - - - - - 0x00 NUL
0x00FD2BAF 0x00FD2BB0 0x034A Stick icon
0x00FD2BB1 0x00FD2BB3 0xEFA3B7
0x00FD2BB4 - - - - - - - - - - 0x00 NUL
0x00FD2BB5 - - - - - - - - - - 0x05 ENQ
0x00FD2BB6 0x00FD2BBE -Change
0x00FD2BBF 0x00FD2BC1 0xEFA3B7
0x00FD2BC2 - - - - - - - - - - 0x00 NUL
0x00FD2BC3 0x00FD2BC4 0x0342 B Button icon
0x00FD2BC5 0x00FD2BC7 0xEFA3B7
0x00FD2BC8 - - - - - - - - - - 0x00 NUL
0x00FD2BC9 - - - - - - - - - - 0x05 ENQ
0x00FD2BCA 0x00FD2BCF -Back
0x00FD2BD0 0x00FD2BD9 OK CANCEL
0x00FD2BDA 0x00FD2BDC 0xEFA3B7
0x00FD2BDD - - - - - - - - - - 0x00 NUL
0x00FD2BDE 0x00FD2BDF 0x034A Stick icon
0x00FD2BE0 0x00FD2BE2 0xEFA3B7
0x00FD2BE3 - - - - - - - - - - 0x00 NUL
0x00FD2BE4 - - - - - - - - - - 0x05 ENQ
0x00FD2BE5 0x00FD2BE7 On
0x00FD2BE8 0x00FD2BEA 0xEFA3B7
0x00FD2BEB - - - - - - - - - - 0x00 NUL
0x00FD2BEC 0x00FD2BED 0x034A Stick icon
0x00FD2BEE 0x00FD2BF0 0xEFA3B7
0x00FD2BF1 - - - - - - - - - - 0x00 NUL
0x00FD2BF2 - - - - - - - - - - 0x05 ENQ
0x00FD2BF3 0x00FD2BF6 Off
0x00FD2BF7 0x00FD2BFD Stereo
0x00FD2BFE 0x00FD2C06 Surround
0x00FD2C07 0x00FD2C0B Mono
0x00FD2C0C 0x00FD2C16 Headphones

Chapter Select (beta)(unused)

Start End Value
0x00FD2C94 0x00FD2C9F Empty slot
0x00FD2CA0 0x00FD2CA9 Play Game
0x00FD2CAA 0x00FD2CB3 Chapter 2
0x00FD2CB4 0x00FD2CBD Chapter 3
0x00FD2CBE 0x00FD2CB7 Chapter 4
0x00FD2CC8 0x00FD2CD1 Chapter 5
0x00FD2CD2 0x00FD2CE7 Chapter 1 (completed)
0x00FD2CE8 0x00FD2CFD Chapter 2 (completed)
0x00FD2CFE 0x00FD2D13 Chapter 3 (completed)
0x00FD2D14 0x00FD2D29 Chapter 4 (completed)
0x00FD2D2A 0x00FD2D3F Chapter 5 (completed)
0x00FD2D40 0x00FD2D49 Cutscenes

Play tune (unused)

Start End Value
0x00FD2DF2 0x00FD2DFB Play tune
0x00FD2DFC 0x00FD2DFD 1
0x00FD2DFE 0x00FD2DFF 2
0x00FD2E00 0x00FD2E01 3
0x00FD2E02 0x00FD2E03 4

Game Select

Start End Value
0x00FD2E04 0x00FD2E06 NO
0x00FD2E07 0x00FD2E0A YES
0x00FD2E0B 0x00FD2E14 Play game
0x00FD2E15 0x00FD2E1F Erase game
0x00FD2E2B 0x00FD2E2D No
0x00FD2E39 0x00FD2E3C Yes
0x00FD2E3D 0x00FD2E52 Erase - are you sure?

ʔ

Start End Value
0x00FD2E53 0x00FD2E79 COPYRIGHT 2002 NINTENDO. GAME BY RARE.
0x00FD2E7A 0x00FD2E8B Press
0x00FD2E8C 0x00FD2E97 PRESS START
0x00FD2E98 0x00FD2EA6 Display Credits

Chapter Select (Kiosk Version)

Start End Value
0x00FD3119 0x00FD3127 CHAPTER SELECT
0x00FD3128 0x00FD3136 Play Full Game
0x00FD3137 0x00FD3143 Ice Mountain
0x00FD3144 0x00FD314A ArWing
0x00FD314B 0x00FD315B ThornTail Hollow

P.D.A.

Start End Value
0x00FD315D 0x00FD316D Map Unavailable.
0x00FD316E 0x00FD318E No fuel cells found. Scanning...
0x00FD3190 0x00FD319C Scanning...
0x00FD319D 0x00FD31AA P.D.A. On/Off

Give commands

Start End Value
0x00FD31AB 0x00FD31B7 Give Scarabs
0x00FD31B8 0x00FD31C1 Give Gift
0x00FD31C2 0x00FD31CB Give Gold
0x00FD31CC 0x00FD31D3 DarkIce
0x00FD31D4 0x00FD31DE Give Gift

No Controller (Controller #1)

Start End Value
0x00FD31DE 0x00FD31E2 EFA3B401B3
0x00FD31E3 0x00FD31EF No Controller
0x003C7BFC - - - - - - - - - - 00000000 (Enabled)

00000080 (Disabled)

Memory Card

Start End Value
0x00FD3221 0x00FD3259 There is no Memory Card in Slot A. Game cannot be saved.
0x00FD325A 0x00FD326B - Yes
0x00FD326C 0x00FD327C - No
0x00FD327D 0x00FD32D2 The Memory Card in Slot A was removed.

Operation may not have completed successfully.

0x00FD32D3 0x00FD325F The Starfox Adventures saved game on the Memory Card in Slot A is damaged.

You must delete it before you can save.
Do you want to delete it ?

Copyright Display

Start End Value
0x0126E8C0 0x0126E8C3 81126E8C4
0x0126E8C4 0x0126E8EA COPYRIGHT 2002 NINTENDO. GAME BY RARE.

SKY

Sun

Start End Value
0x0125A030 0x0125A033 FFFF0061
0x0125A034 0x0125A037 00010006
0x0125A038 0x0125A03D SKYSun

Moon

Start End Value
0x0125A7B0 0x0125A7B3 FFFF0061
0x0125A7B4 0x0125A7B7 00010006
0x0125A7B8 0x0125A7BE SKYMoon

Scape Space

Start End Value
0x0126E970 0x0126E973 FFFF0061
0x0126E974 0x0126E977 00010006
0x0126E978 0x0126E985 SKYScapeSpace

Scape Default

Start End Value
0x014DE790 0x014DE793 FFFF0061
0x014DE794 0x014DE797 00010006
0x014DE798 0x014DE7A6 SKYScapeDefault

Scape Storm Do

Start End Value
0x014DE850 0x014DE853 FFFF0061
0x014DE854 0x014DE857 00010006
0x014DE858 0x014DE866 SKYStormDo

Scape Storm Si

Start End Value
0x014DE910 0x014DE913 FFFF0061
0x014DE914 0x014DE917 00010006
0x014DE918 0x014DE926 SKYStormSi

Scape Space

Start End Value
0x014DE9D0 0x014DE9D3 FFFF0061
0x014DE9D4 0x014DE9D7 00010006
0x014DE9D8 0x014DE9E4 SKYScapeSpace

Ring Default

Start End Value
0x014DEA90 0x014DEA93 FFFF0061
0x014DEA94 0x014DEA97 00010006
0x014DEA98 0x014DEAA5 SKYRingDefault

Ring Storm

Start End Value
0x014DEB50 0x014DEB53 FFFF0061
0x014DEB54 0x014DEB57 00010006
0x014DEB58 0x014DEB63 SKYRingStorm

Mountain Defa[ult]

Start End Value
0x014DEC10 0x014DEC13 FFFF0061
0x014DEC14 0x014DEC17 00010006
0x014DEC18 0x014DEC26 SKYMountainDefa

Sun

Start End Value
0x014DECD0 0x014DECD3 FFFF0061
0x014DECD4 0x014DECD7 00010006
0x014DECD8 0x014DECDE SKYSun

Moon

Start End Value
0x014DED90 0x014DED93 FFFF0061
0x014DED94 0x014DED97 00010006
0x014DED98 0x014DED9E SKYMoon

Objects or Actions Description

TODO

Start End Value
0x01350514 0x01350533 HEEL[ Calls Tricky[ back to you
0x01350534 0x0135055F Uncover the things[ only Sidekicks can
0x01350560 0x01350579 FLAME[ Set fire to stuff
0x0135057A 0x013505A2 DISCTRACT[ GuardClaws cannot[ resist this
0x013505A3 0x013505C6 GUARD[ Stops baddies[ nicking stuff
0x013505C7 RIDE
PLAY[ Throw the ball and[ Tricky will chase it
PRISON KEY[ CloudRunner Fortress
POWER ROOM KEY[ CloudRunner Fortress
POWER CRYSTAL[ CloudRunner Fortress
GATE KEY[ Northern Wastes
ALPINE ROOT[ SnowHorn Food
BLUE MUSHROOM[ Earthwalker Food
PROJECTILE[ Shoot stuff
SHARPCLAW ILLUSION[ Have looks and[ Power of a SharpClaw.
WIZARD RANDORN[ Sabre's father
WARP ACTIVATOR SNOWBIKE KEY[ Ice Mountain
DECK DOOR[ The door is locked
MINE KEY[ Northern wastes
SHIELD[ Protect yourself
FIRE SPELL
SMALL FOOD BAG
MEDIUM FOOD BAG
LARGE FOOD BAG
CELL KEY[ Dark Ice Mines 2
HORN OF TRUTH[ Summon The SnowHorn
SUN STONE[ Walled City
MOON STONE[ Walled City
Forcefield Spell[ Cape Claw
Cell door key[ Cape Claw
Queen Of The| Earthwalkers
Collect the Spores.
Give food from foodbag
GREEN APPLE
RED APPLE
BROWN APPLE
FISH SMOKED
DINO EGG[ Restores your energy
MOLDY MEAT BALL[ A Toy For[ Tricky
BLUE GRUB[Cloudrunner Food
RED GRUB[Cloudrunner Food
OLD GRUB[Cloudrunner Food
RED MUSHROOM[ Flame Fuel
OLD MUSHROOM[ Earthwalker Food
SMALL GRUB BAG
MEDIUM GRUB BAG
LARGE GRUB BAG
SMALL MUSHROOM BAG
MEDIUM MUSHROOM BAG
LARGE MUSHROOM BAG
GREEN BEAN
RED BEAN
BROWN BEAN
TAKE ALL FOOD
EAT FIRST
DISRUPTER DEVICE[ Opens Spatial Walkways
ICE BLAST[ Fire a Column of Ice
FIREFLY LANTERN[ Uses Fire Flies[ to Light the Way
MINDREAD SPELL[ Reads Only Small Minds
Fruit
Meat
Red Mushroom
Red Maggot
Green Magic
Blue Magic
Fishing Net
FireFly Lantern
Translator
Small Sidekick Food bag
Medium Sidekick Food bag
Medium Magic Chest
Large Magic Chest
Small Player Foodbag
Medium Player Foodbag
Large Player Foodbag
Dark Ice Mines Map
Dragon Rock Map
Swapstone Circle Map
Moon Mountain Map
Warlock Replay Disk
Ice Mountain Replay Disk
Ice Mountain Map
WHITE MUSHROOM[ Earthwalker Medicine
PLANT SPORE[ ?
MAGIC PLANT[ Grows Magic Energy
SOIL[ Plant Something Here
KRAZOA TABLET[ Cape Claw
SILVER TREX TOOTH[ Walled City
GOLD TREX TOOTH[ Walled City
POINT BACK EGG[ A dinosaur treasure
BAY DIAMOND[ The famous diamond of diamond bay
SPELLSTONE[ Dark Ice Mines
SPELLSTONE ACTIVATED[ Dark Ice Mines
MOON SEEDS[ Grow Moon Seeds
TREASURE CHEST[ KEY
[CONSTRUCTION[ ENGINEER'S KEY
0x01350E76 0x01350E95 LARGE BASKET[ Throw or smash to open
0x01350E96 0x01350EB0 LARGE CRATE[ Smash to open
0x01350EB1 0x01350ED5 SMALL BASKET[ Throw or smash to open
0x01350ED6 0x01350EF9 SMALL CRATE[ Throw or smash to open
0x01350EFA 0x0135F23 EARTHWALKER[ Soldier of Earthwalker tribe
0x0135F24 0x01350F68 STONE BLOCK WARP PODIUM FOX'S STAFF[ Ultimate in[ Weapon Technology
0x01350F69 0x01350F95 CLOUDRUNNER CALL[ A cloudrunner[ baby's toy
0x01350F96 0x01350FB2 RAPID FIRE[ Shoot more stuff
0x01350FB3 0x01350FC0 TREASURE CHEST

Memory Card manager

Start End Value
0x01355750 0x01355767 { CONFIRM } CANCEL
0x01355768 0x01355773 GAME SELECT
0x01355774 0x01355777 NEW
0x01355778 0x01355792 MEMORY CARD| INSERTED
0x01355793 0x01355796 FULL
0x01355797 0x01355797 GAME SELECT
0x013557A3 0x013557B5 MEMORY CARD B FULL
0x013557B6 0x013557F3 CANNOT SAVE DATA| START GAME ANYWAY?
0x013557F4 0x0135580B INCORRECT MEMORY CARD A
0x0135580C 0x01355823 INCORRECT MEMORY CARD B
0x01355824 0x01355834 ERASE THIS GAME?
0x01355835 0x01355842 PREVIOUSLY ON
0x01355843 0x0135584F PRESS START

Settings (beta?)(GC or N64?)

Start End Value
0x013559BC 0x013559D0 { CONFIRM } CANCEL
0x013559D2 0x013559D8 OPTIONS
0x013559DA 0x013559E0 DISPLAY
0x013559E2 0x013559E9 CONTROLS
0x013559EB 0x013559F0 CHEATS
0x013559F2 0x013559F6 VIDEO
0x013559F8 0x013559FC AUDIO
0x013559FE 0x01355A03 CINEMA
0x01355A05 0x01355A0D SUBTITLES
0x01355A0F 0x01355A10 ON
0x01355A12 0x01355A14 OFF
0x01355A16 0x01355A20 INSTRUMENTS
0x01355A22 0x01355A2E R BUTTON ONLY
0x01355A30 0x01355A37 Z BUTTON
0x01355A39 0x01355A3D COMBO
0x01355A3F 0x01355A41 TAP
0x01355A43 0x01355A46 HOLD
0x01355A48 0x01355A52 VIEW LAYOUT
0x01355A54 0x01355A59 CHEATA
0x01355A5B 0x01355A60 CHEATB
0x01355A62 0x01355A67 CHEATC
0x01355A69 0x01355A73 SCREEN SIZE
0x01355A75 0x01355A78 FULL
0x01355A7A 0x01355A7D WIDE
0x01355A7F 0x01355A84 CINEMA
0x01355A86 0x01355A8A RATIO
0x01355A8C 0x01355A91 NORMAL
0x01355A93 0x01355A96 16:9
0x01355A98 0x01355AA6 SCREEN POSITION
0x01355AA8 0x01355AB1 BRIGHTNESS
0x01355AB3 0x01355AB7 SETUP
0x01355AB9 0x01355ABE STEREO
0x01355AC0 0x01355AC7 SURROUND
0x01355AC9 0x01355ACC MONO
0x01355ACE 0x01355AD7 HEADPHONES
0x01355AD9 0x01355ADD MUSIC
0x01355ADF 0x01355AE1 SFX
0x01355AE3 0x01355AE8 SPEECH
0x01355AEA 0x01355AF0 CINEMA0
0x01355AF2 0x01355AF8 CINEMA1
0x01355AFA 0x01355AFB OK

N64 Expansion Pak

Start End Value
0x01355C24 0x01355C3B EXPANSION PAK – DETECTED
0x01355C3D 0x01355C99 PRESENTED IN DOLBY SURROUND. DOLBY AND THE SYMBOL ARE TRADEMARKS OF DOLBY LABORATORIES.
0x01355C9B 0x01355CDA USES MILES SOUND SYSTEM. COPYRIGHT 1991-1999 RAD GAME TOOLS INC.
0x01355CDC 0x01355D07 PUBLISHED BY RAREWARE.n COPYRIGHT RARE 2000.
0x01355D09 - - - - - - - - - 0xCD
0x01355D14 0x01355D33 N64 EXPANSION PAK NOT INSTALLED.
0x01355D35 0x01355D7F THE N64 EXPANSION PAK ACCESSORY MUST BE INSTALLED IN THE N64 FOR THIS GAME.
0x01355D81 0x01355DAE SEE THE N64 EXPANSION PAK INSTRUCTION BOOKLET.
0x01355DB4 0x01355DBA SUB TASK
0x01355DBD 0x01355DBE NA

Task and Clue

Start End Value
0x0135855E 0x01358565 TASK 124 NAME
0x0135856C 0x01358578 TASK 124 CLUE
. . . . . . . . . . . . . . .
0x013595BE 0x013595CB TASK 255 NAME
0x013595CC 0x0126E9D8 TASK 255 CLUE

Chapter Select (beta)(unused)

Start End Value
0x0135E84C 0x0135E85C ThornTail Hollow
0x0135E85D 0x0135E867 T.Rex Boss
0x0135E868 0x0135E870 ArWing 1
0x0135E871 0x0135E879 ArWing 2
0x0135E87A 0x0135E891 Press 'PAUSE' To Return
0x0135E892 0x0135E8A7 'A' Quit 'B' Continue
0x0135E8A8 0x0135E8BF Press 'A' To Play Level

Communicator (beta)(unused)

Start End Value
0x0135E8C0 0x0135E8C3 Rob
0x0135E8C4 0x0135E8CA Status
0x0135E8CB 0x0135E8D4 World Map
0x0135E8D5 0x0135E8DB Advice
0x0135E8DC 0x0135E8E0 Quit

Developpers Display Commands (unused)

Start End Value
0x01359624 0x0135962C Head Cam
0x0135962D 0x01359639 Communicator
0x0135963A 0x01359646 Info display
0x01359647 0x01359656 Weapon#Sidekick
0x01359657 0x01359666 Assign & Action
0x01359667 0x01359671 All Action
0x01359672 0x0135967B Inventory
0x0135967C 0x01359680 Cancel
0x01359681 0x0135968A Camera
0x0135968B 0x0135969C click#hold To lock
0x0135969D 0x013596AF Control Character

Head modifier (unused)

Start End Value
0x013596BE 0x013596C6 BIG HEAD
0x013596C7 0x013596D1 GIANT HEAD
0x013596D2 0x013596D9 BLANK 1
0x013596DA 0x013596E1 BLANK 2
0x013596E2 0x013596E9 BLANK 3
0x013596EA 0x013596F1 BLANK 4
0X013596F2 0X013596F8 BLANK 5

Cinema

Start End Value
0x01359704 0x0135970C CINEMA 1
0x0135970D 0x01359715 CINEMA 2
0x01359716 0x0135971E CINEMA 3
0x0135971F 0x01359727 CINEMA 4
0x01359728 0x01359730 CINEMA 5

Bridge Codes

Start End Value
0x013598AE 0x013598CB BridgeCode1 Downloaded !
0x013598CC 0x013598E7 BridgeCode1 Uploaded !
0x013598E8 0x01359902 BridgeCode2 Downloaded !
0x01359903 0x01359920 BridgeCode2 Uploaded !

WarpStone (beta)(unused)

Start End Value
0x01359C20 0x01359C26 Krazoa
0x01359C27 0x01359C2B Warp
0x01359C2C 0x01359C30 Shop
0x01359C31 0x01359C38 confirm
0x01359C39 0x01359C3F Cancel
0x01359C40 0x01359C47 Change

Game Over (beta)(unused)

Start End Value
0x01359C5A 0x01359C62 CONTINUE
0X01359C63 0X01359C6B PLAYING?
0x01359C6C 0x01359C75 GAME OVER
0X01359C76 0X01359C81 DO YOU WISH
0x01359C82 0x01359C8A TO SAVE?
0x01359C8B 0x01359C95 GAME SAVED
0x01359C96 0x01359CA1 USE DUSTER?
0x01359CA2 0x01359CA9 < YES >
0x01359CAA 0x01359CAF < NO >

World Map

Start End Value
0x0135B500 0x0135B51A CLOUDRUNNER
FORTRESS
0x0135B51B 0x0135B52A DRAGON ROCK
0x0135B52B 0x0135B53B VOLCANO FORCE
POINT
TEMPLE
0x0135B54B 0x0135B564 MOON
MOUNTAIN
PASS
0x0135B565 0x0135B584 OCEAN FORCE
POINT
TEMPLE
0x0135B585 0x0135B598 KRAZOA
PALACE
0x0135B599 0x0135B5AC SNOW HORN
WASTES
0x0135B5AD 0x0135B5C2 LIGHTFOOT
VILLAGE
0x0135B5C3 0x0135B5DD THORNTAIL
HOLLOW
0x0135B61B 0x0135B61B CAPE CLAW

Bosses (beta)(unused)

Start End Value
0x0135B629 0x0135B638 BOSS
GALADON
0x0135B639 0x0135B64B BOSS
KLANADACK
0x0135B64D 0x0135B65D BOSS
DRAKOR

Copy or Erase Game

Start End Value
0x01360E81 0x01360EAD COPY ERASE
0x01360EAE 0x01360ED6 SELECT GAME TO COPY THIS GAME TO...
0x01360ED7 0x01360EE6 COPY THIS GAME?
0x01360EE7 0x01360EFB SELECT GAME TO ERASE
0x01360EFC 0x01360F0C ERASE THIS GAME?

Settings (beta)(unused)

Start End Value
0X013610D1 0X013610D6 VIDEO
0X013610E3 0X013610E8 CINEMA
0x013610FF 0x01361102 INSTRUMENTS
0x01361119 0x0136111E COMBO
0x0136111F 0x01361122 TAP
0x01361123 0x01361127 HOLD
0x01361128 0x01361133 VIEW LAYOUT
0x01361134 0x0136113A CHEATA
0x0136113B 0x01361141 CHEATB
0x01361142 0x01361148 CHEATC
0x01361188 0x01361197 SCREEN POSITION
0x013611EB 0x013611F1 SPEECH
0x013611F2 0x013611F9 CINEMA0
0x013611FA 0x01361201 CINEMA1

Logos

Address Value
0x014C8D98 Rarelogo
0x014C8E58 N64logo

Address to Load Debug Monitor

Address Description
0x80280060 Address to Load Debug Monitor

Magic Numbers

Address Value Description
0x00000020 0D15EA5E ("disease") is a flag that indicates regular boot on the Nintendo GameCube and Wii consoles.
0X0038E030 DEADBABE ("dead babe") is used by IBM Jikes RVM as a sanity check of the stack of the primary thread.
0X0038FA88 DEADBABE
0X00390EC8 DEADBABE
0X00394F80 DEADBABE
0X003D1E78 DEADBABE
0x008B8160 FACEFEED ("face feed") is used just before each ZLB header in this game.
. . . . . .
0x013E541C FACEFEED

ZLB

Start End Value
0x013E543C 0x013E543E ZLB
. . . . . .
0x0153FCD8 0x0153FDFD ZLB

DIR

Start End Value
0x0153FE00 0x013E543E DIR
. . . . . .
0x01548500 0x . . . DIR

GAMETEXT.bin

CHAPTER SELECT

0000E4CC	Thorntail Hollow
0000E4DD	T.Rex Boss
0000E4E8	Arwing 1
0000E4F1	Arwing 2


0000E4FA	Press 'PAUSE' To Return
0000E512	'A' Quit 'B' Continue
0000E528	Press 'A' To Play Level


Expansion Pak

Start End Value
0x01355C24 0x01355C3C EXPANSION PAK – DETECTED
0x01355C3D 0x01355C9A PRESENTED IN DOLBY SURROUND. DOLBY AND THE SYMBOL ARE TRADEMARKS OF DOLBY LABORATORIES.
0x01355C9B 0x01355CDB USES MILES SOUND SYSTEM. COPYRIGHT 1991-1999 RAD GAME TOOLS INC.
0x01355CDC 0x01355D13 PUBLISHED BY RAREWARE.n COPYRIGHT RARE 2000.
0x01355D14 0x01355D34 N64 EXPANSION PAK NOT INSTALLED.
0x01355D35 0x01355D80 THE N64 EXPANSION PAK ACCESSORY MUST BE INSTALLED IN THE N64 FOR THIS GAME.
0x01355D81 0x01355DB3 SEE THE N64 EXPANSION PAK INSTRUCTION BOOKLET.
0x01355DB4 0x01355DBC SUB TASK
0x01355DBD 0x01355DBF NA
EXPANSION PAK - DETECTED


PRESENTED IN DOLBY SURROUND. DOLBY AND THE       SYMBOL ARE TRADEMARKS OF DOLBY LABORATORIES.
USES MILES SOUND SYSTEM. COPYRIGHT 1991-1999 RAD GAME TOOLS INC.
PUBLISHED BY RAREWARE.n COPYRIGHT RARE 2000.


Donkey Kong 64
Perfect Dark
N64 EXPANSION PAK NOT INSTALLED.
THE N64 EXPANSION PAK ACCESSORY MUST BE
INSTALLED IN THE N64 FOR THIS GAME.
SEE THE N64 EXPANSION PAK
INSTRUCTION BOOKLET.


Donkey Kong 64

Intro

Krystal

00000D13	I recieved a garbled distress signal,
00000D39	Something about a mountain hidden within a storm.
00000D6C	whoever they are, They sound in great danger.


0000E17D	My Staff!


Galleon Battle

CloudRunner Soldier

00000DA1	Krystal!  Try shooting the cannon!


000026F0	Shoot the propeller.


0000270D	Finish him,
00002719	blast the head.


Krystal

00002731	thankyou,
0000273B	I can handle it from here.


General Scales

00002773	and dictator of Dinosaur Planet


00002793	What brings you to my world?


Krystal

000027B1	I`m not here to fight you,
000027CC	I`m only here because of a distress call.


General Scales

000027F7	A distress call? ..


Krystal

0000280C	The Cloudrunner told me about you,
0000282F	the evil General.


General Scales

00002851	My girl,I am not Evil,I rule over the many dinosaur tribes.


0000288D	You see, I must control this planet with fear.


000028BC	Otherwise the tribes would try to fight against me.


000028F0	You Dare to challenge me.


0000290B	No-one can defeat General Scales!


Krystal

0000E195	Bad luck general.


0000E1A8	This is not over.


0000E1BB	Lets find the source of the distress signal


Warlock Mountain

Earthwalker Soldier

0000DA62	Have you come to help   ...


Krystal

0000DA7E	the Krazoa ?


Earthwalker Soldier

0000DA8E	So what No ??...


0000DAC7	The Krazoa ... need your help ... they are dying ...


Krystal

0000DAFD	Was it you that sent the distress signal.


Earthwalker Soldier

0000DB28	When we were attacked I signalled for help ... we were massacred.


Krystal

0000DB6B	But what were you doing here?


Earthwalker Soldier

0000DB8A	The King EarthWalker sent us to protect this sacred Palace, home of the Krazoa ...


0000DBDD	The Krazoa are Peace Sprits, powerful beings that bring life to a planet.


0000DC27	Without the spirits our planet is dead.


Krystal

0000DC50	Is there something I can do?


Earthwalker Soldier

0000DC6E	My girl, only the pure of heart can take the Tests.


0000DCA2	Enter the Krazoa Shrine.


0000DCBB	Once inside complete the Spirit's Test and await your reward.


0000DCF9	If you succeed, then return to me I'm not going anywhere.


Thorntail Hollow

Krystal

00000C71	If you are receiving this message then I am in great danger.


00000CAE	The staff you hold in your hands is a powerful weapon.


00000CE5	You must learn to use it wisely.


Queen Earthwalker

0000E2C4	Queen calls out


0000E2D4	Vesujo, ohw ehj Miyzh.Ho jicz ohw mho Jehd.
0000E300	SCALES Kuzt szojh.Ku Bawd Kuztem ICEMOUNTAIN.


Fox

0000E32F	I am sorry lady, but I can not understand what you are saying.


WarpStone

000014F3	Who dares awaken the mighty WarpStone?
0000151F	thousand years I've been left alone to sleep. What do you want?


Fox

00001567	errh


0000156D	Well


00001574	Can you help


WarpStone

0000158D	Help you? ... No!


Fox

000015A5	But you're a WarpStone. You're supposed to help!


WarpStone

000015DB	Right, lets see if I can remember what I am supposed to do.


0000161F	I cannot let you in yet.


00001638	The Store Keeper has gone out to get supplies.


0000166D	I hope this will help you.


0000168D	Aaah, you're carrying a SpellStone.


000016B7	You cannot swap when holding a SpellStone or carrying a Spirit!


000016FD	You cannot swap until the stone is placed.


0000172D	You cannot swap until the Spirit has been taken to Warlock Mountain.


00001777	Go to the Force Point Temple.


0000179B	Are you ready to go to Krazoa Palace?


000017C7	Not ready yet? Come back later.


000017ED	You cannot go to Krazoa Palace until you have collected a Krazoa Spirit.


0000183B	Are you ready to Warp?


00001857	As I said earlier, this will take you to one of my WarpStone's.
0000189F	Highlight the stone you wish to travel to and I ll warp you there.


Queen Earthwalker

00000C4B	(Queen moan)


Tricky

00000C59	That's my ma!


Queen Earthwalker

00002E27	Blue Mushrooms ughh!.... Give me lovely green moss anytime.


00002E69	The rest think I'm barking mad, but I did see a flying ship (I think I did anyway).


00002EC3	Beware of the Red Mushrooms.


00002EE5	... The pain, the pain. Please ... feed me Woodys 'hero and mentor'.


00002F31	Thank you Fox.


00002F40	Thank you for saving my son and for saving me.


Fox

00002F77	OK, OK, enough of the thanks, Now, I need some help form you.


00002FB5	Can you just tell me what's going on!


Queen Earthwalker

00002FE9	This is all the work of General Scales.


00003011	He is the ruler of the SharpClaw Tribe,
00003039	A nasty bunch of pirates who have always wanted to rule Dinosaur Planet.


00003082	We have always been able to stop his attacks;
000030B0	But this time he's somehow become stronger and defeated our army at the Krazoa Palace.


Fox

0000310D	Right, a bad guy, but how did the planet get in such a mess?


Queen Earthwalker

0000315B	Within the Krazoa Palace he broke the seals of the Force Point Temples.


Fox

000031A4	I'm listening


Queen Earthwalker

000031B3	This planet is rich with a magical force.


000031DD	A force so strong that it is continually pushing our world apart.


0000321F	To stop this, four SpellStones were placed inside the Force Point Temples.


Fox

0000326F	OK, that's a bit weird but I understand


000032A1	With the seals broken,
000032B8	Scales entered the temples and removed the SpellStones.
000032F0	With nothing to hold back the magic force, the planet was torn apart!


00003341	At last, it all makes sense!


0000335E	So, the bad guy takes the SpellStones,
00003385	Your planet falls apart and I've got to FIND the SpellStones
000033C2	And bring them back to the Force Point Temples!


Tricky

000033F7	See mom I told you he was good. StarFox! Yeah!


Queen Earthwalker

0000342D	My son will remain with you.


0000344A	For only a dinosaur or noble birth can breath life into the SpellStones.


00003499	Follow the path to Swapstone Hollow.


000034C3	Beyond the hollow lies the Prince's homelands.


Tricky

000034F7	Do you hear that?


Fox

0000DD3B	What! .... Uh that's OK ... but ... don't you think he's bit young?


0000DD7F	I mean it's going be very dangerous, loads of bad guys, fighting, death!


Queen Earthwalker

0000DDD1	He knows the planet well and I'm sure he's showed you his Sidekick Skills


Fox

0000DE1C	Oh Yeah, I forget about those


Tricky

0000DE3F	C'mon Fox, we'll make a great team!


Fox

0000DE6D	Ok, but if you mess up just once, I'll send you straight back to mommy!


Tricky

0000DEB6	Ok, Yeah, yeah!


Queen Earthwalker

0000DED5	Good. Now,
0000DEE0	Our spies have indicated that Scales was last seen in DarkIce Mines.


0000DF25	I know the GateKeeper, Garunda Te, a silly fellow but he will help you.


0000DF6D	Go back to the SnowHorn Wastes and find him.


0000DF9B	Got it


0000DFA7	Now son you're going to need this new skill to get you there.


0000DFF5	And Fox, I think you're going to need some extra supplies.


0000E030	Go back to the WarpStone.


0000E04A	Maybe the ShopKeeper has come back and opened his store


Fox

0000E083	OK, enough already.


0000E097	Can I just get on with it!


Female Stegosaurus

0000E0B7	My eggs! They are stealing my eggs! Please help!


0000E13B	Thanks for saving my eggs. They will be ready to hatch soon.


Fox

0000E0ED	Tricky I have a message from your mother. You must got o her immediately


Stegosaurus

00002C67	Our thoughts are with the Snowhorn of Dark Ice Mines.


00002CA3	Where has the General found such weapons?


00002CD3	Prince Tricky, a hero. Who would have thought it?


00002D0B	They say that you fly amoungst the stars inside a metal bird.


00002D4F	Scarabs tend to live in dark, damp places.


00002D7F	The Warpstone snoring keeps us all awake. It's a disgrace.


00002DBF	Last night I dreamt I was being chased by a Redeye.


00002DF9	I hope you are treating the Prince well.


0000350F	The SharpClaws have captured our leader.


0000353D	On a clear day you can see the top of Ice Mountain.


00003577	The water of Cape Claw are both beautiful and deadly.


000035B3	Not now, I'm tired.


000035CD	The Sharpclaw came and attacked our Queen.


000035FD	The Queen is now well thanks to you.


00003627	The Healing Mushrooms are her only hope.


00003655	Have you visited the Warpstone shop yet?



SwapStone Hollow

Rocky
Swapstone, twin brother of Rubble

00003687	Hello there little fellow, I'm Rocky.


000036AD	My twin brother met a friend of yours.


000036D4	Now let me tell you how I can help.


Warpstone

00005195	Hey, Shouldn't you get that SpellStone activated?


000051DF	Ok, now if you push left on your joystick.
0000520A	Then I'll send you to one of those WarpStone thingys...


00005242	We'll get back to that in a minute.


00005266	And if you push forward on the joystick.
0000528F	Then you can enter the Store of Treasures.


000052BA	Now, this one's a bit special.


000052D9	When you have collected a Krazoa Spirit, then push right on the joystick.
00005323	And I'll send you to Krazoa Palace.


00005347	Now, you know what I do, so hurry up and make your choice!


00005382	If not then press B so I can get back to sleep!


000053D0	{ CONFIRM  } CANCEL


Store (Beta)(under the Warp Stone)

000008A9	Dark Ice Mines Map
000008BC	Dragon Rock Map
000008CC	Swapstone Circle Map
000008E1	Moon Mountain Map
000008F3	Warlock Replay Disk
00000907	Ice Mountain Replay Disk
00000920	Ice Mountain Map

ThornTail Store

Shop Keeper

00004D4D	You pay this much


00004D65	Put that down! You don't have enough Scarabs!


00004D99	NO, That's too low


00004DB1	OK I'll sell it to you.


00004DD3	I don't need business from cheapskates!


00004DFC	Get Out!


00004E0B	Feel free to look around.


00004E2B	There are many surprises within my store.


00004E5B	Hurry and choose something or get out.


00004E87	You do not have enough Scarabs to enter.


00004EBD	How about playing a little game?


00004EDF	The rules are simple... Choose how many Scarabs you wish to gamble.


00004F24	I will throw them into this cave and you have to collect them within my time limit.


Cape Claw

Sharpclaw Guard

00001FA7	Nobody enter Cape Claw


00001FBE	Unless maybe girl has something to give?


00001FEF	Me like Shiney things,
00002006	You not get past!


0000201D	I'll sell you a map for ten Scarabs.


00002049	You pass,
00002053	but don't tell boss!


Krystal

0000206D	Are you ... Ok?


Lightfoot

00002087	What sort of dinosaur are you?


000020A7	You look pretty strange to me!


Krystal

000020D7	It's Ok, you don't need to be scared.


000020FE	What have you got there?


Lightfoot

00002118	I found this on the beach. Here girl, you take it.


0000214C	You're gonna need it!


00002167	Time is running out. You must find the SpellStone!


SwapStone Circle

0000C8D6	DANGER
0000C8DD	Keep out of the water
0000C8F8	NO TRESPASSING   
0000C907	Sharpclaws Only.


root/swapcircle/tex1

SFA-Sharpclaw Only.jpg
0000C9D0	SWAPSTONE CIRCLE  
0000C9E1	Land of the trespassing lightfoots


Rubble
SwapStone, twin brother of Rocky
(There is also a character named Rubble in Kameo for X-Box, this game was developed for Gamecube, some files attest)

00003B03	Now, now ... Don't be scared.


00003B21	Krystal's friend, Sabre, is on the other side of the planet.


00003B5E	To complete the adventure you will have to guide both characters.


00003BA0	To do this you must visit me, or my twin brother Rocky.


00003BD8	Do you understand?


00003BEB	Good, now let's swap to Sabre.


Baby Lighfoot

00003E16	Baby Lightfoot whimpers.


Krystal

00003E2F	Are you lost little one?


Kyte

00003E48	I don't like this Krystal,
00003E63	It doesn't seem safe.


00003E79	Krystal! Look Out!!


Chief Lightfoot

00003EB6	That's the one.
00003EC6	That's the STEENKING girl that
00003EE5	took the spell page.


Krystal

00003EFB	ooohhwh, what happened?


Chief Lightfoot

00003F13	I am Chief LightFoot,
00003F29	And we don't like thieves!


Krystal

00003F45	Thief!


00003F4D	What are you talking about?


Chief Lightfoot

00003F69	You take our treasure and give it,
00003F8C	to that steenking Sharpclaws
00003FA9	Yeah and you take my spellpage


Krystal

00003FC9	I didn't take your spellpage.
00003FE8	You gave it to me.


Chief Lightfoot

00003FFB	Let me show you what we do to thieves.


Dinosaur Planet

Krystal

00004022	Kyte, Help me out!


Dinosaur Planet

Kyte

0000403D	Well Done!,
00004049	You have defeated the Boss!


Chief Lightfoot

00004F81	Aaaaa Haa HAAA!


00004F92	Not so good this time. I'll keep what you didn't collect.


00004FD1	Are you ready?


00004FEE	Your final challenge!


00005004	If you can beat our strongest Lightfoot.


0000502F	Then a tribe member you will become.


00005055	Take your positions!


Lightfoot Village

Lightfoot Tests results

0000E37A	THE LIGHTFOOT TESTS
0000E38E	TOTEM POLE TEST
0000E39E	Activate all four Totem Poles| within the Lightfoot Village.| Beat Musclefoot's all time record| of 4m 30secs to pass the test
0000E41D	THE TEST OF STRENGTH
0000E432	Rapidly press the A button| to compete against| the mighty Musclefoot.| Only the strongest can| push him into the pit!
0000E4A9	BEST TIMES


Snow Mountain

Sharpclaw

00001CCD	Shut Up.


Fox

00001CDF	Hey scaleface, pick on someone your own size!


Sharpclaw

00001D0E	What ... Who's that?


Fox

00001D2D	I am Fox McCloud, Royal Knight of the Lylat System. I've come to take the Prince back to his ... home?


00001D95	Hey wait!


Sabre

00001DA9	I sure hope Randorn's right about this place.


00001DD7	If the Prince doesn't turn up soon,
00001DFB	I think I might freeze to death.


Sharpclaw

00001E25	So the wolf thinks he's fast.


00001E44	Wanna race SharpClaw?


00001E5F	Rules are simply... first to bottom... wins.


00001E91	Wolf too scared to race?


00001EB3	You were lucky that time.


00001ECE	Wanna harder challenge?


00001EEF	You're too slow wolf boy.


00001F0A	Wanna try again?


00001F25	We race again.


00001F35	This time wolf must smash all of the crates.


00001F6B	Wolf too fast.


00001F7B	Take this and leave SharpClaw alone.


Fox

0000258F	Tricky are you crazy. Just leave the SharpClaws to me.


Tricky

000025C7	OK OK. I'm sorry.


000025DA	Look, my father's been teaching me something.


00002609	These are my sidekick commands. By using these I can help you in lots of ways.


0000265A	If you press the


0000266C	you can activate this menu.


0000268B	Now press it again to highlight the command you want me to do.


000026CC	Now press  C  to activate.


0000406D	Can you find any blue mushrooms?


0000408E	I'm feeling real tired


000040AB	I'm too tired to do this right now


000040D5	It's too deep,
000040E4	I need more practice


000040FF	Lets try out my find command


Snowhorn Wastes

Garunda Te

00000061	Chomp Chomp Hmmm.... That tastes great.


00000089	Hurry up boy you're a bit slow aren't you


0000412D	They sent you to rescue me? ... Hmmpphh.


00004157	The SharpClaws haven't fed me in days so I'm feeling a bit weak.


00004199	If you bring me 12 Frost Weeds I'll be able to get myself out.


000041D9	Hurry boy, I'm starving in here!


000041FF	If you help our tribe I'm sure they'll reward you.


00004269	Look out boy!


0000427A	Hey, Its the young Prince.
00004299	And who is this with you? 


Tricky

000042B4	This is my friend sabre,
000042CE	My mother sent us to find you.


Garunda Te

000042EE	Your mother sent you did she lad.
00004311	Nice lady your mother.


Tricky

00004329	She said you'd know something about a spellstone?


Garunda Te

0000435C	A Spellstone! Hmmmmmm.


Garunda Te

00000DCD	If you bring me 12 Frost Weeds I'll be able to get myself out.


10 Frost Weeds for the Kiosk version.

00000E0D	Hurry boy, I'm starving in here!


00004374	My name is Garunda Te.


0000438C	I am a SpellStone guardian.


000043C1	Many moons in our past,
000043DA	The great Kameria Dragon formed,
000043FC	a group of Dinosaurs known as,
0000441C	The SpellStone Guardians.


00004437	Five Dinosaurs from different tribes,
0000445E	Were each given a SpellStone.


000044A9	Each Guardian was to keep this Knowledge secret.
000044DB	And pass down this duty,
000044F5	through following generations.


00004515	General Scales learnt that I was a Guardian,
00004543	and gave me a choice.


0000455A	Either reveal where I had hidden the SpellStone or,
0000458F	My whole tribe would be destroyed.


000045B3	I had no choice!


000045C5	The safety of the many must come before the few.


000045F7	It is my duty.


00004607	But my daughter did not think this way
00004653	My daughter told scales that she knew
0000467A	where to find the SpellStone.


00004699	Scales kept his word and did not destroy the tribe,
000046CE	He enslaved them instead.


000046E9	My daughter has dishonoured me.


Sabre

0000470A	What can we do?


Garunda Te

0000471B	It is up to you to find the SpellStone
00004743	before General Scales.


0000475B	I will open the mine.


0000477B	Remember, you must return the SpellStone to me,
000047AC	So that I may activate it for you.


SnowHorn

00003499	Follow the path to Swapstone Hollow.


000034C3	Beyond the hollow lies the Prince's homelands.


000034F7	Do you hear that?


0000350F	The SharpClaws have captured our leader.


DarkIce Mines

SnowHorn

0000395F	Can you help me get free?


0000398F	I cannot thank you enough for releasing me. Take this as a reward.


000039D3	I found it whilst working yesterday. It looked important so I hid it from the SharpClaws.


00003A2E	Thanks. This belonged to my Father.


00003A53	If you're heading for the Mine then please look out for the Guardian's daughter.


00003AA5	Her bravery alone saved us from certain death at the hands of General Scales.


Belina Te

00004963	Who are you?


Fox

00004971	My name is Fox, and this is the Crown Prince of the EarthWalkers.


000049B3	We have been sent by the SnowHorn Guardian to find the SpellStone.


000049F6	Do you know where it's hidden?


Belina Te

00004A16	My name is Belina Te. The Guardian is my father.


00004A47	Did he send you to rescue me?


Fox

00004A66	I'm sorry Belina, but he feels you have dishonoured the Guardians.


00004AA9	We were only sent to find the SpellStone.


Belina Te

00004AD4	The old fool. I had to save the tribe.


00004AFB	If it wasn't for my father being a Guardian,
00004B28	none of this would have happened in the first place!


Fox

00004B69	Belina are you there?


Belina Te

00004B80	Listen carefully, find a way to the bottom of the mine.


00004BB8	I'll meet you there.


Cloudrunner Fortress

Kyte

00000E31	I'm home, Krystal


00000E44	This is CloudRunner Fortress


00000E67	Will somebody get me out of here!


00000E8C	Somebody get me out of Here!


00000EAC	Use your find command to did through the snow


00000EDC	THIRD BABY


General Scales

00000EF9	You dare to bring the Fox here?


00000F1A	It is something you will live to regret my Queen!


Queen Cloudrunner

00000F4D	My tribe will never join you Scales...
00000F75	...you're just a fool.


Fox

00000F91	She's the Queen?


General Scales

00000FB3	I assure you Queen, now I have all of the SpellStones, Dinosaur Planet will soon be mine!


Queen Cloudrunner

0000100E	Aaaaah!


General Scales

00001017	For the last time, surrender your Fortress!


Queen Cloudrunner

00001044	Never.


General Scales

00001051	Enough. Show the Queen how we deal with traitor's. Take her away!


Krystal

00001099	She's dead... she's... dead!


Kyte

000010D3	Did you find the Guardian yet?


Krystal

000010F3	Guardian? You mean a SpellStone Guardian?


Kyte

0000111E	Yes, he was locked up in the dungeon.


Krystal

00001145	So that's who he was... Yes, he's waiting for us in the courtyard.


Kyte

00001189	Good, that means Scales hasn't found the SpellStone yet, but we've got to hurry.


000011DB	When the SharpClaws attacked, my mother hid my five brothers around the fortress.


0000122E	We've got to find them.


0000124B	To help us, I've learnt a new skill.


00001277	I'm scared of heights,
0000128E	Sorry I won't fly to the top of this pillar.


Krystal

000012C7	If you can go this high, then so can I.


Kyte

000012F0	Thanks krystal, because of you
0000130F	I no longer suffer from vertigo.


General Scales

0000134D	Guard!


00001355	Guard!


0000135D	Is all the CloudRunners' gold on-board?


Sharpclaw

00001386	No sir, we're still removing it from the Treasure Room.


General Scales

000013BF	Well hurry up!


000013CE	If the princess will not tell me
000013EF	where she has hidden the SpellStone,
00001414	then I will just take everything else,
0000143B	including her life!


0000145F	He was going to kill me!


Krystal

00001479	Let's get out of here,
00001491	we haven't found all your brothers yet and
000014BC	we'd better stop the SharpClaws ransacking gold.


Queen CloudRunner

0000CAF0	Fox, the floor of this cage seems unstable.  See if you can find a way of breaking it


0000CB48	If you find my children I will be so happy!


0000CB76	If you find all four of my children you will be greatly rewarded.  Please hurry!


0000B394	Krystal..


0000B39E	This is a SpellStone Holder !


0000B3BE	Krystal.. It looks like you've shut off one of the power beams !


0000B402	CLOUDRUNNER DUNGEONS


0000B420	WIND LIFT


0000B42A	For our non-flying guests.
0000B446	Please use lever to change
0000B461	wind direction


0000B476	POWER ROOM


0000B481	Provides power to all Wind Lifts.
0000B4A3	Access by key only.


0000B4BA	CLOUDRUNNER DOCKING PLATFORM


0000B4DE	THE ROYAL CHAMBER


0000B4F0	Notice to all Cloudrunners
0000B50B	Regal Perches for Royal family use only!


0000B53A	TREASURE ROOMS


0000B549	For security, the door will only open
0000B56F	when Regal Perches are in use.


0000B594	THE JEWEL MINES


0000B5A4	 We thank the Great Kameria Dragon for
0000B5CA	providing us with this great source of wealth.


0000B600	GUNPOWER STORAGE


0000B611	Only Tunnel Construction Engineers are
0000B638	allowed entrance.


Earthwalker Temples

Tricky

0000AD8D	Mother! Mother!


Queen Earthwalker

0000ADC3	It's good to see you again Sabre.


0000ADE5	You have taken good care of my son.


Tricky

0000AE0A	Where's father?


0000AE1B	The SharpClaw drove our tribe away and have taken the sacred stones from this room..


0000AE70	And they took your father into the Walled City.


0000AEA1	With the RedEye's and Hookclaws! We've got to help him!


0000AEDA	I forbid you to enter that evil place.


Tricky

0000AF02	But mother!


Sabre

0000AF0F	It's alright Tricky, I can look for your father.


Tricky

0000AF41	There are many dangers within the Walled City. Follow me, I will open the Jungle Door for you


Queen Earthwalker

0000AFA8	Stay with Sabre as far as the wall.


0000AFCC	He may need your help.


Tricky

0000AFE4	Thanks Mom I'll be careful.


Dragon Rock

Cloudrunner Soldier

00005783	Look Out!


Fox

000057A5	Are you OK?


Cloudrunner Soldier

000057B2	I'm fine, thanks for helping me out.
000057D7	Hey, aren't you a friend of Krystal?


Fox

000057FD	How do you know Krystal?


Cloudrunner Soldier

00005817	I helped her get onto General Scales Galleon
00005844	but after I left, I was captured by the SharpClaws
00005877	and I've been stuck here ever since.


Krazoa Spirits

root/gametext

TEST 1 - THE TEST OF OBSERVATION

gametext/ECShrine/English.bin

You did it!
You collected the first KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released. You have failed!
Try again or leave the Shrine in shame.
п£ЇTEST 1 - THE TEST OF OBSERVATION
Watch closely where I hide.
When the urns stop moving, you must show me...
...which urn I have hidden in.
Find me three times in a row and...
...I will be yours to return to Krazoa Palace.


TEST 2 - THE TEST OF COMBAT

gametext/DFShrine/English.bin

DF = Discovery Falls


TEST 2 - THE TEST OF COMBAT
Prove your worth in combat by defeating...
...all the SharpClaw within the time limit.
If you succeed, I will become yours...
...to return to the Krazoa Palace. You did it!
You collected the second KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


TEST 3 - THE TEST OF FEAR

gametext/MMShrine/English.bin

MM = Moon Mountain


TEST 3 - THE TEST OF FEAR
You must stand and face your deepest fears.
Keep the guide line within the green area.
If you succeed, I will become yours to...
...return to the Krazoa Palace. You did it!
You collected the third KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


TEST 4 - THE TEST OF STRENGTH

gametext/DBShrine/English.bin

DB = Diamond Bay


TEST 4 - THE TEST OF STRENGTH
Use your strength against this SharpClaw.
If you succeed, I will become yours to...
...return to the Krazoa Palace.
You did it!
You collected the fourth KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


TEST 5 - THE TEST OF KNOWLEDGE

gametext/GPShrine/English.bin

GP = Golden Plain


TEST 5 - THE TEST OF KNOWLEDGE
Match the items with the levels.
If you succeed, I will become yours...
...to return to the Krazoa Palace.
You did it!
You collected the fifth KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


World Map

0000E7C8	level
0000E7CE	choose     
0000E7D5	select     
0000E7E0	rotate
0000E7E7	zoom
0000E7EC	confirm     
0000E7F4	exit     
0000E7F9	TM & ^ 2001 NINTENDO\t#\tRARE


(note: correct display)

TM & (C) 2001 NINTENDO / RARE


アーウィンステージ ArWing Stage (Nintendo SpaceWorld 2001)


The Communicator

Menu

0000E544	Status
0000E54B	World Map
0000E555	Advice
0000E55C	Quit


Status

General Pepper
TO DO

Map

Peppy Hare

0000B186	CLOUDRUNNER     
0000B192	FORTRESS


0000B19E	DRAGON ROCK


0000B1B0	VOLCANO FORCE
0000B1BE	POINT     
0000B1C4	TEMPLE


0000B1D2	MOON     
0000B1D7	MOUNTAIN     
0000B1E0	PASS


0000B1EC	OCEAN FORCE
0000B1F8	POINT     
0000B1FE	TEMPLE


0000B20A	KRAZOA     
0000B211	PALACE


0000B21C	SNOWHORN     
0000B225	WASTES


0000B230	LIGHTFOOT     
0000B23A	VILLAGE


0000B246	THORNTAIL     
0000B250	HOLLOW


0000B2AC	CAP CLAW


Save

Memory Card
TO DO

Quit

TO DO

Bosses

0000B2AC	BOSS
0000B2B1	GALADON     


0000B2BE	BOSS
0000B2C3	KLANADACK     


0000B2D2	BOSS
0000B2D7	DRAKOR


Memory Card Manager

000053E8	GAME SELECT


000053F8	NO| MEMORY CARD| INSERTED
00005412	FULL


00005417	GAME SELECT


00005423	MEMORY CARD B FULL


00005436	NO MEMORY CARD INSERTED| CANNOT SAVE DATA| START GAME ANYWAY?


00005474	INCORRECT MEMORY CARD A


0000548C	INCORRECT MEMORY CARD B


000054A4	ERASE THIS GAME?


000054B5	PREVIOUSLY ON


000054C3	PRESS START


0000554E	ENTER NAME


00005559	{ CONFIRM } CANCEL


Japanese Options

WARP 
SWAP 
SHOP 
CONFIRM 
CANCEL 
CHANGE
CONTINUE PLAYING? 
GAME OVER 
DO YOU WISH TO SAVE? 
GAME SAVED 
USE DUSTER? 
< YES > < NO >
ゲーム セーブ
Game Time Complete
セーブ 
( OK ) 
キャャZル
Ye・ No
ゲームファイル
New COPY 
ERASE
SELECT GAME TO COPY 
COPY THIS GAME TO... 
COPY THIS GAME? 
SELECT GAME TO ERASE 
ERASE THIS GAME? 
ゲームヒストリー 
Preb Start
ネームエャgリー 
( OK ) 
キャャZル
英戟・ 
フラャX戟・ 
スペイレ・ 
イタリア戟・ ・
本戟・ 
Preb Start 
ゲームスタート 
オプショ・ 
OK
( OK )
キャャZル
チート 
VIDEO 
オーディオ 
CINEMA 
字幕 
オ・ オフ 
INSTRUMENTS 
Rボタモ⇔aン 
Zボタ・ 
COMBO 
TAP 
HOLD VIEW 
LAYOUT 
CHEATA 
CHEATB 
CHEATC 
堰譁¬サイズ 
フル ワイド 
シネマ 
堰譁¬モード 
ノーマル 
16:9 
SCREEN POSITION 
堰譁¬aフ磨セa驍・ 
サウャhモード 
ステレオ 
サラウャh 
モノラル 
ヘッドホ・ 
BGM SE 
SPEECH 
CINEMA0 
CINEMA1 
OK 
ゲームa・aッaワaキaゥ? 
ゲームオーバー 
セーブaオaワaキaゥ? 
セーブ梶ョ浴ケ 
ダスターaga、 
Ye・ No


Programmers comments

00002252	Gametext requested is not there.
00002273	Have you xdiffed gametext.spec with the sequence guy's gametext.spec?
000022B9	This message is very long, designed to annoy you
000022EA	If you want this message to go then get the correct gametext
00002327	Look, pretty buttons
0000234C	Still here?
00002359	I would of thought that you would have reset the subtitles by now.
00004BD3	This is the standard entrance sequence.
00004C01	This is the special entrance sequence.


MPEG.bin

Thank you to GlitterBerri for its best transcription

Rubble 47:38 to 47:54

"Now, now...Don't be scared."
"Krystal's friend, Sabre, is on other side of the planet."
"To Complete the adventure, you will have to guide both characters."
"To do this you must visit me, or my twin brother Rocky."
"Do you understand?"
"Good, now let's swap to Sabre."


47:54 to 48:16

"Oh! Oh! Greating stranger!" 
"My name is Rubble. And I'm a Swapstone."
"To swap to Sabre's adventure or go to Warlock Mountain."
"Take come visit me or show you how my magic works."


49:12 to 49:33

"Hello Krystal!"
"You cannot swap when holding a spellstone or carrying a spirit."
"Are you ready to swap to Sabre?"
"You cannot go to Warlock Mountain"
"And to do carrying a spirit."
"Are you ready to warp to Warlock Mountain?"


49:41 to 50.07

"You've got lot of time to that."
"Let me show you how the swap works."
"Now, now...Don't be scared."
"Krystal's friend, Sabre, is on other side of the planet."
"To Complete the adventure, you will have to guide both characters."
"To do this you must visit me, or my twin brother Rocky."
"Do you understand?"
"Good, now let's swap to Sabre."


Rubble

Sound Transcript/Text
You've got plenty of time to do that! Let me show you how the swap works.
Ahh! I see you found a Krazoa Spirit!
Only when you have one of these can I warp you to Warlock Mountain.
But!
You cannot swap characters until the spirit has been released.
I can't swap you to Sabre until you place the stone into the Force Point Temple.
I believe you may find what you're looking for in the desert!
Now, let's swap to Sabre!
Ho ho ho! Greetings, stranger. My name is Rubble, and I'm a Swapstone!
To swap to Sabre's adventure or go to Warlock Mountain, then come and visit me!
I'll show you how my magic works.
You did it Krystal!
You stopped General Scales!
No, Rubble. We did it!
Krystal, hurry! My magic powers are becoming weak!
Hello, Krystal!
You cannot go to Warlock Mountain until you are carrying a spirit!
Are you ready to swap to Sabre?
You cannot go to Warlock Mountain. And to do carrying a spirit.
Are you ready to warp to Warlock Mountain?
Hhha!
Pfff!
You've got lots of time to do that. Let me show you how the swap works!
Now, now... don't be scared. Krystal's friend, Sabre, is on the other side of the planet.
To complete the adventure...
...you will have to guide both characters.
To do this, you must visit me, or my twin brother, Rocky.
Do you understand?
Good, now let's swap to Sabre.

Rocky

Sound Transcript/Text
Urgh! Hurrgh!
Oops... n... oh well
Urgh! A thousand years, I have been left alone to sleep. (Cough) What do you want?
Now, if you push left on the control stick...
...Then, you'll swap to your friend, Krystal.
Hm... Oh! And if you push forward on the control stick...
...Then you can enter the Cave of Treasures.
And when you have collected a Krazoa Spirit, that's it! Then, push right on the control stick...
...And you'll warp to Warlock Mountain.
Now, you know what I do, so hurry up, and make your choice!

Beta HUD

Health

File offset Tile
000B9C80 SFA-000B9C80.png
000B95E0 SFA-000B95E0.png
000B8FC0 SFA-000B8FC0.png
000B8A20 SFA-000B8A20.png
000B8500 SFA-000B8500.png
000BB240 SFA-000BB240.png
000BAE60 SFA-000BAE60.png
000BAAA0 SFA-000BAAA0.png
000BA700 SFA-000BA700.png
000BA380 SFA-000BA380.png

Collectibles

File offset Identity Tile
000BB620 Scarab SFA-000BB620.png
000C7140 Bomb Spore SFA-000C5CE0.png
000C67A0 Blue Mushroom SFA-000C67A0.png
000C5180 FireFly SFA-000C5180.png
000C7140 MoonSeed SFA-000C7140.png

Hologram

File offset Identity Tile
000BF140 Hologram SFA-000BF140.png

Items

I present this ranking provisionally made from GAMETEXT.bin file.
Until I finish connecting the object names to textures that I spotted.
The list is a mix between N64 and SFA beta icons, easily recognized by their respective size.

File offset Identity Tile Usage
000662A0 HEEL SFA-000662A0.png Calls Tricky back to you
00053F20 FIND SFA-00053F20.png Uncover the things only Sidekicks can
000684E0 FLAME SFA-000684E0.png Set fire to stuff
00069780 DISTRACT SFA-00069780.png GuardClaws cannot resist this
GUARD Stops baddies nicking stuff
RIDE
PLAY Tricky will chase it
PRISON KEY CloudRunner Fortress
POWER ROOM KEY CloudRunner Fortress
POWER CRYSTAL CloudRunner Fortress
GATE KEY Northern Wastes
00042E60 ALPINE ROOT SFA-00042E60.png SnowHorn Food
000464E0 BLUE MUSHROOM SFA-000464E0.png Earthwalker Food
0005D1C0 PROJECTILE SFA-0005D1C0.png Shoot stuff
0005C0C0 SHARPCLAW ILLUSION SFA-0005C0C0.png Have the looks and power of a SharpClaw.
WARP ACTIVATOR
SNOWBIKE KEY Ice Mountain
DECK DOOR The door is locked
MINE KEY Northern wastes
0005E240 SHIELD SFA-0005E240.png Protect yourself
FIRE SPELL
SMALL FOOD BAG
MEDIUM FOOD BAG
LARGE FOOD BAG
CELL KEY Dark Ice Mines 2
000DDFE0 HORN OF TRUTH SFA-000DDFE0.png Summon The SnowHorn
000489C0 SUN STONE SFA-000489C0.png Walled City
00043380 MOON STONE SFA-00047940.png Walled City
Forcefield Spell Cape Claw
Cell door key Cape Claw
BOMB PLANT Collect the Spores.
00040E80 Give food from foodbag SFA-00040E80.png
00036220 GREEN APPLE SFA-00036220.png
00036740 RED APPLE SFA-00036740.png
00036C80 BROWN APPLE SFA-00036C80.png
0003BA40 FISH SFA-0003BA40.png
0003C360 SMOKED FISH SFA-0003C360.png
00055040 DINO EGG SFA-00055040.png Restores your energy
0003D1C0 MOLDY MEAT SFA-0003D1C0.png
0006A8A0 BALL SFA-0006A8A0.png A Toy For Tricky
BLUE GRUB Cloudrunner Food
RED GRUB Cloudrunner Food
OLD GRUB Cloudrunner Food
RED MUSHROOM Flame Fuel
OLD MUSHROOM Earthwalker Food
SMALL GRUB BAG
MEDIUM GRUB BAG
LARGE GRUB BAG
SMALL MUSHROOM BAG
MEDIUM MUSHROOM BAG
LARGE MUSHROOM BAG
GREEN BEAN
RED BEAN
BROWN BEAN
BLUE BEAN
TAKE ALL FOOD
00040440 EAT FIRST SFA-00040440.png
DISRUPTER DEVICE Opens Spatial Walkways
00060440 ICE BLAST SFA-00060440.png Fires a Column of Ice
00061440 FIREFLY LANTERN SFA-00061440.png Uses Fire Flies to Light the Way
000626E0 MINDREAD SPELL SFA-000626E0.png Reads Only Small Minds
Fruit
0003CC80 Meat SFA-0003CC80.png
Red Mushroom
Red Maggot
Green Magic
Blue Magic
Fishing Net
Firefly Lantern
Translator
Small Sidekick Foodbag
Medium Sidekick Foodbag
Medium Magic Chest
Large Magic Chest
0003E200 Small Player Foodbag SFA-0003E200.png
0003DCC0 Medium Player Foodbag SFA-0003DCC0.png
0003D720 Large Player Foodbag SFA-0003D720.png
WHITE MUSHROOM Earthwalker Medicine
PLANT SPORE ?
MAGIC PLANT
SOIL
00043380 KRAZOA TABLET SFA-00043380.png
0004AD00 SILVER TREX TOOTH SFA-0004AD00.png
00049F00 GOLD TREX TOOTH SFA-00049F00.png
POINTBACK EGG
BAY DIAMOND The famous diamond of diamond bay
000D4CA0 SPELLSTONE SFA-00044240.png DarkIce Mines
SPELLSTONE ACTIVATED DarkIce Mines
00059080 MOON SEEDS SFA-00059080.png Grow Moon Seeds
TREASURE CHEST KEY
0004F600 CONSTRUCTION ENGINEER'S KEY SFA-0004F600.png
LARGE BASKET Smash to open
LARGE CRATE Smash to open
SMALL BASKET Throw or smash to open
SMALL CRATE Throw or smash to open
0005A0A0 STONE BLOCK WARP PODIUM FOX'S STAFF SFA-0005A0A0.png Ultimate in Weapon Technology
CLOUDRUNNER CALL A cloudrunner baby's toy
RAPID FIRE Shoot more stuff
TREASURE CHEST
LARGE SCARAB BAG
TOOGLE MAP
00050F60 FIRE CRYSTAL SFA-00050F60.png Cap Claw
SHINEY NUGGET Very desirable to Guardclaws
STAFF Weapon Of Mystical Power
FIRE WEED
000451C0 key SFA-000451C0.png MOON MOUNTAIN PASS

Must sort

File offset Identity Tile
000D2180 Scarab SFA-000D2180.png
000D3180 Unknown SFA-000D3180.png
000DDB60 SFA-000DDB60.png
000E3A60 SFA-000E3A60.png
000E49C0 Cog SFA-000E49C0.png
000EAE80 SFA-000EAE80.png
0003E720 SFA-0003E720.png
0003F520 SFA-0003F520.png
0004BAE0 Place Crystal SFA-0004BAE0.png
0004CA40 Place Crystal SFA-0004CA40.png
0004D960 Place Crystal SFA-0004D960.png
0004E8A0 SFA-0004E8A0.png
0005B0E0 SFA-0005B0E0.png
0005F360 Portal Device SFA-0005F360.png
0006B960 SFA-0006B960.png
00049A80 SFA-00049A80.png
00045F80 Blue Mushroom SFA-00045F80.png
000413C0 SFA-000413C0.png
00029160 SFA-00029160.png
00040960 SFA-00040960.png
00047440 Purple Mushroom SFA-00047440.png
00063540 SFA-00063540.png

boot.dol/default.dol

Debbugger Hook

Start End Value
0x00002B7C 0x00002B7F 38 A0 00 40
0x00002B80 0x00002B83 7C 68 02 A6
0x00002B84 0x00002B87 90 65 00 0C
0x00002B88 0x00002B8B 80 65 00 08
0x00002B8C 0x00002B8F 64 38 00 00
0x00002B90 0x00002B93 7C 68 02 A6
0x00002B94 0x00002B97 38 60 00 30
0x00002B98 0x00002B9B 7C 60 01 24
0x00002B9C 0x00002B9F 4E 80 00 20

Japanese Font

Encoding [SHIFT-JIS](CP932)
0x002E6848 to 0x002E7047

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<>&~ 012345
6789ABCDEF
GHIJKLMNOP
QRSTUVWXYZ
!”#’*+,―./:
=?@。″°ァィゥェォ
ッャュョヲンアイウエ
オカキクケコサシスセ
ソタチツテトナニヌネ
ノハヒフヘホマミムメ
モヤユヨラリルレロワ
ガギグゲゴザジズゼゾ
ダヂヅデドバビブベボ
パピプペポabcde
fghijklmno
pqrstuvwxy
zぁぃぅぇぉっゃゅょ
をんあいうえおかきく
けこさしすせそたちつ
てとなにぬねのはひふ
へほまみむめもやゆよ
らりるれろわがぎぐげ
ござじずぜぞだぢづで
どばびぶべぼぱぴぷぺ
ぽヴ亜唖娃阿哀愛挨姶
逢葵茜穐悪握渥旭葦芦
鯵梓圧斡扱宛姐虻飴絢
綾鮎或粟安庵按暗案闇
鞍杏以伊位依偉囲夷委
威尉惟意慰易椅為畏異
移維緯胃萎衣謂違遺医
井亥域育郁磯一壱溢逸
茨芋鰯允印咽員因姻引
飲淫胤蔭院陰隠韻吋右
宇烏羽迂雨卯鵜窺丑碓
臼渦嘘唄欝蔚鰻姥厩浦
瓜閏噂云運雲荏餌叡営
嬰影映曳栄永泳洩瑛盈
穎頴英衛詠鋭液疫益駅
悦謁越閲榎厭円園堰奄
宴延怨掩援沿演炎焔煙
燕猿縁艶苑薗遠鉛鴛塩
於汚甥凹央奥往応押旺
横欧殴王翁襖鴬鴎黄岡
沖荻億屋憶臆桶牡乙俺
卸恩温穏音下化仮何伽
価佳加可嘉夏嫁家寡科
暇果架歌河火珂禍禾稼
箇花苛茄荷華菓蝦課嘩
貨迦過霞蚊俄峨我牙画
臥芽蛾賀雅餓駕介会解
回塊壊廻快怪悔恢懐戒
拐改魁晦械海灰界皆絵
芥蟹開階貝凱劾外咳害
崖慨概涯碍蓋街該鎧骸
浬馨蛙垣柿蛎鈎劃嚇各
廓拡撹格核殻獲確穫覚
角赫較郭閣隔革学岳楽
額顎掛笠樫橿梶鰍潟割
喝恰括活渇滑葛褐轄且
鰹叶椛樺鞄株兜竃蒲釜
鎌噛鴨栢茅萱粥刈苅瓦
乾侃冠寒刊勘勧巻喚堪
姦完官寛干幹患感慣憾
換敢柑桓棺款歓汗漢澗
潅環甘監看竿管簡緩缶
翰肝艦莞観諌貫還鑑間
閑関陥韓館舘丸含岸巌
玩癌眼岩翫贋雁頑顔願
企伎危喜器基奇嬉寄希
幾忌揮机旗既期棋棄機
帰毅気汽畿祈季稀紀徽
規記貴起軌輝飢騎鬼亀
偽儀妓宜戯技擬欺犠疑
祇義蟻誼議掬菊鞠吉吃
喫桔橘詰砧杵黍却客脚
虐逆丘久仇休及吸宮弓
急救朽求汲泣灸球究窮
笈級糾給旧牛去居巨拒
拠挙渠虚許距鋸漁禦魚
亨享京供侠僑兇競共凶
協匡卿叫喬境峡強彊怯
恐恭挟教橋況狂狭矯胸
脅興蕎郷鏡響饗驚仰凝
尭暁業局曲極玉桐粁僅
勤均巾錦斤欣欽琴禁禽
筋緊芹菌衿襟謹近金吟
銀九倶句区狗玖矩苦躯
駆駈駒具愚虞喰空偶寓
遇隅串櫛釧屑屈掘窟沓
靴轡窪熊隈粂栗繰桑鍬
勲君薫訓群軍郡卦袈祁
係傾刑兄啓圭珪型契形
径恵慶慧憩掲携敬景桂
渓畦稽系経継繋罫茎荊
蛍計詣警軽頚鶏芸迎鯨
劇戟撃激隙桁傑欠決潔
穴結血訣月件倹倦健兼
券剣喧圏堅嫌建憲懸拳
捲検権牽犬献研硯絹県
肩見謙賢軒遣鍵険顕験

List Info

source: DolTool v0.3 (programmer: loser 2003)
boot.dol

BSS Address:      80324EC0
BSS Size:         000ACFB8

Entry Point:      80003140

Text Section  0:  Offset=00000100  Address=80003100  Size=00002500
Text Section  1:  Offset=00002600  Address=800066C0  Size=002AC8A0

Data Section  0:  Offset=002AEEA0  Address=80005600  Size=000006A0
Data Section  1:  Offset=002AF540  Address=80005CA0  Size=00000A20
Data Section  2:  Offset=002AFF60  Address=802B2F60  Size=00000020
Data Section  3:  Offset=002AFF80  Address=802B2F80  Size=00000020
Data Section  4:  Offset=002AFFA0  Address=802B2FA0  Size=000012C0
Data Section  5:  Offset=002B1260  Address=802B4260  Size=00070C60
Data Section  6:  Offset=00321EC0  Address=803C4CC0  Size=00001620
Data Section  7:  Offset=003234E0  Address=803C80E0  Size=00009D60


source: DolTool v0.3 (programmer: loser 2003)
default.dol

BSS Address:      80325D20
BSS Size:         0007447C

Entry Point:      80003100

Text Section  0:  Offset=00000100  Address=80003100  Size=000023E0
Text Section  1:  Offset=000024E0  Address=80006CC0  Size=002C7D40

Data Section  0:  Offset=002CA220  Address=800054E0  Size=00000980
Data Section  1:  Offset=002CABA0  Address=80005E60  Size=00000E60
Data Section  2:  Offset=002CBA00  Address=802CEA00  Size=00000020
Data Section  3:  Offset=002CBA20  Address=802CEA20  Size=00000020
Data Section  4:  Offset=002CBA40  Address=802CEA40  Size=00002320
Data Section  5:  Offset=002CDD60  Address=802D0D60  Size=00054FC0
Data Section  6:  Offset=00322D20  Address=80396700  Size=00001B40
Data Section  7:  Offset=00324860  Address=8039A1A0  Size=00009FE0


C language files name

002FFA70	n_POST.c
00301270	n_options.c
0030134C	n_pausemenu.c
00302068	commandmenu.c
0030241C	picmenu.c
003024B4	control.c
00303AA7	dswaphollow.c
0030981C	objedit.c: MAX_OBJ_DISABLED exceeded
0030AE14	perform_viewer.c
0030BB1C	krystal.c: objGetAnimChange Error
0030BFF4	tricky.c
0030CBD4	balloon_baddie.c
0030CC68	swarm_baddie.c
0030CCF8	wisp_baddie.c
0030CD4C	template.c
0030CF90	sharpClaw.c
0030D02C	robotPatrol.c
0030D04C	mikadalon.c
0030D128	mutatedeba.c
0030D26C	core_snowworm.c
0030D3C8	baby_snowworm.c
0030D4B0	chukachuck.c
0030D5B0	wall_crawler.c
0030D6D0	rope_baddie.c
0030D800	tumbleweedbush.c
0030D85C	tumbleweed.c
0030D978	skeetla.c
0030DAE4	MMP_cratercritter.c
0030DB38	MMP_critterspit.c
0030DBF8	animobj.c
0030DCEC	weapons.c
0030DD80	cannon.c
0030DDC8	cannonball.c
0030DE10	projball.c
0030DE64	grenade.c
0030DEA8	flamethrower.c
0030E120	sfxplayer.c
0030E1A0	crate2.c
0030E348	collectable.c
0030E3BC	magicdust.c
0030E49C	pushpull.c
0030E628	flameblast.c
0030E6D4	sidekicktoy.c
0030E888	projswitch.c
0030E908	PRESSURESWITCH.c: modelno out of range romdefno=%d
0030E93C	pressureswitch.c
0030EA78	USEOBJ.c: modelno out of range romdefno=%d
0030EAE0	SEQOBJ.c: modelno out of range romdefno=%d
0030EDC0	SEQOBJ.c: modelno out of range romdefno=%d
0030EE78	SEQOBJ.c: modelno out of range romdefno=%d
0030EFB8	foodbag.c
0030F4E4	magicplant.c
0030F5A0	duster.c
0030F668	smallbasket.c
0030F6C8	mediumbasket.c
0030F710	scarab.c
0030F86C	lanternfirefly.c
0030F978	barrel.c
0030F9C0	ladders.c
0030FA40	waterfallcontrol.c
0030FAA8	backpack.c
0030FC38	landedArwing.c
0030FC98	staffaction.c
0030FD18	treasurechest.c
0030FDD0	campfire.c
0030FEF8	genprops.c
0030FFC8	gfxemit.c
00310108	transporter.c
00310168	autotransporter.c
003102BC	screenoverlay.c
003104FC	alphaanim.c
0031054C	groundanim.c
003105E0	crackanim.c
00310774	EXPLODER.c: modelno out of range romdefno=%d
00310C78	newtrigger.c
00311BC4	cfguardian.c
00311C38	windlift.c
00311CFC	cfcrystal.c
00311D58	cfbaby.c
00311EE0	cfprisonguard.c
00312028	robotpatrol.c
00312150	CFtoggleswitch.c
00312244	CFbarrel.c
00312474	CFexploder.c
00312590	CFforcecontrol.c
0031275C	CFtreasRobo.c
00312B9C	CFleveControl.c
00312BF4	CFTreasSharpy.c
00312D78	CFchuckobj.c
00312DD0	CFwalltorch.c
00312FD8	robotpatrol.c
003130B0	MMP_barrel.c
003130F8	MMP_levelcontrol.c
003131B8	MMP_asteroid.c
00313200	MMP_moonrock.c
00313280	MMP_gyservent.c
003134D8	hightop.c
003136AC	sandwormBoss.c
00313770	gasvent.c
00313828	cannontargetControl.c
00313878	gasventControl.c
00313920	IMicicle.c
00313A10	IMspacecraft.c
00313B40	DIMlavaball.c
00313BE8	DIMlogfire.c
003154BC	DIMsnowball.c
003155DC	DIMboulder.c
00315628	DIMcannon.c
00315670	DIMlavasmash.c
00315730	DIMexplosion.c
00315790	DIMwooddoor.c
00315848	DIMlevcontrol.c
003158D8	DIM2conveyor.c
00315950	DIM2flameburst.c
003159C0	DIM2snowball.c
00315B18	DIM2projrock.c
00315B60	DIM2lift.c
00315C38	DIM2icicle.c
00315ED0	DIMboss.c
00315FA8	DIMbosstonsil.c
00316098	DIMbossspit.c
00316310	DFcradle.c
00316358	DFpulley.c
003163A0	DFbarrel.c
003163E8	DFbarrelanim.c
003164D8	DFmole.c
00316520	DFwhirlpool.c
003165D8	DFlantern.c
003166F0	creator.c
00316790	<objControl> mmshrineshrine.c WARNING switch statement hit default
003167FC	shrine.c
00316878	animobj.c
00316934	shrine.c
00316A18	creator.c
00316B18	creator.c
00316B98	flybaddie.c
00316BE8	colrise.c
00316D00	symbol.c
00316DB8	shrine.c
00316E70	creator.c
00317008	creator.c
003170E0	creator.c
00317128	flybaddie.c
00317170	projball.c
00317538	NWmammoth.c
003175B8	Nwtricky.c
00317754	SHmushroom.c
00317844	SHkillermushroom.c
003178FC	SHrocketmushroom.c
00317954	SHspore.c
00317F90	SHthorntail.c
00318028	SHroot.c
003184A8	SClevelcontrol.c
003186A4	SClightfoot.c
00318784	SCchieflightfoot.c
003187D0	SCbirchtree.c
00318818	SCtotempole.c
00318908	SClantern.c
00318950	SCcollectables.c
003189A8	SCanimobj.c
003189F0	SCtotemlogpuz.c
00318A38	SCtumbleweedmeter.c
00318A88	SCtotembondpuz.c
00318AD8	Sctotemstrength.c
00318CB8	cloudrunner.c
00318D18	propeller.c
00318D60	shiphead.c
00318E00	shipgun.c
00318E48	cannonball.c
00318EC8	cloudball.c
00318F48	cagekyte.c
00319038	scalesanim.c
003190F0	brokecannon.c
003194F8	SPshop.c
003195C4	SPshopkeeper.c
00319670	SPscarab.c
003196B8	SPdrape.c
003197F8	IMsnowbike.c
00319B90	DRearthwalk.c
00319E00	CRsnowbike.c
00319F48	DRcloudrunner.c
0031A3C0	deaddino.c
0031A460	pswitch.c
0031A6E8	colrise.c
0031A810	walltorch.c
0031A908	WMlevcontrol.c
0031A950	Wmgeneralscales.c
0031AFF4	wmcrystal.c
0031B0C4	crawler.c
0031B1D4	VFlevcontrol.c
0031B258	minifire.c
0031B2D8	statueball.c
0031B358	ladders.c
0031B438	fireblock.c
0031B480	platform1.c
0031B4C8	doorswitch.c
0031B548	draghead.c
0031B640	lavaflow.c
0031B6D8	spellplace.c
0031DD00	DBrockfall.c
0031E044	DBpointmum.c
0031E118	DBspike.c
0031EC18	DBwaterflow.c
0031EDE4	DBlightgo.c
0031EEE8	DBshooter.c
0031EF38	DBbullet.c
0031EFA8	DBprotection.c
0031F00C	DBKillbot.c
0031F0B0	DBdustgeezer.c
0031F108	DBbonedust.c
0031F158	DBkillboulder.c
0031F604	DBstealerworm.c
0031FB10	USEOBJ.c: modelno out of range romdefno=%d
0031FE78	BOSSdrakor_laser.c
0031FFC0	WORLDMAP_planet.c
00320088	CRsnowclaw.c
00320210	CRfueltank.c
00320270	CRdropbombs.c
003202E8	TREX_levelcontrol.c
00320408	TREX_trex.c
00320608	TREX_Lazerwall.c
003206C8	DRlaserturret.c
003207C0	DRpushcart.c
00320850	DRbullet.c
003208A8	DRCloudball.c
003208F0	DRlavacontrol.c
003209B8	DRsimplehuman.c
00320A20	DRcreator.c
00320A7C	DRyoutube.c
00320AC0	DRexplodeDoor.c
00320B08	DRgeezer.c
00320B58	DRcagecontrol.c
00320C0C	DRcloudcage.c
00320CA8	DRvines.c
00320D00	DRshackle.c
00320DC8	DRhightop.c
00320E48	DRbells.c
00320E90	DRpickup.c
00320EE0	DRicefire.c
00320F44	DRcradle.c
00320F88	DRpulley.c
00321040	DRprojswitch.c
00321088	DRcollpieace.c
00321160	DRcavein.c
003212E8	DRhalolight.c
00321418	DRbarrelplace.c
003214B0	Error: BWalphaanim.c : MAX_SPEEDS exceeded!
00321650	WCpushblock.c
003218D0	WClevcontrol.c
00321980	WCbeacon.c
00321A44	WCpressureswitch.c
00321AC8	USEOBJ.c: modelno out of range romdefno=%d
00321C00	WCdial.c
00321C48	WClaser.c
00321CC8	WCfloortile.c
00322600	ARWarwingattachment.c
003228F0	LGTpointlight.c
00322B38	LGTPROJECTEDLIGHT.C
00322BD8	LGTcontrollight.c
00322CD8	boulder.c
00324120	fox.c
00324190 	chuka.c
003241D8	tesla.c
003241E8	crate.c
003241F0	door.c
003241F8	fruit.c
00324218	zbomb.c    
00324248	fire.c
003242B8	laser.c
00324338	cage.c
003243C0	laser.c
003243D8	torch.c
003243E0	scene.c
003243E8	cup.c
00324400	torch.c
00324408	ped.c
00324418	torch.c
00324428	NWsfx.c
003244E0	ship.c
0032458C	DFlog.c
003245BC	BWlog.c
003245F8	laser.c
00324600	torch.c
00324630	lift1.c 
00324848	tree.c


Memory Card

002DC7D0	CARDBios.c
002DC7DC	Failed assertion 0 <= chan && chan < 2
002DC804	Failed assertion card->txCallback == 0
002DC82C	Failed assertion card->addr % CARD_SEG_SIZE == 0
002DC860	Failed assertion card->addr < (u32) card->size * 1024 * 1024 / 8
002DC8A4	Failed assertion card->addr % CARD_PAGE_SIZE == 0
002DC8D8	Failed assertion addr % card->sectorSize == 0
002DC908	Failed assertion addr < (u32) card->size * 1024 * 1024 / 8
002DC944	Failed assertion result != CARD_RESULT_BUSY
002DC970	Failed assertion card->result == CARD_RESULT_NOCARD

002DCB20	CARDUnlock.c
002DCB30	Failed assertion 0 <= chan && chan < 2

002DCB58	CARDRdwr.c
002DCB64	Failed assertion 0 < length && length % CARD_SEG_SIZE == 0
002DCBA0	Failed assertion 0 <= chan && chan < 2
002DCBC8	Failed assertion 0 < length && length % CARD_PAGE_SIZE == 0 
 
002DCC08	CARDBlock.c
002DCC14	Failed assertion card->currentFat
002DCC38	Failed assertion card->currentFat == fat1
002DCC64	Failed assertion 0 < cBlock
002DCC80	Failed assertion 0 <= chan && chan < 2
 
002DCCA8	CARDDir.c
002DCCB4	Failed assertion card->currentDir
002DCCD8	Failed assertion card->currentDir == dir1
002DCD04	Failed assertion 0 <= chan && chan < 2 
 
002DCD30	CARDCheck.c
002DCD3C	Failed assertion length % sizeof(u16) == 0
002DCD68	Failed assertion card->currentDir
002DCD8C	Failed assertion card->currentFat
002DCDB0	Failed assertion 0 <= chan && chan < 2
002DCDD8	Failed assertion errors == 0 || errors == 1
002DCE04	Failed assertion !card->currentFat
 
002DCE68	CARDMount.c
002DCE74	Failed assertion 0 <= chan && chan < 2
002DCE9C	Failed assertion callback
002DCEB8	Failed assertion workArea && ((u32) workArea % 32 == 0)
 
002DCEF0	CARDFormat.c
002DCF00	Failed assertion callback
002DCF1C	Failed assertion 0 <= chan && chan < 2
 
002DCF48	CARDOpen.c
002DCF54	Failed assertion 0 <= fileNo && fileNo < CARD_MAX_FILE
002DCF8C	Failed assertion 0 <= chan && chan < 2
002DCFB4	Failed assertion 0 <= fileInfo->chan && fileInfo->chan < 2
002DCFF0	Failed assertion 0 <= fileInfo->fileNo && fileInfo->fileNo < CARD_MAX_FILE
 
002DD040	CARDCreate.c
002DD050	Failed assertion CARDIsValidBlockNo(card, card->startBlock)
002DD08C	Failed assertion 0 <= chan && chan < 2
002DD0B4	Failed assertion strlen(fileName) <= CARD_FILENAME_MAX
002DD0EC	Failed assertion 0 < size && (size % card->sectorSize) == 0
 
002DD128	CARDRead.c
002DD134	Failed assertion 0 <= fileInfo->chan && fileInfo->chan < 2
002DD170	Failed assertion 0 <= fileInfo->fileNo && fileInfo->fileNo < CARD_MAX_FILE
002DD1BC	Failed assertion CARDIsValidBlockNo(card, fileInfo->iBlock)
002DD1F8	Failed assertion fileInfo->offset < card->cBlock * card->sectorSize
002DD23C	Failed assertion ent->gameName[0] != 0xff
002DD268	Failed assertion OFFSET(fileInfo->length, CARD_SEG_SIZE) == 0
002DD2A8	Failed assertion OFFSET(fileInfo->offset, card->sectorSize) == 0
002DD2EC	Failed assertion callback
002DD308	Failed assertion buf && OFFSET(buf, 32) == 0
002DD338	Failed assertion OFFSET(offset, CARD_SEG_SIZE) == 0
002DD36C	Failed assertion 0 < length && OFFSET(length, CARD_SEG_SIZE) == 0
 
002DD3B0	CARDWrite.c
002DD3BC	Failed assertion callback
002DD3D8	Failed assertion OFFSET(fileInfo->offset, card->sectorSize) == 0
002DD41C	Failed assertion buf && ((u32) buf % 32) == 0
002DD44C	Failed assertion 0 < length
002DD468	Failed assertion OFFSET(offset, card->sectorSize) == 0
002DD4A0	Failed assertion OFFSET(length, card->sectorSize) == 0
 
002DD4D8	CARDDelete.c
002DD4E8	Failed assertion 0 <= fileNo && fileNo < CARD_MAX_FILE
002DD520	Failed assertion 0 <= chan && chan < 2
 
002DD548	CARDStat.c
002DD554	Failed assertion 0 <= chan && chan < 2
002DD57C	Failed assertion 0 <= fileNo && fileNo < CARD_MAX_FILE
 
002DD5B8	CARDRename.c
002DD5C8	Failed assertion 0 <= chan && chan < 2
002DD5F0	Failed assertion *old != 0xff && *new != 0xff
002DD620	Failed assertion *old != 0x00 && *new != 0x00


Debug Display

002CBF61	-Inf
002CCFCC	INSEQ
002CCFE0	INSEQBLEND
002CCFF4	ILLUSION
002CD008	Unused2
002CD01C	Unused3
002CD030	Unused4
002CD044	Unused5
002CD058	CREATE
002CD06C	ALERT
002CD080	ATTACK
002CD0A8	RESPAWN
002CD0BC	CURVEFOLLOW
002CD0D0	BEENHIT
002CD0E4	DONEOVERRIDE
002CD0F8	OKFRONT
002CD10C	OKLEFT
002CD120	OKBACK
002CD134	OKRIGHT
002CD148	ONGROUND
002CD15C	DISTRACTED
002CD170	BEHINDME
002CD184	LOCKEDON
002CD198	LOSLOCK
002CD1AC	SEELOCK
002CD1C0	HERELOCK
002CD1D4	HITTINGME
002CD1E8	SHOOTINGME
002CD1FC	INFIGHT
002CD210	ANIMHOLD
002CD224	NEWSTATE

002E7DA8	80077BA0
002E7DAC	80077BB8
002E7DB0	80077BC8
002E7DB4	80077C08
002E7DB8	80077BE0
002E7DBC	80077C20
002E7DC0	80077C44
002E7DC4	80077C5C
002E7DC8	03/01/01 16:09
002E7DD8	ptossell
002E7DE4	Version 2.8 14/12/98 15.30 L.Schuneman
002E7E0C	FFFFFFFF
002E7E10	00000033
002E7E14	00000035

002E7E4C	- %dfps
002E7E58	texcache: %d %d/%d
002E7E6C	Warning: Gfx-list overflow by %d!
002E7E90	Warning: Mtx-list overflow by %d!
002E7EB4	Warning: Vtx-list overflow by %d!
002E7ED8	Warning: Pol-list overflow by %d!
002E7EFC	Warning: DI-vtx-list overflow by %d!
002E7F24	Warning: DI-pol-list overflow by %d!
002E7F4C	main_dt has been changed!
002E7F68	main_fdt has been changed!
002E7F84	no_diprintf %d
002E7F94	PARTDEV
002E7FA0	$$$$$  CHANGEMAP 
002E7FB4	mainChangeMap(%d,%d,%d)
002E7FD0	main:gfx
002E7FDC	main:mtx
002E7FE8	main:pol
002E7FF4	main:vtx
002E8000	main:dipol
002E800C	main:divtx
002E8018	mainSetBits: Out of range %d/%d.
002E803C	 WARNING : temp dll no %i is alreadly created 
002E806C	 WARNING : temp dll no %i is alreadly removed 

00303CE4	Version 2.8 14/12/98 15.30 L.Schuneman
00303D0C	meter:distack
00303D1C	meter:cpustack
00303D2C	meter:times
00303D38	meter:rcptimes
00303D48	meter:cputimes
00303D58	meter:actimes
00303D68	meter:sctimes
00303D78	meter:cmdbuf
00303D88	meter:gfx
00303D94	meter:perfdata1
00303DA4	meter:perfdata2
00303DB4	Sorry No DI memory left to store profile.
00303DE0	meter:perfdata3
00303DF0	meter:perfdata4
00303E00	Total time. 	= %2.1fmS
00303E18	RDP working.   	= %2.0f%%
00303E34	Pipe not stalled.  	= %2.0f%%
00303E54	TMEM loading. 	= %2.0f%%
00303E70	SERIOUS ERRROR in meter.c, and I mean SERIOUS
00303EA0 		The message queue for the meter thread has become corrupt
00303EDC		Would someone fix this please.
00303F00	diMeter - CPU meter stack full
00303F40	diMenu: Menu stack full! Increase MAX_MENU_DEPTH
00303F74	diMenuStringInit: Run out of string structures!
00303FA8	tC-BOOST
00303FB8	Creatiung Di Display List
00303FD4	Display 1
00303FE0	rcplists1
00303FEC	rcplists2
00303FF8	rcplists3
00304004	rcplists4
00304010	Finished Di Display List
0030402C	listcode.c
00304038	Warning: di-gfx-list overflow! (diPrintf)
00304064	Warning: di-mtx-list overflow! (diPrintf)
00304090	Warning: di-vtx-list overflow! (diPrintf)
003040BC	Warning: di-pol-list overflow! (diPrintf)

003040E8	Core Gameplay
003040F8	Staff Gameplay
00304108	GamePlay
00304114	Container
00304120	Collectables
00304130	Triggers
0030413C	GraphicEffect
0030414C	Characters
00304158	Simple Baddies
00304168	Sharpclaws
00304174	Animation objects
00304188	Sidekick objects

0030419C	Anim-Test
003041A8	CapeClaw
003041B4	CR-Fortress
003041C0	CR - Race
003041CC	Dark-Ice-Mines
003041DC	Dark-Ice-Mines-2
003041F0	Dark Ice Boss
00304200	Moon Mountain Pass
00304214	Ice-Mountain
00304224	Northern Wastes
00304234	Ship-Battle
00304240	SwapStone Circle
00304254	SwapStone-Hollow
00304268	Warlock-Mountain
0030427C	Diamond Bay
00304288	Drakor Dragon Boss
0030429C	T-Rex Boss
003042A8	Dragon Rock
003042B4	Walled City
003042C0	Front-End
003042CC	DFalls_Shrine
003042DC	MMount_Shrine
003042EC	ECaves_Shrine
003042FC	GPlains_Shrine
0030430C	DBay_Shrine
00304318	NWastes_Shrine
00304328	CClaw_Shrine
00304338	WGrove_Shrine
00304348	VForce_Point
00304358	Intro_Sequence
00304368	DForce_Point
00304378	Krazoa Palace
00304388	World Map

003044A4	Headphones
003044B0	Surround
003044E8	Dino Planet
003044F4	Development System
00304508	Play Map
00304514	Texture Viewer
00304524	Model Viewer
00304534	Start Game
00304540	Save Game Manager
00304554	Resolution:
00304560	World Edit:
0030456C	Correct All Rom Lists
00304584	Game Monitor
00304594	Talking:
003045A0	Surround:
003045AC	Head size:
00304858	Object Editor
00304868	Object Sequencer
0030487C	Object Copier
0030488C	Level of Detail
0030489C	Vdf Editor
003048A8	Map editor
003048B4	Hit editor
003048C0	Track Viewer
003048D0	Full Game Save
003048E0	Diagnostics
00304A74	Objects+hits
00304A84	Objects+Active
00304AA8	Game Diagnostics
00304ABC	Performance Profiler
00304AD4	RCP counters
00304AE4	Object hits:
00304AF4	Object repel:
00304B04	View Hits:
00304B10	View Edges:
00304B1C	View Voxel Maps:
00304B30	View Shadow Objects:
00304B48	View texCache Usage:
00304B60	View Memory Usage:
00304B74	View Memory Used:
00304B88	View Frame Time:
00304B9C	Wide Screen:
00304BAC	DinoVista:
00304DB0	Game Editor
00304DBC	Game Text
00304DC8	Task Text
00304DD4	Romdef info
00304DE0	Instrumentation:
00304DF4	Trigger Monitor:
00304E08	Rompos Table
00304E18	Objtime Table
00304F5C	Recording:
00304F68	Real Time:
00304F74	Profiler:
00304F80	Playback
00305034	Player Selection
00305048	Setup-Point
00305218	Gameplay
00305224	Animation
00305230	All Objects
0030538C	Level Settings
0030539C	AIgrading
00305450	Gametext Menu
00305460	Gametext Text
00305470	Language num
00305480	View as text
00305490	View as subtitle
0030554C	View Tasks Done
0030555C	Task Done Number
00305570	View Next Clue
0030560C	LoadFlag
00305618	LoadRange
00305624	ViewFlag
00305630	ViewRange
00305650	Romdef Info Menu
00305664	Sort By:
00305670	Romdef details

00305D80	Select Map to Play
00305D94	Select savepoint
00305DA8	Code Version %s  %s  %s

00305EB8	Save Game Details
00305ECC	Save Game Name
00305EDC	No tasks have been done
00305EF8	task No %d: %s
00305F18	Clue: %s
00305F28	romdef view TYPE %s
00305F30	LOADFLAGS %s %d
00305F44	VIEWFLAGS %s %d
00305F58	CURVETYPE %s LINKS %d %d %d %d
00305F78	ACT 1
00305FA4	ACT 2
00305FD0	ACT 3
00305FFC	ACT 4
00306028	ACT 5
00306054	ACT 6
00306080	ACT 7
003060AC	ACT 8
003060D8	ACT 9 
00306104	ACT 10
00306130	ACT 11
0030615C	END
00306188	Level
003061B4	Manual
003061E0	Main
0030620C	Cam
00306238	Group
00306264	Block
00306290	END
003062BC	Manual
003062E8	Main
00306314	Cam
00306340	END
0030636C	Acts
00306394	80308F78
00306398	xLoad flags
003063C0	80309188
003063C4	View flags
003063EC	803092BC
003063F0	Load range
0030641C	View range
00306448	END
00306474	Class
003064A0	Type
003064CC	Delete
003064F8	Header
00306520	8030936C
00306524	END
00306550	END
00306594	END

0030A598	0 f.p.s.
0030A5A4	1 f.p.s.
0030A5B0	2 f.p.s.
0030A5BC	3 f.p.s.
0030A5C8	6 f.p.s.
0030A5D4	10 f.p.s.
0030A5E0	15 f.p.s.
0030A5EC	30 f.p.s.

0030A65C	Texture number
0030A66C	Animation speed
0030A67C	Animation type
0030A718	CLEAN UP !
0030A748	Texture Viewer
0030A758	A & B buttons zoom in & out, C buttons move
0030A788	Z Trigger resets animation
0030A808	Object Viewer
0030A850	Load fail on objno: %d
0030A868	Has object %d got any frames?
0030A888	%i %i %i :
0030A894	Pos %f %f %f 
0030A8A4	%f %f %f :
0030A8D4	Distance = %d
0030A8E4	Polygons = %3d   Textures = %3d
0030A908	Size = %6d bytes   Model %3d/%3d
0030A92C	Time: SP %.2f%% DP %.2f%%	Animations = %d
0030A958	csize %i cend %i ambient %i intensity %i
0030A984	Standard Lighting
0030A998	starting weapon data
0030A9B0	Generating weapon data
0030A9C8	ex=%f ey=%f ez=%f hx=%f hy=%f hz=%f dx=%f dy=%f dz=%f
0030AA00	dx underflow
0030AA10	dx overflow
0030AA20	dy underflow
0030AA30	dy overflow
0030AA40	dz underflow
0030AA50	dz overflow
0030AA60	animpos=%f max=%f
0030AA74	POST: animpos=%f max=%f
0030AA90	modv:trans
0030AA9C	PACKET SIZE %i
0030AAB0	Data %i
0030AABC	Packed It in %i
0030AAD0	Illegal material number
0030AAF0	Memory Allocation
0030AB3C	Used = %d+%d	Slots = %d+%d
0030AB58	%08x:%s %d/%d+%d
0030AB6C		%s %d+%d
0030AB80	TextStart	= %x	Size = %x
0030AB9C	DataStart	= %x	Size = %x
0030ABB8	BssStart		= %x	Size = %x
0030ABD4	RomTableStart	= %x		Size = %x
0030ABF4	RomDataStart	= %x		Size = %x
0030AC18	MainCharacter  :
0030AC2C	Landscape      :
0030AC40	Models         :
0030AC54	Sprites        :
0030AC68	AntiAliasing   :
0030AC7C	Transparencies :
0030AC90	Audio          :
0030ACA4	Clouds         :
0030ACB8	Shadows+Foots  :
0030ACCC	Shadow Render  :
0030ACE0	Lighting       :
0030AD90	ENV DRAW
0030AD9C	OBJHITS
0030ADA8	TRACK DRAW
0030ADB4	METER TIME
0030AE08	PERF_VIEWER
0030AE14	perform_viewer.c
0030AE28	No Memory for Perf Viewer 
0030AE48	gameon:stream
0030AE58	gameon:: stream overflow!!
0030AE78	
		Assertion failed: '%s' in file %s, line %d

0030AF98	*** diPrintf Error *** ---> Out of string space. (Print less text!)
0030AFE0	*** Printf Error *** ---> Out of string space. (Print less text!)

0030B168	Do you wish to save your trackmap data?
0030B190	Press Y and X button to save
0030B1B0	Press A and B button to continue
0030B1D4	Do you wish to save your linehit data?
0030B1FC	Press Z trigger to save
0030B214	Press L and R trigger continue

0030B234			Windows Protection Fault
0030B250	Exception:
0030B25C	System reset
0030B26C	Machine check
0030B27C	Alignment
0030B288	Performance monitor
0030B29C	System management interrupt
0030B2B8	Unknown error
0030B2C8	Stack trace
0030B2D4	Cached Memory	%x
0030B2E8		%08x	%08x	%08x	%08x
0030B300	UnCached Memory	%x
0030B314	General Purpose Registers %d-%d
0030B334	Floating Point Register %d
0030B350	Not a number
0030B360	Locked Cache %x
0030B370		%08x	%08x


Savegames

003056F0	../../work/db/savegames/
0030570C	devSaveGame
0030574C	Select Main Memory Card
003057B8	Select Memory Card
003057CC	No memory cards found
00305838	Memory card has wrong encoding
00305858	Press 'A' To Format Card
003058C8	Error with memory card
00305934	Memory card is full
00305948	Press 'A' To Continue
003059B4	Create Game Menu
003059C8	Enter Name:
003059D4	Create Game
00305A50	Rename Game Menu
00305A64	Rename Game
00305AE0	Copy Game Menu
00305AF0	Copy Game
00305B6C	Filename:
00305B78	Select Card
00305B84	Load Game
00305B90	Delete Game
00305B9C	Format Card
00305BA8	Load Settings
00305BB8	Save Settings
00305BC8	Load Game From Database
00305BE0	Save Game to Database
00305D80	Select Map to Play
00305D94	Select savepoint
00305DA8	Code Version %s  %s  %s
00305EB8	Save Game Details
00305ECC	Save Game Name


Triggers

00310B30	triggers: unknown trigger object %d.
00310B58	TRIGGER: warning Script overflow
00310C20	Trigger [%d], Death drop
00310C3C	Trigger [%d], Dangerous Water
00310C5C	Trigger [%d], Safe Water
00310C78	newtrigger.c
00310C88	(action[2]<<8)|action[3]
00310CA4	Trigger [%d], Music Action,       Action Num [%d] Free
00310CDC	Trigger [%d], Music Action,       Action Num [%d] Set
00310D14	WARNING:max 7 sounds per object
00310D38	Trigger [%d], Sound FX,           Action Num [%d]
00310D6C	Trigger [%d], Camera,             Action [%d], Camera Num [%d], PassDir [%d]
00310DBC	Trigger [%d], Track Sky On
00310DD8	Trigger [%d], Track Sky Off
00310DF4	Trigger [%d], Track AntiAlias On
00310E18	Trigger [%d], Track AntiAlias Off
00310E3C	Trigger [%d], Track SkyObjects On
00310E60	Trigger [%d], Track SkyObjects Off
00310E84	Trigger [%d], Track Dome On
00310EA0	Trigger [%d], Track Dome Off
00310EC0	Trigger [%d], Track MrSheen On %d
00310EE4	Trigger [%d], Track MrSheen Off
00310F04	Trigger [%d], footstepsTurnOn %d
00310F28	TRACE: '%s' {Line %d}
00310F40	Trigger [%d], newlightInside(1)
00310F60	Trigger [%d], newlightInside(0)
00310F80	Trigger [%d], trackSetSunGlareOn(1)
00310FA4	Trigger [%d], trackSetSunGlareOn(0)
00310FC8	Trigger [%d], Environment Effect, Action Num [%d], Range [%d]
00311008	Trigger [%d], Lighting,           Action      [%d], Range [%d], PassDir [%d]
00311058	Trigger [%d], Anim Sequence,      SequenceID [%d], Activate
00311094	Trigger [%d], Anim Sequence,      SequenceID [%d], Flag = 1
003110D0	Trigger [%d], Anim Sequence,      SequenceID [%d], Flag = 0
0031110C	Trigger [%d], Trigger,            Local ID   [%d]
00311140	Storyboard disabled, please remove trigger
0031116C	Trigger [%d], LOD Model [%d]
0031118C	Trigger [%d], Setup Point,        Level      [%d], SetupPoint [%d]
003111D0	Trigger [%d], Bits No %d 
003111EC	Trigger [%d], toggleBits (%d)
0031120C	Trigger [%d], Object Load
00311228	^^^^^^^^\n^^^^^^^^\nLOAD %d
00311244	Trigger [%d], LEV FREE  gamno %d
00311268	^^^^^^^^\n^^^^^^^^\nFREE %d
00311284	Trigger [%d], Object Free
003112A0	Trigger [%d,%d], Object Toggle
003112C0	Trigger [%d], Tex Load
003112D8	Trigger [%d], Tex Free
003112F0	Trigger [%d], act changed to %d
00311310	TRIGGER: warning DLL not loaded
00311334	Script [%d], Subscript [%d]
00311354	Trigger [%d], kyte flight group change, please remove
0031138C	Trigger [%d], kyte flight talk sequence set, please remove
003113C8	Trigger [%d], Act change on map %d to act %d
003113F8	Trigger [%d], Tricky talk sequence set to %d
00311428	Trigger [%d], Save Point
00311444	Trigger [%d],trackIncMapLayer
00311464	Trigger [%d],Restart Set [%d]
00311484	Trigger [%d],Restart Clear [%d]
003114A8	Trigger [%d],Restart Goto [%d]
003114C8	Trigger [%d],Restart Set Dazed [%d]
003114F0	Trigger [%d], Sidekick Auto Heel
00311514	Trigger [%d], Unloading Sidekick
00311538	Trigger [%d], Sidekick Find On Object %d
00311628	!!!!!!!!!!! TRIGGER %d  ident %d


SFA-Ninetendo logo.png
SFA-Rareware logo.png

E3 2001 Menus

002FFA6C	n_POST.c
002FFAA8	n_rareware
003002C8	%3d:%02d:%02d
00301270	n_options.c
0030134C	n_pausemenu.c
0030135C	%3d:%02d:%02d


Pause Menu

0030155C	ThornTail Hollow
00301598	CloudRunner Fortress
003015D4	Test of Fear
00301610	Dark Ice Mines Boss
0030164C	Press 'PAUSE' To Return
00301688	'A' Quit 'B' Continue
003016C4	Press 'A' To Play Level


General Pepper

00301700	General Pepper here.
00301718	The head honchos at Nintendo
00301738	have set up an exclusive
00301754	E3 mission for you.
00301768	Fly down to ThornTail Hollow
00301788	where your sidekick dinosaur
003017A8	Tricky will be waiting for you.
003017C8	Take a good look around and
003017E4	remember to have fun!!
003017FC	Pepper out.
00301808	80304700
0030180C	80304718
00301810	80304738
00301814	80304754
00301818	80304768
0030181C	80304788
00301820	803047A8
00301824	803047C8
00301828	803047E4
0030182C	803047FC


Peppy Hare

00301830	CloudRunner Fortress is being
00301850	terrorised by General Scales and
00301874	his SharpClaws; it would make an
00301898	ideal base from which he could
003018B8	rule over the planet. The fortress
003018DC	stands on ground that is rich in
00301900	gold and diamonds. With this
00301920	wealth, Scales would be
00301938	unstoppable. Find the SpellStone
0030195C	and save the CloudRunners.
00301978	Peppy out.
00301984	80304830
00301988	80304850
0030198C	80304874
00301990	80304898
00301994	803048B8
00301998	803048DC
0030199C	80304900
003019A0	80304920
003019A4	80304938
003019A8	8030495C
003019AC	80304978


Slippy Toad

003019B0	Hi Fox. It's, Slippy.
003019C8	This is gonna be a dangerous
003019E8	mission! You and Tricky must
00301A08	fight the huge and deadly
00301A24	Dark Ice Mines Boss.
00301A3C	Try using Tricky's
00301A50	sidekick commands. I've got
00301A6C	a feeling that they may hold
00301A8C	the secret to defeating the
00301AA8	boss! Good luck, Fox.
00301AC0	Slippy out.
00301AC4	803049B0
00301AC8	803049C8
00301ACC	803049E8
00301AD0	80304A08
00301AD4	80304A24
00301AD8	80304A3C
00301ADC	80304A50
00301AE0	80304A6C
00301AE4	80304A8C
00301AE8	80304AA8
00301AEC	80304AC0


Rob the Robot

00301AF8	Greetings, Fox McCloud.
00301B10	This is Rob.
00301B20	To complete this mission,
00301B3C	you will have to fight.
00301B54	Lock on to the baddies
00301B6C	with the Y button and press A
00301B8C	to use your staff.
00301BA0	I compute a successful outcome.
00301BC0	Rob out.
00301BCC	80304AF8
00301BD0	80304B10
00301BD4	80304B20
00301BD8	80304B3C
00301BDC	80304B54
00301BE0	80304B6C
00301BE4	80304B8C
00301BE8	80304BA0
00301BEC	80304BC0
00301BE8	80304AA8
00301C0C	80304984
00301C14	80304BCC
00301C1C	80304ACC


00302068	commandmenu.c


00302078	TM & ^ 2001 NINTENDO    #    RARE


Unused Dialogue

0031AA28	starting seq %d
0031AA3C	\t\tWhat is it ? ...
0031AA50	\t\tI Can Feel Something Strange !
0031AA74	\t\tRandorn...  Are You There ??
0031AA94	\t\tBe Careful..Skeetas Everywhere !
0031AAB8	\t\tStay Close to a Torch!
0031AAD4	\t\tLight Kills Them
0031AAE8	\t\tKrystal! How Is My Son?
0031AB04	\t\tSabre Is Just Glad Your Alive
0031AB28	\t\tWhen His Brother Died I blamed Myself
0031AB54	\t\tI Couldn't Face Being A Father
0031AB78	\t\tUntil I Found You My Dear Girl
0031AB9C	\t\tHe Understands Why You Left Him
0031ABC0	\t\tHe Is A Good Son
0031ABD4	\t\tI've Yet To See Him To Apologise
0031ABF8	\t\tHe Has Already Forgiven You
0031AC18	\t\tWhen This Is Over You Shall Be Reunited!
0031AC44	\t\tWhat's happening to you Randorn?
0031AC68	\t\tThere's not much energy left in this Mountain
0031AC9C	\t\tI'm dying..I need food
0031ACB8	\t\tDo You Remember How We Got Here?
0031ACDC	\t\tOf Course I Remember...
0031ACF8	\t\tBack On Our Own Planet We Found A
0031AD20	\t\tStrange Room In The Lost City..
0031AD44	\t\tThere We Uncovered A Message From The
0031AD70	\t\tKing EarthWalker, Begging Us To Help Him.
0031ADA0	\t\tAnd Then I Entered A Wormhole
0031ADC4	\t\tAnd Arrived On Dinosaur Planet
0031ADE8	\t\tYou Followed Later With Sabre
0031AE0C	\t\tYes, We Ended Up In A Chamber Beneath
0031AE38	\t\tOne Of The Earthwalker Temples
0031AE5C	\t\tUnless You Can Find A Cure For Me
0031AE84	\t\tI'm Not Going To Last Much Longer
0031AEAC	\t\tBut What Can We Do
0031AEC4	\t\tThere Must Be A Similiar Room Here
0031AEEC	\t\tThat Will Allow Us To Return
0031AF0C	\t\tEither You Or Sabre Must Find It


Build Dates

002E7DC5 \a\\03/01/01 16:09
002E7DD8 ptossell
002E7DE4 Version 2.8 14/12/98 15:30 L.Schuneman
...
00303CE4 Version 2.8 14/12/98 15:30 L.Schuneman


Name Full Name Game Credit
ptossel Phil Tossel Software Director
L.Schuneman Lee Schuneman Game Director

out file

-rw-r-----    1 ptossell user      140768 Jan  6  1999 ANIM.bin
-rw-r--r--    1 ptossell user          48 Jan  6  1999 BLKEXTRA.bin
-rw-r-----    1 ptossell user       11104 Jan  6  1999 FRONTTEXT.bin
-rw-r--r--    1 ptossell user         744 Jan  6  1999 NEWANIM.BIN
-rw-r--r--    1 ptossell user       19120 Jan  6  1999 OBJFSAS.bin
-rwxr-xr-x    1 ptossell user     2249728 Jan  6  1999 TEX.bin
-rwxr-xr-x    1 ptossell user       54544 Jan  6  1999 TRACKS.bin
-rw-r-----    1 ptossell user          28 Jan  6  1999 WEATHERTEX.bin


-rw-r--r--    1 ptossell user        1896 Feb 22  1999 PARTICLES.bin
-rw-r-----    1 ptossell user       19200 Feb 22  1999 TRIGGERS.bin


-rwxr-xr-x    1 ptossell user           2 Feb 23  1999 FRONT.bin
-rwxr-xr-x    1 ptossell user           0 Feb 23  1999 PAL.bin


-rw-r--r--    1 ptossell user       14272 Feb 24  1999 INCLUDE.bin


-rwxr-xr-x    1 ptossell user        1632 Mar 21  1999 LEVELNAMES.bin
-rwxr-xr-x    1 ptossell user        1856 Mar 21  1999 LEVELS.bin


-rw-r--r--    1 ptossell user      794292 Mar 22  1999 STORYBOARD.bin


-rwxr-xr-x    1 ptossell user           2 Jul 22  1999 INSTRUMENTS.bin


-rw-r--r--    1 ptossell user        2848 Sep  2  1999 CAMANIMS.bin


-rw-r--r--    1 ptossell user        2576 Sep 15  1999 SFXEVENTS.bin


-rw-r--r--    1 ptossell user           0 Sep 27  1999 TIMBERHELP.bin
-rw-r--r--    1 ptossell user           0 Sep 27  1999 KRYSTALHELP.bin


-rw-r--r--    1 ptossell user      586588 Jun 20 21:46 ANIMCURVES.bin


-rw-r-----    1 ptossell user        8448 Jul 10 00:17 SKYANIM.bin


-rw-r--r--    1 ptossell user         720 Jul 27 20:57 TABLES.bin
-rw-r--r--    1 ptossell user        6684 Jul 27 21:01 BITTABLE.bin
-rw-r--r--    1 ptossell user     6291048 Jul 27 21:37 TEX1.bin
-rw-r--r--    1 ptossell user           0 Jul 27 22:12 OBJGROUPS.bin
-rw-r--r--    1 ptossell user     5722870 Jul 27 22:13 BLOCKS.bin
-rw-r--r--    1 ptossell user        2048 Jul 27 22:13 CAMACTIONS.bin
-rw-r-----    1 ptossell user      148968 Jul 27 22:13 HITS.bin
-rw-r--r--    1 ptossell user       40960 Jul 27 22:13 LACTIONS.bin
-rw-r--r--    1 ptossell user        2880 Jul 27 22:13 MAPINFO.bin
-rw-r--r--    1 ptossell user      565328 Jul 27 22:13 MAPS.bin
-rw-r--r--    1 ptossell user        1392 Jul 27 22:13 WARPTAB.bin


-rw-r--r--    1 ptossell user     1232408 Jul 28 13:05 AMBIENT.bin
-rwxr-xr-x    1 ptossell user     1252380 Jul 28 13:05 AUDIO.bin
-rw-r--r--    1 ptossell user     5759112 Jul 28 13:05 MUSIC.bin
-rw-r--r--    1 ptossell user     6914120 Jul 28 13:05 SFX.bin
-rw-r-----    1 ptossell user        8192 Jul 28 13:05 SFXACTIONS.bin
-rw-r--r--    1 ptossell user        4472 Jul 28 13:54 MODLINES.bin
-rw-r--r--    1 ptossell user      202556 Jul 28 13:54 OBJECTS.bin
-rw-r-----    1 ptossell user        2784 Jul 28 13:54 OBJEVENTS.bin
-rw-r-----    1 ptossell user       15792 Jul 28 13:54 OBJHITS.bin
-rwxr-xr-x    1 ptossell user        2406 Jul 28 13:54 OBJINDEX.bin
-rw-r--r--    1 ptossell user       18536 Jul 28 13:54 OBJSEQ.bin
-rw-r--r--    1 ptossell user       45248 Jul 28 13:54 SAVEGAMES.bin
-rw-r--r--    1 ptossell user           0 Jul 28 13:54 VOXOBJ.bin
-rw-r--r--    1 ptossell user       11544 Jul 28 13:54 WEAPONDATA.bin
-rw-r-----    1 ptossell user       16384 Jul 28 14:01 MUSICACTIONS.bin
-rwxr-xr-x    1 ptossell user     2899648 Jul 28 19:01 ANIM.BIN
-rw-r--r--    1 ptossell user      159352 Jul 28 19:04 AMAP.BIN
-rw-r--r--    1 ptossell user        8500 Jul 28 19:04 MODANIM.BIN
-rw-r--r--    1 ptossell user        1954 Jul 28 19:04 MODELIND.bin
-rw-r--r--    1 ptossell user     1748616 Jul 28 19:04 MODELS.bin


-rw-r-----    1 ptossell user           0 Aug  6 16:50 CACHEFONTSTAB.bin
-rw-r-----    1 ptossell user           0 Aug  6 16:50 CACHEFONTSTEX.bin
-rw-r-----    1 ptossell user       13444 Aug  6 16:50 FONTS.bin


-rw-r-----    1 ptossell user       33656 Aug  7 19:59 GAMETEXT.bin
-rw-r--r--    1 ptossell user           0 Aug  7 20:16 MPEG.bin
-rw-r-----    1 ptossell user      434400 Aug  7 20:24 VOXMAP.bin
-rw-r-----    1 ptossell user     2764896 Aug  7 20:34 SCREENS.bin
-rwxr-xr-x    1 ptossell user         528 Aug  7 20:34 SPRITES.bin
-rw-r--r--    1 ptossell user         258 Aug  7 20:34 SPRTABLE.bin
-rw-r--r--    1 ptossell user     2449616 Aug  7 20:52 DLLS.bin
-rw-r--r--    1 ptossell user        1936 Aug  7 20:52 DLLSIMPORTTAB.bin
-rw-r--r--    1 ptossell user       98304 Aug  7 20:52 ENVFXACTIONS.bin
-rw-r--r--    1 ptossell user     2562160 Aug  7 20:34 TEX0.bin
-rw-r--r--    1 ptossell user        2544 Aug  7 20:34 TEXTABLE.bin


ThornTail Store

Maps

Item Price Bargain Price
ThornTail Hollow 10 Scarabs none
Moon Mountain Pass 22 Scarabs none
LightFoot Village 35 Scarabs none
DarkIce Mines 15 Scarabs none
CloudRunner Fortress 35 Scarabs none

Special Goods

Item Price Bargain Price
BafomDad Holder 20 Scarabs none
FireFly Lantern 20 Scarabs none
SnowHorn Artifact 130 Scarabs 120 Scarabs
Fox ZoomGoogles 50 Scarabs 30 Scarabs
WarpStone Gift 10 Scarabs none
Hit Protector 80 Scarabs none

Perishables

Item Price Bargain Price
Bomb Spore 20 Scarabs none
MoonSeed 30 Scarabs none
White Doc Tub Fungus 20 Scarabs 10 Scarabs
Blue Grub Tub Fungus 15 Scarabs none
PukPuk Eggs 37 Scarabs 35 Scarabs
PukPuk Egg 15 Scarabs none
DumbleDang Pods 27 Scarabs 25 Scarabs
DumbleDang Pod 10 Scarabs none

Beta mini maps

Copy of swaphol/tex0

File offset Location Tile
000895C0 Thorntail Hollow SFA-000895C0.png

frontend/tex0 swapcircle/tex0

File offset Location Tile
0006D600 SFA-0006D600.png
0006D8A0 SFA-0006D8A0.png
0006E060 SFA-0006E060.png
0006E560 SFA-0006E560.png
0006E760 SFA-0006E760.png
0006EAE0 SFA-0006EAE0.png
0006F080 DarkIce Mines SFA-0006F080.png
0006FA40 DarkIce Mines SFA-0006FA40.png
000705C0 DarkIce Mines SFA-000705C0.png
00070820 DarkIce Mines SFA-00070820.png
00070AC0 DarkIce Mines SFA-00070AC0.png
00070C80 DarkIce Mines SFA-00070C80.png
00070E20 DarkIce Mines SFA-00070E20.png
00071000 SFA-00071000.png
00071360 SFA-00071360.png
00071500 SFA-00071500.png
00071640 SFA-00071640.png
00071940 SFA-00071940.png
00071B40 SFA-00071B40.png
00071D80 SFA-00071D80.png
00072000 SnowHorn Wastes SFA-00072000.png
00072A40 SnowHorn Wastes SFA-00072A40.png
00072F80 SnowHorn Wastes SFA-00072F80.png
000732A0 SFA-000732A0.png
000737A0 SFA-000737A0.png
00073A80 SFA-00073A80.png
00073CC0 CloudRunner Fortress SFA-00073CC0.png
00073F60 CloudRunner Fortress SFA-00073F60.png
000747A0 CloudRunner Fortress SFA-000747A0.png
00074AE0 CloudRunner Fortress StarFoxAdventures PrereleaseMap1.png
00074D00 SFA-00074D00.png
0007A000 SFA-0007A000.png
0007A1A0 SFA-0007A1A0.png
0007A960 SFA-0007A960.png
0007AB40 SFA-0007AB40.png
0007ADA0 SFA-0007ADA0.png
0007AFE0 SFA-0007AFE0.png
0007B8A0 SFA-0007B8A0.png
0007B360 SFA-0007B360.png
0007B640 SFA-0007B640.png
0007B760 SFA-0007B760.png
0007BA00 SFA-0007BA00.png
0007BB40 SFA-0007BB40.png
0007BCA0 SFA-0007BCA0.png
0007BE20 SFA-0007BE20.png
0007BF40 SFA-0007BF40.png
0007C180 SFA-0007C180.png
0007C3C0 SFA-0007C3C0.png
0007C7A0 SFA-0007C7A0.png
0007CA60 SFA-0007CA60.png
0007CCA0 SFA-0007CCA0.png
0007CDC0 SFA-0007CDC0.png
0007CF80 Ocean Force Point Temple SFA-0007CF80.png
0007D3A0 SFA-0007D3A0.png
0007D480 SFA-0007D480.png
0007D5C0 SFA-0007D5C0.png
0007D720 SFA-0007D720.png
0007D8A0 SFA-0007D8A0.png
0007DA20 SFA-0007DA20.png
0007DC20 SFA-0007DC20.png
0007E160 SFA-0007E160.png
0007E5A0 SFA-0007E5A0.png
0007E800 Walled City SFA-0007E800.png
0007E9E0 Walled City SFA-0007E9E0.png
0007EB20 Walled City SFA-0007EB20.png
0007EC60 SFA-0007EC60.png
0007EE40 SFA-0007EE40.png
0007F1A0 SFA-0007F1A0.png
0007F300 SFA-0007F300.png
0007F480 SFA-0007F480.png
0007F5E0 SFA-0007F5E0.png
0007F820 SFA-0007F820.png
0007FA40 SFA-0007FA40.png
0007FBA0 SFA-0007FBA0.png
0007FE20 SFA-0007FE20.png
00080160 SFA-00080160.png
000803A0 SFA-000803A0.png
00080B00 SFA-00080B00.png
00080BE0 SFA-00080BE0.png
00080D80 SFA-00080D80.png
00081060 SFA-00081060.png
00081160 SFA-00081160.png
00081480 SFA-00081480.png
00081660 SFA-00081660.png
00081940 SFA-00081940.png
00081A20 SFA-00081A20.png
00081CA0 SFA-00081CA0.png
00081E80 SFA-00081E80.png
00082680 SFA-00082680.png
00082920 SFA-00082920.png
00082A40 SFA-00082A40.png
00082BA0 SFA-00082BA0.png
00082CE0 SFA-00082CE0.png
00082EA0 SFA-00082EA0.png
00083060 SFA-00083060.png
00083280 SFA-00083280.png
00083C80 SFA-00083C80.png
00083DC0 Moon Mountain Pass SFA-00083DC0.png
00083EE0 Moon Mountain Pass SFA-00083EE0.png
00084400 Moon Mountain Pass SFA-00084400.png
00084DA0 SFA-00084DA0.png

Mini maps

Value (16 bits) Name
0x03E0 CloudRunner Fortress
0x0415 Krazoa Palace
0x0416 Volcano Force Point
0x0419 CloudRunner Race
0x041A DarkIce Mines
0x041D Link LightFoot to Cape Claw
0x041E Link Thorntail Hollow to Light Foot
0x041F Link Thorntail to SnowHorn Wastes
0x0420 Cape Claw
0x0441 Link Thorntail Hollow to Moon Mountain Pass
0x0443 Link Moon Mountain Pass to Volcano Force Point
0x0448 SnowHorn Wastes
0x0452 LightFoot Village
0x0455 Thorntail Hollow
0x0559 Moon Mountain Pass

OBJECTS.bin

Acronyms (not exhaustive)

BG
CC	Cape Claw
CF	CloudRunner Fortress
DB	Diamond Bay
DF	Discovery Falls
DFP	Desert Force Point
DIM	DarkIce Mines
DIM2	DarkIce Mines 2
DR	Dragon Rock
GC
IM	Ice Mountain
KP	Krazoa Palace
KT
LF	LightFoot
MC	Magic Cave
MMP	Moon Mountain Pass
NW	Northern Wastes
SC	SwapStone Circle
SH	SwapStone Hollow
VFP	Volcano Force Point
WC	Walled City
WG	Willow Grove
WM	Warlock Mountain


File offset Name
#1 00000000 - 000000C0 DummyObject
#2 000000C0 - 00000180 AnimDummy
#3 00000180 - 00000980 Sabre
#4 00000980 - 000011C0 Krystal
#5 000011C0 - 000014A0 Tricky
#6 000014A0 - 00001560 TrickyBadge
#7 00001560 - 00001620 TrickyBadgeChea
#8 00001620 - 000016E0 AnimTrickyBadge
#9 000016E0 - 000017E0 ModelsWithTrick
#10 000017E0 - 000018A0 AnimTricky
#11 000018A0 - 00001980 AnimKyte
#12 00001980 - 00001A40 TrickyExclamati
#13 00001A40 - 00001B00 TrickyQuestion
#14 00001B00 - 00001BC0 TrickyFood
#15 00001BC0 - 00001CC0 sword
#16 00001CC0 - 00001E00 staff
#17 00001E00 - 00001EC0 fox_shield
#18 00001EC0 - 00001F80 staffAnim
#19 00001F80 - 00002040 staffEnd
#20 00002040 - 00002100 AnimStandardFir
#21 00002100 - 000021C0 BackPack
#22 000021C0 - 00002280 groundquake
#23 00002280 - 00002340 SCweaponT1
#24 00002340 - 00002400 animSCweaponT1
#25 00002400 - 000024C0 SCweaponT2
#26 000024C0 - 00002580 SCweaponT3
#27 00002580 - 00002640 SCweaponT4
#28 00002640 - 00002700 LFweaponT1
#29 00002700 - 000027C0 LFweaponT2
#30 000027C0 - 00002880 BGSweapon
#31 00002880 - 00002940 projball
#32 00002940 - 00002A00 rapidFireLaser
#33 00002A00 - 00002AC0 grenade
#34 00002AC0 - 00002B80 icebeam
#35 00002B80 - 00002C40 FlameThrowerSpe
#36 00002C40 - 00002D00 FlameBall
#37 00002D00 - 00002DC0 SkeetlaWall
#38 00002DC0 - 00002EA0 ChukChuk
#39 00002EA0 - 00003000 Kaldachom
#40 00003000 - 00003100 Grimble
#41 00003100 - 000032C0 Snipluck
#42 000032C0 - 00003480 Snaplack
#43 00003480 - 00003560 TumbleWeedBush1
#44 00003560 - 00003640 TumbleWeedBush2
#45 00003640 - 00003720 TumbleWeedBush3
#46 00003720 - 00003800 TumbleWeedBush4
#47 00003800 - 000039A0 GuardClaw
#48 000039A0 - 00003AA0 GCRobotPatrol
#49 00003AA0 - 00003B60 Vambat
#50 00003B60 - 00003C20 Firebat
#51 00003C20 - 00003CE0 HagabonMK2
#52 00003CE0 - 00003DA0 Mikaladon
#53 00003DA0 - 00003E60 SpittingEba
#54 00003E60 - 00003F40 MutatedEba
#55 00003F40 - 00004020 Rachnop
#56 00004020 - 00004100 PinPon
#57 00004100 - 000041C0 (unknow)
#58 000041C0 - 00004280 Weevil
#59 00004280 - 00004380 BattleDroid
#60 00004380 - 00004460 Kooshy
#61 00004460 - 00004520 KooshyHill
#62 00004520 - 000045E0 HoodedZyck
#63 000045E0 - 000046E0 FireCrawler
#64 000046E0 - 000048C0 RedEye
#65 000048C0 - 000049C0 ShadowHunter
#66 000049C0 - 00004A80 SwampStrider
#67 00004A82 - 00004B40 Hagabon
#68 00004B42 - 00004C00 SwarmBaddie
#69 00004C02 - 00004CC0 WispBaddie
#70 00004CC1 - 00004D80 KaldachomShield
#71 00004D81 - 00004E40 LaserTurretShie
#72 00004E41 - 00004F00 KaldachomSpit
#73 00004F01 - 00004FC0 PinPonSpike
#74 00004FC1 - 00005080 MikaBomb
#75 00005081 - 00005140 MikaBombShadow
#76 00005141 - 00005200 IceBall
#77 00005201 - 000052C0 IceBallSmall
#78 000052C1 - 00005380 ChukaChuck
#79 00005381 - 00005440 Pollen
#80 00005441 - 00005500 PollenFragment
#81 00005501 - 000055E0 Tumbleweed1
#82 000055E1 - 000056C0 Tumbleweed2
#83 000056C1 - 000057A0 Tumbleweed3
#84 000057A1 - 00005860 Tumbleweed4
#85 00005861 - 00005960 Tumbleweed1twig
#86 00005961 - 00005A60 Tumbleweed2twig
#87 00005A61 - 00005B60 Tumbleweed3twig
#88 00005B61 - 00005C20 GCRobotLightBea
#89 00005C20 - 00005CE0 GCRobotBlast
#90 00005CE1 - 00005DA0 GCRobotPatrolLi
#91 00005DA1 - 00005E60 GCbaddieShield
#92 00005E60 - 000061A0 sharpclawSnowcl
#93 000061A0 - 00006560 sharpclawGrunt
#94 00006560 - 00006880 sharpclawSoldie
#95 00006880 - 00006BA0 sharpclawComman
#96 00006BA0 - 00006EC0 sharpclawAssass
#97 00006EC0 - 000071E0 sharpclawShadow
#98 000071E0 - 00007340 CannonClaw
#99 00007340 - 000076A0 BossGeneralScal
#100 000076A0 - 00007760 baddieInterestP
#101 00007760 - 00007860 AnimSnowClaw
#102 00007860 - 00007960 AnimSharpclaw
#103 00007960 - 00007A60 AnimSharpclawSo
#104 00007A60 - 00007B60 AnimSharpclawCo
#105 00007B60 - 00007C60 AnimSharpclawAs
#106 00007C60 - 00007FE0 DIM_Boss
#107 00007FE0 - 000080A0 DIM_BossGut
#108 000080A0 - 000081C0 DIM_BossTonsil
#109 000081C0 - 00008280 DIM_BossGutSpik
#110 00008280 - 00008360 DIMBossIceSmash
#111 00008362 - 00008420 DIM_BossSpit
#112 00008420 - 000084E0 DIMSpellstone
#113 000084E0 - 000085A0 DIMbosscrackpar
#114 000085A0 - 00008660 DIMbossfiregrat
#115 00008660 - 00008720 AnimDrakor
#116 00008720 - 000088A0 BossDrakor
#117 000088A0 - 00008960 DrakorMissile
#118 00008960 - 00008A40 DrakorHoverPad
#119 00008A40 - 00008B00 DrakorEnergy
#120 00008B00 - 00008BC0 DrakorCrate
#121 00008BC0 - 00008C80 DrakorSpellston
#122 00008C81 - 00008D40 DRDebrisGirder
#123 00008D41 - 00008E00 InfoTablet
#124 00008E01 - 00008EC0 DRDebrisPipes
#125 00008EC1 - 00008F80 DRDebrisPipe
#126 00008F80 - 00009040 BossDrakorDeath
#127 00009040 - 00009100 Timer
#128 00009100 - 000091C0 BossDarkorFlame
#129 000091C0 - 00009280 BossDrakorFireH
#130 00009280 - 00009360 BossDrakor_sequ
#131 00009360 - 00009420 BossDrakor_Dumm
#132 00009420 - 000094E0 KT_RexLevel
#133 000094E0 - 00009720 KT_Rex
#134 00009720 - 00009800 KT_RexSequences
#135 00009800 - 000098E0 KT_RexDoorPlaye
#136 000098E0 - 000099C0 KT_RexDoorTrex
#137 000099C0 - 00009A80 KT_RexFloorSwit
#138 00009A80 - 00009B40 KT_Lazerwall
#139 00009B40 - 00009C00 KT_Lazerlight
#140 00009C00 - 00009CC0 KT_Torch
#141 00009CC0 - 00009D80 KT_Fallingrocks
#142 00009D80 - 00009E40 KT_AnimSpellSto
#143 00009E40 - 0000A140 generalscales
#144 0000A140 - 0000A2E0 KytesMum
#145 0000A2E0 - 0000A3A0 AnimKytesMum
#146 0000A3A0 - 0000A460 AnimGuardClaw
#147 0000A460 - 0000A520 steggy
#148 0000A520 - 0000A5E0 Nutter
#149 0000A5E0 - 0000A6A0 Mammoth
#150 0000A6A0 - 0000A760 Trex1
#151 0000A760 - 0000A820 Krazoa
#152 0000A820 - 0000A960 AnimGuardClaw
#153 0000A960 - 0000AA20 CFrunnerstatue
#154 0000AA20 - 0000AAE0 CFrunnerstatue
#155 0000AAE0 - 0000ABA0 CFLightPillar
#156 0000ABA0 - 0000AC60 CFDungeonLight
#157 0000AC60 - 0000AD20 CFGCrubble1
#158 0000AD20 - 0000ADE0 CFGCrubble2
#159 0000ADE0 - 0000AEA0 CFGCrubble3
#160 0000AEA0 - 0000AF60 CFGCrubble4
#161 0000AF60 - 0000B020 CFGCpillbreak
#162 0000B020 - 0000B0E0 CFGCsmallblock
#163 0000B0E0 - 0000B1A0 SkyDome
#164 0000B1A0 - 0000B260 CFLevelControl
#165 0000B260 - 0000B380 CFCloudCalPicku
#166 0000B380 - 0000B440 CFAnimCloudCall
#167 0000B440 - 0000B500 CFCloudCall
#168 0000B500 - 0000B5C0 CloudPrisonCont
#169 0000B5C0 - 0000B680 CloudShipContro
#170 0000B680 - 0000B740 CF_ObjCreator
#171 0000B740 - 0000B880 CFPrisonGuard
#172 0000B880 - 0000B9A0 CFPrisonKey
#173 0000B9A0 - 0000BAC0 CFPickKrystalSt
#174 0000BAC0 - 0000BBC0 CFPowerLock
#175 0000BBC0 - 0000BCA0 CFPrisonDoor
#176 0000BCA0 - 0000BD80 CFWinPrisonDoor
#177 0000BD80 - 0000BEC0 CFPrisonUncle
#178 0000BEC0 - 0000BF80 CFProjectileFra
#179 0000BF80 - 0000C080 CFPerch
#180 0000C080 - 0000C160 CFPrisonCage
#181 0000C160 - 0000C220 CFPrisonCageHit
#182 0000C220 - 0000C3A0 CFGuardian
#183 0000C3A0 - 0000C460 CFbrokenGrate
#184 0000C461 - 0000C520 CFbrokenGratepi
#185 0000C520 - 0000C5E0 AnimCFGuardian
#186 0000C5E0 - 0000C6E0 CFbrokenWall
#187 0000C6E0 - 0000C7E0 CFbrokenWallpie
#188 0000C7E0 - 0000C8A0 AnimSpell
#189 0000C8A0 - 0000C9A0 CFCageDoor
#190 0000C9A0 - 0000CA60 CFWindLift
#191 0000CA60 - 0000CB20 CFTreasWindLift
#192 0000CB20 - 0000CC00 CFGoldenPerch
#193 0000CC00 - 0000CD00 CFCageSwitch
#194 0000CD00 - 0000CE00 CFDoubleSwitch
#195 0000CE00 - 0000CEC0 CFAttractor
#196 0000CEC0 - 0000CFA0 CFAnimSnowBike
#197 0000CFA0 - 0000D0C0 CFRemovalSharpy
#198 0000D0C0 - 0000D180 CFChuckObj1
#199 0000D180 - 0000D240 CFChuckObj2
#200 0000D240 - 0000D300 CFMagicWall
#201 0000D300 - 0000D3E0 CFPowerDoor1
#202 0000D3E0 - 0000D4A0 CFPowerDoor2
#203 0000D4A0 - 0000D560 CFPowerDoor3
#204 0000D560 - 0000D620 CFPowerDoor4
#205 0000D620 - 0000D700 CFSlideDoor1
#206 0000D700 - 0000D7E0 CFMainSlideDoor
#207 0000D7E0 - 0000D8A0 CFTreasureChest
#208 0000D8A0 - 0000D960 CFAnimTreasureC
#209 0000D960 - 0000DA20 CFBigTreasureCh
#210 0000DA20 - 0000DAE0 CFCrate
#211 0000DAE0 - 0000DBA0 CFScalesGalleon
#212 0000DBA0 - 0000DC60 CF_DoorLight
#213 0000DC60 - 0000DD20 CF_MovDeckDoor
#214 0000DD20 - 0000DDE0 AnimSpaceCraft
#215 0000DDE0 - 0000DEA0 CF_GangPlank
#216 0000DEA0 - 0000DFC0 CFPowerCrystal1
#217 0000DFC0 - 0000E0E0 CFPowerCrystal2
#218 0000E0E0 - 0000E200 CFPowerCrystal3
#219 0000E200 - 0000E300 CFPowerBase
#220 0000E300 - 0000E3C0 CFPowerCrystal_
#221 0000E3C0 - 0000E480 CFPowerCrystal_
#222 0000E480 - 0000E540 CFPowerCrystal_
#223 0000E540 - 0000E600 CFSmallPowerCry
#224 0000E600 - 0000E6C0 CFSmallPowerCry
#225 0000E6C0 - 0000E780 CFSmallPowerCry
#226 0000E780 - 0000E840 CFMainCrystal
#227 0000E840 - 0000E900 CFBrickTest
#228 0000E900 - 0000E9C0 CFBrickTest2
#229 0000E9C0 - 0000EA80 CF_DFBackGround
#230 0000EA80 - 0000EB40 CF_MMPBackGroun
#231 0000EB40 - 0000ECE0 CFCloudBaby
#232 0000ECE0 - 0000EDC0 CFAmbientCloudr
#233 0000EDC0 - 0000EEA0 CFAnimCloudrunn
#234 0000EEA0 - 0000EF60 CFAnimBaby
#235 0000EF60 - 0000F040 CFTreasureDoor
#236 0000F040 - 0000F100 CFPuzzleSwitch
#237 0000F100 - 0000F1C0 LaserBeam
#238 0000F1C0 - 0000F280 CFColumn
#239 0000F280 - 0000F340 CFBlastedRoof
#240 0000F340 - 0000F400 CFBlastedWall
#241 0000F400 - 0000F4C0 CFExplodeWall
#242 0000F4C0 - 0000F580 CFWallPieaces
#243 0000F580 - 0000F660 CFExplodeFloor
#244 0000F660 - 0000F720 CF_RockPiece
#245 0000F720 - 0000F800 CFExplodePieces
#246 0000F800 - 0000F8C0 CFBlastedTunnel
#247 0000F8C0 - 0000F980 CFExplodeTunnel
#248 0000F980 - 0000FA40 CFExplodeTunnPi
#249 0000FA40 - 0000FB00 CFledge
#250 0000FB00 - 0000FBE0 LINKIseqobject
#251 0000FBE0 - 0000FD20 CFseqobject
#252 0000FD20 - 0000FE00 CAMERAseqobject
#253 0000FE00 - 0000FEE0 CAMERAnewseqobj
#254 0000FEE0 - 0000FFC0 AnimCFTreasRobo
#255 0000FFC0 - 000100A0 CFTreasRobo
#256 000100A0 - 000101C0 CFPowerRoomKey
#257 000101C0 - 00010280 CFAnimPowerRoom
#258 00010280 - 00010340 CFAnimTreasChes
#259 00010340 - 00010460 CFTreasureChest
#260 00010460 - 00010580 CFExplosiveKey
#261 00010580 - 00010680 CFExplosiveDoor
#262 00010680 - 00010740 CFPowerRoomKeyA
#263 00010740 - 00010800 AnimRobotPatrol
#264 00010800 - 000108C0 CFForceField
#265 000108C0 - 00010980 CFForceFieldCon
#266 00010980 - 00010A60 CFMainDoorA
#267 00010A60 - 00010B20 CFMainDoorB
#268 00010B20 - 00010C00 CFBrokenPillarT
#269 00010C00 - 00010CC0 CFBrokenPillarB
#270 00010CC0 - 00010D80 CFBrokenPillarM
#271 00010D80 - 00010E40 CFTearDrop
#272 00010E40 - 00010F00 CFWindLiftLight
#273 00010F00 - 00010FC0 CFliftplat
#274 00010FC0 - 00011080 CFliftGate
#275 00011080 - 00011140 CF_WallTorch
#276 00011140 - 00011200 CF_Lamp
#277 00011200 - 000112C0 CRCloudRace
#278 000112C0 - 00011380 CRFuelTank
#279 00011380 - 000114C0 CRSnowClaw
#280 000114C0 - 00011600 CRSnowClaw2
#281 00011600 - 00011740 CRSnowClaw3
#282 00011740 - 00011860 CRSnowBike
#283 00011860 - 00011920 CRDropBomb
#284 00011920 - 000119E0 CRrockfall
#285 000119E0 - 00011AC0 CRSnowClawBike
#286 00011AC0 - 00011BA0 CRSnowClawBike2
#287 00011BA0 - 00011C80 CRSnowClawBike3
#288 00011C80 - 00011D40 AnimSpellstone
#289 00011D40 - 00011E40 CRSpellstone
#290 00011E40 - 00011F60 CF_ChestSpellst
#291 00011F61 - 00012080 WCQueenEarthWal
#292 00012080 - 00012140 AnimQueenEarthW
#293 00012141 - 00012280 WCKingEarthWalk
#294 00012281 - 000123C0 WCEarthWalker
#295 000123C0 - 00012480 AnimKingEarthWa
#296 00012481 - 00012580 WCTrex
#297 00012581 - 00012640 WCBouncyCrate
#298 00012641 - 00012700 WCTeethBowl
#299 00012701 - 00012800 WCSeqObject
#300 00012801 - 000128E0 WCTempleBlock
#301 000128E1 - 000129C0 WCTempleDoorMoo
#302 000129C1 - 00012AA0 WCTempleDoorSun
#303 00012AA1 - 00012B80 WCTempleDoorSun
#304 00012B81 - 00012C40 WCSabreChase
#305 00012C41 - 00012D20 WCLevelControl
#306 00012D21 - 00012E00 WCSunTempleDoor
#307 00012E01 - 00012EE0 WCMoonTempleDoo
#308 00012EE1 - 00012FC0 WCSunDoor
#309 00012FC1 - 000130A0 WCMoonDoor
#310 000130A1 - 00013180 WCSlabDoor
#311 00013181 - 00013240 WCPressureSwitc
#312 00013241 - 00013320 WCTemplePressur
#313 00013321 - 00013420 WCBeacon
#314 00013421 - 000134E0 WCTrexStatue
#315 000134E1 - 000135A0 WCAnimSilverToo
#316 000135A1 - 00013660 WCAnimGoldTooth
#317 00013661 - 00013720 WCAnimSunStone
#318 00013721 - 000137E0 WCAnimMoonStone
#319 000137E1 - 00013900 WCSunStone
#320 00013901 - 00013A20 WCMoonStone
#321 00013A21 - 00013B20 WCInvUseObj
#322 00013B21 - 00013C40 WCTrexTooth
#323 00013C41 - 00013D20 WCBossDoor
#324 00013D21 - 00013E00 WCGeneralDoor
#325 00013E01 - 00013F00 WCMoonTempleLif
#326 00013F01 - 00014000 WCSunTempleLift
#327 00014001 - 000140C0 WCFlameBurst
#328 000140C1 - 00014180 WCFlameSource
#329 00014181 - 00014240 WCPushBlock
#330 00014241 - 00014320 WCPushBlockInsi
#331 00014321 - 000143E0 WCTile
#332 000143E1 - 000144A0 WCAperturesun
#333 000144A1 - 00014560 WCAperturemoon
#334 00014561 - 00014620 WCApertureSymbo
#335 00014621 - 000146E0 WCSunTempleLase
#336 000146E1 - 000147E0 WCSunTempleMain
#337 000147E1 - 000148E0 WCSunTempleSwit
#338 000148E1 - 000149A0 WCTempleDial
#339 000149A1 - 00014A80 WCTempleBridge
#340 00014A81 - 00014B60 WCSunInsideDoor
#341 00014B61 - 00014C40 WCMoonInsideDoo
#342 00014C41 - 00014D00 WCFloorTile
#343 00014D01 - 00014DE0 WCTempleTop
#344 00014DE1 - 00014EA0 WCSunRing
#345 00014EA1 - 00014F60 WCMoonRing
#346 00014F60 - 00015020 DIMafterbossrub
#347 00015020 - 00015120 DIMMagicLight
#348 00015120 - 000151E0 DIMLavaBall
#349 000151E0 - 000152A0 DIMLavaDebris
#350 000152A0 - 00015360 DIMLavaBallGene
#351 00015360 - 00015460 DIMLever
#352 00015460 - 00015520 DIMBridgeCogAni
#353 00015520 - 00015640 DIMBridgeCogCol
#354 00015640 - 00015700 DIMBridgeCog1
#355 00015700 - 000157C0 DIMBridgeCog2
#356 000157C0 - 00015880 DIMBridgeCog3
#357 00015880 - 00015940 DIMBridgeCog4
#358 00015940 - 00015A00 DIMBridgeCog5
#359 00015A00 - 00015AE0 DIMBridgeCogMai
#360 00015AE0 - 00015BC0 DIMBridge
#361 00015BC0 - 00015C80 DIMSnowBall
#362 00015C80 - 00015D40 DIMSnowBallGene
#363 00015D40 - 00015F40 DIMSnowHorn1
#364 00015F40 - 00016020 DIMSnowHornShac
#365 00016020 - 000160E0 DIMExplosion
#366 000160E0 - 000161A0 DIMShackleKey
#367 000161A0 - 00016260 DIMplaceholder
#368 00016260 - 00016360 DIMLogFire
#369 00016360 - 00016420 DIMLogFireRefle
#370 00016420 - 00016520 DIMSeqObject
#371 00016520 - 00016620 DIMGate
#372 00016620 - 000166E0 DIMHutDoor
#373 000166E0 - 000167C0 DIMWoodDoor
#374 000167C0 - 00016880 DIMWoodDoor2
#375 00016880 - 00016940 DIMBarrier
#376 00016940 - 00016A00 DIMDismountPoin
#377 00016A00 - 00016B20 DIMAlpineRoot
#378 00016B20 - 00016C40 DIMAlpineRoot2
#379 00016C40 - 00016D00 DIMAlpineRootAn
#380 00016D00 - 00016DC0 DIMFlag
#381 00016DC0 - 00016EA0 DIMIceWall
#382 00016EA0 - 00016F80 DIMPushBlock
#383 00016F81 - 00017040 DIMicefloor1
#384 00017041 - 00017100 DIMicefloor2
#385 00017101 - 000171C0 DIMicefloor3
#386 000171C1 - 00017280 DIMicefloor4
#387 00017281 - 00017340 DIMicefloor5
#388 00017340 - 00017460 DIMCannon
#389 00017460 - 00017520 DIMCannonBall
#390 00017520 - 00017600 DIMLavaSmash
#391 00017600 - 00017700 DIMUseObject
#392 00017700 - 000177E0 DIMMagicBridge
#393 000177E0 - 000178C0 DIMTruthHornIce
#394 000178C0 - 00017A00 DIMTruthHorn
#395 00017A00 - 00017AC0 DIMTruthHornPla
#396 00017AC0 - 00017B80 DIM_LevelContro
#397 00017B80 - 00017C40 DIM_tricky
#398 00017C40 - 00017D00 DIM2_barrel
#399 00017D00 - 00017DC0 DIM2Torch
#400 00017DC0 - 00017EA0 DIM2SeqObject
#401 00017EA0 - 00017FA0 DIM2UseObject
#402 00017FA0 - 00018060 DIM2Conveyor
#403 00018060 - 00018140 DIM2MammothWhee
#404 00018140 - 00018200 DIM2Mammoth
#405 00018200 - 000182E0 DIM2CellKey
#406 000182E0 - 000183A0 DIM2IceFloe1
#407 000183A0 - 00018460 DIM2IceFloe2
#408 00018460 - 00018520 DIM2IceFloe5
#409 00018520 - 00018600 DIM2IcePlatform
#410 00018600 - 000186E0 DIM2IcePlatform
#411 000186E0 - 000187C0 DIM2TrapDoorLef
#412 000187C0 - 00018880 DIM2TrapDoorRig
#413 00018880 - 00018960 DIM2TrapDoor1
#414 00018960 - 00018A20 DIM2TrapDoor2
#415 00018A20 - 00018AE0 DIM2CannonTarge
#416 00018AE0 - 00018BA0 DIM2SnowBall
#417 00018BA0 - 00018C60 DIM2PathGenerat
#418 00018C60 - 00018D60 DIM2PrisonMammo
#419 00018D60 - 00018E40 DIM2CellDoorLef
#420 00018E40 - 00018F00 DIM2CellDoorRig
#421 00018F00 - 00018FE0 DIM2CellDoorLef
#422 00018FE0 - 000190A0 DIM2CellDoorRig
#423 000190A0 - 00019160 DIM2BossDoor
#424 00019160 - 00019280 DIM2SilverKey
#425 00019280 - 000193A0 DIM2GoldKey
#426 000193A0 - 000194A0 DIM2CellKeyHole
#427 000194A0 - 00019580 DIM2CellLock
#428 00019580 - 00019660 DIM2PuzzlePad
#429 00019660 - 00019720 DIM2PuzzleLift
#430 00019720 - 00019800 DIM2PuzzleDoor
#431 00019800 - 00019900 DIM2PuzzleKey
#432 00019900 - 00019A00 DIM2LiftSwitch
#433 00019A00 - 00019AE0 DIM2ExplodeWall
#434 00019AE0 - 00019BA0 DIM2RoofRubble1
#435 00019BA0 - 00019C60 DIM2RoofRubble2
#436 00019C60 - 00019D20 DIM2RoofRubble3
#437 00019D20 - 00019DE0 DIM2RoofRubble4
#438 00019DE0 - 00019EA0 DIM2RoofRubble5
#439 00019EA0 - 00019F60 DIM2RoofRubble6
#440 00019F60 - 0001A020 DIM2RoofRubble7
#441 0001A020 - 0001A0E0 DIM2RoofRubble8
#442 0001A0E0 - 0001A1A0 DIM2RoofRubble9
#443 0001A1A0 - 0001A260 DIM2RoofRubble1
#444 0001A260 - 0001A320 DIM2RoofRubble1
#445 0001A320 - 0001A3E0 DIM2RoofRubble1
#446 0001A3E0 - 0001A4C0 DIM2IceBlock
#447 0001A4C0 - 0001A5A0 DIM2IceChestBlo
#448 0001A5A0 - 0001A660 DIM2Icicle
#449 0001A660 - 0001A740 DIM2IceGrateDoo
#450 0001A740 - 0001A820 DIM2StonePillar
#451 0001A820 - 0001A8E0 DIM2LavaControl
#452 0001A8E0 - 0001A9E0 DIMAnimSharpcla
#453 0001A9E0 - 0001AAA0 MAGICMaker
#454 0001AAA0 - 0001AB60 SpaceShip
#455 0001AB60 - 0001AC20 IMIceMountain
#456 0001AC20 - 0001AD20 IMSeqObject
#457 0001AD20 - 0001AE00 IMMultiSeq
#458 0001AE00 - 0001AEC0 IMIcicle
#459 0001AEC0 - 0001AF80 IMIcePillar
#460 0001AF80 - 0001B0A0 IMSnowBike
#461 0001B0A0 - 0001B180 IMSnowClawBike
#462 0001B180 - 0001B260 IMSnowClawBike2
#463 0001B260 - 0001B3A0 IMSnowClaw
#464 0001B3A0 - 0001B4E0 IMSnowClaw2
#465 0001B4E0 - 0001B5C0 IMPrisonGate
#466 0001B5C0 - 0001B6C0 IMMagicLight
#467 0001B6C0 - 0001B780 IMMagicLightHol
#468 0001B780 - 0001B860 IMAnimSpaceCraf
#469 0001B860 - 0001B920 IMSpaceThruster
#470 0001B920 - 0001B9E0 IMSpaceRing
#471 0001B9E0 - 0001BAA0 IMSpaceTractor
#472 0001BAA0 - 0001BB60 IMSpaceRingGen
#473 0001BB60 - 0001BC40 IMFence
#474 0001BC41 - 0001BD00 LINK_levcontrol
#475 0001BD01 - 0001BDC0 LINKE_ExplodeFl
#476 0001BDC1 - 0001BE80 LINKE_ExplodeBi
#477 0001BE81 - 0001BF60 LINKE_stonepill
#478 0001BF61 - 0001C080 LINK_BlueMushro
#479 0001C081 - 0001C160 LINK_SnowPressu
#480 0001C161 - 0001C240 LINK_Portcullis
#481 0001C241 - 0001C320 LINKStaffLeverO
#482 0001C321 - 0001C3E0 LINKSnowTree4
#483 0001C3E1 - 0001C4A0 LINKPoleFlame
#484 0001C4A1 - 0001C560 LINKSnowLog
#485 0001C561 - 0001C620 LINKSnowTree1
#486 0001C621 - 0001C6E0 LINKSnowGrass
#487 0001C6E1 - 0001C7C0 LINKB_levcontro
#488 0001C7C1 - 0001C8A0 LINKB_seqobject
#489 0001C8A1 - 0001C980 linkB_StonePill
#490 0001C981 - 0001CA60 LINKC_seqobject
#491 0001CA61 - 0001CB40 LinkF_liftgrate
#492 0001CB41 - 0001CC20 LinkF_cog
#493 0001CC20 - 0001CD00 CCTestInfotext
#494 0001CD00 - 0001CDC0 CClevcontrol
#495 0001CDC0 - 0001D000 CC_HighTop
#496 0001D000 - 0001D0E0 CCeyeVines
#497 0001D0E0 - 0001D1C0 CCwaterShutter
#498 0001D1C0 - 0001D280 CCExplodingDoor
#499 0001D280 - 0001D340 CCExplodingPiec
#500 0001D340 - 0001D400 CCOceanDoorAnim
#501 0001D400 - 0001D4E0 CCOceanDoor
#502 0001D4E0 - 0001D5A0 CCfireCrystalAn
#503 0001D5A0 - 0001D6A0 CCpedstal
#504 0001D6A0 - 0001D780 CCskullDoor
#505 0001D780 - 0001D860 CCclawOnlyDoor
#506 0001D860 - 0001D940 CCprisonDoor
#507 0001D940 - 0001DA00 CCriverflow
#508 0001DA00 - 0001DAE0 CCSharpclawPad
#509 0001DAE0 - 0001DC00 CCfireCrystal
#510 0001DC00 - 0001DD00 CClightfoot
#511 0001DD00 - 0001DDE0 CCBridge
#512 0001DDE0 - 0001DEA0 CCdarkness
#513 0001DEA0 - 0001DF80 CCseqobj
#514 0001DF80 - 0001E040 CCqueen
#515 0001E040 - 0001E120 CCclawdoor
#516 0001E120 - 0001E1E0 CCgasvent
#517 0001E1E0 - 0001E2C0 CCgasventContro
#518 0001E2C0 - 0001E3A0 CCboulder
#519 0001E3A0 - 0001E460 CCAnimCannonBal
#520 0001E460 - 0001E580 CCgoldbar
#521 0001E580 - 0001E640 CCFoundGoldbar
#522 0001E640 - 0001E700 CCAnimgoldbar
#523 0001E701 - 0001E7C0 WORLDplanet
#524 0001E7C1 - 0001E8A0 WORLDcloudr
#525 0001E8A1 - 0001E980 WORLDdragrock
#526 0001E981 - 0001EA60 WORLDwalled
#527 0001EA61 - 0001EB40 WORLDdarkice
#528 0001EB41 - 0001EC20 WORLDcloudlayer
#529 0001EC21 - 0001EF00 WORLDpath1
#530 0001EF01 - 0001F1E0 WORLDpath2
#531 0001F1E1 - 0001F4C0 WORLDpath3
#532 0001F4C1 - 0001F7A0 WORLDpath4
#533 0001F7A1 - 0001FA80 WORLDpath5
#534 0001FA81 - 0001FD60 WORLDpath6
#535 0001FD61 - 00020040 WORLDpath7
#536 00020041 - 00020320 WORLDpath8
#537 00020321 - 000203E0 WORLDarwing
#538 000203E1 - 000204A0 WORLDgreatfox
#539 000204A1 - 00020560 WORLDsun
#540 00020561 - 00020620 WORLDsunray
#541 00020621 - 000206E0 WORLDpepper
#542 000206E1 - 000207A0 WORLDsunflare
#543 000207A1 - 00020860 WORLDAsteroids
#544 00020861 - 00020920 WORLDComet
#545 00020921 - 000209E0 WORLDastGen
#546 000209E1 - 00020AA0 WORLDhalo
#547 00020AA1 - 00020B60 WORLDshield
#548 00020B61 - 00020C20 WORLDhalobright
#549 00020C21 - 00020CE0 WORLDarrow
#550 00020CE1 - 00020DA0 WORLDcomm
#551 00020DA1 - 00020E60 communicator
#552 00020E61 - 00020F20 commCube
#553 00020F21 - 00020FE0 commCubeFront
#554 00020FE1 - 000210A0 commRobHead
#555 000210A1 - 00021160 commPepperHead
#556 00021161 - 00021220 commPeppyHead
#557 00021221 - 000212E0 commSlippyHead
#558 000212E1 - 000213A0 commMemoryCard
#559 000213A1 - 00021460 commQuitObj
#560 00021460 - 00021520 GFRONT_AssetObj
#561 00021521 - 00021600 ANDSeqObject
#562 00021601 - 00021720 Andross
#563 00021721 - 00021800 Androsslefthand
#564 00021801 - 000218E0 Androssrighthan
#565 000218E1 - 000219A0 AndrossBrain
#566 000219A1 - 00021A60 ANDAsteroid
#567 00021A61 - 00021B20 AndrossRing
#568 00021B21 - 00021BE0 ANDSilverRing
#569 00021BE1 - 00021DC0 AnimARWArwing
#570 00021DC1 - 00021E80 AnimWhiteSphere
#571 00021E81 - 00021F40 HazeSphere2
#572 00021F41 - 00022000 AnimWhitePlane
#573 00022001 - 000220C0 AnimConcussionR
#574 000220C1 - 00022180 WORLDanimplanet
#575 00022181 - 00022240 WORLDanimcloudr
#576 00022241 - 00022300 WORLDanimdragro
#577 00022301 - 000223C0 WORLDanimwalled
#578 000223C1 - 00022480 WORLDanimdarkic
#579 00022481 - 00022540 WORLDanimcloudl
#580 00022541 - 00022600 AnimFalco
#581 00022601 - 000226C0 Animpeppy
#582 000226C1 - 00022780 GF_PepperHead
#583 00022781 - 00022840 GF_planet
#584 00022841 - 00022900 GF_LevelControl
#585 00022901 - 000229E0 GF_sequences
#586 000229E1 - 00022AA0 Animrob
#587 00022AA1 - 00022B60 AnimPilotseat
#588 00022B61 - 00022C20 GF_Pilotseat
#589 00022C21 - 00022CE0 AnimPlanet
#590 00022CE1 - 00022DA0 AnimGreatfox
#591 00022DA1 - 00022E60 Animspanner
#592 00022E61 - 00022F20 GF_JukeBox
#593 00022F21 - 00023000 GF_DoorLeft
#594 00023001 - 000230C0 GF_DoorRight
#595 000230C0 - 00023180 MMP_levelcontro
#596 00023180 - 00023240 MMP_WarpPoint
#597 00023240 - 00023300 MMP_CraterFlame
#598 00023300 - 000233C0 MMP_OrganicLigh
#599 000233C0 - 00023480 MMP_barrel
#600 00023480 - 00023580 MMP_seqobject
#601 00023580 - 00023640 MMP_telescope
#602 00023640 - 00023700 MMP_defenDoorL
#603 00023700 - 000237C0 MMP_defenDoorR
#604 000237C0 - 000238C0 MMP_padlock
#605 000238C0 - 00023980 MMP_asteroid_re
#606 00023980 - 00023A40 MMP_trenchFX
#607 00023A40 - 00023B00 MMP_asteroid_fl
#608 00023B00 - 00023BE0 MMP_gyservent
#609 00023BE0 - 00023CC0 MMP_moonrock
#610 00023CC0 - 00023D80 MMP_Krazoa
#611 00023D80 - 00023E60 MMP_Bridge
#612 00023E60 - 00023F60 MMPAnimSharpcla
#613 00023F60 - 00024040 NW_Portcullis
#614 00024040 - 00024160 NW_SmallScarabB
#615 00024160 - 00024240 NW_IcePrison
#616 00024240 - 00024320 NW_IcePrisonPie
#617 00024320 - 00024400 NWSteppingStone
#618 00024400 - 000244E0 NWCallOFEldersP
#619 000244E0 - 000245C0 NW_levcontrol
#620 000245C0 - 000246A0 NW_seqobject
#621 000246A0 - 000247A0 NW_tree
#622 000247A0 - 00024880 NW_geyser
#623 00024880 - 00024940 NW_AnimGeyser
#624 00024940 - 00024A40 NW_boulder
#625 00024A40 - 00024B00 NW_AnimBoulder
#626 00024B00 - 00024C20 NW_trickyball
#627 00024C20 - 00024D40 NW_alpineroot
#628 00024D40 - 00024E00 NW_alpinerootan
#629 00024E00 - 00024EE0 NW_treebridge
#630 00024EE0 - 00024FC0 NW_treebridge2
#631 00024FC0 - 00025160 NW_mammothhelp
#632 00025160 - 000252C0 NW_mammothblue
#633 000252C0 - 00025440 NW_mammothwalk
#634 00025440 - 00025580 NW_mammothguard
#635 00025580 - 000256A0 NW_guardiandaug
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#638 00025860 - 00025920 NW_animice1
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#640 000259E0 - 00025AA0 NW_animice3
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#644 00025CE0 - 00025DA0 nw_testobj
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#646 00025E80 - 00025F60 NW_InfoText2
#647 00025F60 - 00026020 SH_YellowWhiteF
#648 00026020 - 000260E0 SH_BlueWhiteFlo
#649 000260E0 - 000261A0 SH_RedYellowFlo
#650 000261A0 - 00026260 SH_BlueFlowerPa
#651 00026260 - 00026380 SH_MagicCaveDoo
#652 00026380 - 00026460 SH_QueensDoor
#653 00026460 - 00026540 SH_Portcullis
#654 00026540 - 00026660 SH_FernTree
#655 00026660 - 00026720 SH_AnimMap
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#659 00026A40 - 00026B00 SH_BombWallUnde
#660 00026B00 - 00026BC0 SH_BombWallPiec
#661 00026BC0 - 00026CE0 SH_LargeScarabB
#662 00026CE0 - 00026E00 SH_MMPkey
#663 00026E00 - 00026F20 SH_NWkey
#664 00026F20 - 00026FE0 SH_EmptyTumbleW
#665 00026FE0 - 00027120 SH_BeaconTwigs
#666 00027120 - 00027220 SH_Beacon
#667 00027220 - 00027320 SH_newseqobject
#668 00027320 - 00027400 SH_BottomSeqObj
#669 00027400 - 00027520 SH_krystalHead
#670 00027520 - 00027600 SH_LevelControl
#671 00027600 - 00027720 SH_staff
#672 00027720 - 000277E0 SH_staffHaze
#673 000277E0 - 000278A0 SH_tricky
#674 000278A0 - 00027980 SH_seqobject
#675 00027980 - 00027AA0 SH_queenearthwa
#676 00027AA0 - 00027CC0 SH_thorntail
#677 00027CC0 - 00027D80 SH_thorntailani
#678 00027D80 - 00027EA0 SH_whitemushroo
#679 00027EA0 - 00027FA0 SH_killermushro
#680 00027FA0 - 00028060 SH_whitemushroo
#681 00028060 - 00028140 SH_swaplift
#682 00028140 - 000282A0 SH_swapstone
#683 000282A0 - 00028360 SHSwapHandLight
#684 00028360 - 00028420 SH_waterlily
#685 00028420 - 00028500 SH_PressurePad
#686 00028500 - 000285E0 SH_boulder
#687 000285E0 - 000286A0 SH_AnimBoulder
#688 000286A0 - 00028760 AnimSwapGift
#689 00028760 - 00028840 3KP_sequences
#690 00028840 - 00028900 3KP_red_orb
#691 00028900 - 000289C0 3KP_red_green
#692 000289C0 - 00028A80 3KP_red_blue
#693 00028A80 - 00028B40 3KP_red_yellow
#694 00028B40 - 00028C00 3KP_red_purple
#695 00028C00 - 00028CC0 3KP_AnimKrazoa
#696 00028CC0 - 00028D80 3KP_RedKrazoa
#697 00028D80 - 00028E80 3KP_Transporter
#698 00028E80 - 00028F40 3KP_console_fire
#699 00028F40 - 00029000 3KP_console_eart
#700 00029000 - 000290C0 3KP_console_wate
#701 000290C0 - 00029180 3KP_console_magi
#702 00029180 - 00029280 3KP_textblock_fi
#703 00029280 - 00029380 3KP_textblock_ea
#704 00029380 - 00029480 3KP_textblock_wa
#705 00029480 - 00029580 3KP_textblock_ma
#706 00029580 - 00029660 3KP_SectionDoor
#707 00029660 - 00029740 3KP_FinDoor
#708 00029740 - 00029800 AnimKrystal
#709 00029800 - 000298C0 SC_levelcontrol
#710 000298C0 - 000299C0 SC_sequences
#711 000299C0 - 00029AA0 SC_warppoint
#712 00029AA0 - 00029BA0 SC_chieflightfo
#713 00029BA0 - 00029D00 SC_lightfoot
#714 00029D00 - 00029DC0 SC_babylightfoo
#715 00029DC0 - 00029EA0 SC_animlightfoo
#716 00029EA0 - 00029F80 SC_animchieflig
#717 00029F80 - 0002A060 SC_animbabyligh
#718 0002A060 - 0002A140 SC_musclelightf
#719 0002A140 - 0002A220 SC_animmuscleli
#720 0002A220 - 0002A2E0 SC_PressureSwit
#721 0002A2E0 - 0002A3C0 SC_Shrine_door
#722 0002A3C0 - 0002A4A0 SC_mounddoor
#723 0002A4A0 - 0002A580 SC_settelmentdo
#724 0002A580 - 0002A660 SC_capeclawdoor
#725 0002A660 - 0002A760 SC_paypoint
#726 0002A760 - 0002A840 SC_steppingston
#727 0002A840 - 0002A920 SC_hutdoor
#728 0002A920 - 0002AA40 SC_block_triang
#729 0002AA40 - 0002AB60 SC_block_square
#730 0002AB60 - 0002AC80 SC_block_circle
#731 0002AC80 - 0002AD80 SC_blockplace
#732 0002AD80 - 0002AE40 SC_totempole
#733 0002AE40 - 0002AF00 SC_totempuzzle
#734 0002AF00 - 0002AFC0 SC_totembond
#735 0002AFC0 - 0002B080 SC_MusicTree
#736 0002B080 - 0002B160 MMP_Key
#737 0002B160 - 0002B220 SC_DummyTriangl
#738 0002B220 - 0002B2E0 SC_DummySquare
#739 0002B2E0 - 0002B3A0 SC_DummyCircle
#740 0002B3A0 - 0002B480 SC_totemstrengt
#741 0002B480 - 0002B540 SC_throne
#742 0002B540 - 0002B660 SC_BirchTree
#743 0002B660 - 0002B740 SC_CloudrunnerA
#744 0002B740 - 0002B820 \x1BSB_Galleon
#745 0002B820 - 0002B940 \x1BSB_Key
#746 0002B940 - 0002BA00 \x1BSB_Wheel
#747 0002BA00 - 0002BB20 \x1BSB_Spellstone
#748 0002BB20 - 0002BC80 \x1BSB_Cloudrunner
#749 0002BC80 - 0002BD40 \x1BSB_FireBallAnim
#750 0002BD40 - 0002BE00 \x1BSB_PropellerCen
#751 0002BE00 - 0002BEC0 \x1BSB_PropellerPie
#752 0002BEC0 - 0002C0C0 \x1BSB_ShipHead
#753 0002C0C0 - 0002C180 \x1BSB_ShipMast
#754 0002C180 - 0002C240 \x1BSB_ShipGun
#755 0002C240 - 0002C300 \x1BSB_ShipGunBroke
#756 0002C300 - 0002C3C0 \x1BSB_CannonBall
#757 0002C3C0 - 0002C480 \x1BSB_FireBall
#758 0002C480 - 0002C540 \x1BSB_MiniFire
#759 0002C540 - 0002C600 \x1BSB_CloudBall
#760 0002C600 - 0002C6C0 \x1BSB_Sail
#761 0002C6C0 - 0002C800 \x1BSB_KyteCage
#762 0002C800 - 0002C8C0 \x1BSB_SeqDoor
#763 0002C8C0 - 0002C980 \x1BSB_SeqDoor2
#764 0002C980 - 0002CA60 \x1BSB_DeckDoor3
#765 0002CA60 - 0002CB20 \x1BSB_CageKyte
#766 0002CB20 - 0002CC20 \x1BSB_Lamp
#767 0002CC20 - 0002CCE0 \x1BSB_ShipFlag
#768 0002CCE0 - 0002CDA0 LevelName
#769 0002CDA0 - 0002CE60 CNTcounter
#770 0002CE60 - 0002CF20 CNTstopwatch
#771 0002CF20 - 0002CFE0 CNThitObject
#772 0002CFE0 - 0002D0A0 CNTColideObject
#773 0002D0A0 - 0002D180 -VFP_InfoText1
#774 0002D180 - 0002D240 -VFP_WardingRing
#775 0002D240 - 0002D300 -VFP_newballs
#776 0002D300 - 0002D3E0 -VFP_liftgrate
#777 0002D3E0 - 0002D4A0 -VFP_lavastar
#778 0002D4A0 - 0002D560 -VFP_lavapool
#779 0002D560 - 0002D640 -VFP_flamepoint
#780 0002D640 - 0002D720 -VFP_SpellPlace
#781 0002D720 - 0002D820 -VFP_Block2
#782 0002D820 - 0002D8E0 -VFP_PowerBolt
#783 0002D8E0 - 0002D9C0 -VFP_Ladders2
#784 0002D9C0 - 0002DAC0 -VFP_PitSwitch
#785 0002DAC0 - 0002DBA0 -VFP_PuzzlePad
#786 0002DBA0 - 0002DC80 -VFP_PodiumPoint
#787 0002DC80 - 0002DD40 -VFP_coreplathol
#788 0002DD40 - 0002DE00 -VFP_mocklazer
#789 0002DE00 - 0002DEE0 -VFP_stepstone
#790 0002DEE0 - 0002DFA0 -VFP_coreplat
#791 0002DFA0 - 0002E060 -VFP_coreplatani
#792 0002E060 - 0002E140 -VFP_SmallRoundD
#793 0002E140 - 0002E200 -VFPDragHead
#794 0002E200 - 0002E2C0 -VFPLavaBlock
#795 0002E2C0 - 0002E3A0 -VFPLift1
#796 0002E3A0 - 0002E480 -VFPLift2
#797 0002E480 - 0002E560 -VFPLift3
#798 0002E560 - 0002E620 -VFP_Spellstone
#799 0002E620 - 0002E6E0 -VFP_SpellstoneR
#800 0002E6E0 - 0002E7E0 -VFP_seqpoint
#801 0002E7E0 - 0002E8A0 -VFP_DoorSwitch
#802 0002E8A0 - 0002E960 -VFP_LiftIndicat
#803 0002E960 - 0002EA40 -VFP_RoundDoor
#804 0002EA40 - 0002EB20 -VFP_Platform1
#805 0002EB20 - 0002EC00 -VFP_Platform2
#806 0002EC00 - 0002ECC0 -VFP_Block1
#807 0002ECC0 - 0002EDC0 -VFP_LiftSwitch
#808 0002EDC0 - 0002EE80 -VFP_Ladders
#809 0002EE80 - 0002EF40 -VFP_Doorlock
#810 0002EF40 - 0002F020 -VFP_Maindoor
#811 0002F020 - 0002F0E0 -VFP_Maindoor2
#812 0002F0E0 - 0002F1C0 -VFP_Door2
#813 0002F1C0 - 0002F280 -VFP_Door2B
#814 0002F280 - 0002F340 -VFP_statueball
#815 0002F340 - 0002F400 -VFP_MiniFire
#816 0002F400 - 0002F4C0 -VFP_LevelContro
#817 0002F4C0 - 0002F580 -VFP_ObjCreator
#818 0002F580 - 0002F640 -VFP_locksymbol
#819 0002F640 - 0002F720 <LINKA_levcontro
#820 0002F720 - 0002F7E0 0DFP_WaterHit
#821 0002F7E0 - 0002F8A0 0DFP_FireHit
#822 0002F8A0 - 0002F960 0DFP_InnerRing
#823 0002F960 - 0002FA20 0DFP_OuterRing
#824 0002FA20 - 0002FAE0 0DFP_PlacePlat
#825 0002FAE0 - 0002FBA0 0DFP_Water
#826 0002FBA0 - 0002FC60 0DFP_Bridge
#827 0002FC60 - 0002FD40 -VFP_SpellPlace
#828 0002FD40 - 0002FE20 0DFP_SmallBrownD
#829 0002FE20 - 0002FEE0 0DFP_PowerBolt
#830 0002FEE0 - 0002FFA0 0DFP_translator
#831 0002FFA0 - 00030060 0DFP_Platform1
#832 00030060 - 00030140 0DFP_SpellPlace
#833 00030140 - 00030200 0DFP_LaserBeam
#834 00030200 - 000302C0 0DFP_blockwall
#835 000302C0 - 00030380 0DFP_TargetBlock
#836 00030380 - 00030440 0DFP_TargetBlock
#837 00030440 - 00030540 0DFP_PerchSwitch
#838 00030540 - 00030600 0DFP_PerchBase
#839 00030600 - 000306E0 0DFP_Statue1
#840 000306E0 - 000307C0 0DFP_RotatePuzzl
#841 000307C0 - 000308A0 0DFP_BigDoor1
#842 000308A0 - 00030960 0DFP_BigDoor2
#843 00030960 - 00030A40 0DFP_SmallDoor
#844 00030A40 - 00030B20 0DFP_SmallDoor2
#845 00030B20 - 00030C20 0DFP_PitSwitch
#846 00030C20 - 00030D20 0DFP_ForceSwitch
#847 00030D20 - 00030DE0 0DFP_ForceAway
#848 00030DE0 - 00030EA0 0DFP_dish
#849 00030EA0 - 00030F60 0DFP_PuzzlePad
#850 00030F60 - 00031020 0DFP_floorbar
#851 00031020 - 000310E0 0DFP_wallbar
#852 000310E0 - 000311A0 0DFP_Torch
#853 000311A0 - 00031260 0DFP_Spellstone
#854 00031260 - 00031340 0DFP_seqpoint
#855 00031340 - 00031440 0DFP_DoorSwitch2
#856 00031440 - 00031540 0DFP_SpellDoor
#857 00031540 - 00031600 0DFP_SpellDoorB
#858 00031600 - 00031700 0DFP_Textblock
#859 00031700 - 000317E0 0DFP_RoundDoor
#860 000317E0 - 000318C0 0DFP_SmallTunDoo
#861 000318C0 - 000319C0 0DFP_Lift1
#862 000319C0 - 00031A80 0DFP_LevelContro
#863 00031A80 - 00031B40 0DFP_ObjCreator
#864 00031B40 - 00031C00 WM_dummyfox
#865 00031C00 - 00031D20 WM_MediumScarab
#866 00031D20 - 00031DE0 WM_krazoastatue
#867 00031DE0 - 00031EA0 WM_krazoastatue
#868 00031EA0 - 00031F60 WM_newcrystal
#869 00031F60 - 00032060 WM_newcrystalgu
#870 00032060 - 00032120 WM_newcrystalbo
#871 00032120 - 00032220 WM_padlock
#872 00032220 - 000322E0 WM_ExplosiveDoo
#873 000322E0 - 000323A0 WM_drape
#874 000323A0 - 00032460 WM_CloudrunnerA
#875 00032460 - 00032520 WM_TransTop
#876 00032520 - 000325E0 WM_PlanetsSun
#877 000325E0 - 000326A0 WM_Planets
#878 000326A0 - 00032760 WM_BossDrakorhe
#879 00032760 - 00032820 WM_Krazoa1
#880 00032820 - 000328E0 WM_Krazoa2
#881 000328E0 - 000329A0 WM_thorntailani
#882 000329A0 - 00032A60 WM_thorntailani
#883 00032A60 - 00032B20 WM_Spellbook
#884 00032B20 - 00032BE0 WM_BossDrakor
#885 00032BE0 - 00032CA0 WM_sun
#886 00032CA0 - 00032D60 WM_rock
#887 00032D60 - 00032E20 WM_fallencol
#888 00032E20 - 00032F00 WM_largerock
#889 00032F00 - 00033020 WM_consolestone
#890 00033020 - 00033100 WM_5pushcrate
#891 00033100 - 000331E0 WM_WallCrawler
#892 000331E0 - 000332A0 WM_Walkway1
#893 000332A0 - 00033360 WM_Walkway2
#894 00033360 - 00033420 WM_NoPassVine
#895 00033420 - 000334E0 WM_NoPassHorzVi
#896 000334E0 - 000335A0 WM_MoonSeedMoun
#897 000335A0 - 00033680 WM_WarpPoint
#898 00033680 - 00033760 WM_Column_lump
#899 00033760 - 00033820 WM_SpiritSet
#900 00033820 - 000338E0 WM_Crystal
#901 000338E0 - 000339A0 WM_Planet
#902 000339A0 - 00033A60 WM_PlanetMoon
#903 00033A60 - 00033B20 WM_VConsole
#904 00033B20 - 00033C00 WM_seqobject
#905 00033C00 - 00033CC0 WM_Galleon
#906 00033CC0 - 00033D80 WM_ObjCreator
#907 00033D80 - 00033E80 WM_GeneralScale
#908 00033E80 - 00033F80 WM_deaddino
#909 00033F80 - 00034040 WM_LaserBeam
#910 00034040 - 00034100 WM_PressureSwit
#911 00034100 - 000341E0 WM_Door1
#912 000341E0 - 000342A0 WM_Door2
#913 000342A0 - 00034360 WM_Door3
#914 00034360 - 00034420 WM_Door4
#915 00034420 - 00034500 WM_PlanDoor1
#916 00034500 - 000345C0 WM_PlanDoor2
#917 000345C0 - 00034680 WM_PlanDoor3
#918 00034680 - 00034740 WM_PlanDoor4
#919 00034740 - 00034840 WM_Column
#920 00034840 - 00034920 WM_Column_Top
#921 00034920 - 000349E0 WM_LaserTarget
#922 000349E0 - 00034AC0 WM_WarpDoor
#923 00034AC0 - 00034B80 WM_Animcolrise
#924 00034B80 - 00034C40 WM_colrise
#925 00034C40 - 00034D40 WM_spiritplace
#926 00034D40 - 00034E00 WM_Animspiritpl
#927 00034E00 - 00034F20 WM_seqpoint
#928 00034F20 - 00035020 WM_podium
#929 00035020 - 00035120 WM_podiumgem
#930 00035120 - 000351E0 WM_AnimPodiumge
#931 000351E0 - 000352A0 WM_Torch
#932 000352A0 - 00035360 WM_Vein
#933 00035360 - 00035420 WM_WallTorch
#934 00035420 - 000354E0 WM_Worm
#935 000354E0 - 000355A0 WM_Wallpower
#936 000355A0 - 00035660 WM_LevelControl
#937 00035660 - 00035720 /SPitembeam
#938 00035720 - 000357E0 /SPDrape
#939 000357E0 - 000358A0 /SPScarab
#940 000358A0 - 00035980 /SPSeqObj
#941 00035980 - 00035A60 /SPDoor
#942 00035A60 - 00035B40 /SPShop
#943 00035B40 - 00035C80 /SPShopKeeper
#944 00035C80 - 00035D80 /SPFruitSmall
#945 00035D80 - 00035E80 /SPEggSmall
#946 00035E80 - 00035F80 /SPFruitLarge
#947 00035F80 - 00036080 /SPEggLarge
#948 00036080 - 00036180 /SPBombSpore
#949 00036180 - 00036280 /SPMoonSeed
#950 00036280 - 00036380 /SPLantern
#951 00036380 - 00036480 /SPBlueArtefact
#952 00036480 - 00036580 /SPBlueMushroom
#953 00036580 - 00036680 /SPSwapGift
#954 00036680 - 00036780 /SPPda
#955 00036780 - 00036880 /SPBinoculars
#956 00036880 - 00036980 /SPFireFly
#957 00036980 - 00036A80 /SPWhiteMushroom
#958 00036A80 - 00036B80 /SPSidekickBall
#959 00036B80 - 00036C80 /SPDusterHolder
#960 00036C80 - 00036D80 /SPStaffHitBoost
#961 00036D80 - 00036E80 /SPMap
#962 00036E80 - 00036F40 /SPReplayDisk
#963 00036F40 - 00037040 /SPWell
#964 00037040 - 00037100 $FElevControl
#965 00037100 - 000371E0 $FEseqobject
#966 000371E0 - 000372A0 $Rarelogo
#967 000372A0 - 00037360 $N64logo
#968 00037360 - 00037440 $FrontFox
#969 00037440 - 00037500 $FrontPeppy
#970 00037500 - 000375C0 $FrontSlippy
#971 000375C0 - 00037680 $FrontRob
#972 00037680 - 00037740 $FrontPilotseat
#973 00037740 - 00037800 $FrontPilotseatP
#974 00037800 - 000378C0 $FrontPlanet
#975 000378C0 - 000379A0 %DFSH_seqpoint
#976 000379A0 - 00037A60 %DFSH_LaserBeam
#977 00037A60 - 00037B20 %DFSHcol
#978 00037B20 - 00037C20 %DFSH_Shrine
#979 00037C20 - 00037D00 %DFSH_Spirit
#980 00037D00 - 00037DE0 %DFSH_SpiritTest
#981 00037DE0 - 00037EC0 %DFSH_SpiritPriz
#982 00037EC0 - 00037F80 %DFSH_ObjCreator
#983 00037F80 - 00038060 %DFSH_SpiritGift
#984 00038060 - 00038140 %DFSH_Door1
#985 00038140 - 00038200 %DFSH_Door2
#986 00038200 - 000382C0 %DFSH_Door3
#987 000382C0 - 00038380 %DFSH_Door4
#988 00038380 - 00038460 &MMSH_seqpoint
#989 00038460 - 00038560 &MMSH_Shrine
#990 00038560 - 00038660 &MMSH_Scales
#991 00038660 - 00038720 &MMSH_SpiritPriz
#992 00038720 - 00038800 &scalessword
#993 00038800 - 000388C0 &MMSH_WaterSpike
#994 000388C0 - 000389A0 'ECSH_seqpoint
#995 000389A0 - 00038AA0 'ECSH_Shrine
#996 00038AA0 - 00038B80 'ECSH_SpiritPriz
#997 00038B80 - 00038C60 'ECSH_SpiritCup
#998 00038C60 - 00038D40 'ECSH_Cup
#999 00038D40 - 00038E20 'EC_Shrine_door
#1000 00038E20 - 00038EE0 'ECSH_LaserBeam
#1001 00038EE0 - 00038FA0 'ECSH_PressureSw
#1002 00038FA0 - 00039060 'ECSH_Creator
#1003 00039060 - 00039120 'ECSHcol
#1004 00039120 - 00039200 'ECSH_Door1
#1005 00039200 - 000392C0 'ECSH_Door2
#1006 000392C0 - 00039380 'ECSH_Door3
#1007 00039380 - 00039440 'ECSH_Door4
#1008 00039440 - 00039500 (GPSH_flybaddie
#1009 00039500 - 000395C0 (GPSHcol
#1010 000395C0 - 000396A0 (GPSH_Shrine
#1011 000396A0 - 00039760 (GPSH_SpiritPriz
#1012 00039760 - 00039820 (GPSH_Spirit
#1013 00039820 - 00039900 (GPSH_Door1
#1014 00039900 - 000399C0 (GPSH_Door2
#1015 000399C0 - 00039A80 (GPSH_Door3
#1016 00039A80 - 00039B40 (GPSH_Door4
#1017 00039B40 - 00039C00 (GPSH_ObjCreator
#1018 00039C00 - 00039CC0 (GPSH_Colrise
#1019 00039CC0 - 00039D80 (GPSH_Scene
#1020 00039D80 - 00039E60 (GPSHpickobjroot
#1021 00039E60 - 00039F40 (GPSHpickobjnugg
#1022 00039F40 - 0003A020 (GPSHpickobjegg
#1023 0003A020 - 0003A100 (GPSHpickobjgem
#1024 0003A100 - 0003A1E0 (GPSHpickobjbarr
#1025 0003A1E0 - 0003A2C0 (GPSHpickobjplan
#1026 0003A2C0 - 0003A380 (GPSH_createtube
#1027 0003A380 - 0003A460 )DBSH_seqpoint
#1028 0003A460 - 0003A520 )DBSH_PushClaw
#1029 0003A520 - 0003A620 )DBSH_Shrine
#1030 0003A620 - 0003A700 )DBSH_Symbol
#1031 0003A700 - 0003A7C0 )DBSH_SpiritPriz
#1032 0003A7C0 - 0003A8A0 *NWSH_Seqobj
#1033 0003A8A0 - 0003A960 *SC_levelcontrol
#1034 0003A960 - 0003AA20 +CCSHcol
#1035 0003AA20 - 0003AB00 +CCSH_Shrine
#1036 0003AB00 - 0003ABC0 +CCSH_Spirit
#1037 0003ABC0 - 0003AC80 +CCSH_SpiritPriz
#1038 0003AC80 - 0003AD40 +CCSH_ObjCreator
#1039 0003AD40 - 0003AE20 +CCSH_Door1
#1040 0003AE20 - 0003AEE0 +CCSH_Door2
#1041 0003AEE0 - 0003AFA0 +CCSH_Door3
#1042 0003AFA0 - 0003B060 +CCSH_Door4
#1043 0003B060 - 0003B120 DBprotectZone
#1044 0003B120 - 0003B200 DBHoleControl1
#1045 0003B200 - 0003B3C0 DBstealerworm
#1046 0003B3C0 - 0003B480 DBAnimThief
#1047 0003B480 - 0003B580 DB_egg
#1048 0003B580 - 0003B640 DB_AnimEgg
#1049 0003B640 - 0003B700 DBAttractor
#1050 0003B700 - 0003B8A0 DBPointMum
#1051 0003B8A0 - 0003B960 KillerSpike
#1052 0003B960 - 0003BA20 \"DRProjectileSwi
#1053 0003BA20 - 0003BAE0 \"DR_EarthSaddle
#1054 0003BAE0 - 0003BC20 \"DR_BarrelGrabbe
#1055 0003BC20 - 0003BD40 \"DR_AnimEarthWar
#1056 0003BD40 - 0003BFE0 \"DR_EarthWarrior
#1057 0003BFE0 - 0003C0E0 \"DRearthwalkLock
#1058 0003C0E0 - 0003C240 \"DR_CloudRunner
#1059 0003C240 - 0003C4A0 \"DR_HighTop
#1060 0003C4A0 - 0003C560 \"DR_FireBall
#1061 0003C560 - 0003C620 \"DR_LiftLever
#1062 0003C620 - 0003C700 \"DR_Shield
#1063 0003C700 - 0003C7C0 \"DR_TowerSwitch
#1064 0003C7C0 - 0003C880 \"DR_ShieldInside
#1065 0003C880 - 0003C940 \"DR_Tower
#1066 0003C940 - 0003CA20 \"DR_Platform
#1067 0003CA20 - 0003CAE0 \"DR_TestWallCrac
#1068 0003CAE0 - 0003CBE0 \"DR_LaserCannon
#1069 0003CBE0 - 0003CCC0 \"DR_Generator
#1070 0003CCC0 - 0003CD80 \"DR_WallGenerato
#1071 0003CD80 - 0003CE60 \"DR_PushCart
#1072 0003CE60 - 0003CF20 \"DR_IonCannonPol
#1073 0003CF20 - 0003CFE0 \"DRbullet
#1074 0003CFE0 - 0003D0E0 \"DR_Seqobj
#1075 0003D0E0 - 0003D1C0 FireHoleControl
#1076 0003D1C0 - 0003D2A0 \"DR_SeqobjBot
#1077 0003D2A0 - 0003D360 \"DRBlastedWall
#1078 0003D360 - 0003D420 \"DR_AnimCollPiea
#1079 0003D420 - 0003D4E0 \"DRExplodePieces
#1080 0003D4E0 - 0003D5A0 1ExplodePlankPie
#1081 0003D5A0 - 0003D660 \"DRSmallExplodeW
#1082 0003D660 - 0003D720 \"DRSmallExplodeP
#1083 0003D720 - 0003D800 \"DR_BigSkeetla
#1084 0003D800 - 0003D8E0 \"DR_SmallSkeetla
#1085 0003D8E0 - 0003D9C0 \"DR_Creator
#1086 0003D9C0 - 0003DA80 \"DRHomingMissile
#1087 0003DA80 - 0003DB40 \"DR_Vines
#1088 0003DB40 - 0003DC00 \"DR_ExplodeDoor
#1089 0003DC00 - 0003DCC0 \"DR_Geezer
#1090 0003DCC0 - 0003DDA0 \"DR_Chimmey
#1091 0003DDA0 - 0003DE80 \"DR_CageControl
#1092 0003DE80 - 0003DF40 \"DR_Cage
#1093 0003DF40 - 0003E020 \"DR_CloudDoorA
#1094 0003E020 - 0003E0E0 \"DR_CloudDoorB
#1095 0003E0E0 - 0003E1C0 \"DRPerch
#1096 0003E1C0 - 0003E2C0 \"DR_Shackle
#1097 0003E2C0 - 0003E3C0 \"DR_BigShackle
#1098 0003E3C0 - 0003E480 \"DR_Rock
#1099 0003E480 - 0003E560 \"DR_HighDoorA
#1100 0003E560 - 0003E620 DR_HighDoorB
#1101 0003E620 - 0003E700 DR_James1BondDo
#1102 0003E700 - 0003E7C0 DR_James2BondDo
#1103 0003E7C0 - 0003E880 FirePipe
#1104 0003E880 - 0003E940 ProximityMine
#1105 0003E940 - 0003EA00 FireHole
#1106 0003EA00 - 0003EAC0 FlameMuzzle
#1107 0003EAC0 - 0003EBA0 IceHole
#1108 0003EBA0 - 0003EC60 SteamHoleNorm
#1109 0003EC60 - 0003ED20 SteamHoleFine
#1110 0003ED20 - 0003EDE0 SteamHoleDense
#1111 0003EDE0 - 0003EEA0 DR_pulley
#1112 0003EEA0 - 0003EF60 DR_cradle
#1113 0003EF60 - 0003F040 DR_TrackDoor
#1114 0003F040 - 0003F100 DR_TrackDoor2
#1115 0003F100 - 0003F1E0 DR_DrakorDoor
#1116 0003F1E0 - 0003F2A0 DRProjectileSwi
#1117 0003F2A0 - 0003F360 DRCollapsePieac
#1118 0003F360 - 0003F420 DRPlatformColla
#1119 0003F420 - 0003F4E0 DRPlatformColla
#1120 0003F4E0 - 0003F5A0 DR_EnergyDisc
#1121 0003F5A0 - 0003F660 DR_CollapseCont
#1122 0003F660 - 0003F720 DR_CaveIn
#1123 0003F720 - 0003F7E0 DR_CaveInFlow
#1124 0003F7E0 - 0003F8A0 DR_LightBeam
#1125 0003F8A0 - 0003F960 DR_LandSquare
#1126 0003F960 - 0003FA20 DRSpecialLoader
#1127 0003FA20 - 0003FAE0 DR_LightPole
#1128 0003FAE0 - 0003FBA0 DR_LightHalo
#1129 0003FBA0 - 0003FC60 DR_LightPoleYel
#1130 0003FC60 - 0003FD20 DR_LightLamp
#1131 0003FD20 - 0003FDE0 DR_LightLampYel
#1132 0003FDE0 - 0003FEC0 DR_CloudPerch
#1133 0003FEC0 - 0003FFA0 DR_EarthCallPad
#1134 0003FFA0 - 00040060 DR_CloudCallPad
#1135 00040060 - 00040120 WGSH_Torch
#1136 00040120 - 000401E0 WGSH_projball
#1137 000401E0 - 000402A0 WGSH_flybaddie
#1138 000402A0 - 00040360 WGSHcol
#1139 00040360 - 00040440 WGSH_Shrine
#1140 00040440 - 00040520 WGSH_Spirit
#1141 00040520 - 00040600 WGSH_SpiritPriz
#1142 00040600 - 000406C0 WGSH_ObjCreator
#1143 000406C0 - 000407A0 WGSH_Door1
#1144 000407A0 - 00040860 WGSH_Door2
#1145 00040860 - 00040920 WGSH_Door3
#1146 00040920 - 000409E0 WGSH_Door4
#1147 000409E0 - 00040AA0 AnimFox
#1148 00040AA0 - 00040B60 AnimFoxLink
#1149 00040B60 - 00040C20 AMLevelControl
#1150 00040C20 - 00040CE0 AnimShadowHunte
#1151 00040CE0 - 00040DA0 Animswampstride
#1152 00040DA0 - 00040E60 AnimSabre
#1153 00040E60 - 00040F20 SB_CloudrunnerA
#1154 00040F20 - 00040FE0 AnimSwoop
#1155 00040FE0 - 000410C0 Bronto
#1156 000410C0 - 00041180 RollingTrex
#1157 00041180 - 00041240 RollingMinedoor
#1158 00041240 - 00041300 RollingStatueAn
#1159 00041300 - 000413E0 RD_seqobj
#1160 000413E0 - 000414A0 RD_smallpalm
#1161 000414A0 - 00041560 RD_mediumpalm
#1162 00041560 - 00041620 RD_palmleaf
#1163 00041620 - 000416E0 RD_wall
#1164 000416E0 - 000417A0 RD_frond
#1165 000417A0 - 00041860 SphereTest
#1166 00041860 - 00041920 SpellOverlay
#1167 00041920 - 000419E0 LodParticleCont
#1168 000419E0 - 00041AA0 WallTorch
#1169 00041AA0 - 00041B60 CampFire
#1170 00041B60 - 00041C20 ExplodeWall
#1171 00041C20 - 00041CE0 ExplodePlanks
#1172 00041CE0 - 00041DA0 ExplodePlankPro
#1173 00041DA0 - 00041E60 Fall_Ladders
#1174 00041E60 - 00041F20 sfxPlayer
#1175 00041F20 - 00041FE0 InvisibleHitSwi
#1176 00041FE0 - 000420A0 curve
#1177 000420A0 - 00042160 checkpoint4
#1178 00042160 - 00042220 setuppoint
#1179 00042220 - 000422E0 EndObject
#1180 000422E0 - 000423C0 sideload
#1181 000423C0 - 00042480 siderepel
#1182 00042480 - 00042540 siderepelWithHi
#1183 00042540 - 00042640 PortalSpellDoor
#1184 00042640 - 00042700 PortalDoorAnim
#1185 00042700 - 000427C0 FireFlyLantern
#1186 000427C0 - 00042880 LanternFireFly
#1187 00042880 - 00042960 MagicCaveTop
#1188 00042960 - 00042A60 MagicCaveBottom
#1189 00042A60 - 00042B40 MCProjDoor
#1190 00042B40 - 00042C40 MCUpgrade
#1191 00042C40 - 00042D40 MCUpgradeMagic
#1192 00042D40 - 00042E00 MCStaffEffect
#1193 00042E00 - 00042EC0 MCLightning
#1194 00042EC0 - 00042F80 PerchObject
#1195 00042F80 - 00043060 KPLandingPad_se
#1196 00043060 - 00043140 CF_BobbingCrate
#1197 00043140 - 00043220 CFLandingPad_se
#1198 00043220 - 00043300 LandingPad_seqo
#1199 00043300 - 000433E0 NT_LandingPad_s
#1200 000433E0 - 000434A0 Arwingsteps
#1201 000434A0 - 00043640 Landed_Arwing
#1202 00043640 - 00043700 animator
#1203 00043700 - 000437C0 texscroll
#1204 000437C0 - 00043880 texscroll2
#1205 00043880 - 00043940 rgbalight
#1206 00043940 - 00043A00 Cannon
#1207 00043A00 - 00043AC0 CannonBall
#1208 00043AC0 - 00043B80 LaserEmitter
#1209 00043B80 - 00043C40 DoorOpen
#1210 00043C40 - 00043D00 LFXEmitter
#1211 00043D00 - 00043DC0 EnvEmitter
#1212 00043DC0 - 00043E80 Beacon
#1213 00043E80 - 00043F40 Krazcol
#1214 00043F40 - 00044040 Transporter
#1215 00044040 - 00044120 WarpPoint
#1216 00044120 - 00044200 RestartPoint
#1217 00044200 - 000442E0 CFDungeonBlock
#1218 000442E0 - 000443A0 InvHit
#1219 000443A0 - 000444A0 fire
#1220 000444A0 - 00044560 iceblast
#1221 00044560 - 00044620 flameblast
#1222 00044620 - 000446E0 WaveAnimator
#1223 000446E0 - 000447A0 TexFrameAnimato
#1224 000447A0 - 00044860 AlphaAnimator
#1225 00044860 - 00044920 PortalTexAnimat
#1226 00044920 - 00044A00 GroundAnimator
#1227 00044A00 - 00044AC0 HitAnimator
#1228 00044AC0 - 00044B80 VisAnimator
#1229 00044B80 - 00044C60 WallAnimator
#1230 00044C60 - 00044D20 XYZAnimator
#1231 00044D20 - 00044DE0 ExplodeAnimator
#1232 00044DE0 - 00044EA0 CrackAnimator
#1233 00044EA0 - 00044F60 TDtextureCreato
#1234 00044F60 - 00045040 PadlockKey
#1235 00045040 - 00045120 GuardPass
#1236 00045120 - 00045220 Spellstone
#1237 00045220 - 000452E0 TrickyWarp
#1238 000452E0 - 000453C0 TrickyGuard
#1239 000453C0 - 000454A0 TrickyGuardSpot
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Unused Textures

root/cloudrace/TEX0.bin

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00034A40 SFA-00034A40.png
00034F80 SFA-00034F80.png
000354A0 SFA-000354A0.png
SFA-green scarab.gif
0003A2A0 SFA-0003A2A0.png
0003A7E0 SFA-0003A7E0.png
0003AD80 SFA-0003AD80.png
0003B320 SFA-0003B320.png
0006F0E0 SFA-0006F0E0.png
0006F680 SFA-0006F680.png
00070CF0 SFA-00070CF0.png
00070FB0 SFA-00070FB0.png
0006FC20 SFA-0006FC20.png
00071EE0 SFA-00071EE0.png
00072A20 SFA-00072A20.png
00073DA0 SFA-00073DA0.png
00074E60 SFA-00074E60.png
00075F20 SFA-00075F20.png
00076A60 SFA-00076A60.png
000701C0 SFA-000701C0.png
000716E0 SFA-000716E0.png
000748C0 SFA-000748C0.png
000759A0 SFA-000759A0.png
000764C0 SFA-000764C0.png
00070760 SFA-00070760.png
00071270 SFA-00071270.png
00071540 SFA-00071540.png
00071960 SFA-00071960.png
00072480 SFA-00072480.png
00073280 SFA-00073280.png
00073800 SFA-00073800.png
00074320 SFA-00074320.png
00075400 SFA-00075400.png
00007360 SFA-00007360.png
Donkey Kong 64

root/wallcity/TEX0.bin

File offset Tile
0009B82C SFA-0009B82C.png
0009C1F9 SFA-0009C1F9.png
000B6F60 SFA-000B6F60.png
000B74A0 SFA-000B74A0.png
000BA540 SFA-000BA540.png
000BC160 SFA-000BC160.png
000BC420 SFA-000BC420.png
000C1FEC SFA-000C1FEC.png
000C2A3E SFA-000C2A3E.png
000C346C SFA-000C346C.png
000C3EB3 SFA-000C3EB3.png
000C48EC SFA-000C48EC.png
000C5324 SFA-000C5324.png
000FBC40 SFA-000FBC40.png
00165D80 SFA-00165D80.png
001670C0 SFA-001670C0.png

animtest.sqs

$kry_collect_hold
$krystal_takeoutlantern
$sabre_giveit
$sabre_mindread
$sabre_mindobject
$sabre_portalSpell
$sabre_putawayobject
$dim_play_truth_horn
$krystal_snuffit
$kry_heatExhaustion
$krystal_takeoutlantern_short
$krystal_deathbydrowning
$communicator_in
$krystal_playcloudcall
$cf_PickUpillusionKey
$hologram_blast
$hologram_reverse
$hologram_blast_super
$kry_collect_hold
$krystal_takeoutlantern
$sabre_giveit
$sabre_mindread
$sabre_mindobject
$sabre_portalSpell
$sabre_putawayobject
$dim_play_truth_horn
$krystal_snuffit
$kry_heatExhaustion
$krystal_takeoutlantern_short
$krystal_deathbydrowning
$communicator_in
$krystal_playcloudcall
$cf_PickUpillusionKey
$hologram_blast
$hologram_reverse
$hologram_blast_super
$end.


fonts

I think it is the font of Dinosaur Planet, those seem like Diddy Kong Racing. The images below show when they are used.

File offset Tile
00000080 SFA-00000080.tpl.png
00000960 SFA-00000960.tpl.png
00001080 SFA-00001080.tpl.png
Dinosaur Planet
Dinosaur Planet

Action Replay codes

The codes referred to the kiosk version were created by Treevis121.


Treevis121 http://dinosaur-planet-to-sfa.tumblr.com/archive

Kiosk version USA

Effect Action Replay Code
Kill Boss Drakor (Dragon Rock) (BvqR zxi5/Gilgamesh) 0420E218 4800000C
Infinite Health CloudRunner (Dragon Rock) (BvqR zxi5/Gilgamesh) 0420FAF8 60000000
Infinite Ar-Wing Health (Anti-GSCentral/Gilgamesh) 0422E6E8 38002828
0422E6F8 38002828
0422E6FC B01E0468
0422E96C 38002828
0422E970 B01F0468
Warp to Dragon Rock (Underground Beta Area) (BvqR zxi5/Gilgamesh) 4232F690 0006C654
4232F690 0007AA48
4232F690 0008C4F7
4232F690 00097625
4232F690 000A4631
4232F690 000B88A6
Warp to Cloudrunner Fortress Prison (BvqR zxi5/Gilgamesh) 4232F690 00064425
4232F690 0007DDE8
4232F690 000844A2
4232F690 0009AF7E
4232F690 000AC680
4232F690 000BA7DC
Warp to DarkIce Mines (BvqR zxi5/Gilgamesh) 4232F690 0006C5E6
4232F690 00079027
4232F690 0008C4C2
4232F690 0009B89B
4232F690 000A460B
4232F690 000B9C6C
Warp to Cloudrunner Fortress (BvqR zxi5/Gilgamesh) 4232F690 0006457B
4232F690 000784D4
4232F690 000844B4
4232F690 000941EC
4232F690 000AC68E
4232F690 000B87B3
Warp to Cloudrunner Fortress underground (BvqR zxi5/Gilgamesh) 4232F690 0006C32A
4232F690 00070860
4232F690 000844A0
4232F690 000981EC
4232F690 000AC661
4232F690 000B02B4
Warp to Red Eye King (BvqR zxi5/Gilgamesh) 4232F690 0006C61E
4232F690 00076A56
4232F690 00083D75
4232F690 0009C290
4232F690 000AC649
4232F690 000B6675
High Speed Walk (BvqR zxi5/Gilgamesh) 043D1C80 40800000
High Speed Swim (BvqR zxi5/Gilgamesh) 043D1C94 40800000
Character Modifier (BvqR zxi5/Gilgamesh) 0032F690 0000ADxx
xx=00 Fox
xx=01 Krystal
xx=02 Sharpclaw Fox
Transition Effect (Gilgamesh) 003C6F6A 000000xx
xx = 0x01 Normal
xx = 0x02 White Screen
xx = 0x03 White Cross
xx = 0x04 Red Screen
Clouds Speed Modifier (Ralf@gc-forever/Gilgamesh) 003836C0 000000xx
xx = Speed (00 .. FF)
Blur (Ralf@gc-forever/Gilgamesh) 003C68F4 00000001
Strange Mode (Gilgamesh) 003C68F6 00000001
Ghost World Mode (Ralf@gc-forever/Gilgamesh) 003C68F7 00000001
Sepia Mode (Ralf@gc-forever/Gilgamesh) 003C68F8 00000001
Infrared Mode (Ralf@gc-forever/Gilgamesh) 003C68F9 00000001
Google Effect (Gilgamesh) 003C68FA 000000xx
0x00 Disabled
0x01 Enabled
Ancient Well beta (Gilgamesh) 003C68FC 00000001
Moon Jump (Hold B) CA3288F2 00000200
42325464 00143FFF
42325464 00153FFF
4232F690 00143FFF
4232F690 00153FFF
Health Never Goes Down (Treevis121) 0038CEBC 00000060
0038CEBD 00000010
explanation (Gilgamesh)
0038CEBC 00000060
0038CEBD 000000xx

xx=hex 00 (0 heart)
xx=hex 04 (1 heart)
xx=hex 08 (2 hearts)
xx=hex 0C (3 hearts)
xx=hex 10 (4 hearts)
xx=hex 14 (5 hearts)
xx=hex 18 (6 hearts)
xx=hex 1C (7 hearts)
etc...

Have Krazoa Spirit 1
(Test of Observation)
0038CEBE 00000001
Have Krazoa Spirit 2 0038CEBE 00000006
Have All Krazoa Spirits 0038CEBE 000000FF
Items Modifier 0038CEBE 0001000F
........ ........
0038CEBE 0006FFFF
Static Camera 0038CEBE 00100000
Magic Never Goes Down 0038CEC1 000000FF
Staff size limit 0038CEC2 00000001
Infinite Scarabs 0038CEC4 000000FF
Get Tricky 0038CEE4 00001FFF
Wooden Circle (Cog) 0038CF13 00000001
Another Wooden Cog 0038CF13 00000005
Have Unknown
(Uses Silver Key Texture)
0038CF1D 00000003
Wooden Cog (Cog) 0038CF26 00000001
Have Fire Spell Stone and,
Dinosaur Horn, and 3 Alpine Roots
0038CF26 00000FFF
0038CF2D 00000001
Have Gold Key
(Uses MMP Key texture)
0038CF2D 00000003
Have Gold and Silver Keys 0038CF2D 00000005
Can Go To Krazoa Palace 0038CF2D 000026FF
Unknown
(Looks similar to the Warp Activator)
0038CF4A 00000001
Fire Blaster 0038CF7A 00000020
SharpClaw Disguise 0038CF7A 00000040
Ground Quake 0038CF7A 00000080
Super Ground Quake 0038CF7B 00000001
Have Portal Device 0038CF7B 00000008
Have Ice Blaster 0038CF7B 00000010
Have Rocket Boost 0038CF7B 00000080
Have all Staff upgrades 0038CF7B 000006FF
Laser (Beta) 0038CF7C 00000001
Infinite Blue Grub Tub Fungus (Gilgamesh) 00392EC7 000000FF
Infinite Bomb Spore (Gilgamesh) 00392ED3 000000FF
Infinite FireFly (Gilgamesh) 00392EEB 000000FF
Infinite MoonSeed (Gilgamesh) 00392EEF 000000FF
No Controller (Gilgamesh) 003C7BFC 000000xx
xx=80 (Controller #1)
Dynamic Camera 04085004 00000003
Centered Camera 04085114 00000001
Pepper talks early (Arwing Levels) 04086664 00000001
Freeze enemies and astroids
(ArWing Levels only)
040DDDD0 00000001
ArWing Infinite Health (Gilgamesh) 01###### 0000000x

x= hex 0 to hex C (pieces of heart)
x= hex 4 (1 full heart)
x= hex 8 (2 full hearts)
x= hex C (3 full hearts)

Collected All Gold Rings 4038DECC 0005800A
All Cheat Tokens available in options menu (Gilgamesh) 0038C813 000000FF
Massive Hero (Gilgamesh)/(Codejunkies) 4238DECC 00044080
Mini Hero (Gilgamesh)/(Codejunkies) 4238DECC 00043F20

Kiosk version Europe

Effect Action Replay Code
Credits Display 003FBB2B 00000001
Moon Jump (Hold B) 4A357B52 00000200
42360B98 00143FFF
All Cheats 003C1677 000000FF
Mini Hero 423C27BC 00043F20
Massive Hero 423C27BC 00044080
All Mini Maps 003C1872 000002FF

US version 1.00

Effect Action Replay Code
Credits Display 003DE613 00000001
Moon Jump (Hold B) (Codejunkies) 4A3398B2 00000200
423428F8 00143FFF
Infinite Health (Fox)
(Codejunkies)
00FC0B3C 08000000
043A32B4 0C0C0000
Infinite Tricky Energy (Codejunkies) 00FC1A1A 08000000
0414241C 88040001
0414566C 88030001
Infinite AR-Wing Health (When Flying)
(Codejunkies)
00FC1A1B 08000000
0422BF2C 38002828
0422BF3C 38002828
0422BF40 B01E0468
0422C1B4 38002828
0422C1B8 B01F0468
Collected All Gold Rings (donny2112) 00FC4C6A 08000000
403A431C 0005800A
Infinite Arwing Bombs (donny2112) 00FC75F9 08000000
403A431C 00055C03
Infinite Bomb Spores (Codejunkies) 00FC0B3D 08000000
023A32DA 0000FFFF
Infinite Fireflies (donny2112) 00FC7CCF 08000000
003A33AF 000000E7
Game Time Always 0 Seconds (donny2112) 00FC3F9B 08000000
043A3808 42000000
Infinite Scarabs (Codejunkies) 00FC0B40 08000000
023A3408 0000FFFF
023A32BC 0000FFFF
Infinite Staff Power (Codejunkies) 00FC0B41 08000000
043A32B8 00900090
All Staff Upgrades (Codejunkies) 00FC0B42 08000000
003A33AB 000000FF
003A33AC 000000FF
Have Alpine Roots (Codejunkies) 00FC0B3F 08000000
023A333A 0000FFFF
Have Dinosaur Horn (dlevere) 00FC0C7D 08000000
00FC0B42 08000000
023A3340 0000FFFF
Have White GrubTubs (Codejunkies) 00FC0B3E 08000000
023A32E0 0000FFFF
Massive Hero (Codejunkies) 00FC0B43 08000000
423428F8 00044080
Mini Hero (Codejunkies) 00FC0B44 08000000
423428F8 00043F20
To Become Fox (Press Z) (donny2112) 00FC4CC1 08000000
0A3398B2 00000010
023A32C8 00000101
To Become Krystal (Press Z) 00FC370E 08000000
0A3398B2 00000010
023A32C8 00000001
All Cheat Tokens available in options menu 003A31D7 000000FF

US version 1.01

Effect Action Replay Code
Credits Display 003DD993 00000001
Moon Jump (Hold B) 4A33A512 00000200
42343558 00143FFF
All Cheat 003A3E37 000000FF

Japanese version 1.00

TO DO

Japanese version 1.01

Effect Action Replay Code
All Cheat Tokens available in options menu (Gilgamesh) 003A3E37 000000FF

European version 1.00

Effect Action Replay Code
Fox Infinite Health [Codejunkies] 023A4A54 00001C1C
Moon Jump (Hold B) [Codejunkies] 0A33B052 00000200
423A5ABC 00143FFF
Maximum Power Up [Codejunkies] 403A5ABC 00055C03
Secondary Infinite Health [Codejunkies] 423A5ABC 0AF90063
All Staff Upgrades [Codejunkies] 003A4B4B 000000FF
003A4B4C 000000FF
Infinite Scarabs [Codejunkies] 023A4A5C 0000FFFF
023A4BAC 0000FFFF
Infinite Bomb Spores [Codejunkies] 023A4A7A 0000FFFF
Have White Grubtubs [Codejunkies] 023A4A80 0000FFFF
Infinite Staff Power [Codejunkies] 043A4A58 00900090
Bigger FX [Jay007] 0409FB58 60000000
Super Widescreen [Ralf]
(Widescreen must turned on)
0405CF30 38600001
0405CF98 38600001
All Cheat Options Unlocked [Ralf] 043A4B34 FFFFFFFF
Massive Hero 423A5ABC 00044080
Mini Hero 423A5ABC 00043F20
All Cheat Tokens available in options menu (Jay007) 003A4977 000000FF

European version 1.01

Effect Action Replay Code
Monochrome Mode [Ralf] 075A6F38 18000000
043DE7F0 00000001
Infrared Mode [Ralf] 075A73C1 18000000
003DE7B1 00000001
Super Widescreen [Ralf]
(Widescreen must turned on)
075A6ECE 18000000
0405CF30 38600001
0405CF98 38600001
All Cheat Options Unlocked [Ralf] 075A3DED 18000000
043A4B34 FFFFFFFF
Mini Fox 00FC0B44 08000000
423428F8 00043F20
Infinite Tricky Energy 00FC1A1A 08000000
0414241C 88040001
0414566C 88030001
Moon Jump (Hold B) 00FC0B45 08000000
4A3398B2 00000200
423428F8 00143FFF
Infinite Fox Energy 00FC0B3C 08000000
042B01DC 38002828
042B01E0 B0050000
Infinite Staff Power 00FC0B41 08000000
0429AB2C A8040006
All Staff Upgrades 00FC0B42 08000000
003A33AB 000000FF
003A33AC 000000FF
All Cheat Tokens available in options menu (Ralf) 003A4B34 000000FF

Staff

Software Director
Phil TOSSELL

Software Engineers
Nik PALMER
Nick BURTON
Phil WOODS
Raymond KERR
Brendan GUNN
Andrew INNES
Richard GALE
Rob HARRISON

Art Directors
Johnni CHRISTENSEN
Keith RABBETTE
Kevin BAYLISS

3D Artists
Dean SMITH
Feargal PLANT
Gavin FLINT
Stuart HOGTON
Matthew GROVER

Animation
Nick SOUTHAM
Michael CAWOOD
David McDERMOTT
Aisling DUDDY

Game Design
Steve BRAND
Shaun READ

Music
David WISE

Sound FX
Martin PENNY

Speech Engineer
Ben CULLUM

Executive Producers
Joel HOCHBERG
Chris STAMPER
Tim STAMPER

Game Director
Lee SCHUNEMAN


Pre-release 2001

E3 (May 17–19)

Thorntail Hollow

It is a sign that a Spirit Cave is beneath you.
If you can enter this cave then the upgrade will be found within.
Healing Mushrooms only grow inside ancient well
Let's go, there's no time to lose!

Northern Wastes

Will somebody get me out of here!

Dark Ice Mines Boss

     Hi Fox. It's, Slippy.
This is gonna be a dangerous
mission! You and Tricky must
 fight the huge and deadly
    Dark Ice Mines Boss.
     Try using Tricky's
sidekick commands. I've got
a feeling that they may hold
 the secret to defeating the
    boss! Good luck, Fox.
         Slippy out.

Cloudrunner Fortress

For the last time, surrender your Fortress!

Nintendo Space World (August 24-26)

TO DO

Unknown Textures leftovers

root/DB_TEXTURES

19 textures

TO DO

(Source: Hugo Peters, KCat, SubDrag)


Diddy Kong Racing leftovers

root/FRONTEXT.bin

STEREO
MONO
HEADPHONES
SFX VOLUME
MUSIC VOLUME
RETURN
AUDIO OPTIONS
MUSIC TEST 00
ENTER YOUR INITIALS
BEST TIME
BEST LAP
SILVER COIN
GOLD COIN
CHALLENGE
ENTER CODE
CLEAR ALL CODES
CODE LIST
MAGIC CODES
Sorry, the code was incorrect
All cheats have been deleted
MAGIC CODES LIST
ON
OFF
TRY AGAIN
SELECT TRACK
RETURN TO LOBBY
SELECT CHARACTER
SAVE GHOST
QUIT
LAP TIMES
OVERALL TIME
RACE ORDER
RECORD TIMES
RANKINGS
ENGLISH
CONTROLLER PAK
OPTIONS
CHANGE VEHICLE
HELP
CHALLENGES
VEHICLE SELECT
CAR
HOVERCRAFT
PLANE
MAIN MENU
CHALLENGE SELECT
CAR CHALLENGE
HOVER CHALLENGE
PLANE CHALLENGE
BETTER LUCK
NEXT TIME!
EXIT
HI, I'M TT.
YOU CAN ASK ME
ABOUT YOUR GAME
STATUS OR SELECT
MY TIME TRIAL MODE
TO PRACTICE A
LEVEL.
I CAN ALSO SAVE
YOUR BEST GHOSTS.
PAK ERROR TIME
TRIAL ON TIME
TRIAL OFF
NO CONTROLLER PAK
CONTROLLER PAK FULL
BAD CONTROLLER PAK
TROPHY RACE
STATUS
GAME A
GAME B
GAME C
NEW GAME SELECT
SELECT GAME TO COPY
CHOOSE GAME TO COPY TO
SELECT GAME TO ERASE
COPY
ERASE
GHOST DATA
NO GHOSTS SAVED
ERASE GHOST
CANCEL
CONTROLLER PAK 1
CONTROLLER PAK 2
CONTROLLER PAK 3
CONTROLLER PAK 4
CONTROLLER PAK ~
IS NOT PRESENT.
REPLACE PAK AND RETRY
CONTAINS CORRUPT DATA.
ATTEMPT TO REPAIR
IRREPARABLY DAMAGED.
REFORMAT PAK
FULL.
CONTINUE
DOES NOT CONTAIN
THE REQUESTED FILE.
RETRY
CANNOT STORE ANY
MORE GHOSTS.
SORRY, BUT YOU
CAN'T LOAD GAMES
FOR THE SECOND
ADVENTURE UNTIL
YOU HAVE COMPLETED
THE FIRST.
PAK NOTES
DELETE NOTE ~ ?
DELETE
CANCEL
FREE PAGES: ~
NOTE
FILENAME
PAGES
MORE
GAME PAK
TIMES
GHOSTS
EMPTY SLOT
VIEW GHOSTS
PLEASE WAIT
GAME ERROR
RESTART RACE
RESTART CHALLENGE
ABANDON CHALLENGE
QUIT TROPHY RACE
QUIT TROPHY RACE?
QUIT GAME
QUIT GAME?
PAUSE OPTIONS
OK
PLAYER SELECT
NUMBER OF RACERS
START
ROUND ONE
ROUND TWO
ROUND THREE
ROUND FOUR
ADVENTURE
ADVENTURE TWO
TRACKS
TROPHY CEREMONY
ADVENTURE
ADVENTURE TWO
CLEAR ALL CODES?
OK
CANCEL
NO CONTROLLERS
CAUTION
Rumble Pak Detected
Insert any Controller Paks
you wish to use now!
If you wish to use any
Rumble Paks then please
insert them now.
If you wish to use
the Controller Pak
the Rumble Pak
insert it now!
Switch off the N64
and remove the controller pak.
SAVE OPTIONS
Please do not change Rumble
Pak or Controller Pak
during gameplay.  Controller
Pak is required to save and
load ghost data in Time Trial
mode.
If Controller Pak has
limited capacity, you will be
unable to save ghost data.
If you wish to change
Controller Pak or Rumble Pak,
please do so now. 
Cannot save
Ghost Data
ENTER TROPHY RACE
GAME PAK BONUSES
SUBTITLES ON
SUBTITLES OFF
CORRUPT DATA.
TRY AGAIN!

root/TEX.bin

TO DO

(Source: Hugo Peters, SubDrag)

root/TRACKS.bin

Track1

Diddy Kong Racing, Dragon Forest Lobby


SFA-Tracks1 2.png


Track2

frontend


SFA-Tracks2 2.png


Track3

SFA-Tracks3 1.png


SFA-Tracks3 2.png


Track4

SFA-Tracks4 1.png


SFA-Tracks4 2.png



(Source: Hugo Peters, SubDrag)

Dinosaur Planet N64 leftovers

Krystal and Sabre's Adventures

root/SCREENS.bin

Starfoxadv-sfakrystaladv.png Starfoxadv-sfasabreadv.png

(Source: Hugo Peters, SubDrag, Divingkataetheweirdo)

The Nintendo 64 controller

The Gamecube can recognize a list of devices, including the N64 controller.

Joy-Bus Devices

The device ID can be read by sending the SI Command 0x00, 
and then reading 3 bytes from the respective device. 
The response-data looks like this:

first comes a 16bit device id:


Start End ID Device
0x0031DE88 0x0031DE97 0x0500 N64 Controller
0x0031DE98 0x0031DEA7 0x0001 N64 Microphone
0x0031DEA8 0x0031DEB7 0x0002 N64 Keyboard
0x0031DEB8 0x0031DEC3 0x0200 N64 Mouse

source: http://hitmen.c02.at/files/yagcd/yagcd/chap9.html#sec9

Classic Controller Button Values

Value Button
0x0000 No Buttons
0x0001 C-Right
0x0002 C-Left
0x0004 C-Down
0x0008 C-Up
0x0010 R Trig
0x0020 L Trig
0x0100 D-Pad Right
0x0200 D-Pad Left
0x0400 D-Pad Down
0x0800 D-Pad Up
0x1000 Start Button
0x2000 Z Trig
0x4000 B Button
0x8000 A Button

Analog Stick, C-buttons, A button.

Identity Tile
Stick SFA-Stick2left.gif
C-Buttons SFA-Spellbook-tricky.gif
C-Buttons SFA-Spellbook-kyte.gif
A Button SFA-A Button.gif

root/cloudtreasure/TEX0.bin

File offset Identity Tile
000F1F50 Stick SFA-000F1F50.png
000F21D5 Stick SFA-000F21D5.png
000F243A Stick SFA-000F243A.png

root/Copy of swaphol/TEX0.bin

File offset Identity Tile
00083BF5 Stick SFA-000F1F50.png
00083E5A Stick SFA-000F21D5.png
00083970 Stick SFA-000F243A.png

root/frontend/TEX0.bin

File offset Identity Tile
0002B040 C-Button SFA-0002B040.png
0002B620 C-Button SFA-0002B620.png
0002BBA0 Left C-Button SFA-0002BBA0.png
0002BE40 Right C-Button SFA-0002BE40.png
0002C0C0 Down C-Button SFA-0002C0C0.png
0002C360 C-Button SFA-0002C360.png
0002CAC0 C-Button SFA-0002CAC0.png
0002D1E0 C-Button SFA-0002D1E0.png
0002D620 C-Button SFA-0002D620.png
0006CB54 A Button SFA-0006CB54.png
0006CDB4 A Button SFA-0006CDB4.png
0006D034 A Button SFA-0006D034.png
0006D2F4 A Button SFA-0006D2F4.png

root/swaphol/TEX0.bin

File offset Identity Tile
00025020 C-Button SFA-0002B040.png
00025600 C-Button SFA-0002B620.png
00025B80 Left C-Button SFA-0002BBA0.png
00025E20 Right C-Button SFA-0002BE40.png
000260A0 Down C-Button SFA-0002C0C0.png
00026340 C-Button SFA-0002C360.png
00026AA0 C-Button SFA-0002CAC0.png
000271C0 C-Button SFA-0002D1E0.png
00027600 C-Button SFA-0002D620.png
00066B34 A Button SFA-0006CB54.png
00066D94 A Button SFA-0006CDB4.png
00067014 A Button SFA-0006D034.png
000672D4 A Button SFA-0006D2F4.png

GAMETEXT.bin

This is a SHARPCLAW. Tap or Hold the Z BUTTON to lock the camera onto him. 
Press the A BUTTON to hit him with your staff.    
Press the B BUTTON to dodge his attacks.


You have collected your first Magic Spell! The PROJECTILE SPELL!!    
With power from the Magic Crystals, this spell can be used for many tasks.    
To cast a Spell, press the LEFT C BUTTON to activate the menu. 
Press the LEFT C BUTTON again to highlight the spell you want to use. 
Then press the A BUTTON to cast it!    
Once a Spell is active, press the B BUTTON to cancel it's power. 
If you need to use it quickly, hold down the Z BUTTON and it will be ready to fire instantly!


You have collected your first Object, a WARP CRYSTAL!
This crystal is used to power the warp from Warlock Mountain!
To use an Object, press the RIGHT C BUTTON to activate the menu. 
Press the RIGHT C BUTTON again to highlight the Object. 
Then press the A BUTTON to use it! Sometimes you might try to use the wrong object at the wrong time. 
But don't worry ... It will stay in your Object Menu until you find the right place to use it!


When the Z LOCK Icon appears on or above an object, it means it can be interacted with. 
If the Z LOCK Icon is clear, you can lock the camera but cannot yet interact. 
As you get closer to the object, the Z LOCK Icon becomes coloured.    
You are now able to press the A BUTTON and interact with the object!!


This block can be ... PUSHED or PULLED!   
Once the Z LOCK Icon becomes coloured, you can press the A BUTTON and Fox will grab the block! 
Now push forwards on the CONTROL STICK and you'll push, or pull backwards and you'll pull!


To power the Jet Bike push forwards on the CONTROL STICK to go faster. 
Pull back to slow down. Dodge left and right to avoid obstacles and beat the SharpClaws!


When the Z LOCK Icon appears above a dinosaur, it means you can now interact with it. 
If the Z LOCK Icon is clear, you can lock the camera but cannot yet interact. 
As you get closer to the object, the Z LOCK Icon becomes coloured. 
You are now able to press the A BUTTON and speak with the Dinosaur!    
You could also select an item from your Object Menu and press the A BUTTON to give it to them!


Press the ... L TRIGGER BUTTON To lock onto objects

Other source: http://archive.thegia.com/n64/dino/dino.html

Other basic elements of the fighting system felt more solid, with the up C button going into first person view,
right C using different objects, down C bringing up magic spells, and left C commanding your sidekick.

default.dol

0030A758	A & B buttons zoom in & out, C buttons move\n
0030A788	Z Trigger resets animation\n

DLLS.bin

Header?

00000000 	0000008400007A640000780400190000
00000010 	00000000000001C00000000000000348
00000020 	0000039C00000BF8000012D00000132C
00000030 	00000F9C00000E0400000E3400000E6C
00000040 	00000F6400000F80000072100000134C
00000050 	0000137800001434000002F800006ADC
00000060 	00006B5000006C580000032000007238
00000070 	00007380000076A40000772000007750
00000080 	000000003C1C0000379C000000000000

Controller

001FE950 FFFFFFFD
001FE954 FFFFFFFF
001FE958 		menu start
001FE964		menu cbuttons %d
001FE978 		menu a button

001FE988 461C4000

001FE9A0 0000003C
001FE9A4 FFFFFFFF
001FE9A8 0000016C
001FE9AC 00070000
001FE9B4 0000000C
001FE9BC 00000018
001FE9C0 00000074
001FE9C4 00000080
001FE9C8 0000008C
001FE9CC 000000A4
001FE9D0 000000E4
001FE9D4 000000F4

001FE9CC AFA40000	SW	A0, 0x0000 (SP)
001FE9D0 03E00008	JR	RA

001FE9D8 AFA40000	SW	A0, 0x0000 (SP)
001FE9DC 03E00008	JR	RA

001FE9F4 3C1C0000       LUI 	GP, 0x0000
001FE9F8 379C0000       ORI 	GP, GP, 0x0000

001FEA00 27BDFFE0	ADDIU	SP, SP, -0x20
001FEA04 AFBF001C	SW	RA, 0x001C (SP)
001FEA08 AFBC0018       LW	RA, 0x001C (SP)
001FEA0C AFA50024	SW	A1, 0x0024 (SP)
001FEA10 AFA60028	SW	A2, 0x0028 (SP)
001FEA14 8F8E0000       LW 	T6, 0x0000, GP
001FEA18 948F00B0       LHU 	T7, 0x00B0, A0
001FEA1C 2405003F       ADDIU	A1, R0, 0x003F
001FEA20 25CE0108       ADDIU 	T6, T6, 0x0108
001FEA24 35F86000       ORI 	T8, T7, 0x6000
001FEA28 AC8E00BC       SW 	T6, 0x00BC, A0
001FEA2C A49800B0       SH 	T8, 0x00B0, A0
001FEA30 8F990010       LW 	T9, 0x0010, GP
001FEA34 0320F809	JALR	RA, T9

001FEA3C 8FBC0018       LW	GP, 0x0018 (SP)
001FEA40 8FBF001C	LW	RA, 0x001C (SP)
001FEA44 27BD0020	ADDIU	SP, SP, 0x20
001FEA48 03E00008	JR	RA

001FEA50 AFA40000	SW	A0, 0x0000 (SP)
001FEA54 03E00008	JR	RA

001FEA5C AFA40000	SW	A0, 0x0000 (SP)
001FEA60 03E00008	JR	RA

001FEA68 AFA40000	SW	A0, 0x0000 (SP)
001FEA6C AFA50004	SW	A1, 0x0004 (SP)
001FEA70 AFA60008	SW	A2, 0x0008 (SP)
001FEA74 AFA7000C	SW	A3, 0x000C (SP)
001FEA78 03E00008	JR	RA

001FEA80 3C1C0000       LUI 	GP, 0x0000
001FEA84 379C0000       ORI 	GP, GP, 0x0000

001FEA8C 27BDFFE0	ADDIU	SP, SP, -0x20
001FEA90 AFBF001C	SW	RA, 0x001C (SP)
001FEA94 AFBC0018       LW	RA, 0x001C (SP)
001FEA98 AFA50024	SW	A1, 0x0024 (SP)
001FEA9C 8F990014       LW 	T9, 0x0014, GP
001FEAA0 2405003F       ADDIU	A1, R0, 0x003F
001FEAA4 0320F809       JALR	RA, T9

001FEAAC 8FBC0018       LW	RA, 0x001C (SP)
001FEAB0 8FBF001C	LW	RA, 0x001C (SP)
001FEAB4 27BD0020	ADDIU	SP, SP, 0x20
001FEAB8 03E00008	JR	RA

001FEAC0 AFA40000	SW	A0, 0x0000 (SP)
001FEAC4 00001025	OR	V0, R0, R0
001FEAC8 03E00008	JR	RA

001FEAD0 AFA40000	SW	A0, 0x0000 (SP)
001FEAD4 AFA50004	SW	A1, 0x0004 (SP)		
001FEAD8 00001025	OR	V0, R0, R0
001FEADC 03E00008	JR	RA

001FEAE4 AFA40000	SW	A0, 0x0000 (SP)
001FEAE8 AFA50004	SW	A1, 0x0004 (SP)
001FEAEC AFA60008	SW	A2, 0x0008 (SP)
001FEAF0 AFA7000C	SW	A3, 0x000C (SP)
001FEAF4 00001025	OR	V0, R0, R0
001FEAF8 03E00008	JR	RA


00267F68 	KeyPressy
00267F74 	A Button
00267F80 	B Button


Chapter Select

Dinosaur Planet


LEVEL NOT AVAILABLE


FFFFF768FFFFF7C0FFFFF818FFFFF838
FFFFF858FFFFFF28FFFFF878FFFFF898
FFFFF8B8FFFFF8C8FFFFF8D8FFFFF8F8
FFFFF908FFFFFF28FFFFF918FFFFF938
FFFFF958FFFFF978FFFFF998FFFFF9B8
FFFFF9D8FFFFF9F8FFFFFF28FFFFFA18
FFFFFA38FFFFFA58FFFFFA78FFFFFA98
FFFFFAB8FFFFFAD8FFFFFAF8FFFFFF28
FFFFFF28FFFFFB18FFFFFB38FFFFFB48
FFFFFB58FFFFFB78FFFFFB88FFFFFBA8
FFFFFF28FFFFFBC8FFFFFBE8FFFFFF28
FFFFFC08FFFFFC60FFFFFF28FFFFFC80
FFFFFCD8FFFFFD30FFFFFD88FFFFFDE0
FFFFFE38


NEW GAME
LOAD GAME

SWAPSTONE HOLLOW
SWAPSTONE CIRCLE

DARKICE MINES
DARKICE MINES TWO
WALLED CITY
DRAGON ROCK
CLOUDRUNNER FORTRESS
KRAZOA PALACE
BLACKWATER CANYON

NORTHERN WASTES
EARTHWALKER TEMPLE
WILLOW GROVE
DIAMOND BAY
DISCOVERY FALLS
MOON MOUNTAIN PASS
CAPE CLAW
GOLDEN PLAINS

TEST OF COMBAT
TEST OF STRENGTH
TEST OF FEAR
TEST OF CHARACTER
TEST OF KNOWLEDGE
TEST OF SACRIFICE
TEST OF SKILL
TEST OF MAGIC


DARKICE BOSS
GENERAL SCALES BOSS
BLACKWATER BOSS
CLOUDRUNNER RACE
KAMERIA DRAGON BOSS
DRAKOR FINAL BOSS
ICE MOUNTAIN

DESERT FORCE POINT
VOLCANO FORCE POINT

EARTHWALKER ACT TWO
ENERGY DEMO

WARLOCK ACT ONE
WARLOCK ACT TWO
WARLOCK ACT THREE
WARLOCK ACT FOUR
WARLOCK ACT FIVE
WARLOCK ACT SIX



CONTINUE
SWAP
TO WARLOCK


Savegame

INCLUDE.bin/DLL_EEPROM

0006ADD0	Savegame size in pages: %d %d
0006ADF8	flashLoadGame: dest=%x slotno=%d size=%d
0006AE24	Error reading from flash
0006AE40	Flash checksum passed:
0006AE58		loaded:  XOR %x %x  SUM %x %x
0006AE7C		calculated: XOR %x %x  SUM %x %x
0006AEA0	Flash checksum failed:
0006AEB8		loaded:  XOR %x %x  SUM %x %x
0006AEDC		calculated: XOR %x  %x  SUM %x %x
0006AF00	Error in loading game number:%d
0006AF24	flashSaveGame: slotno %d
0006AF40	Error erasing flash sector
0006AF5C	Error writing to flash write buffer
0006AF84	Error writing to flash
0006AF9C	Flash saved worked: %d
0006AFB4	Checksum: XOR %x %x, SUM %x %x
0006AFDC	Flash checksum was zero!, it is possible (about a million to one), but it's more likely that your flash is bust

Triggers

00187600	triggers: unknown trigger object %d.
00187628	TRIGGER: warning Script overflow
0018764C	Trigger [%d], Gamplay Vulnerable
00187670	Trigger [%d], Music Action,       Action Num [%d] Free
001876A8	Trigger [%d], Music Action,       Action Num [%d] Set
001876E0	Trigger [%d], Sound FX,           Action Num [%d],Handle Num [%d]
00187724	Trigger [%d], Camera,             Action [%d], Camera Num [%d], PassDir [%d]
00187774	Trigger [%d], Track Sky On
00187790	Trigger [%d], Track Sky Off
001877AC	Trigger [%d], Track AntiAlias On
001877D0	Trigger [%d], Track AntiAlias Off
001877F4	Trigger [%d], Track SkyObjects On
00187818	Trigger [%d], Track SkyObjects Off
0018783C	Trigger [%d], Track Dome On
00187858	Trigger [%d], Track Dome Off
00187878	Trigger [%d], Track MrSheen On %d
0018789C	Trigger [%d], Track MrSheen Off
001878BC	Trigger [%d], Environment Effect, Action Num [%d], Range [%d]
001878FC	Trigger [%d], Lighting,           Action      [%d], Range [%d], PassDir [%d]
0018794C	Trigger [%d], Anim Sequence,      SequenceID [%d], Activate
00187988	Trigger [%d], Anim Sequence,      SequenceID [%d], Flag = 1
001879C4	Trigger [%d], Anim Sequence,      SequenceID [%d], Flag = 0
00187A00	Trigger [%d], Trigger,            Local ID   [%d]
00187A34	Storyboard disabled, please remove trigger
00187A60	Trigger [%d], LOD Model [%d]
00187A80	Trigger [%d], Setup Point,        Level      [%d], SetupPoint [%d]
00187AC4	Trigger [%d], Bits
00187AD8	Trigger [%d], Object Load
00187AF4	Trigger [%d], Object Free
00187B10	Trigger [%d], Object Toggle
00187B30	Trigger [%d], Tex Load
00187B48	Trigger [%d], Tex Free
00187B60	TRIGGER: warning DLL not loaded
00187B84	Script [%d], Subscript [%d]
00187BA4	Trigger [%d], Object Load
00187BC0	Trigger [%d], Object Free
00187BDC	Restart Set [%d]
00187BF0	Restart Clear [%d]
00187C04	Restart Goto [%d]
00187C18	killing sidekick
00187C2C	findobj %i 
00187C3C	Trigger [%d], amSfxWaterFallsSetFlags,   Action [%d], PassDir [%d]

Unused Dialogue

Krystal and wizard Randorn

00248988	starting seq %d
0024899C			What is it ? ...
002489B0			I Can Feel Something Strange !
002489D4			Randorn...  Are You There ??
002489F4			Be Careful..Skeetas Everywhere !
00248A18			Stay Close to a Torch!
00248A34			Light Kills Them
00248A48			Krystal! How Is My Son?
00248A64			Sabre Is Just Glad Your Alive
00248A88			When His Brother Died I blamed Myself
00248AB4			I Couldn't Face Being A Father
00248AD8			Until I Found You My Dear Girl
00248AFC			He Understands Why You Left Him
00248B20			He Is A Good Son
00248B34			I've Yet To See Him To Apologise
00248B58			He Has Already Forgiven You
00248B78			When This Is Over You Shall Be Reunited!
00248BA4			What's happening to you Randorn?
00248BC8			There's not much energy left in this Mountain
00248BFC			I'm dying..I need food
00248C18			Do You Remember How We Got Here?
00248C3C			Of Course I Remember...
00248C58			Back On Our Own Planet We Found A
00248C80			Strange Room In The Lost City..
00248CA4			There We Uncovered A Message From The
00248CD0			King EarthWalker, Begging Us To Help Him.
00248D00			And Then I Entered A Wormhole
00248D24			And Arrived On Dinosaur Planet
00248D48			You Followed Later With Sabre
00248D6C			Yes, We Ended Up In A Chamber Beneath
00248D98			One Of The Earthwalker Temples
00248DBC			Unless You Can Find A Cure For Me
00248DE4			I'm Not Going To Last Much Longer
00248E0C			But What Can We Do
00248E24			There Must Be A Similiar Room Here
00248E4C			That Will Allow Us To Return
00248E6C			Either You Or Sabre Must Find It


Debugging Text

000079E4 
000079E8 %d
000079EC qInfoShow
000079F8 qInfoShowTex
00007A08  Width %i Length %i 
00007A20  Killing Bar
00014E94 Max activates reached
00014EBC MAX_DECISION reached
00014ED4 st->messages overflow
00014EEC  MODEL NO %i 
00014EFC  Could Not FInd Obj %i  over %i 
00014F20 ****END
00014F2C game/anim.c: startObjSequence() seqno out of range [%d][%d]
00014F6C game/anim.c: startObjSequence() couldn't find seqno free (ABORTED)!!
00014FB4 endObjSequence: too many obj frees
00014FD8 preemptSequenceTime() Overflow!!
00017518 Warning: calcPosition: Stack overflow!!
00017544 racePostion: Error! (romdefno: %d) %d %i


DLL_AMSEQ

0001AC18 music %08x,%d
0001AC28 object+fade
0001AC38 AUDIO: Maximum sequence handles reached.
0001AC64 registered %d,%08x
0001AC78 already registered %d,%08x
0001AC94 starting non-fade channels
0001ACB0starting static sequence
0001ACCC amSeqPlayEx: Warning, player value '%d' out of range.
0001AD04 amSeqPlayEx: Warning, sequence value '%d' out of range.
0001AD40 amSeqStop: Warning, player value '%d' out of range.
0001AC78 amSeqGetNo: Warning, player value '%d' out of range.
0001ADB0 amSeqGetVolume: Warning, player value '%d' out of range.
0001ADEC amSeqSetVolume: Warning, player value '%d' out of range.
0001AE28 startSequencer %d
0001AE3C download sequence %d:%d
0001AE58 AUDIO: MIDI sequence buffer failed.
0001AE80 volumes %d,%d %d
0001AE94 start c:%04x f:%04x d:%04x mask:%04x
0001AEBC doaction %08x,%d
0001AED0 play %d on player %d
0001AEE8 AMSEQ: player out of range
0001AF24 cut %04x player %d otherplayer %d
0001AF48 c:%04x f:%04x d:%04x mask:%04x
0001AF68 fade out %d
0001AF78 already on player %d
0001AF90 already c:%04x f:%04x d:%04x mask:%04x
0001AFB8 stop playing player %d
0001AFD0 amSeq: focus object deleted %08x,%d
0001AFF8 amSeq: seq object deleted
0001B014 determineVols %d %04x %04x %04x
0001B038 leave %d
0001B044 mute %d [0]
0001B054 same %d
0001B060 change %d [%d]
0001B070 amAudio: WARNING invalid osc rate, using default.
0001B0A4 amAudio: WARNING invalid osc delay, using default.
0001B0D8 amAudio: WARNING invalid osc rise time, using default.
0001B110 amAudio: WARNING no free oscstates.
0001B138 amAudio: unsupported vibrato/tremolo type, %d



DLL_AMSFX

0001D9C4 AMSFX: Error sound effects bank missing!
0001D9F0 amSfxPlayEx failed
0001DA04 amSfxSetVol: Warning,sound handle '%d' out of range.
0001DA3C amSfxSetVol: Warning,invalid handle '%d'.
0001DA68 amSfxSetPitch: Warning,sound handle '%d' out of range.
0001DAA0 amSfxSetPitch: Warning,invalid handle '%d'.
0001DAD0 amSfxStop: Warning,sound handle '%d' out of range.
0001DB04 amSfxIsPlaying: Warning,sound handle '%d' out of range.
0001DB40 amSfxGetDefault: Warning,sound effect value '%d' out of range.
0001DB80 amSndPlayEx: Warning,sound '%d' out of range.
0001DBB0 amSndPlayEx: Warning,sound handle '%d' out of range.
0001DBE8 game/amsfx.c
0001DBFC game/amsfx.c
0001DC10 game/amsfx.c
0001DC24 game/amsfx.c
0001DC38 AMSFX: Software bug in object (controlfunc %d)
0001DC68        amSfxStop is required to release effect %d.
0001DC9C AMSFX: Software bug in object (controlfunc %d)
0001DCCC        amSfxStop is required to stop effect %d.
0001DD00 game/amsfx.c
0001DD14 amSfxSetPitch: Warning,sound handle '%d' out of range.
0001DD4C amSfxSetPitch: Warning,invalid handle '%d'.
0001DD7C game/amsfx.c
0001DD90 game/amsfx.c
0001DDA4 AMSFX: Maximum sfx handles allocated,%d (from %s:%d)
0001DDDC AMSFX: allocSfxHandle handle out of range, %d
0001DE0C AMSFX: freeSfxHandle invalid handle, %d
0001DE38 AMSFX: freeSfxHandle not used, %d
0001DE5C AMSFX: Warning min/max range identical


0002B75C !!! Error non-existant cloud id - %i - in snowKillSnowCloud
0002B79C warning in newcloud dll no spare memory for light available
0002B7DC warning in newclouds dll no spare memory for clouds available
0002B81C warning in newclouds dll no spare memory for clouds available
0002B85C !!! Error non-existant cloud id - %i - in snowReposSnowCloud
0002B89C !!! Error non-existant cloud id - %i - in snowPrintSnowCloud
0002B8DC !!! Error non-existant cloud id - %i - in snowFreeSnowCloud
0002B91C !!! Error non-existant cloud id - %i - in snowFreeSnowCloud


DLL_NEWSTARS

0002CE30 warning in newstars dll no spare memory available
0002CE64 warning in newstars dll no spare memory available


DLL_NEWLFX

0002F420 too many tmoves
0002F434 warning in newlfx dll no spare lights available
0002F468 warning in newlfx dll no spare memory for light available
0002F4A4  Warning .. ! no spare palettes in dll newlfx.c


0003337C minic error %d null


DLL_EXPGFX

00038B1C WARN no free particle
00038B34 error no texture
00038B48 expgfx.c: invalid tabindex
00038B80 expgfx.c: Error on owner free
00038BAC exp z %f
00038BB8 expgfx.c: addToTable usage overflow
00038BE0 expgfx.c: exptab is FULL
00038BFC expgfx.c: mismatch in add/remove in exptab
00038C28 notexture 
00038C38 notexture


DLL_MODGFX

0003FF74 warning in modgfx dll no spare memory available
0003FFA8 	 modgfx x %f
0003FFB8 	 modgfx z %f


DLL_PROJGFX

000441D8		no free magic effects
000441F0		warning in projgfx dll no spare memory available
00044224		warning in projgfx dll no spare memory available
00044258		ERRROR 3 %d 
00044268		ERRROR 1 %d
00044278		ERRROR 2 %d  a1 %f a2 %f
00044294		warning in projgfx dll no spare memory available


00052350 alpha %d


DLL_SCREEN

00055934 SCREEN: No out of range!!


DLL_SUBTITLE

0005833C subtitles error: sentence has a delay less than %d ms
00058374 Can't have more than one new line in a subtitle sentence, not enough space on screen


DLL_WATERFX

0005A4DC Could not allocate memory for waterfx dll


0005D494 Error in isPointWithinPatchGroup


DLL_CURVES

00063748 curves.c: MAX_ROMCURVES exceeded!!
0006376C addCurveDef: max curves reached %d/%d
00063794  Curve Id %i 
000637A4  CI %i 
000637B4 link:(%d) %d
000637C4 Found: %d
000637D0 %d
000637D4 list Branch No %i 
000637E8  list Branch %i Max %i Branch No %i 
00066104 Error findBounds obj romdefno %d  lastpolyworld %f %f %f


002B6550 	FFFFFFFD
002B6554 	FFFFFFFF
002B6558 	 %i
002B6560 	 Time %i  
002B656C 	 Time %i 
002B6578 	 Exceed Max 
002B6588 	 Killed Them All 
002B659C 	 Light Too Close 
002B65B0 	 Time %i 
002B65BC 	Creating The Boyo


002B7638 	FFFFFFFD
002B763C 	FFFFFFFF
002B7640 	 YAW DIFF 
002B764C 	 Edanble FoodType %i 
002B7664 	 Have Set Bit %i 
002B766C 	 FoodType %i 
002B768C 	 Edanble FoodType %i 
002B76A4 	 FoodType %i 


002B7DEC   Anim %i 


002B8288   FIRING COLLAPSING SEQUENCE 


002B8DD4   firing 


002B9384  TIME %i 
002B9390  Chim Freed 


002BB278  Loading in Cage 
002BB294 HIT HIT HIT HIT Hit by Booldy Side Kick 
002BB2C4  HIT BY PROJ 
002BB2D4  Only the One 


002BB414  Rope id %i 


002BBAD0  bellstopcnt %i 
002BBAE4  VOL %f 
002BBAF0  HIT HIT HIT HIT Hit by BELL 
002BBB20 �/�0�1�2


002BFCF8  start sfx


002C066C  FOUND CURVES 
002C067C  Speed %i 
002C068C  NOT ON 
002C069C  Cradle Activated 


002C0C6C  DOING WARP YEAH HAA 
002C0C84  Start Seq
002C0C90  Wait bit %i %i 
002C0CA4  DOING WARP YEAH HAA 


002C11E8  HIT BY THING %i %i 
002C1200  pos %i 


002C1CB4  Freeing Physic Obj 


002C2200  FIRING SEQUENCE MY MAN 


002C25C8  COLL TIMER %i 


002C31B8  CaveIn Speed : %f %i 


002C3608  ScROLL %i


002C4B40  Playing Sequence for Calling Dino 


002C4ECC  Playing Sequence for Calling Dino 
002C4EF0  Creating Effect Emitter


002C54A4 starting sequence %d


002C8A64 TREX: state stack overflow
002C8A80 DISAPPEAR
002C8A8C APPEAR
002C8A94 SHOP KEEPER: Cannot find valid attach node


002CB280 ERROR: end of curve reached


002CD79C SUNBLOCK: invalid grid position
002CD7C0 SUNBLOCK: invalid grid position
002CD7E4 SUN GRID PUZZLE: Error cannot find given id
002CD814 SUN GRID PUZZLE: Error cannot find given id
002CD844 MOONBLOCK: invalid grid position
002CD868 MOONBLOCK: invalid grid position
002CD88C MOON GRID PUZZLE: Error cannot find given id
002CD8BC MOON GRID PUZZLE: Error cannot find given id


002CE880 PRESSURESWITCH.c: modelno out of range romdefno=%d
002CE8B4  Avitvate %i


002D0E74 USEOBJ.c: modelno out of range romdefno=%d


002D1A94 dpos=%f dt=%f


002D6BD4 Water too high
002D6BE4 [%d]=%f


002D7118 Error: BWalphaanim.c : MAX_SPEEDS exceeded!

os Functions

lfe.exe [*.z64] libultra.lib

0x80183bd0,__osThreadTail
0x80183bd8,__osRunQueue
0x80183bdc,__osActiveQueue
0x80183be0,__osRunningThread
0x80183be4,__osFaultedThread

INCLUDE.bin

No doubt it's for Dinosaur Planet (Nintendo 64). 
The DLLS.bin file is directly linked to it.

OBJ

Hex header Name
1E OBJ_AnimCamera
83 OBJ_AnimControl
02 OBJ_Beachtree
6B OBJ_BellFlower
6C OBJ_BellRoot
08 OBJ_BigDino
49 OBJ_BoneDust
56 OBJ_Boulder
34 OBJ_Butterfly
2E OBJ_ButterflyBait
78 OBJ_CampFire
2E OBJ_Cannon
2B OBJ_CannonBall
B1 OBJ_CloudRunnerControl
8C OBJ_CloudRunner
11 OBJ_ClubSharpClaw
03 OBJ_CrystalDoor
90 OBJ_CrystalDoor2
91 OBJ_CrystalDoor3
92 OBJ_CrystalDoor4
55 OBJ_CrystalSwitch
20 OBJ_Deantree
53 OBJ_DigHole
26 OBJ_DockPoint
80 OBJ_DummyObject
5A OBJ_Duster
1B OBJ_Dynamite
37 OBJ_EffectBox
86 OBJ_EnergisePoint
09 OBJ_EnergyGem1
2D OBJ_EnergyGem2
40 OBJ_EnergyGem3
41 OBJ_EnergyGem4
47 OBJ_EnergyGem5
48 OBJ_EnergyGem6
28 OBJ_ExplodingWall
A9 OBJ_FieldGun
8A OBJ_FirePole
35 OBJ_Fish
36 OBJ_Frog
0C OBJ_Galleon
57 OBJ_Geyser
6F OBJ_GroundQuake
7C OBJ_GrumpyMammoth
9E OBJ_GuardPass
A1 OBJ_IceBarrier
5C OBJ_IceBerg1
1C OBJ_Icetree1
67 OBJ_Icicle
15 OBJ_InfoPoint
66 OBJ_InvHit
22 OBJ_ItemRing
8D OBJ_Krazoa
1F OBJ_Krystal
97 OBJ_KrystalLimb
25 OBJ_Kyte
98 OBJ_KyteLimb
75 OBJ_KyteStimulus
89 OBJ_MamSquirt
5B OBJ_Mammoth
A5 OBJ_MammothCart
9D OBJ_MammothChain
8B OBJ_MammothFood
9F OBJ_MammothHouseDoor
6A OBJ_Mushroom
2C OBJ_N64logo
17 OBJ_NWtree1
82 OBJ_NWtree1Base
51 OBJ_NWtree2
5D OBJ_NWtree3
5E OBJ_NWtree4
21 OBJ_NastyTrain
16 OBJ_Nutter
A0 OBJ_ObjCreator
06 OBJ_Override
27 OBJ_PadLock
1A OBJ_PadLockKey
7D OBJ_PineCone
4A OBJ_ProjectileSpell
9A OBJ_Propeller
B3 OBJ_PushPull
2F OBJ_Rarelogo
60 OBJ_RestartPoint
7B OBJ_RiverFlow
B4 OBJ_RobotAnimPatrol
AC OBJ_RobotBeam
C6 OBJ_RobotBeamLight
99 OBJ_RobotPatrol
52 OBJ_Rope1
A3 OBJ_RopeNode
AE OBJ_SMBoulder
B0 OBJ_SMBRidgeKey
A2 OBJ_SMFruit
AB OBJ_SMHut
A8 OBJ_SMMineDoorL
A7 OBJ_SMMineDoorR
8E OBJ_ScalesGalleon
73 OBJ_SecretPoint
94 OBJ_SharpClawLimb
9C OBJ_Shipeye
9B OBJ_Shipspike
24 OBJ_Sidekick1
74 OBJ_Sidekick1Stimulus
64 OBJ_SnowPile
5F OBJ_SnowSlideSharpy
63 OBJ_SnowWorm
95 OBJ_SnowWormLimb
3C OBJ_Snowball
3A OBJ_SpaceShip
07 OBJ_SphereTest
65 OBJ_SquirtMammoth
44 OBJ_StaticCamera
0B OBJ_SunBeam
10 OBJ_Swapstone
04 OBJ_Tentacle
19 OBJ_ThornTail
00 OBJ_Timber
93 OBJ_TimberLimb
31 OBJ_TreeBaddie
68 OBJ_Trex1
96 OBJ_TrickyLimb
4D OBJ_TriggerArea
54 OBJ_TriggerBits
67 OBJ_TriggerButton
61 OBJ_TriggerComm
4C OBJ_TriggerPlane
62 OBJ_TriggerPlaneComm
30 OBJ_TriggerPlaneRace
4B OBJ_TriggerPoint
50 OBJ_TriggerSetup
4E OBJ_TriggerTime
85 OBJ_VentPoint
46 OBJ_WalkCamera
71 OBJ_WallTorch
58 OBJ_WarpPoint
59 OBJ_WeaponUp
01 OBJ_XmasTree
0E OBJ_animator
38 OBJ_axe
29 OBJ_carpet
05 OBJ_checkpoint4
33 OBJ_club
6E OBJ_curve
76 OBJ_fire
12 OBJ_generalscales
88 OBJ_leverswitch
77 OBJ_log
81 OBJ_nwbigrock
87 OBJ_prswitch
18 OBJ_raft
3E OBJ_rgbalight
0D OBJ_setuppoint
72 OBJ_sledge
69 OBJ_staff
13 OBJ_steggy
6D OBJ_swapstone
8F OBJ_swapstone2
23 OBJ_sword
0F OBJ_texscroll
14 OBJ_texscroll2
0A OBJ_trackAnim
39 OBJ_weaponpoint
70 OBJ_xyzpoint

CNT

Hex header Name
06 CNT_AINODE
0D CNT_ANIM
13 CNT_ANIMBAIT
0F CNT_ANIMCONTROL
27 CNT_ANIMMODEL
10 CNT_ANIMNODE
12 CNT_ANIMOBJECT
14 CNT_ANIMTRACK
26 CNT_BADDIE
39 CNT_BELLFLOWER
3A CNT_BELLROOT
32 CNT_BOULDER
17 CNT_BUTTERFLY
42 CNT_CAMPFIRE
2F CNT_CANNON
30 CNT_CANNONBALL
05 CNT_CHECKPT
44 CNT_CLOUDRUNNER
08 CNT_COLLECTABLE
31 CNT_CRYSTAL_SWITCH
3B CNT_CURVE
00 CNT_DEFAULT
2B CNT_DIGHOLE
2E CNT_DOCKPOINT
0F CNT_EFFECTBOX
15 CNT_FISH
16 CNT_FROG
49 CNT_GENDOOR
40 CNT_GENERIC
43 CNT_GENSWITCH
0E CNT_GLOBAL_TEXSCROLL
2C CNT_GLOBAL_TEXSCROLL2
3C CNT_GROUNDQUAKE
37 CNT_ICICLE
0A CNT_INFOPOINT
36 CNT_INVHIT
4A CNT_LEVCONTROL
01 CNT_MAIN
4C CNT_MAXTYPES
03 CNT_MODEL
38 CNT_MUSHROOM
47 CNT_OBJCREATOR
4B CNT_PUSHPULL
2D CNT_RAFT
09 CNT_RGBALIGHT
45 CNT_RIVERFLOW
48 CNT_ROBOTPATROL
0C CNT_ROPE
46 CNT_ROPENODE
3F CNT_SECRETPOINT
1B CNT_SEQTRIGGER
04 CNT_SETUP
34 CNT_SHARPSLIDE
02 CNT_SIDEKICK
41 CNT_SIDEKICKSTIMULUS
28 CNT_SIDESETUP
3E CNT_SLEDGE
29 CNT_SNOWBALL
07 CNT_SPRITEANIM
35 CNT_SQUIRTMAM
18 CNT_STATICCAM
1A CNT_SWAPSTONE
1E CNT_TRIGAREA
22 CNT_TRIGBITS
20 CNT_TRIGBUTTON
23 CNT_TRIGCOMM
11 CNT_TRIGGER
1D CNT_TRIGPLANE
24 CNT_TRIGLCOMM
25 CNT_TRIGLRACE
1C CNT_TRIGPOINT
21 CNT_TRIGSETUP
19 CNT_WALKCAM
33 CNT_WARPPOINT
3D CNT_WEAPON
2A CNT_WEAPONPOINT

BIT

Hex header Name
1A BIT_CanSwapToKrystal
19 BIT_CanSwapToTimber
0A BIT_Galleon1
18 BIT_Language
25 BIT_MagicFireSpell
26 BIT_MagicProjectSpell
08 BIT_NW_BoulderX
09 BIT_NW_BoulderZ
1B BIT_NW_CrystalScent
10 BIT_NW_DoneSeq_1
00 BIT_NW_Krystal1
01 BIT_NW_Krystal2
02 BIT_NW_Krystal3
03 BIT_NW_Krystal4
07 BIT_NW_ProjSpell
0B BIT_NW_Sharpclaw1
0F BIT_NW_Sharpclaw2
0C BIT_NW_Worm1
0D BIT_NW_Worm2
0E BIT_NW_Worm3
06 BIT_NW_Wpoint1
1E BIT_NW_grumpyfed
04 BIT_NW_tree1
05 BIT_NW_tree2
1F BIT_NW_tree3
14 BIT_SH_DoneMushrooms
11 BIT_SH_DoneSeq1
12 BIT_SH_DoneSeq2
13 BIT_SH_DoneSeq3
16 BIT_SH_DoneSeq4
1D BIT_SH_RiverWait
15 BIT_SH_RockyAwake
1C BIT_SH_Scent1
17 BIT_SH_WindSwitch
30 BIT_SM_BridgeKeyVis
2F BIT_SM_DrawBridge
2A BIT_SM_FeedCartMam
23 BIT_SM_FireLit
22 BIT_SM_FreedMammoth1
31 BIT_SM_GotBridgeKey
20 BIT_SM_GotKey1
24 BIT_SM_GotPassKey1
28 BIT_SM_IceBarrier1
21 BIT_SM_Kickedout
2E BIT_SM_ShotRocks
2B BIT_SM_ShotShed1
2C BIT_SM_ShotShed2
2D BIT_SM_ShotShed3
29 BIT_SM_TreeBridge
27 BIT_SM_UsedPassKey1

TXT

Hex header Name
05 TXT_CHARSELECT
09 TXT_DIEMENU
00 TXT_DIEOPT1
01 TXT_DIEOPT1
04 TXT_GAMEBOY
04 TXT_GAMESELECT
0A TXT_HELP
00 TXT_LANGUAGE1
01 TXT_LANGUAGE2
02 TXT_LANGUAGE3
03 TXT_LANGUAGE4
0D TXT_MAXGROUPS
04 TXT_MAXLANGUAGES
03 TXT_MULTIPLAYER
00 TXT_NEWGAME
00 TXT_NOCONTROLLER
02 TXT_OPTIONS
06 TXT_OPTIONMENU
08 TXT_PAKCANCEL
07 TXT_PAKDELETE
06 TXT_PAKDELETENOTE
05 TXT_PAKEXIT
03 TXT_PAKFILENAME
01 TXT_PAKFREEPAGES
02 TXT_PAKNOTE
00 TXT_PAKNOTES
04 TXT_PAKSIZE
00 TXT_PAKTITLE
07 TXT_PAUSEMENU
00 TXT_PRESSSTART
01 TXT_RAREWARE
01 TXT_STARTGAME
03 TXT_STARTMENU
02 TXT_STARTPAGE
0B TXT_SUBTITLE
08 TXT_SWAPMENU
0C TXT_TIMBER

FSA

Timber (a tiger) became Saber[man] (a wolf). 
In the N64 version the Saber name is a reference to the well-known character of Rareware, 
it is even more evident in the GC version with the colors of Fox's clothing, 
as well as his backpack.
Hex header Name
01 FSA_KRYSTAL
03 FSA_KYTE
04 FSA_SHARPCLAW
05 FSA_SNOWWORM
07 FSA_SWAPSTONE
06 FSA_THORNTAIL
00 FSA_TIMBER
02 FSA_TRICKY

LEV

Hex header Name
0E LEV_CloudRunner_Fortress
13 LEV_CloudRunner_Fortress___
14 LEV_CloudRunner_Fortress___
15 LEV_CloudRunner_Fortress___
08 LEV_DiscoveryFalls
03 LEV_Dragon_Rock
05 LEV_Force_Point_1
01 LEV_Front_End
00 LEV_Front_End2
0A LEV_Golden_Plains
0D LEV_Ice_Mountain_2
0F LEV_Intro_Sequence
18 LEV_Krazoa_Hall
17 LEV_Krazoa_Shrine
16 LEV_Moon_Mountain_Pass
0B LEV_Northern_Wastes
06 LEV_Snowball_Mines
12 LEV_Swapstone_Circle
09 LEV_Swapstone_Hollow
10 LEV_Swapstone_Hollow_2
07 LEV_Test_Room
11 LEV_Walled_City
0C LEV_Warlock_Mountain
04 LEV_Yeti_Mountain
02 LEV_animtest
19 LEV_snowmines

DLL

Hex header Name
81 DLL_AMSEQ
82 DLL_AMSFX
7E DLL_ANIM
80 DLL_CHKPOINT
7F DLL_CMDMENU
98 DLL_CURVES
93 DLL_EEPROM
89 DLL_EXPGFX
61 DLL_F_CHARSELECT
60 DLL_F_GAMESELECT
62 DLL_F_OPTION
5C DLL_F_PAKNOTES
5D DLL_F_RAREWARE
5E DLL_F_STARTPAGE
5F DLL_F_STARTPAGE2
5B DLL_F_STARTUP
91 DLL_GAMETEXT
8E DLL_INSTRUMENTS
63 DLL_MENU
65 DLL_MODANIMEFLASH
66 DLL_MODANIMESPARK1
67 DLL_MODANIMESPARK2
6E DLL_MODCAMPFIRE1
6F DLL_MODCAMPFIRE2
70 DLL_MODCAMPFIRE3
71 DLL_MODCAMPFIRE4
72 DLL_MODCRYSTALTUBEIN1
73 DLL_MODCRYSTALTUBEIN2
68 DLL_MODDEATHTUBEIN
69 DLL_MODDEATHTUBEOUT
64 DLL_MODDUMMY
75 DLL_MODFIREPOLE
8A DLL_MODGFX
6A DLL_MODKRYSTALSHIELD1
6B DLL_MODLIFTTUBE1
76 DLL_MODLOCKON1
6C DLL_MODMAGICVAPOUR1
6D DLL_MODMARVEL1
77 DLL_MODSHOCKWAVE
7A DLL_MODSHOCKWAVE2
78 DLL_MODSPEEDSTREAK
7B DLL_MODTIMSHIELD1
7C DLL_MODTIMSHIELD2
79 DLL_MODMWATERSPLASH1
7D DLL_NEWCAM
85 DLL_NEWCLOUD
83 DLL_NEWDAY
84 DLL_NEWFOG
87 DLL_NEWLFX
88 DLL_NEWSKYS
86 DLL_NEWSTARS
8D DLL_OBJFSA
95 DLL_PACK
8C DLL_PARTFX
90 DLL_PLUGINS
8B DLL_PROJGFX
94 DLL_RUMBLE
8F DLL_SCREEN
97 DLL_SIDEKICKS
92 DLL_SUBTITLE
96 DLL_WATERFX

TAB

Hex header Name
0F TAB_BlueVioletPurple
13 TAB_Disco
10 TAB_GreyScale
0D TAB_HotTopLava
0E TAB_RedOrangeYellow
11 TAB_RedScale
0B TAB_animefogs
15 TAB_cheatcodes
04 TAB_gemenergy
06 TAB_growth_ages
07 TAB_growth_scales
08 TAB_growth_vanims
0A TAB_jumpy
14 TAB_lightflash
03 TAB_magicranges
09 TAB_obey
02 TAB_objranges
12 TAB_redlightflicker
0C TAB_rumbledata
16 TAB_scrollingtextures
05 TAB_skcommand_triglev
01 TAB_start_levels
00 TAB_weaponstable

toolbox

Kyte's Command unpak+decompress LZO/ZLB, unpak BIN+TAB conbination, use alternative texture data, convert tpl to png.
Its tool Hugo Peters has uncovered all the textures of Star Fox Adventures kiosk and retail.
I want to thank him for his work, with which we can see the remains of Dinosaur Planet. Thanks to Hugo Peters and SubDrag.
http://hugo-peters.tumblr.com

Universal N64 Compressor Decompress Rare's games (YAY0, YAY0, MIO0, EDL, ODT, BOLT supported), open-source compression. author Subdrag.
http://www.goldeneyevault.com/viewfile.php?id=213

Warlock his project would have to visualize textures, an enhanced version of Kyte's Command, unfortunately standby.
http://hugo-peters.tumblr.com/post/79585890067/coming-soon-warlock-codename-the-universal

MusyX Player author Hugo Peters
http://hugo-peters.tumblr.com/post/77100256299/i-just-realized-something-like-messages-exists

N64 Soundbank Tool Extract and import sounds from many games that support standard sound bank format, in MFC C++ open-source tool. author Subdrag.
http://www.goldeneyevault.com/viewfile.php?id=302

Dinofox Viewer loadable files TEX.bin (Diddy Kong Racing leftovers), MPEG.bin (Dinosaur Planet/SFA voice acting), MUSIC.bin (Dinosaur Planet soundbank). author 2Tie
http://jul.rustedlogic.net/thread.php?pid=442704#442704

Tile Molester Mod graphics editor. author Mewster
http://www.romhacking.net/utilities/991/

Notepad++ source code editor.
https://notepad-plus-plus.org/download/v6.9.2.html

IDA multi-processor disassembler and debugger.
https://www.hex-rays.com/products/ida/