User:GlitterBerri/Pokémon
This is a sub-page of User:GlitterBerri.
Contents
- 1 Introduction
- 2 Inside Jabu-Jabu's Belly
- 3 Spirit Temple
- 4 Ice Cavern
- 5 Iron Knuckle's Lair
- 6 Link's House
- 7 Great Fairy's Fountain (Upgrades)
- 8 Great Fairy's Fountain (Spells)
- 9 Royal Family's Tomb
- 10 Shooting Gallery
- 11 Temple of Time
- 12 Chamber of the Sages
- 13 Castle Hedge Maze (Day)
- 14 Cutscene Map
- 15 Castle Courtyard
- 16 Ganon's Tower Collapse & Battle Arena
- 17 Hyrule Field
- 18 Kakariko Village
- 19 Graveyard
- 20 Kokiri Forest
- 21 Sacred Forest Meadow
- 22 Lake Hylia
- 23 Zora's Domain
- 24 Zora's Fountain
- 25 Gerudo Valley
- 26 Lost Woods
- 27 Desert Colossus
- 28 Gerudo's Fortress
- 29 Hyrule Castle
- 30 Death Mountain Trail
- 31 Death Mountain Crater
- 32 Goron City
- 33 Lon Lon Ranch
- 34 Ganon's Castle Exterior
Introduction
Because Ocarina of Time's script and settings changed so frequently and drastically during development, cutscene director Takumi Kawagoe struggled with the question of how to keep his cutscenes up-to-date. Had the game used prerecorded FMVs, like Final Fantasy VII, a cutscene would need to be remade from scratch to reflect the current state of the game (such as the look of the characters and the design of the area) each time something that appeared in the scene was altered. Fortunately, Kawagoe was able to come up with a clever solution; the system used by the retail game.
The cutscenes in Ocarina of Time are not pre-rendered, which means that, rather than displaying a pre-recorded movie, the camera moves around in-game models on a predetermined path in real-time.
Some information is set in stone at the time of the cutscene’s creation, such as the path of the camera, which actors and objects are loaded, which exits lead where, environmental settings such as the skybox, and the timing of the events and actions that take place in the scene. Other information, such as which outfit and accessories Link has equipped, and the current terrain, are not.
The data that is not predetermined is generated in real-time. Thanks to Kawagoe's system, even when the developers changed the appearance of an area following a scene's creation, there wasn't any need to rerecord it. In addition, Link’s equipment in cutscenes always reflects what the player currently has equipped.
Explaining the Alternate Scene Setups
Because of the information preserved by the cutscene system, each cutscene environment acts as a time capsule that reflects some aspects of how the maps in which they take place appeared during the point in development that the cutscenes were created.
In the past, before gamers had access to the Debug ROM, some of these alternate setups could be explored using a series of Gameshark codes. The process of adventuring through the cutscene environments, with their seemingly random exits, eerie out-of-place objects and NPCs, and frequent crashes, was dubbed the "Beta Quest".
Now that more is known about "how" and "why" behind the alternate scene setups, they can be explored and documented in a more systematic way.
This subpage attempts to catalogue the differences between the data preserved by the cutscenes and the data as it normally appears in the retail game.
Accessing the Alternate Scene Setups
Alternate scene setups can be explored using the following steps:
- Open the Debug ROM and go to Map Select.
- Go to the scene's Map Select number (Map Select #).
- Set the stage to the scene's Stage number (Stage #).
- Enter the map. The cutscene will start to play.
- Use D-Right to cancel the cutscene and walk around in the cutscene environment.
Because not all actors and objects are present in the cutscene headers are loaded in-game, it may not be possible to view every object or actor listed below. Additionally, some actions may cause the game to crash, such as trying to leave the map via an exit with invalid or nonexistent exit data. Tread carefully!
Inside Jabu-Jabu's Belly
Gameplay Setups
xxx
Cutscene Setups
Inside Jabu-Jabu's Belly - Setup 04 xxx |
Spirit Temple
Gameplay Setups
xxx
Unreferenced Setups
Spirit Temple - Unreferenced Setup 01 xxx |
Spirit Temple - Unreferenced Setup 02 xxx |
Ice Cavern
Gameplay Setups
xxx
Cutscene Setups
Ice Cavern - Setup 04 xxx |
Iron Knuckle's Lair
Gameplay Setups
xxx
Cutscene Setups
Iron Knuckle's Lair - Setup 04 xxx |
Iron Knuckle's Lair - Setup 05 xxx |
Iron Knuckle's Lair - Setup 06 xxx |
Link's House
Gameplay Setups
xxx
Cutscene Setups
Link's House - Setup 04 xxx |
Link's House - Setup 05 xxx |
Great Fairy's Fountain (Upgrades)
Gameplay Setups
xxx
Cutscene Setups
Great Fairy's Fountain (Upgrades) - Setup 04 xxx |
Great Fairy's Fountain (Upgrades) - Setup 05 xxx |
Great Fairy's Fountain (Upgrades) - Setup 06 xxx |
Great Fairy's Fountain (Spells)
Gameplay Setups
xxx
Cutscene Setups
Great Fairy's Fountain (Spells) - Setup 04 xxx |
Great Fairy's Fountain (Spells) - Setup 05 xxx |
Great Fairy's Fountain (Spells) - Setup 06 xxx |
Royal Family's Tomb
Gameplay Setups
xxx
Cutscene Setups
Royal Family's Tomb - Setup 04 xxx |
Royal Family's Tomb - Setup 05 xxx |
Shooting Gallery
Gameplay Setups
xxx
Cutscene Setups
Shooting Gallery - Setup 05 xxx |
Shooting Gallery - Setup 06 xxx |
Temple of Time
Gameplay Setups
xxx
Cutscene Setups
Temple of Time - Setup 04 xxx |
Temple of Time - Setup 05 xxx |
Temple of Time - Setup 06 xxx |
Temple of Time - Setup 07 xxx |
Temple of Time - Setup 08 xxx |
Temple of Time - Setup 09 xxx |
Temple of Time - Setup 10 xxx |
Temple of Time - Setup 11 xxx |
Temple of Time - Setup 12 xxx |
Temple of Time - Setup 13 xxx |
Temple of Time - Setup 14 xxx |
Chamber of the Sages
Gameplay Setups
xxx
Cutscene Setups
Chamber of the Sages - Setup 04 xxx |
Chamber of the Sages - Setup 05 xxx |
Chamber of the Sages - Setup 06 xxx |
Castle Hedge Maze (Day)
Gameplay Setups
xxx
Unreferenced Setups
Castle Hedge Maze (Day) - Unreferenced Setup 01 xxx |
Cutscene Map
Gameplay Setups
xxx
Cutscene Setups
Cutscene Map - Setup 04 xxx |
Cutscene Map - Setup 05 xxx |
Cutscene Map - Setup 06 xxx |
Cutscene Map - Setup 07 xxx |
Cutscene Map - Setup 08 xxx |
Cutscene Map - Setup 09 xxx |
Cutscene Map - Setup 10 xxx |
Cutscene Map - Setup 11 xxx |
Cutscene Map - Setup 12 xxx |
Unreferenced Setups
Cutscene Map - Unreferenced Setup 01 xxx |
Cutscene Map - Unreferenced Setup 02 xxx |
Cutscene Map - Unreferenced Setup 03 xxx |
Cutscene Map - Unreferenced Setup 04 xxx |
Castle Courtyard
Gameplay Setups
xxx
Cutscene Setups
Castle Courtyard - Setup 04 xxx |
Castle Courtyard - Setup 05 xxx |
Castle Courtyard - Setup 06 xxx |
Ganon's Tower Collapse & Battle Arena
Gameplay Setups
xxx
Cutscene Setups
Ganon's Tower Collapse & Battle Arena - Setup 04 xxx |
Hyrule Field
Gameplay Setups
xxx
Cutscene Setups
Hyrule Field - Setup 04 xxx |
Hyrule Field - Setup 05 xxx |
Hyrule Field - Setup 06 xxx |
Hyrule Field - Setup 07 xxx |
Hyrule Field - Setup 08 xxx |
Hyrule Field - Setup 09 xxx |
Hyrule Field - Setup 10 xxx |
Hyrule Field - Setup 11 xxx |
Hyrule Field - Setup 12 xxx |
Unreferenced Setups
Hyrule Field - Unreferenced Setup 01 xxx |
Kakariko Village
Gameplay Setups
xxx
Cutscene Setups
Kakariko Village - Setup 04 xxx |
Kakariko Village - Setup 05 xxx |
Kakariko Village - Setup 06 xxx |
Kakariko Village - Setup 07 xxx |
Kakariko Village - Setup 08 xxx |
Graveyard
Gameplay Setups
xxx
Cutscene Setups
Graveyard - Setup 04 xxx |
Graveyard - Setup 05 xxx |
Kokiri Forest
Gameplay Setups
xxx
Cutscene Setups
Kokiri Forest - Setup 04 xxx |
Kokiri Forest - Setup 05 xxx |
Kokiri Forest - Setup 06 xxx |
Kokiri Forest - Setup 07 xxx |
Kokiri Forest - Setup 08 xxx |
Kokiri Forest - Setup 09 xxx |
Kokiri Forest - Setup 10 xxx |
Kokiri Forest - Setup 11 xxx |
Kokiri Forest - Setup 12 xxx |
Kokiri Forest - Setup 13 xxx |
Sacred Forest Meadow
Gameplay Setups
xxx
Cutscene Setups
Sacred Forest Meadow - Setup 04 xxx |
Sacred Forest Meadow - Setup 05 xxx |
Lake Hylia
Gameplay Setups
xxx
Cutscene Setups
Lake Hylia - Setup 04 xxx |
Lake Hylia - Setup 05 xxx |
Zora's Domain
Gameplay Setups
xxx
Cutscene Setups
Zora's Domain - Setup 04 xxx |
Zora's Fountain
Gameplay Setups
xxx
Cutscene Setups
Zora's Fountain - Setup 04 xxx |
Zora's Fountain - Setup 05 xxx |
Zora's Fountain - Setup 06 xxx |
Gerudo Valley
Gameplay Setups
xxx
Cutscene Setups
Gerudo Valley - Setup 04 xxx |
Gerudo Valley - Setup 05 xxx |
Gerudo Valley - Setup 06 xxx |
Lost Woods
Gameplay Setups
xxx
Cutscene Setups
Lost Woods - Setup 04 xxx |
Desert Colossus
Gameplay Setups
xxx
Cutscene Setups
Desert Colossus - Setup 04 xxx |
Desert Colossus - Setup 05 xxx |
Gerudo's Fortress
Gameplay Setups
xxx
Cutscene Setups
Gerudo's Fortress - Setup 04 xxx |
Gerudo's Fortress - Setup 05 xxx |
Gerudo's Fortress - Setup 06 xxx |
Hyrule Castle
Gameplay Setups
xxx
Unreferenced Setups
Hyrule Castle - Unreferenced Setup 01 xxx |
Death Mountain Trail
Gameplay Setups
xxx
Cutscene Setups
Death Mountain Trail - Setup 04 xxx |
Death Mountain Trail - Setup 05 xxx |
Death Mountain Trail - Setup 06 xxx |
Death Mountain Trail - Setup 07 xxx |
Death Mountain Trail - Setup 08 xxx |
Unreferenced Setups
Death Mountain Trail - Unreferenced Setup 01 xxx |
Death Mountain Crater
Gameplay Setups
xxx
Cutscene Setups
Death Mountain Crater - Setup 04 xxx |
Death Mountain Crater - Setup 05 xxx |
Goron City
Gameplay Setups
xxx
Cutscene Setups
Goron City - Setup 04 xxx |
Goron City - Setup 05 xxx |
Lon Lon Ranch
Gameplay Setups
xxx
Cutscene Setups
Lon Lon Ranch - Setup 04 xxx |
Lon Lon Ranch - Setup 05 xxx |
Lon Lon Ranch - Setup 06 xxx |
Lon Lon Ranch - Setup 07 xxx |
Lon Lon Ranch - Setup 08 xxx |
Lon Lon Ranch - Setup 09 xxx |
Lon Lon Ranch - Setup 10 xxx |
Lon Lon Ranch - Setup 11 xxx |
Ganon's Castle Exterior
Gameplay Setups
xxx
Cutscene Setups
Ganon's Castle Exterior - Setup 04 xxx |
Unreferenced Setups
Ganon's Castle Exterior - Unreferenced Setup 01 xxx |