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User:Hawk/DidYouKnow
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- ...that Hardwar has a hidden CD audio track containing some snarking from the developers?
- ...that the Intellivision port of Centipede has a hidden message with a terrible pun?
- ...that Mario Party, Pokémon Stadium and Ocarina of Time were planned to support the N64 Disk Drive?
- ...that the games in the Jak and Daxter trilogy all have hidden debug modes accessible with the controller?
- ...that the difficulty of Stage 6 in Ghosts'n Goblins constantly changed between board revisions?
- ...that Streets of Rage 3 has two cut levels, both of them on otherwise unused motorcycles?
- ...that the Amiga version of Final Fight has two lengthy diatribes by the author?
- ...that Taito's Indiana Jones game hates checksum errors?
- ...that The Legend of Zelda: A Link Between Worlds contains recreations of areas from A Link to the Past?
- ...that the NES port of Donkey Kong has unused graphics for a bonus item that doesn't appear in any other version?
- ...that Commando was originally called Combat, and was renamed Space Invasion in West Germany?
- ...that DuckTales has a third ending with a very obscure unlocking method?
- ...that Matt Furniss will break your legs if you hack Mad Professor Mariarti?
- ...that Mechanized Attack has an actual, factual nude code?
- ...that the Bionic Commando could originally shoot his arm in a downwards direction?
- ...that The Simpsons Game was planned to support multiplayer with 3 or 4 players?
- ...that Mortal Kombat II and Mortal Kombat 3 have fake character names that were deliberately put in to fool people poking around in the code?
- ...that Kowloon Youma Gakuenki has an image of Michael Jackson on a tricycle?
- ...that Mega Man 7 has two somewhat hidden references to Nintendo hardware that were removed in later releases?
- ...that the NES Tetris has a partially implemented two-player mode?
- ...that the arcade version of Bubble Bobble has a complete set of slot machine graphics?
- ...that many early Konami NES games have anti-piracy features designed to make the player's experience miserable?
- ...that Side Arms Hyper Dyne uses "Twinkle Twinkle Little Star" to test the game's sound engine?
- ...that there's space in the NES Metroid cart for a save battery?
- ...that the programmer of Death Stalker put a message in the game's code after he was locked out of his car?
- ...that Nashi-jiru Busha! Funassyi VS Dragons has random Pokémon sprites hidden inside?
- ...that the battle courses from Super Mario Kart were planned to be included in Mario Kart: Super Circuit?
- ...that Conker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
- ...that the arcade game of The Simpsons was made much easier (and given an actual scoring system) for the Japanese market?
- ...that Princess Peach and Bowser are shown getting drunk on champagne in the Japanese version of Super Mario Kart?
- ...that Yujix Terada hid his name in Dirty Pair: Project Eden by placing it in the overscan area at the bottom of the screen?
- ...that there's text in Perfect Dark for Game Boy Camera support?
- ...that even games from 1974 can have unused graphics?
- ...that there are voice clips in Super Smash Bros. for six characters' Final Smashes?
- ...that MTV Sports: T.J. Lavin's Ultimate BMX on the Game Boy Color contains a historical e-mail relating to a No$GMB update?
- ...that the Japanese version of The Legend of Zelda: Majora's Mask has many leftover and unused items?
- ...that Erika to Satoru no Yume Bouken has a hidden message that can only be accessed by waiting 91 minutes at the ending screen?
- ...that the Koopalings were set to reappear in Super Princess Peach?
- ...that Huitzil from Darkstalkers probably has more unused moves than used?
- ...that an Asteroids Easter egg was planned for the automap in Doom?
- ...that there are Easter eggs even older than the one in Adventure?
- ...that Kirby was supposed to have a Mini ability as early as Kirby's Adventure?
- ...that the 1978 game Orbit has hidden credits that could only be accessed by a removed button combination?
- ...that Atomic Bomberman has many alternate line takes, including some pretty profane dialogue?
- ...that Palmtree Panic from Sonic CD was once named Salad Plain?
- ...that you could once kill people with dildos in Manhunt 2?
- ...that Metroid Fusion has debug rooms that use graphics from Wario Land 4?
- ...that Sonic Mega Collection has an unused video filmed in San Francisco?
- ...that the 1986 game Ganso Saiyuuki has a filthy message from the game's designer?
- ...that in Portal 2, the two people in co-op were once not robots, but Chell and Mel, a palette-swap?
- ...that Donkey Kong Jr. was meant to appear in Donkey Kong 3?
- ...that in Serious Sam 3: BFE, a giant invincible scorpion will spawn if the game detects that it's a pirate copy?
- ...that Crocomire was set to appear in Metroid Zero Mission?
- ...that Mega Man's Soccer has unused endings for the championship and tournament modes?
- ...that Gokuraku! Chuka Taisen and Taito Chase H.Q. have hidden Morse code messages?
- ...that Bionic Commando: Elite Forces was considered for a two-player mode? And that it contains a large collection of graphics from a game that wouldn't be out for a few more months?
- ...that Norimaro in Marvel Super Heroes vs. Street Fighter has an unused nosebleed attack? (Yes, you read that right.)
- ...that Blaster Master has an unused 8th special item that not even Blaster Master Underground knew about?
- ...that Super Mario Advance 4 has a large amount of e-Reader content that was never used?
- ...that LEGO Ninjago: Spinjitzu Smash had unused graphics from Mega Man Battle Network?
- ...that Iron Tank contains an angry screed by KNT, the game's programmer? (Don't worry, he got better.)
- ...that the Game Boy Camera has all of the content used in an undumped CoroCoro Comics version that was never released to the public?
- ...that Mega Man: The Power Battle has many dummied-out features that would make their way into the sequel?
- ...that Sonic Chronicles: The Dark Brotherhood once had an area called Tutorial Island?
- ...that the A-Type song in the Game Boy version of Tetris was completely different in the earliest released copies?
- ...that Game & Watch Gallery originally had a Very Hard version of Classic Mode?
- ...that the original arcade version of Donkey Kong has a congratulatory message to those who could decompile the game?
- ...that both Hidden Agenda and The Transnium Challenge summon Satan if a graphic is missing?
- ...that the Superman arcade game has graphics for a female character and a sign advertising delicious Cold Blood?
- ...that Scribblenauts once had a female Maxwell?
- ...that Sonic Chaos has an unused song that was later used in Sonic Triple Trouble?
- ...that Insaniquarium has unused demo-recording functionality?
- ...that Matt Duncan was in big trouble if the PC Spider-Man game didn't work right?
- ...that the DOS version of Mario is Missing! has cut dialogue for the ending?
- ...that the Teenage Mutant Ninja Turtles arcade game has an unused laser gun power-up?
- ...that Rugrats: Time Travelers has an unused graphic of a CD labeled "Microsoft World Domination 99"?
- ...that Metroid Prime has an unused intro narration that was later repurposed for Super Smash Bros. Brawl?
- ...that Somari was once just called Mario?
- ...that Spiker! Super Pro Volleyball has a birth announcement hidden in the code?
- ...that Mario Paint has hidden features that are disabled by default?
- ...that many cameo appearances in Mario & Luigi: Superstar Saga were scrapped? And that each battlefield is larger than what can fit on the GBA screen?
- ...that Wacky Races: Crash & Dash has a logo for an undeveloped Carmageddon game?
- ...that there are models for Mario and a Goomba hidden in Pikmin?
- ...that Nintendo World Championships 1990 was likely meant to have music on its title screen?
- ...that several unused bosses exist in Cuphead's data?
- ...that the Game Boy version of Yoshi's Cookie was once called Hermetica?
- ...that Mega Man Zero 3 had e-Reader support that was cut from all non-Japanese releases?
- ...that the PC version of Plants vs. Zombies has a page of unused minigames?
- ...that Super Mario Sunshine had four areas and a railroad system that were cut from the final game?
- ...that Shinobi III supports a then-unreleased controller through a cheat code?
- ...that Sega Smash Pack Volume 1 has instructions on how to make a ROM loader? And that the instructions were to a pirate group?
- ...that Yoshi once had more transformations in Super Mario World 2: Yoshi's Island?
- ...that there's a texture for a gun hidden in Plum's trophy in Super Smash Bros. Melee?
- ...that Dance Dance Revolution 2nd Mix was supposed to have Xanadu, which wouldn't be included until 3rd Mix?
- ...that The Legend of Zelda: The Wind Waker has many, many unused rooms?
- ...that Nintendo's NES Tetris was likely meant to have music on its title screen?
- ...that Mickey Mania on the Genesis has a special message that can only be seen by changing the region of the console after the game has loaded?
- ...that LEGOLAND once had a difficulty system based on age?
- ...that many of the special items in Landstalker were censored from the Japanese version?
- ...that Sonic the Hedgehog Mobile has graphics for the Marble Zone UFOs seen in a prototype of the Genesis original?
- ...that in Mega Turrican, there are unused graphics that have Mario and Sonic frozen in carbonite?
- ...that part of a phone call from the white nationalist organization Combat 18 was left in Front Mission: Gun Hazard?
- ...that there are over 30 item icons, over 50 unused voice clips, and sprites for several unused moves for Richter in Castlevania: Symphony of the Night?
- ...that there are 9 unused items in Lunar: Eternal Blue, including the famous Dark Scimitar weapon?
- ...that Shang Tsung was meant to have a fatality in the arcade version of Mortal Kombat?
- ...that Kintaro was originally meant to have an intro in Mortal Kombat II like Goro did in Mortal Kombat?
- ...that graphics for an unused blimp object exist in Castlevania: Bloodlines?
- ...that the instructions for reaching the final stage of the NES X-Men were hidden in the in-game text?
- ...that the NES Star Trek: 25th Anniversary has two key items that were only ever seen in Nintendo Power?
- ...that the Famicom Maniac Mansion has a hidden apology for its 104-character passwords?
- ...that Samurai Shodown Anthology has movelists for the unplayable characters - but got all but one of Yumeji's moves wrong?
- ...that the enemy troop leader in the arcade Alien vs. Predator actually has a name? And it may have been possible to fight him?
- ...that the Game Boy Color version of Dragon Warrior III has Dragon Warrior IV-related content in it?
- ...that Cheetahmen II was supposed to have two more levels?
- ...that there's a cheat that gives Bond a paired rocket launcher and sniper rifle in the Japanese version of GoldenEye?
- ...that Zeromus got a makeover in the Japan-exclusive Easy Type version of Final Fantasy IV?
- ...that Joanna Dark is Asian in the Japanese version of Perfect Dark?
- ...that Scorched Earth had a couple of very buggy lasers in Version 1.1?
- ...that this website's prickly mascot was originally intended to appear in Super Mario 64?
- ...that at one point in development, the green background in the 1990 Windows version of Solitaire could be changed to a bitmap image?
- ...that The Elder Scrolls II: Daggerfall has a quest that goes unused due to a simple naming mistake?
- ...that Team Fortress 2 has a real-time music track leftover in its files?
- ...that there's an unused mask of Link's face in The Legend of Zelda: Majora's Mask?
- ...that Mario has a model stretched to fit Luigi's proportions in Luigi's Mansion?
- ...that Bullet Bills were meant to appear in the Game Boy version of Yoshi?
- ...that the Game Boy version of Qix was meant to have more endings?
- ...that The Simpsons: Road Rage was originally a much more open-ended game?
- ...that the SNES version of The Itchy & Scratchy Game has unused conversations between Bart and Lisa?
- ...that games included with Windows Vista and 7 have support for Xbox 360 controllers?
- ...that Kirby 64: The Crystal Shards has very early concept art in its graphics?
- ...that Life Force has over 20 pieces of unused music?
- ...that inside the Mario Kart Arcade GP ROM, there exists a picture of the Beslan school hostage crisis, a major terrorist attack?
- ...that Catherine contains an original arrangement of Pokémon Diamond and Pearl's wild battle theme?
- ...that both the SNES and Genesis versions of College Football USA '97 contain a hidden team known as the Roms?
- ...that many older games have uncompiled code snippets sloppily included?
- ...that Skullgirls has an ASCII portrait of a Persona 2 character hidden in its cutscene script files?
- ...that Amiga developers really, really, really, really, really, REALLY didn't like pirates?
- ...that Maya the Bee & Her Friends was supposed to be a South Park game?
- ...that The New Tetris contains a gigantic amount of hidden rants and ASCII art? And that it took hackers only three days to find?
- ...that Star Fox was renamed Star Wing due to potential legal issues in Germany?
- ...that RoboCop on the Game Boy and Alien vs. Predator on the SNES were both planned to have password screens, but they ended up scrapped?
- ...that RoboCop vs. The Terminator thought that was a weird error, man?
- ...that Monster Rancher has a slick techno track randomly put on the CD as filler?
- ...that the Wii version of A Boy and His Blob has a Sam & Max: Freelance Police intro movie?
- ...that Gremlins: Unleashed and Kirikou have a variety of hidden images and messages from the developers, including rants about crappy Windows dev environments?
- ...that the Amiga version of Dragon's Lair has a message to crackers, asking them to wait a while before cracking the game...and it worked?
- ...that Side B of the Apple II Karateka diskette has an upside-down version of the game?
- ...that Journey to Silius started out as a Terminator game?
- ...that due to the video game crash of 1983, Midnight Magic was released three years after it was completed?
- ...that Lakitu's behavior in Super Mario Bros. is the result of a bug?
- ...that the Atari 7800 port of Karateka wants to plant subliminal messages in your brain?
- ...that ClayFighter 63⅓ has a character name graphic for a "HoboCop"?
- ...that the Japanese version of Factory Panic has Gorbachev as the protagonist, but he was changed to a much more generic character in the International releases?
- ...that the stage select in the Genesis version of Sonic 3D Blast doubles as an exception handler?
- ...that the voice acting in The Town With No Name could have been worse?
- ...that Pingus has an unused Pac-Man levelset?
- ...that D/Generation originally had the player infiltrate into Genoq with a zip line?
- ...that the original arcade version of Donkey Kong wasn't developed exclusively by Nintendo?
- ...that the arcade game Depthcharge could have let the player bomb whales?
- ...that Chainz 2: Relinked once had a level editor?
- ...that Transformers (PlayStation 2, International) has a very early story draft hidden on-disc?
- ...that Gubble Buggy Racer started as a Wallace and Gromit game?
- ...that the unlocking method for the Hornet vehicle in Daytona USA 2: Battle on the Edge was discovered after 22 years?
- ...that close to half of the mutants in S.T.A.L.K.E.R.: Shadow of Chernobyl were cut, some of which would later appear in S.T.A.L.K.E.R.: Call of Pripyat?
- ...that Cool World (DOS) warns against the consumption of lots of ice-cream, prunes, and grape juice?
- ...that Astal has a Mario sprite?
- ...that Deus Ex: Invisible War contains an early script with a cut museum level?
- ...that Wayne Gretzky's 3D Hockey '98 has a song about violent fish?
- ...that Myth Makers: Super Kart GP started as a Nickelodeon racing game?
- ...that Lethal Enforcers I & II has its own entire source code hidden inside?
- ...that Bloody Roar 4 has the entire RenderWare 3.7 SDK hidden inside?
- ...that Shrek Super Slam has a full PSP copy of Tony Hawk's Underground 2 inside?
- ...that Digimon Rumble Arena 2 has a prototype of itself from over a year before release?
- ...that Deus Ex: Invisible War had cut baby animals, and mechanically augmented dogs and apes?
- ...that 360: Three Sixty has its own entire source code hidden inside?
- ...that Chill has its own entire source code hidden inside?
- ...that the Swedish release of Kung Fu Panda on PlayStation 2 has a hidden prototype build of the Wii version?
- ...that Syphon Filter has an unused video from Bubsy 3D?
- ...that Alien Storm has a hidden cheat that can be activated by many different button combinations?
- ...that the Brazilian GameCube BIOS has a patch contained exclusively to fix a crash in NBA Courtside 2002?
- ...that Deus Ex has cut models and textures referring to cut White House and moon levels?
- ...that Donkey Kong 64 has a hidden rainbow coin collectible that took 17 years to be well known?
- ...that Homefront: The Revolution contains almost the entirety of TimeSplitters 2?
- ...that a Dreamcast port of Half-Life was finished but not released?
- ...that PuLiRuLa has a hidden snowy stage in the game's code?
- ...that Valve accidentally leaked cut weapon names in Team Fortress 2 then leaked the assets for said weapons almost two years later to the day?
- ...that the original Xbox had an easter egg that went hidden for almost 20 years before a developer revealed it?
- ...that multiple NES games have worse audio than intended, due to hardware reading the data backwards?
- ...that the Atari version of Donkey Kong had an easter egg that took 26 years to discover?
- ...that Persona 5 Royal has over two hours worth of unused cutscenes?
- ...that Tiger Woods 99 PGA Tour Golf has an uncensored version of the South Park pilot episode?
- ...that a demo of Mario Kart: Double Dash!! reveals the reverse cup was once planned for the game?
- ...that an uncensored version of Team Fortress 2's Meet the Demoman leaked within Source Filmmaker?
- ...that leaked material suggests that at one point there was a Pokémon Pink companion version to Pokémon Yellow?
- ...that Deus Ex: The Fall contains graphics, sounds, enemies, scripts and detailed plot information for the unreleased 2nd part of the game?
- ...that an unused item attribute allows spies in Team Fortress 2 to disguise as dispensers?
- ...that Scrabble CD-ROM Crossword Game has 4,270 unused words that are simply too long to be placed on the board?
- ...that Gumball (Apple II) had such strong copy-protection it took 33 years to break and discover its secret ending?
- ...that Super Punch-Out!! has a secret two-player mode which took players 28 years to discover?
- ...that a vulpix pre-evolution has been cut at least three times?
- ...that the site's logo uses text from The Bugs Bunny Birthday Blowout?