User:Laenthor
I like living a simple and relaxing life, except when the translation tool sucks and is broken, which is always the case. I know a bit about coding, mostly in C#, but also in Javascript, C, Python and some that are similar. I am trying to learn how Unreal Script works for OldUnreal.
Focusing for now on Sorcerer's Stone / Chamber of Secrets / Prisoner of Azkaban and other games from my childhood that I can find.
Feel free to stalk me on these pretty lame websites:
- My junkbox email: Ltr121212@gmail.com (Don't expect an immediate response here)
Contents
Current Status
Babel user information | ||||
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Users by language |
This is where I tell how I feel and how I'll be available (or not). I feel like every user should have something like this, that would help.
Got a fulltime job now, I don't really have as much time or interest anymore, but I still poke my head out once in a while. ?
My Console Collection
GBA | I have a blue GameBoy Advance SP. First console ever. Still works wonders after more than 15 years. |
NDS | I have a black ds lite. The touch screen has seen much better days... |
3DS | I have a black cfw'd original 3DS. |
N3DS XL | I have a hacked cfw Majora's Mask edition New 3DS XL. |
Wii | I have a hacked white wii, cd drive is broken so it can only play games via USB. |
WiiU | I have a black WiiU delxue edition, unhacked for once. |
XB 360 | I have an Xbox 360. Haven't used it in at least 4 years. |
PS4 | Got a ps4 pro, nothing else much to say |
NSW | I have a softmodded Nintendo Switch with black joycons because I'm boring. |
PC | I have an ASUS ROG laptop. Don't use it much but it has a CD drive unlike my PC. |
PC | Built a gaming rig in 2019, and I quite liked it. Might make other rigs out of older parts in the future. |
Todo List
Task | Priority | Status | Notes |
---|---|---|---|
Find every unused texture in HP1 | Medium | Mostly done? | Checking the files once in a while, I always find something new |
Find every unused texture in HP2 | High | Mostly done? | The Old_Textures archive contains most unused textures |
Find every unused texture in HP3 | Medium | Unstarted | There's a lot more here due to being on UE2. This will take a lot of time. |
Making and uploading videos for the unused animations in HP3. | Medium | Unstarted | |
Uploading french voice clips from HP1. | Low | Hiatus | Need to make a translation subpage and nothing until the translation tool is fixed |
Uploading unused sounds and music from HP3. | High | Partially started, hiatus | Doing the documentation of unused voice clips |
Finding unused cutscenes from HP2. | Highest | Unstarted | Starting soon |
Finding unused cutscenes from HP1. | Medium | Unstarted | This will require a bit of file digging |
Uploading unused models from HP3. | High | WIP | There's more |
Get this game out of the "stub" status. | Low | Unstarted | If someone knows how to extract the files from the compressed format, please contact me. |
Make the Undertale french translation page | Medium | Hiatus | Nothing done until the translation tool is fixed |
Complete/Start the Sonic 3 & Knuckles french translation page | Low | Unstarted | Nothing done until the translation tool is fixed |
Starting to dig in the Batman Arkham Asylum files. | Medium | Blocked | Can't extract music and animations yet with UViewer... |
Translate Wind Waker in french | Low | Unstarted | Nothing until the translation tool is fixed. |
Exploring Dead Space for anything | Medium | Unstarted | Hoping to find some form of debug mode in there... |
Making a page for Subnautica | High | Not sure if worth | Basically copy-pasting pages from the game's wiki. |
Making a page for the hp2 prototype | Highest | Mostly complete but might be more content. | Focus is on unused levels and music for now. |
Being helpful, friendly and supportive towards everyone on the wiki and the Discord! | Highest as it can ever be | In-progress | This will never be finished, just leave it in the trash |
Completed tasks
Task | Time when completed |
---|---|
Translated Super Mario 64 and its' subpages in french | 2017-04-19 |
Completed the Sonic 3 "unused" music section. | 2017-06-16 |
Uploaded all unused voice clips from HP2's alldialog.uax file. | 2017-08-27 |
Found and doccumented all of HP3's unused cutscenes | 2017-12-08 |
Found all unused models in HP1 (hopefully...) | 2018-01-17 |
Making and uploading a video for the unused animations in HP1. | 2018-02-07 |
Making and uploading a video for the unused animations in HP2. | 2018-05-20 |
Translating french voice clips from Sonic Forces | 2018-06-08 |
Xenoblade Chronicles unused voice clips | 2020-06-08 |
Feel free to contact me for english to french translations.
Sandbox
This is why you use SWITCHES INSTEAD OF A BILLION ELSES! (ugly code incomming)
... if ( sActualCommand ~= "PutGryffInLead" ) { StatusGroupHousePoints(managerStatus.GetStatusGroup(Class'StatusGroupHousePoints')).PutGryffInLead(); CutCue(cue); return True; } else { if ( sActualCommand ~= "AddHPointsG" ) { sActualCommand = ParseDelimitedString(Command," ",2,False); managerStatus.AddHPointsG(int(sActualCommand)); CutCue(cue); return True; } } } } } } } } } } } } }
Dead Space
Dead Space |
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Developers: Visceral Games This game has unused sounds. |
//prototype
Subnautica
Subnautica |
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Developers: Unknown Worlds Entertainment This game has debugging material. |
//Debug Console//
To activate it you need to press F3 and you'll see a checkbox ticked in the top left saying: "Disable Console". Press F8 to get a mouse cursor and uncheck the box to activate the console.
(PC)
- Enter, ~, Ø or Ö brings up an input box (depending on the keyboard region).
- Up and Down Arrows cycle through previously used commands
- Enter when the console is active executes the command.
(XBOX One)
- LB + A + RB brings up an input box.
///Command list///
Legend | Description |
---|---|
[NAME] | Text variable that the player inputs. |
[#] | Number variable that the player inputs. |
[x] [y] [z] | Represents coordinates (x= east and west, y= altitude, z= north and south) |
Events
Command Name | Description |
---|---|
countdownship | Initiates the countdown for the explosion of the Aurora's dark matter reactor. |
explodeship | Initiates the explosion of the Aurora's dark matter reactor. |
restoreship | Returns the Aurora to its original form. Turns on radiation. |
startsunbeamstoryevent | Activates the Sunbean story event. |
sunbeamcountdownstart | Activates the Sunbeam countdown. |
precursorgunaim | Plays the entire Quarantine Enforcement Platform shooting down the Sunbeam event. |
playsunbeamfx | Plays only the second part of the Quarantine Enforcement Platform shooting down the Sunbeam event. |
infectionreveal | Plays the animation of the player realizing he is infected with the Kharaa Bacterium. |
forcerocketready | Allows the Neptune Escape Rocket to be launched without disabling the Quarantine Enforcement Platform. |
General
Command Name | Description |
---|---|
item [NAME] [#] | Adds the specified number of items to the inventory |
clearinventory | Deletes the player's inventory |
spawn [NAME] [#] | Spawns a specified number of objects in front of the player |
cure [#] | Cures the player and all creatures in the specified range |
infect | Infects the player and all creatures in the specified range |
playerinfection | Changes the player infection stage (values 1 to 5) |
sub cyclops | Spawns the Cyclops in front of the player |
sub aurora | Spawns the Aurora behind the player |
filterwater | Makes every water fitration machine fabricate a large filtered water |
filtersalt | Makes every water filtration machine to fabricate salt |
vehicleupgrades | Gives the player every common vehicle upgrade module |
seamothupgrades | Gives the player every Seamoth upgrade module |
exosuitupgrades | Gives the player every Prawn Suit upgrade module |
exosuitarms | Gives the player every Prawn Suit arm |
spawnloot | Spawns some loot |
toolsloot | Spawns some tools |
madloot | Gives the player some tools and loot (different items than spawnloot and toolsloot) |
bobthebuilder |
|
resourcesfor [NAME] | Adds the required resources for the specified item to the inventory |
ency [NAME] | Unlocks the specified database entry (ency all will give every database entries in the game, even unused ones) |
damage [#] | Sets the damage multiplier for the player |
instagib | Toggles intsagib mode (every creature dies in 1 hit) |
invisible | Creatures do not detect the player |
filterfast | Reduces the time needed for water and salt filtration |
fastscan | Reduces the time needed for scanning |
fastgrow | Reduces the time needed for plants to grow |
fasthatch | Reduces the time needed for eggs to hatch |
fastbuild | Modules will be built instantly |
nocost | Building habitats and items will not check or use the required items for them |
noenergy | Unlimited base and vehicle energy |
nosurvival | Sets the game mode to Freedom mode (no effect in Creative mode) |
oxygen | Unlimited air |
nitrogen | Removes the water pressure mechanics |
radiation | Disables radiation |
fixleaks | Fixes the radiation leaks in the Aurora |
leak | Creates leaks inside every Cyclops on the map |
flood | Floods every Cyclops on the map |
damagesub | Damages every Cyclops on the map |
destroycyclops | Destroys every Cyclops on the map |
vfx cyclopssmokeeffect | Generates smoke from every Cyclops [#](value from 0 to 1) |
bubbles | Spawns air bubbles around the player |
seaglide | Spawns a seaglide with no battery in front of the player |
dig [#] | Removes terrain in a sphere around the player (causes massive gameplay issues) |
unlock [NAME] | Unlocks the specified blueprint |
lock [NAME] | Locks the specified blueprint |
unlockall | Unlocks all blueprints |
unlockdoors | Unlocks all doors in the Aurora and the Alien Bases |
freedom/survival/creative/hardcore | Changes the game mode |
day | Sets the gametime to noon |
night | Sets the gametime to midnight |
daynightspeed [#] | Sets the time speed multiplier (default 1) |
cinematics | Toggles animation for the player |
debugsound | Toggles sound |
enterset | Reloads all objects in the game (excluding terrain) |
farplane [#] | Changes the fov (1000 is default) |
freecam | Free camera: mouse to look, arrows to move, shift to go faster and numpad 1 to 5 to change speed |
fps | Shows FPS |
nobloom | Removes bloom (restart to apply) |
noshadows | Removes shadows (restart to apply) |
printbiome | Shows the current biome |
sizeref | Spawns a player model in front of the player (must be looking at terrain) |
target | Toggles target debug |
schoolfishai | Toggles the ai of shoal of fish |
vsync | Toggles VSync |
vr [NAME] | Toggles the VR options |
\\Unused X\\
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
The Cutting Room Floor > Users > Babel - Users by language > En
The Cutting Room Floor > Users > Babel - Users by language > En > User en-4
The Cutting Room Floor > Users > Babel - Users by language > Es
The Cutting Room Floor > Users > Babel - Users by language > Es > User es-1
The Cutting Room Floor > Users > Babel - Users by language > Fr
The Cutting Room Floor > Users > Babel - Users by language > Fr > User fr-N