User:Little9070/Cuttin/
The Cuttin' Room Floor is a website dedicated to findin and searching for unused stuff from video games, from debug, to unused music, graphics, enemies, or levels, lots of games have content never meant to be seen by anybody that was removed due to time n' budget constraints.
make shure to browse our collection o' games and start reading up. lookin for work? Try looking at some stubs and see if you con help. Just have a memory of some unused thing you saw years ago but cant remember how to get it? make shore to make a page with what you saw and we'll take a look. Ya want to help keep this site runnin' and help research fur games?Then pay us!.
Featured Article
Developer: Square
Publisher: Nintendo
Released: 1996, SNES
Super Mario RPG: Legend of the Seven Stars is half-RPG, half-Super Mario Bros. Although it sounded like a blasphemous mix at the time, headed by Nintendo and RPG giant Square (then at what many people consider their peak) the results were spectacular, flawlessly blending two genres into a new one entirely: the "Mario RPG". A legacy that would be continued with Paper Mario, Mario & Luigi: Superstar Saga, and several others.
But it seems that development of this game was a rough process, as a number of areas were left out (and sadly, in most cases, the tilesets were altered to the point where these areas are a garbled mess, or were deleted entirely), and several enemies - presumably intended for these cut areas - remained unused.
If you're a fan of debug modes, Super Mario RPG actually features two of them, as well as a debug room and even several debugging items!
All in all, there are some extremely intriguing things hiding in the game...
All Featured BlurbsDid You Know...
- ...that Mickey Mania on the Genesis has a special message that can only be seen by changing the region of the console after the game has loaded?
- ...that LEGOLAND once had a difficulty system based on age?
- ...that Norimaro in Marvel Super Heroes vs. Street Fighter has an unused nosebleed attack? (Yes, you read that right.)
- ...that Blaster Master has an unused 8th special item that not even Blaster Master Underground knew about?
- ...that Metroid Prime has an unused intro narration that was later repurposed for Super Smash Bros. Brawl?
- ...that Somari was once just called Mario?
- ...that at least 30 games released on today's date have articles?
Contributing
Want to help? Not shore what to do? Visit the Help page for everything you need to start, including...
- Instructions for making and fixing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- A list of what needs to be done
- Common stuff that can be found in bunch's of games!
We got a big list of games that dont have pages yet, or pages needin' expansion.
Featured File
Syndicate Wars is the sequel to Syndicate, if you couldn't tell already. Compared to the original, it features more detailed cyberpunk environments in 3D, new weapons, and some very interesting missions.
Pictured is a mission from the cut campaign for the Unguided, the punk rock styled citizens rebelling against both the oppressive Eurocorp and sinister Church of the New Epoch after their controlling Utopia chips fail. Little is known about the Unguided campaign, why it was cut, or how it would work in-game outside of the actual missions.
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