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User:Smoke/Sandbox
| Oh dear, I do believe I have the vapors. This page contains content that is not safe for work or other locations with the potential for personal embarrassment. Such as: Swear filter |
Contents
- 1 The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (GameCube, PlayStation 2)
- 2 Grand Theft Auto IV (PlayStation 3, Windows)
- 3 Call of Duty: World at War (Windows)
- 4 Half-Life 2 (Windows)
- 5 Half-Life 2: Episode Two
- 6 Portal 2
The Adventures of Jimmy Neutron Boy Genius: Attack of the Twonkies (GameCube, PlayStation 2)
Unused Dialogue
A Comet Cometh!
| Speaker | Sound | Subtitles |
|---|---|---|
| VOX | 300px | Hello, Jimmy. Before you start you must first learn the movement controls. Use the left analog stick to control your direction and speed. If you press up softly you will walk slowly. If you press harder you will walk and run. Explore the control room now. |
| VOX | You can interact with objects and people you may meet. | |
| Jimmy | OK! I have to get to my rocket ship fast or I'll miss Twonkus 3! |
Grand Theft Auto IV (PlayStation 3, Windows)
http://psx-scene.com/forums/f312/customize-strings-colors-blips-other-things-107029/
Internal Name?
GTA NY
Executable Text
| To do: Find out if this is used anywhere. Perhaps the video editor? |
Windows
| Hex | Text |
|---|---|
| A5A9A8 | assbandit, assband1t, azzbandit, azzband1t, assbanger, azzbanger, assjacker, azzjacker, asslicker, azzlicker, assmunch, azzmunch, beaner, ~bitch, b1tch, butt-pirate, butt-p1rate, butt pirate, butt p1rate, buttpirate, buttp1rate, buttfucka, buttfuckah, buttfucker, carpetmuncher, carpet muncher, chinc, ch1nc, ching chong, chink, ch1nk, chinky, ch1nky, choad, ch0ad, cockmuncher, cock muncher, c0ckmuncher, c0ck muncher, cocksmoker, cock smoker, c0cksmoker, cocksucker, cock sucker, c0cksucker, c0ck sucker, coon, c00n, cunt, dago, dag0, degg0, deggo, dike, dyk, dyke, fag, fagbag, fagfucker, faggit, faggot, fagtard, fagy, faggy, fuckass, fuck ass, fuckazz, fuck azz, gaytard, g4ytard, gaywad, g@ywad, gook, g00k, go0k, g0ok, guinea, ~heeb, hebe, ~homo, h0mo, hom0, h0m0, ~jap, j4p, jigaboo, jigab00, jungle bunny, jung1e bunny, junglebunny, jung1ebunny, kike, k1ke, kyke, lesbo, 1esbo, lezzie, 1ezzie, 1ezzy,1ezbean, mcfagget, mcfaggot, mcfagg0t, nambla, namb1a, ni6, ni66a, NI994, ni99a, ni99er, nigg0r, ni55er, ni2xger, niggur, n1ggur, nigboy, n1gboy, nigger, n1gger, niggar, niggers, n1ggers, niggerz, n1ggerz, nigguh, niglet, n1glet, ~nip, ~paki, pak1, porchmonkey, p0rchmonkey, porchm0nkey, p0rchm0nkey, queer, queerbait, queerba1t, raghead, rag head, sandnigger, sandn1gger, ~spic, sp1c, spick, sp1ck, tarbaby, towelhead, towel head, wetback, ~wop, w0p
|
Call of Duty: World at War (Windows)
Unused Graphics
Level Editor
File:CoD-WaW-aitrig.png File:CoD-WaW-ambient.png File:CoD-WaW-autosave.png File:CoD-WaW-berlin flood water.png File:CoD-WaW-case.png File:CoD-WaW-case normal.png File:CoD-WaW-case32x512red.png File:CoD-WaW-case64blue.png File:CoD-WaW-case64x512orange.png File:CoD-WaW-case128x256red.png File:CoD-WaW-case128x1024red.png
File:CoD-WaW-caulk.png File:CoD-WaW-caulk shadow.png File:CoD-WaW-clip.png File:CoD-WaW-clip metal.png File:CoD-WaW-clip missile nosight.png File:CoD-WaW-clip missile nosight dirt.png File:CoD-WaW-clip missile nosight metal.png File:CoD-WaW-clip missile nosight novehicle.png File:CoD-WaW-clip missile nosight rock.png File:CoD-WaW-clip missile nosight wood.png File:CoD-WaW-clip nosight.png File:CoD-WaW-clip nosight metal.png File:CoD-WaW-clip wood.png File:CoD-WaW-clipfoliage.png
Half-Life 2 (Windows)
Unused Sound Effects
| Sound File | Filename | Notes |
|---|---|---|
| npc/combine_gunship/ | ||
| gunship_engine_loop3.wav | ||
Half-Life 2: Episode Two
Unused Text
coarserb_a.mdl coarserb_b.mdl coarserb_c.mdl coarserb_d.mdl traincars.mdl
Unused Textures
Nature
| Filename | Image | Notes |
|---|---|---|
| 1west.vtf | ||
| 1west_2.vtf | ||
| 1west_3.vtf | ||
| 2north.vtf | ||
| 3east.vtf | ||
| antlion_crust01a.vtf | ||
| arctic_card_01.vtf | ||
| blue_sky01.vtf | ||
| cave_strands_01.vtf | ||
| cliff04b.vtf | ||
| dirtfloor_mine001b.vtf | ||
| dirtroad001a.vtf | ||
| dirtroad001b.vtf | ||
| forest_clouds001a.vtf | ||
| forest_dirt_01.vtf | ||
| forest_dirt_03.vtf | ||
| forest_fog01.vtf | ||
| forest_gravel_01.vtf | ||
| forest_mud_01.vtf | ||
| forest_rock_01.vtf | ||
| forest_treeline_01.vtf | ||
| groundplane_01a.vtf | ||
| midground_element_1.vtf | ||
| midground_element_2.vtf | ||
| midground_element_3.vtf | ||
| mountain001b.vtf | ||
| mountainrange_7mid_pan_02.vtf | ||
| mountainrange_far_00a.vtf | ||
| mountainrange_far_00a_dark.vtf | ||
| mountainrange_far_01d.vtf | ||
| mountainrange_far_02a.vtf | ||
| mountainrange_far_03a.vtf | ||
| mountainrange_far_03b.vtf | ||
| mountainrange_far_03c.vtf | ||
| mountainrange_far_03d.vtf | ||
| mountainrange_far_04a.vtf | ||
| mountainrange_mid_01a.vtf | ||
| mountainrange_mid_01b.vtf | ||
| mountainrange_mid_01c.vtf | ||
| mountainrange_mid_01d.vtf | ||
| mountainrange_mid_pan_01.vtf | ||
| mountainrange_mid_pan_01b.vtf | ||
| mountainrange_mid_pan_01c.vtf | ||
| mountainscape.vtf | ||
| mudfloor06a.vtf | ||
| rockfloor002a.vtf | ||
| rockwall_antlion01a.vtf | ||
| rockwall_antlion02a.vtf | ||
| rockwall_antlion03a.vtf | ||
| rockwall_antlion04a.vtf | ||
| rockwall_cave01a.vtf | ||
| rockwall_cave03a.vtf | ||
| rockwall007a.vtf | ||
| rockwall021_detail.vtf | ||
| rockwall021b.vtf | ||
| rockwall021b_height.vtf | ||
| rockwall021c.vtf | ||
| rockwall021c_height.vtf | ||
| rockwall021d.vtf | ||
| rockwall021e.vtf | ||
| sandfloor008c.vtf | ||
| sandfloor009c.vtf | ||
| scenic_1_alpha.vtf | ||
| scenic_2_alpha.vtf | ||
| scenic_3_alpha.vtf | ||
| scenic_4_alpha.vtf | ||
| scenic_5_alpha.vtf | ||
| scenic_6_alpha.vtf | ||
| smoke_element_01.vtf | ||
| vista_card_12.vtf |
Overlays
Plaster
| Filename | Image | Notes |
|---|---|---|
| cellarwall01b.vtf | ||
| plasterwall008.vtf | ||
| plasterwall009.vtf | ||
| plasterwall011.vtf | ||
| plasterwall011a.vtf | ||
| plasterwall011b.vtf | ||
| plasterwall014.vtf | ||
| plasterwall014a.vtf | ||
| plasterwall014b.vtf | ||
| plasterwall052a.vtf | ||
| plasterwall052b.vtf | ||
| plasterwall052c.vtf |
Stone
| Filename | Image | Notes |
|---|---|---|
| cobble08a.vtf | ||
| cobble08b.vtf | ||
| stonewall_inn01b.vtf | ||
| stonewall_inn01e.vtf | ||
| stonewall010a.vtf | ||
| stonewall013.vtf | ||
| stonewall017.vtf |
Vehicle
| Filename | Image | Notes |
|---|---|---|
| metaltraindam001a.vtf | ||
| metaltraindam001b.vtf | ||
| metaltraindam001c.vtf | ||
| metaltraindam001d.vtf |
Wood
| Filename | Image | Notes |
|---|---|---|
| shingles001.vtf | ||
| shingles004a.vtf | ||
| shingles005.vtf | ||
| shingles005a.vtf | ||
| woodbeam002b.vtf | ||
| woodfence001.vtf | ||
| woodfloor002.vtf | ||
| woodlogcap_001a.vtf | ||
| woodshingles002a.vtf | ||
| woodwall035a.vtf | ||
| woodwall047a.vtf | ||
| woodwall048c.vtf | ||
| woodwall049.vtf |
Unused Particle Effects
| To do: Check to make sure these are actually unused. |
- advisor.pcf
- advisor_healthcharger_break
- advisor_object_charge
- advisor_object_charge_bits
- advisor_object_charge_glow
- advisor_object_charge_ring
- advisor_plat_break
- aurora.pcf
- aurora_2b
- aurora_sphere2.pcf
- aurora_shockwave_debris
- aurora_shockwave_ring
- demo_aurora_01
- blob.pcf
- bonfire.pcf
- bonfire
- smoke
- choreo_gman.pcf
- blood_impact_red_01_chunk_frozen
- blood_impact_red_01_droplets_frozen
- blood_impact_red_01_goop_frozen
- blood_impact_red_01_mist_frozen
- blood_impact_red_01_smalldroplets_frozen
- default.pcf
- default
- demo_particle_light.pcf
- lit_smoke_sphere
- lit_smoke_sphere_sub
- devtest.pcf
- test_beam
- test_collision
- test_lighting
- test_orientation
- test_trails
- door_explosion.pcf
- door_explosion_chunks
- door_explosion_flash
- door_explosion_shockwave
- door_explosion_smoke
- door_pound_core
- dust_bombdrop.pcf
- dust_bombdrop
- test_grnalpha.pcf
- test_green_alpha_sequence
- test_noise.pcf
- vomit
Unused Models
advisorbarn
| Model Render | Animation(s)? | Notes |
|---|---|---|
| dtb3.mdl | dtb3.mdl | |
| dtb4.mdl | dtb4.mdl | |
| dtb5.mdl | dtb5.mdl | |
| static1.mdl | static1.mdl | |
| static2.mdl | static2.mdl | |
| static3.mdl | static3.mdl | |
| static4.mdl | static4.mdl | |
| static5.mdl | static5.mdl |
advisorpod_crash
| Model Render | Animation(s)? | Notes |
|---|---|---|
| advisor_pod_crash.mdl | advisor_pod_crash.mdl |
cliffs
map12_building2
| Model Render | Animation(s)? | Notes |
|---|---|---|
| ciron_lod1.mdl | ||
| planks1_lod1.mdl | ||
| planks2.mdl | ||
| planks2_lod1.mdl | ||
| planks3_lod1.mdl | ||
| planks4_lod1.mdl |
map12_sawmill
| Model Render | Animation(s)? | Notes |
|---|---|---|
| beams_lod1.mdl | ||
| ciron_lod1.mdl | ||
| lods_lod1.mdl | ||
| planks1_lod1.mdl | ||
| planks2_lod1.mdl | ||
| steps_lod1.mdl |
props_c17
| Model Render | Animation(s)? | Notes |
|---|---|---|
| truss02c.mdl | ||
| truss02f.mdl | ||
| truss02h.mdl | ||
| truss03a.mdl | ||
| truss03b.mdl |
props_combine
| Model Render | Animation(s)? | Notes |
|---|---|---|
| combine_citadelcloud001b.mdl | ||
| combine_citadelcloud001d.mdl | ||
| combine_citadelcloud002b.mdl |
props_radiostation
striderbustervendor1
| Model Render | Animation(s)? | Notes |
|---|
Portal 2
Unused Sounds
Footsteps/Physics/World SFX
| Listen | Sound Summary |
|---|---|
| SFX for a big sheet of glass breaking. | |
| Unused light flickering SFX. | |
| Unused impact sounds for metal tile. | |
| File:Portal 2-physics clipboard impact lg 07.ogg | A LOT of unused impact sounds for a clipboard prop. |
| File:Portal 2-physics clipboard impact lg 08.ogg | |
Unused Music
| Listen | Sound Summary |
|---|---|














