We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
User:Teraunce
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Umm well, there's not much to say. I suck at editing wiki's but still want to help. Not sure if some things work better than others and all that Jaz. Interesting Fact, Gex 3 for the PS1 and N64 each have a unique level under the same name.
| To do: Look for remants of the exclusive N64 version level. Possibly in a future article for the N64 version look if there is any remants of the PS1-exclusive level, and the censored adult stuff |
Console Differences
The N64 and PS1 versions each have their own unique take on level 9 of the game: The Mythology Network. The Below Videos are only meant to help people identify level parts. I know Both are LPs. The PS1 version is really hard to find footage of that's of good quality, especially this late in the game. (There's exactly 1 LP I know of that goes past the first warp room.)
| Dark & Gloomy N64 | Bright & Airy PS1 |
|---|---|
PS1 Prototype Footage
+ -
| This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Gex 3 is on several Eidos demo discs (Volume 4 [SLUS-90051], Volume 5 [SLUS-90065] and Volume 6 [SLUS-90074]) so we should comb through and find the important stuff (which is the point of this wiki) (and probably on pages for the demo discs, or on a Proto:Gex 3 page). |
+ - There is demo footage out there showing what a prototype build might have looked like. + -