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User:Video/Chibi-Robo! Park Patrol
Chibi Robo! Park Patrol |
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Also known as: Make It Bloom! Little-Robo! (Japan)
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To do: Many things.
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Chibi-Robo! Park Patrol is the second entry in the Chibi-Robo series. This time, your job is to restore a trashed park back to normal while fighting the evils of corporate pollution. Yippee!
Contents
Unused Graphics
A massive library of unused graphics can be seen in the game's files. Most of them are from early versions of the game.
Misc.
A test image with an internal name of MainBattery_Dummy, appearing as four cropped plug icons in a row. It was most likely used to test the battery meter.
Early Graphics
An early version of the bottom screen's background HUD image.
Early versions of the music box, syringe, and clippers icons, which at the time were able to be tapped on the main HUD screen.
Early versions of the "leave vehicle" and horn icon. Like the final version, they were able to be tapped on the bike and car HUD screens.
Early versions of the camera controls icons. Like the final version, it was able to be tapped on all of the HUD screens.
Early versions of a few of the Chibi-PC icons that you could tap. They are still in Japanese, too!
Early versions of the bottom screen's graphics that would show when you were equipped with the music box.
Title Screen Graphics
There are not one, not two, but THREE different variants of the title screen, which are all unused.
TestTitle00 (Unused) | TestTitle01 (Unused) | Title (Unused) | TitleLogo (Used) |
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Unused Audio
There are two separate SDAT files in the game's files. Along with SoundMaster.sdat which is used, there is an unused file named Sound_E3_v2.sdat, which unsurprisingly contains not as many sound effects as the used file.
Music
Sound_E3_v2.sdat contains an unused title screen music track.
SEQ_TITLE is an early rendition of the title screen music, which was later remixed and used as the credits music in the final version.
Unused Text
touch.txt
There is a text document with the name of touch.txt in the "allanm" directory. Its contents are below.
Don't delete.
Regional Differences
The international releases of the game changed the Yes or No prompts icons as a result of differing usages of yes/no symbols in Japan compared to the rest of the world. In Japan, the Yes and No icons became an circle mark and a cross respectively while international released changed them to an examination mark and a no sign instead.
Japanese | International |
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Internal Name
According to the header.bin file in the root of the game, the game's internal name was CHIBI ROBO DS
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