User:Video/Chibi-Robo! Park Patrol
|Chibi Robo! Park Patrol|
Chibi-Robo! Park Patrol is the second entry in the Chibi-Robo series. This time, your job is to restore a trashed park back to normal while fighting the evils of corporate pollution. Yippee!
A massive library of unused graphics can be seen in the game's files. Most of them are from early versions of the game.
Title Screen Graphics
There are not one, not two, but THREE different variants of the title screen, which are all unused.
|TestTitle00 (Unused)||TestTitle01 (Unused)||Title (Unused)||TitleLogo (Used)|
There are two separate SDAT files in the game's files. Along with SoundMaster.sdat which is used, there is an unused file named Sound_E3_v2.sdat, which unsurprisingly contains not as many sound effects as the used file.
Sound_E3_v2.sdat contains an unused title screen music track.
SEQ_TITLE is an early rendition of the title screen music, which was later remixed and used as the credits music in the final version.
There is a text document with the name of touch.txt in the "allanm" directory. Its contents are below.
The Flower model from an early version of the game, which was present in E3 gameplay. This appears to have an early version of the Smogling/Flower face. Additionally, The petals have different textures that don't make use of alpha, And the leaves are modelled in a leaf-like shape rather than using a leaf sprite with alpha.
The international releases of the game changed the Yes or No prompts icons as a result of differing usages of yes/no symbols in Japan compared to the rest of the world. In Japan, the Yes and No icons became an circle mark and a cross respectively while international released changed them to an examination mark and a no sign instead.
According to the header.bin file in the root of the game, the game's internal name was
CHIBI ROBO DS.