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User talk:Rachel Mae/Archive 2

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Talk page archives

In the event the talk pages get incredibly large, should we use something like Talk:Username/Archive 1 or should there be a different convention? --From: divingkataetheweirdo 14:39, 13 April 2013 (EDT)

That works for me. --BMF54123 14:41, 13 April 2013 (EDT)
Aaaaaand done. --BMF54123 14:48, 13 April 2013 (EDT)

Deletion of Mario vs. Donkey Kong 2 article

It said in the article that these are in the final game. They are in the ROM. Could you restore the article? --Hiccup 15:03, 15 April 2013 (EDT)

Maybe you should have made that a little more obvious, then.
The article was a bloody eyesore anyway: you had the intro above the bob, numerous grammatical issues, and not so much as a screenshot, code, or ANYTHING that proves those objects are still in the game. Read the rules and guidelines carefully and try a little harder next time. --BMF54123 15:09, 15 April 2013 (EDT)

Naming guidelines question

Is there any means for me to rename those two Turok 3 screenshots, or should I upload correctly named ones?--Ambient Malice 22:37, 22 April 2013 (EDT)

Let me know what they should be named, and I can move them to the correct name. --BMF54123 22:41, 22 April 2013 (EDT)

Just Turok_3_cut_enemy.png and Turok_3_cut_enemy_final.png should be fine.--Ambient Malice 22:46, 22 April 2013 (EDT)

Unused Ability in StarCraft

"Also something to note is that the Valkyrie had a spell called "Afterburner" which would substantially increase its speed. This was later removed due to cheese tactics where players would use it to fly into a Zerg base, kill all the Overlords, and fly out again." - SCLegacy.

That's what I mean about the unused ability, but SCLegacy just had to watermark EVERY IMAGE ON IT'S WEBSITE...Chaossy - The Computer Geek 21:35, 24 April 2013 (EDT)

Are there any remnants of this in the final game? We don't document stuff that only existed in unreleased prototypes. --BMF54123 21:40, 24 April 2013 (EDT)

Breaking up the Wind Waker's Unused Rooms page into multiple pages

So the Unused Rooms page for TWW is very, very long. I feel that it is so long that it might be overwhelming for anybody trying to read the page to get through it all. So I thought of splitting that page into multiple pages and went forth to experiment by making a few Sub-Pages on my user space and I wanted to know your opinion. Do the two first pages listed on my user space look better than the original? Should I split up the original page into more than 4 pages or should I not even bother with doing this? Thanks --Cuber456 02:18, 1 May 2013 (EDT)

The split version looks okay to me. --BMF54123 11:56, 1 May 2013 (EDT)

Nintendo DS multiboot SDK icon

As I have noted here, there are multiple games that still have an unused icon left over from the Nitro SDK. After acquiring a copy of the SDK, I can confirm that it was used in the multiboot demos. My question is, should this information be moved off the LEGO Star Wars III: The Clone Wars (Nintendo DS) and Final Fantasy Crystal Chronicles: Ring of Fates pages and into the Nintendo DS page, or just deleted under rule 5 of "Don't add this stuff"?

Einstein95 03:27, 2 May 2013 (EDT)

Shy guy image removal request

Could you delete the shy guy icons for me? I'm not sure I can delete my files.--Tiger21820 14:58, 5 May 2013 (EDT)

I can move them to the proper filename, if that's what you want. --BMF54123 15:01, 5 May 2013 (EDT)
That would work, thanks! --Tiger21820 15:03, 5 May 2013 (EDT)

Regarding that neat little "#cscore" thing.

Are there any other metrics that can be used in it, besides "changes"? I've tried "files" and "uploads" thus far, but both returned "Invalid metric". I also can't seem to find any documentation on this feature. Any info would be swell :3 404: User Not Found (talk) 17:50, 5 May 2013 (EDT)

I couldn't tell you, I've never bothered to use it. --BMF54123 17:52, 5 May 2013 (EDT)
D: 404: User Not Found (talk) 18:01, 5 May 2013 (EDT)

Regarding the Help namespace, and the Debug mode article.

So I just finished a HUGE cleanup of the Uncategorized Pages list, the majority of which were subpages which I added the Subpage template to. However, I've hit a brick wall with the Debug mode article. The talk page has a message on it from 2011, with the article's creator asking about moving it to "The Cutting Room Floor:Guides". I also noticed that those Guides articles have since been redirected into the "Help" namespace. This would get the article off of the Uncategorized Pages list, and I was going to go ahead and move it into that section....but I didn't want to get in any trouble. Should I move it into that space so it'd be Help:Contents/Finding_Content/Debug mode or Help:Contents/Debug mode?

As well, if you have any ideas for how to categorize the remaining articles on the list without horribly breaking anything, toss me some ideas (or fix them if you know the best way to do so!) 404: User Not Found (talk) 21:28, 5 May 2013 (EDT)

Sonic Heroes (Xbox E3 Demo)

This prototype has been leaked and can be found on the BetaArchive FTP as "Sonic Heroes (E3 demo).rar". --AttackedbyGlitch 18:19, 8 May 2013 (EDT)

Welp. Perhaps the page should have made that clear, then, instead of saying that it was unreleased? --BMF54123 18:29, 8 May 2013 (EDT)

Edit Wars, Teenage Mutant Ninja Turtles: Tournament Fighters

I just wanted to clarify: I had noticed since Jonny2x4 initially joined and starting contributing that some of his edits borderlined in editorializing and speculating for the sake of doing so, rather than it being germane to unused data and information that can be inferred from it. Many of his initial edits were concentrated on explaining more about the game's release and reception than about the game's actual internal data or assets.

Where the user made edits seemingly exclusively editorializing or speculating on information irrelevant to the unused data within games, I would either go and undo/revise the edit so that the edits would be more neutral, wouldn't make unbacked claims, or wouldn't make claims irrelevant to the article or the goals of TCRF. Some of these edits would be put back by Jonny2x4, and after a couple of edit-negotions (via talk pages of the article pages themselves), would either be resolved on the user's terms, or I would stop trying to correct it, sensing an edit war about to take place.

After a couple of these edit-negotiating claims took place (once on Fire Emblem [GBA]'s page, again somewhere else) I wanted to leave a note for Jonny2x4 explaining why some of his recent edits were ones I was correcting. At the time I didn't know to take user disputes to an admin, but I didn't mean the note as a dispute, but as an explanation (Jonny2x4 seemed new and I wasn't sure if he familiarized himself with how the wiki operated); my note should still be on Jonny2x4's page. I am not the most clearest at explaining things, and at times my text may sound overly bearing or confrontational. I didn't mean and don't mean my words to come across as such (even here), but I suppose Jonny2x4 (and Xkeeper) took my note as an aggressive stance.

I was actually trying to explain why I was "correcting" some of Jonny2x4's edits, so that they wouldn't happen again, and to avoid potential edit wars (Jonny2x4 often would reedit his previous edits back into articles without clear evidence for why, bringing back unnecessary editorializing and speculation/personal opinion).

I like to check the recent changes on the wiki every night, as I'm super interested in this sort of datamining and game research/archiving of early, unused, planned, and final game assets or designs. I am not a staff member but I do find the goals of TCRF to be important, and I'd like preserve the accuracy of the wiki, which means cleaning out baseless or irrelevant speculation or refining claims already on the wiki. I am worried that Jonny2x4 may develop a confrontational stance if I continue to try and correct some of his (repeatingly occurring) edits which stray away from the goals of the wiki, as I understand them.

If you think his style of edits are correct for the goals of the wiki, I'll stop trying to correct them; I've been following the wiki pretty much daily for the past two years, and I only noticed what the wiki generally strives towards, and that some of Jonny2x4's edits weren't in accord with this overall style and goal. I only mean to try and accord the edits with what I thought the wiki was to be about. --Celice 01:24, 10 May 2013 (EDT)

No PNG file

I can't find a PNG version of the BioShock Infinite title screen anywhere. Would you replace it? --Mario Weaboo 21:32, 13 May 2013 (EDT)

I don't have the game, sorry. --BMF54123 22:57, 13 May 2013 (EDT)

Block Log Question

I noticed someone was recently blocked and the stuff pertaining to them was struck out. What did they do? I only ask because I'm really curious and like looking at what stupid people have done on this wiki. --SpongeBat1 18:27, 16 May 2013 (EDT)

We block spambot registrations and activities now. --BMF54123 18:33, 16 May 2013 (EDT)
Ah, I see. I thought it was someone who did something so bad, nobody could know about it. Thinking about getting a new signature, --SpongeBat1 18:40, 16 May 2013 (EDT)


Igor's Notes

Hey Founder! im sorry from doing a non-need edit,but some sonic and mario games is missing. The preceding unsigned comment was added by Igor the Kid Mii (talk • contribs)

I'm not sure what making unnecessary edits has to do with "some sonic and mario games is missing"... --BMF54123 18:35, 26 May 2013 (EDT)
Hey+ the 2003 verison of pc verison of sonic adventure DX has a plenty of unused textures and sounds -- Igor The Kid Mii 18:54, 26 May 2013 (EDT) Basic Member

The Page Road Rash 3 Just Started

Hey Dude! I Made The Page Road Rash 3,it just started! call good editors to download the Road Rash 3 ROM to find something unused on it! The preceding unsigned comment was added by Igor the Kid Mii (talk • contribs)

Why don't you do it yourself instead of being lazy and not following the rules? --BMF54123 17:32, 28 May 2013 (EDT)

Ooops

Sorry, I confused the name with Star Force :P ReyVGM 01:12, 29 May 2013 (EDT)

Nintendo 64 Ripping Problem

When a 2-D image is displayed on Nintendo 64 emulators, the image is partially messed up. Certain columns of pixels are stretched numerous times. Is this an emulator problem or an actual hardware glitch? I've seen it happen on multiple screenshots for games.

It's usually an emulator problem. Emulator video plugins are not known for their amazing accuracy. --BMF54123 20:53, 1 June 2013 (EDT)
Artists usually duplicated a row/column of pixels on textures that were intended to be placed next to each other, to prevent getting an ugly seam with the N64's texture filtering. These duplicated rows/columns aren't noticeable on the hardware, but when you rip the texture they're more apparent. If you're talking about a screenshot of a 2D game, though, may sure the emulator is rendering at native resolution:
Help:Contents/Taking_Screenshots#Nintendo_64 --Dragonsbrethren 21:47, 1 June 2013 (EDT)

Regarding the "DidYouKnow" template...

The Super Mario Sunshine link is missing the closing italics, causing the rest of the line to be italicized as well. I know this is probably pretty minor, but it's something I noticed when it popped up. -WarioBarker 04:06, 8 July 2013 (EDT)

Talk pages

I wish I'd keep replies on own talk page, but it seems to me there should be a message wall on the site so that I can reply that way. Why not make wikia's message wall extension on the site and then maybe replying will be easier without missing the message. I didn't want you guys to miss the reply messages as it was sent to you.--Brandondorf9999 17:30, 8 July 2013 (EDT)

Is this better? (Luigi's Mansion article)

The big todo is gone, all research codes are in the notes page.

Are todos in each section a better way of doing it? --Hiccup 07:17, 24 July 2013 (EDT)

Uh, no, that's actually a lot worse, because now you have empty sections with nothing but TODOs. Maybe try doing the stuff listed in the TODOs instead of just moving them around? --BMF54123 16:20, 24 July 2013 (EDT)

Casual Observation

Hi. Been reading through your comments regarding users and edits recently, etc...(Hiccup, for example). Is there a reason you feel the need to be a douchebag? I realize this is your wiki (more or less) but is there any possible way you can pretend to have class? Just curious. --Ghostbunny 11:06, 26 July 2013 (EDT)

PS1 screenshot resolutions

Quick question about PS1 screenshot resolutions. Some games, such as the Crash Bandicoot and Spyro games, run at a resolution of 512x240. (On NTSC, that is. PAL is a bit taller at 512x256) Now, the current image rules state that screenshots of those games should be upscaled to 512x480. The problem with this is that you'll end up with an aspect ratio of 1:1.06666..., and the games were designed to be seen in 4:3. The result is that everything looks slightly elongated.

This could be avoided by scaling the screenshots to 512x384, which does have a ratio of 4:3. On the other hand, the problem with that is that nearest-neighbour scaling with decimal factors (1.6 in this case) doesn't look too pretty, so you'll get some vertical distortion.

So, the question is: should we go for the proper aspect ratio with slight distortion or should we prefer having the best quality, even if it means having the wrong aspect ratio?

Examples:

512x384 (the distortion isn't visible here that well, but you can see it in the HUD numbers and the mountains)

512x480

--Hukka 16:18, 28 July 2013 (EDT)

We've discussed this before, and the consensus was that we'd rather have clean pixels than a perfect 4:3 aspect ratio. --BMF54123 17:14, 28 July 2013 (EDT)
Alright, thanks. Now I can replace all those incorrectly-sized screenshots. --Hukka 08:22, 29 July 2013 (EDT)

NES Pallete Help

In FCEUX, what is the best palette for games? Mine looks bright in comparison to the images on the site. --Sushimon2001 12:51, 6 August 2013 (EDT)

The one I use is a variant of the simulated NTSC palette generated by Nestopia. I've been meaning to upload one for everyone to use so we have consistency in our NES screenshots, but I keep getting sidetracked... --BMF54123 15:21, 6 August 2013 (EDT)

Kid Icarus AR Card JPG

There's a Japan-only KI:U card that fits the criteria for regional changes, however, the only picture I could find of it that actually scans in game (Some of them have removed color, so the image can't be used instead of the card) is a JPG. ....I'm not really sure what to do here. Help me out. Robotortoise 01:06, 9 August 2013 (EDT)

Actually, as long as I'm here....what about taking a photo of the card in action? The game can save screenshots, and i could just print the card out on a white backround and show that to show what the in-game model looks like, but then again, we have the JPEG issue, as the 3DS saves in two formats: .JPG and .MPO (a 3D image format). It seems like this SHOULD be in the rules somewhere....I mean, it mentions JPEGs ripped from the game, but what about TAKEN in-game? It's surely a mystery. Robotortoise 01:22, 9 August 2013 (EDT)
I guess we can make exceptions to the JPEG rule if that is literally the only way to get a screenshot (well, aside from one of those 3DS video out mods that costs $Texas, which I honestly don't expect anyone to actually own). It's a shame 3DS games save screenshots at such an atrocious quality setting, though... --BMF54123 22:11, 12 August 2013 (EDT)
The 3DS Camera is atrocious in itself, and there's a glitch with the 3D that makes it so you can't even properly view the pics without being cross-eyed.
But I digress. As I mentioned in the Main Page talk section Robotortoise made, I'm pretty sure it can be documented as unused text without a screenshot being necessary, unless one would feel the need to provide a photo of the Idol itself just for the sake of showing it. I'm in the process of creating a barebones KIU article in my userspace, and I mentioned in said talk page section that Robotortoise is free to edit it once I get it up and running. --AquaBat 22:23, 12 August 2013 (EDT)
The 3DS camera can do that but it isn't as bad as the 3D glitch in OoT3D. If you play the boss endurance mode and open a chest after defeating Gohma, sometimes the 3D screws up when Link shows the item and the resulting 3D makes your head want to explode. --Cuber456 22:43, 12 August 2013 (EDT)

Images with different colours

I noticed, my snapshots of the 1989 Virus prototype have different colours to the 1990 snapshots that you have taken. For example, compare File:Virus1989Options.png and File:Virus1990Menu.png. Do you know why? Does it matter if they have different colours? If so, which one should be used? Thank you very much. --TheDoc (Talk) 15:29, 17 September 2013 (EDT)

It's because every emulator uses a different version of the NES palette, and some people like to use their own custom palette (mine is based on NTSC color simulation). Don't worry too much about it for now; I plan to eventually set some guidelines so we have some level of consistency. --BMF54123 (talk) 20:07, 17 September 2013 (EDT)

Mega Drive / Genesis

Why does the site only use the term "Genesis" for the system, then the original and international name for the system is Mega Drive? It should at least be Mega Drive / Genesis ALA Wikipedia. --Guru Larry (talk) 23:47, 6 October 2013 (EDT)

That's just how it's been since the beginning, partly for consistency, and partly because most of the senior staff is based in North America. I realize it's far from ideal, but I'm not sure anyone is really willing to change every instance of the console's name on the wiki (and we'd have to apply it to every console that was officially sold under different names, e.g. Famicom/NES, Super Famicom/Super NES, Nintendo 64/iQue, PC Engine/TurboGrafx-16/TurboGrafx, etc.).
I'll discuss the issue with the other admins, and maybe we can work something out. Stay tuned, I guess? --BMF54123 (talk) 01:32, 7 October 2013 (EDT)

lil rsponse

Thanks for the response, alas what gave me that suspicion was the user uploaded my exact same image, it wasn't higher quality, changed format Etc. it was the exact same image verbatim. But thank you for the info. --Guru Larry (talk) 23:59, 7 October 2013 (EDT)

Penis and rape

Hmm? I don't put any jokes in the actual articles. I do some "wacky" penis ASCII in the image captions, but no rape. Don't joke about that shit. I don't even care about joke image captions anymore, so whatever it is, it won't be a problem. Teflon (talk) 22:26, 23 October 2013 (EDT)

We removed several earlier today. But thank you for keeping it in mind for the future! --GlitterBerri (talk) 22:33, 23 October 2013 (EDT)

Actraiser stages

How do you know exactly all of the stages were changed? They have the same maps, check this YouTube video and compare: http://www.youtube.com/watch?v=RnWD7FGtBE8 NintendoFan (talk) 01:21, 31 October 2013 (EDT)

Did You Know

Hi. I'm not sure if this is the right place to say this, but "...that there are voice clips in Super Smash Bros. for two characters' Final Smashes?" curiosity is actually wrong. In the article, there are voice clips for six different characters. TempleofDreams (talk) 19:54, 1 November 2013 (EDT)

User creation log

You might want to check it. Awesomedude apparently created 3 other accounts before he was banned (it can be inferred from what he put on his userpage when he "quit" his account), and there's another user created whose username suspiciously resembles one of the accounts he made. Just saying. --AquaBat (talk) 18:57, 5 November 2013 (EST)

Yeah, we're aware of it/dealing with it. --BMF54123 (talk) 19:07, 5 November 2013 (EST)

Re: Zelda II

Hey, sorry that I pretty much insulted you! I swear I didn't mean to... seemed like you made an edit for the same reason you reverted mine and I was a little irritated by that.

I'm sure you'll be reading some of the IRC conversation, but... it was part of a little overhaul which I've finally finished now; I noticed some duplication and a strange general ordering of the whole article, so I moved some things around, and even added a bit in the process. Sure, it's not perfect, but hopefully it's at least consistent with itself now, maybe a little more accurate here and there, etc. That aside, I really do think the bit about "Gannon" is important, as it may very well suggest that unspeakable thought...

On a related note, I'd like to know your thoughts on the abbreviation "FDS", and "Famicom Disk System" in general. I know it's common usage, but it's just not the thing's name... Famicom Hot Rally is indeed Famicom Hot Rally, and the Super Famicom is indeed the Famicom, you'd never try to extend those out. Likewise, we should avoid trying to shorthand "Family Computer" unless it actually appears. Here, the article for the system itself is indeed at "Family Computer" (interestingly), and... with all this considered, I think "FCDS" would be better as far as abbreviation goes.

(But I'd love to see everyone everywhere adopt stuff like that... just how do I get that message to people in the best way possible? Even if I'm the only person that cares, can't I at least handle it?) Despatche (talk) 08:34, 15 November 2013 (EST)