Kirby Squeak Squad USA demo
- Because everything from the retail game in this demo is the exact same as the final versions.
- The only differences are really just the Sir Kibble and the Bronto Burt added in this specific level (i don't know the real reasons behind this added detail, but i am assuming it was only created for showcasing the game more to the customers at the store. + This difference is not even present in the early footage of this level we have), and the other differences are (obviously) the fact that it is a unique demo kiosk versions of the game, so, it has a time limit, a completion screen, a controls showcase screen at the start, a "demo" text added on the titles screen logo and the fact that it restart itself after a few minutes if you don't press anything (same on the menu after every demo/video as been played).
- I don't even know why i felt the need to explain all of these obvious differences, but ok... --Foulowe59 (talk) 13:14, 21 September 2020 (UTC+1)
But it's good that this pages is here, cause there is still one difference after all (+ of the graphics present specificaly made for this demo). I mean, the point of TCRF is to documenting the unused and unseen stuff, and all of the regional and differences between the versions isn't it ? +, it costs nothing for the pages to be here... So, i (personally) don't see the point of removing it. --Foulowe59 (talk) 15:27, 21 September 2020 (UTC+1)